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Valquiss

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Valquiss
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  • Originally posted by maskedweasel Originally posted by DeserttFoxx Yeah we have a few level 30s on our server too and besides having more options skill wise, if you dont know the block, dodge and intterupt system your going to get broken.  …
  • Originally posted by jpnole Originally posted by Valquiss Guildie of mine had this problem.  I'm not techie enough to explain how it was solved, but check your windows permissions.  The problem is on your end. Has nothing to do with per…
  • Originally posted by Lienhart Originally posted by Krilster Originally posted by Lienhart Originally posted by Krilster Originally posted by Lienhart I don't get why Americans always release MMOs like this. rof…
  • Guildie of mine had this problem.  I'm not techie enough to explain how it was solved, but check your windows permissions.  The problem is on your end.
  • Preorder bonuses are trinkets, yes, and before too long you'll find they are superceded by better ones, which is as it should be.  But you don't get trinkets for a while, normally, which is also a good thing.  Makes the bonus mean something.
  • One space allowed.  So Amazing Man yes, but not The Amazing Man.  Two words max.  Can't name after most cannon characters.  Profanity filter in effect, sometimes a bit (or more than a bit) too sensitive, sometimes not enough.  Max length doesn't see…
  • It is very clicky, no question.  In a good way, in my opinion, but not if you have CUTS, definitely.  A controller might help, and those who like controllers praise this playstyle.  Otherwise, frankly, take a pass and play something with less action…
  • Originally posted by TUX426 Originally posted by Valquiss Originally posted by TUX426 It's not in now and  I honestly don't see it ever being implemented for one reason - Crafting competes with Cash Shops. It's easier to exclude it forever …
  • Originally posted by TUX426 It's not in now and  I honestly don't see it ever being implemented for one reason - Crafting competes with Cash Shops. It's easier to exclude it forever than to add it in later.  Well, that's taking the "I don't t…
  • The "loot" that one picks up is suggestive of crafting.  It's all stuff I could see in recipies.  And absent crafting, there's no reason to pick up vendor trash.  Game mechanics would be easier if one simply found cash. But apart from this one lig…
  • Originally posted by elocke  I'm an explorer/adventurer not a pvp/combat focused player.  The GOOD MMOs cater to both of us.  DCUO doesn't.  It only caters to you.  While I respect that you're trying to stike a middle ground here, and I certai…
  • You're not wrong, that there can always be more, but speaking personally I'd rather have a limited number of options that are well balanced against one another and all viable, rather than a large number of inadequately tested and balanced options.  …
  • No word yet, and yeah it's pretty stupid.  There will obviously be multiple servers - we just don't know what they'll be called. I'm happy with this launch overall, though still concerned it's early.  But my major complaint has been lack of info a…
  • It means if you buy the box you'll never have to pay more for your subscription, over and above maintaining your Access.  But no, the 30 days that come with the box aren't any good to you otherwise.  Free x2 still = free rather than money back, in t…
  • Is it really so hard to confine your criticisms of the game to either (a) threads which ask for your opinions or else (b) threads you create for that purpose?  Considering that you can create any number of threads just to talk about what you don't l…
  • Originally posted by Burntvet My prediction (based on SOE's past behavior) is that the very first incarnation of the cash shop will not be offensive, to people that don't like cash shops, so it doesn't turn any of their potential launch customers…
  • Originally posted by DeathStroke The only thing that I don't like is that you can only have 3 colors in your costume set total.   Point.  But much as I initially resisted it, you'd actually be amazed at how well it works.  Unless you're tryi…
  • Power sets affect some animations associated with your weapons, but otherwise they are seperate.  In other words, if you are using a bow, your combos and basic attacks (leaving aside powers) will be the same regardless of whether you are a fire user…
  • Say what you want about DCUO, it isn't dumbed down.  Strategy at end game does matter and the difference between skilled and unskilled play is felt dramatically.  It's far more dramatic than in most MMOs, where character effectiveness is almost enti…
  • As others have said, the deal is basically this. You choose how you look at character generation.  Some things are available at that time, though not as many options as some players would like. In the course of play, your character gets access t…