I hate the female character and armor design and what the OP brought up doesn't make this any better.
What do you expect me to think when the artists got too trigger happy and ended up with downright embarassing armors and swaying around seductive…
I don't mind text. After all, I read through the thread up to this point.
The problem I have is that the text is often poorly written, poorly translated, shallow, doesn't make any sense and really boils down to collecting twenty bear asses anyway.
How about you fix this contradiction first:
I've seen Carriers and Dreadnoughts played up in the marketing. Yet, it will take longer than the game's lifespan to get to that point if you start today.
Please make the game less grindy.
The first sign that things weren't going well was when we realized just how broken the crafting was.
Biochem, Slicing and Cybertech were the only ones worth taking.
The lattermost of which was a borderline case and truthfully, only marginally wo…