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alexisevic

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alexisevic
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  • Almost every other fantisty mmo released lately has gone with stylized graphics.  Its a huge turn off for me.  Realistic graphics draw you into the game, they immerse you into the world so much better.  Graphics that are stylized I just can't take s…
  • Originally posted by Stiler   I have played mmo's since Ultima Online (my first), then EQ, AC, DAOC, Anarchy online, SWG, etc. From my expeirence in terms of "updates" the game being free to play, or sub-based, had no real noticable impa…
  • Please please PLEASE build the game as a 64 bit executable.  Ram is dirt cheep, and I think there is a lot of performance to be gained if we could simply use more of it. 
  • Some people in this thread seemed to think that Midguard healers just healed.  L.O.L.  Playing a pac healer well was hands down the most difficult class in the game. I honestly was terrified of rolling a pac healer as I was afraid I would mess it up…
  • There would have to be tradeoffs if you are given free range of what to equip.  And I support that.  If a mage chose to run around in full plate, he SHOULD lose some offensive capacity. Why? Well he is gaining a lot of defensive capacity for one thi…
  • Total free stat allocation would be a bad idea.  Depending on what you did in the past and what is the FOTM your character could either be considered really good or really bad.  I do however like stat placemement at character creation, but IMO it sh…
  • Don't most older MMOs use a DX9 implementation?  Planetside 2 did this as well and it bit them in the ass as DX9 is esentially single threaded, meaning in order to get more performance gains you need to have higher clock speeds instead of more cores…
  • Not likly.  Mark has already stated he is targeting a niche market, us old school MMORPG'ers.  I don't think many of us have macs.  The development costs would make it a very poor business decision.
  • Yes, this game needs to have good graphics, and what I think most important is developing ambiance through good lighting and shadows.  Check out  these screenshots of mine of Skyrim with RealVision.  It doesn't get more immersive then that.  While I…
  • Originally posted by Stiler     I hear that phrase used a lot... 'spam hotkeys over and over'.  You are  quite clearly oversimplifing the combat system of tab targeting, on about the same level that call of duty is a simplification of real life f…
  • Planetside 2 has at least in the past, had some pretty dark nights that I think CU should try to emulate.  They are always tweaking how 'dark' it is so its hard to say where it is now, but I know in the past it has been difficult to spot enemy playe…
  • Originally posted by Celusios I really hope you are not trying to imply tab targeting with projectilles and etc that lock on and only require a button to be hit requires more skill than actually having to aim at your target and avoid hitting friend…
  • Healing would be nothing short of a  cluster **** with out tab targeting.  Can you imagine trying to heal an 8 man using the Skyrim combat system?  LOL.  Would not happen. As had been said earlier, a tab targeting puts the weight on intelligence, a…
  • Mark Jacobs has already said looting of dead characters is out. Basically this causes players to just hoard their best gear and never use it, or only use it when they are certain they will come back with it.  What he wants to avoid is leaving a bad …
  • Originally posted by CyborWolfTK Originally posted by Teh_Axi I'd rather have combat closer too vanilla WoW then DAoC snail paced combat personally.  Snail paced? good god have you even played the end game in daoc lately? It's anything but sl…
  • Housing in CU is a lot more then just putting up a shack and hanging trophies on the wall.  Go listen to MJ talk about it in his latest massivly podcast.  Personal houses will be in safe areas, eg 100% non attackable.  My guess is you will also be …
  • As it has been said, if you just remove the bullshit aribtary cooldowns that most games have it reduces the number of hot keys you need drastically.  I hope CU will take that approach. 
  • Originally posted by aylwynn     .... no longduration CC. It is terrible and I always feel playing without using my brain.   My thoughts exactly.  DAoC was the only system where I actually had to use my brain.  It was because it had in…
  • Originally posted by Stiler   1) My counter example is DAoC.  It's a very tactical, skill based tab targeting system.  Also, I'm not sure where you are getting that I said it wasn't technically possible to action based combat due to pings, that…
  • Those of you that are complaining about melee charcters being unplayable due to long deration CC clearly have not played anything even resembaling a modern build of DAoC.  My warrior hardly stopped moving when hit with any form of casted CC.  I hone…