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DaveBelcher

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DaveBelcher
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  • As far as I am aware, Rob is still working on compiling everything and fleshing it out to pitch to potential dev partners. He has, however, had delays due to personal circumstances (he had to undertake some pretty major surgery). I'm sure he will e…
  • Originally posted by Biskop Embers of Caerus will probably be the next KS disaster; those guys are also amateurs painting a grand picture of a revolutionary MMO based on nothing but words and concept art, and some people are buying it without askin…
  • Ever the wordsmith Thradok   A bit of fluff from the competition description: The Soa’din are hunting us. We should never have come. This land is a frozen hell, home to beasts more cunning than any man. A week we have wandered these wastes. Ho…
  • Indeed, and whoever submitted the info got some aspects a bit wrong, so we had to grab control so we could fix a few things   But ultimately, it is never too early to start building a community for a game like ours. The community IS the game. By …
  • We don't even pay our team of 50+ developers, so I don't know where you think we would get the spare money to pay for mmorpg.com hype bumps heh. The only thing affecting our hype are people excited about our game voting high, and people bitter about…
  • From the other side, Kickstarter is definitely a fantastic service. It has allowed the community to support us, and fund us to keep driving forward with development, and likewise once we are successful it allows us to kick that opportunity forward* …
  • Thank you joocheese, and its no problem. We are likewise sorry for the confusion earler.   We will certainly welcome you along for the ride!   Cheers, Dave
  • Originally posted by joocheese I apologize if my comments appear to be negative (I'm not trolling Romtim!), I'm just trying to be realistic about certain aspects of the game. I love sandbox games (to a point), and though I may see several obstacle…
  • Originally posted by AdamTM Originally posted by Snoepie Originally posted by AdamTM   In general it feels like the developer wrote down a bunch of features without connection. None of the founders/creators has any game-de…
  • Oh, and the other thread was locked out at my request.   Cheers, Dave
  • Originally posted by Sebali ok, i really dont know much about whats going on in this thread. I've read the planned features but figured since the game was a ways off i wouldnt bother looking into to it more until they were much closer to release. …
  • OK, so this is getting a bit out of hand. First of all, while Romtim means well, and is passing in information he feels is correct, he does not speak with any authority. For official information, it is best to ask on our official site, to be answer…
  • Originally posted by Myrdynn first thing I saw was first person only, full loot no rules pvp I left     Where does it say no rules?
  • Originally posted by ActionMMORPG Originally posted by DaveBelcher   We are using the Havok Vision engine, which is indeed a fantastic high end technology.   Cool information.  Thanks.  I'll look that one up.  Not one I recognize.…
  • Originally posted by ActionMMORPG I found a video of an engine test.  LINK  (pardon if this is a dupe, I didn't read the whole thread)   The environment and rendering look rather sophisticated.  Projected shadows even from detailed objects, prec…
  • Originally posted by s1fu71 Nice work. I like the overview description on the website. I've been burnt out on fantasy games for a while. But, this might re-kindle my interest. I'm glad you liked the overview.   You should, if you have time (it …
  • Originally posted by gestalt11 I have a problem with classifying stuff happening when you aren't around as a "problem".   The world SHOULD significantly evolve while you are gone.  The problem has always been a matter of bottle necks and certain…
  • Originally posted by djmtott Overall I'd have to be skeptical. Too many indie developers try to reinvent the wheel when it comes to sandboxes, and the end result is that they fall short of even making a good sandbox... nevermind reinventing anything…
  • Originally posted by Comaf Guessing it will be a cluster of same race vs race folks pew pew tank casting each other through FPS.  That has been Darkfall and Mortal Online.  Call me crazy, but we deserve a sandbox where our enemies are actually diffe…
  • Originally posted by Loktofeit Have you met the Goons, sir?    I certainly have Even should they go Locust mode, they will still need to find the things they need to kill, and will ultimately be shooting themselves in the foot by playing …