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hauntd

The RPG'S I'm waitin for....don't exist yet.

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hauntd
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  • Believe me, man, as far as graphics go, the game is in pre-alpha and looks fantastic All that made HL2 so beautiful...in an MMOG (yes including storyline...tons of fiction for this)
  • Believe me, it's not gonna turn out to be like ut2k4 The Devs have specifically said they aim for TW to be a MMORPG, with an FPS combat/interface system, so combat will be twitch based and faster than most MMOG's It also has one of the best fan …
  • Glad to see not ALL of you flamed this No, SG did not put me up to this, I did it myself, for those of you who are wondering, I am not connected to them more than any other of the 1000+ registered users on the forums at the site For those of yo…
  • my little brother plays toontown...its rigged towards the player...so its stupidly easily...grafics are crap...and you have to use a set of voice commands to communicate
  • Unfortunately, even though the cancellation was lifted, most sites have already taken down their Warhammer Online stuff. Tough luck, wait a month and they'll probly be back up
  • Originally posted by Gabs not sure how netcode in seamless MMOs work, but how about overlapping zones? ie have a server for each area on the world grid, but also an extra reach which covers the field of view. so assuming there are two square zones…
  •  Bah deleted my last post Anyways spizz that is what I'm saying, gameplay would be revolutionary. An FPS version of WoW would be pretty kool, don't ya think? I'll take Warhammer Online for an example: It's looking to be a great game (whenever …
  • Yea, I played PS for about 6 months as well. Community had great ideas. BFR's sucked terribly, and I didn't want to spend $20 on an expansion to use 'em. What I would have given for a flamethrower in that game... Anyways, I was thinking somethin…
  • You played on a PvE server then, my friend. You CAN PvP anywhere in WoW, but only on a PvP server.  Ganking was bad problem though... Anyways, I'd like to create an MMOFPS, I'm learning C programming, and by the end of spring I should be able to m…
  • Takin a Visual C++ programming course right now  The script is mine   I'd just need a graphics designer, as well as someone who can meld script and artwork (not there yet myself) Anybody interested? Again, my AIM sn is exodus denial, althoug…
  • EPDJ, have you every played the game Savage? Sure, the game sucked, but the FPS arrow shooting worked great. They had machine gun bows (SMG) Regular bows (rifle) and a marksman bow, a.k.a. the AWP. Twas a great idea, that Savage. Too bad my lowes…
  • Originally posted by mister_GuS HOw about i help ya out we can work togheter and get a contract haha :-D IM me Well, to IM you I'd need your sn. I think I posted mine
  • Fully PvP...I like the territory PvP in WoW, I think that would work well. I'm not saying Counterstrike where 1 headshot and youre done and now you have to run for an hour back to the action, I'm saying I am sick of having to click boxes to attack…
  • Originally posted by spizz offline ? are u kidding...of course online and why it should no possible, just take out the level grind and put in more content for adventures and story. thats it and really not that difficult. Amen. Plus, besides …
  • Yeah, I can probly give it a shot, might see ya there in a few days
  • I have some ideas, better shared over AIM than forums. IM me!!!
  • If you mean an RPG that acts a bit like Half-Life 2, count me in. Due for release in the 24th century
  • Originally posted by Sephiroth- Jumpgate is a space based MMOG with RPGish elements (I dunno if it would be close enough to what you're looking for though). It's a space sim which uses FPS like combat (you do the shooting, you don't lick and choos…
  • Originally posted by Zolden I didn't really find PS to be that much of a failure as a game. It did what it attempted and set out to do. It has it's own style of play. It just didn't live up to what other people wanted from it. If what you want …