Originally posted by jskeets916 Originally posted by Elegance92
By your logic, FFXIV 1.0 was a huge success.
WTF logic is that?
Jesus Christ, how dense are you?
You said in your OP that the "evidence" for the success of this game is th…
Do a little critical thinking. When the OP says "smart" AI, he's not talking about some super duper coding to will make mobs act like real animals.
It has been done, and is as simple as making a mob not stupid enough stand there and attack a guy t…
Originally posted by Aethaeryn Originally posted by azzamasin Originally posted by Lobotomist
Your opinion.
Why do people continually need to tell an OP that their post is their "opinion"? *snipe*
In these forums, and in oth…
Only if the technology can support it now. If it can't, then the game will be a mess.
GW2 intended to have it, but they took it out because of technical problems. I can only imagine though, if it works. Zergs wouldn't be as effective, especially…
All of you "realism" freaks grossly underestimate peripheral vision. Take a box, cut off only one side, and put it over your head. That's first person view.
Third person view is much more realistic. If you slightly turn your head, you can see be…
From a business point of view, this is genius. They take a bad design feature/decision and are making money off of it.
And instead of demanding that they spend all this extra cartel money to improve the game, players are...grateful...that they can…
Originally posted by BrooksTech No.
They are simply the cattle on which the rest of us feed.
Lol no. You are the cattle on which the developers feed in order to develop their game to attract more free to play people.
Ironically, since they h…
Give it up, OP. Like anything else, when things get popular, and it became cool to the idiot masses to play...twas over. They are like rabid little dogs that salivate when someone rings a bell at just the right tone.
Indiscriminate buying and pay…
Because most people aren't that cool. I'm sure LoL was like that at first, but things always escalate. With conflict, it either goes down and dissipates, or it escalates. And suddenly you find them outside your door with a message in a bottle (re…
I joined WoW late, and I played both Alliance and Horde. My experience was that PUGs routinely ran into partial premades and lost. In BOTH, it was almost like the same people played. After we lost it was "Gawd, Alliance sucks!" or "Horde always l…
People. This is a human problem, not a man problem. You flip it where a man tries to break into something that is the "domain" of women, and you will get the same thing.
People are jerks, and when you get them where they are with the dominant group…
If you were a heavy WOW player...it is going to be rough. Blizzard did psychological studies and tweaked their game based on Pavlovian principles. Meaning, they tried to connect directly with our subconscious...ring the bell, the dog starts to sal…
It became ok when people (aka idiots) started paying those prices. What was reasonable, now becomes ridiculous, and when that happens, it is time to find new hobby or become an idiot yourself.
It is the same thing that happened with p2p. When game…
...I thought this was a game?
I hate to see what you'd do if, for example, a certain party voted down their own party's bill in order to make a certain executive look bad, but leave the entire country in a waiting tailspin...
By far, the best advantage of subscription is that you get monthly payments in exchange for vague promises of maintenance and "updates." One company has revenue of well, well over 45 million per month and most of their content is added through paid…
*snip* Sadly though, even if it were to be executed perfectly, the game would fail. That leap in complexity would alienate too many players that want (need is probably the better word) the static encounter to be "epic".
I don't know about failing,…
Originally posted by ChrisReitz Originally posted by bansan
Right after launch, usually you'll want some time to polish out the rough edges. Obviously, having two big events so close after launch will prevent them from spending as much time as t…
Right after launch, usually you'll want some time to polish out the rough edges. Obviously, having two big events so close after launch will prevent them from spending as much time as they can doing it. Prolly a con.
Two big events, and what abou…
Well, I guess you have to separate the people who are just venting because they felt really ripped off by the initial purchase of the game, and thought maybe they could recoup some of that (through play time) in "F2P". Now they find out they are no…