DF1 died for a very good reason. It had fundamental design flaws that made it inaccessible to anyone but the couple hundred who played it in its final 2 years.
There are not many who want it back.
Originally posted by rochrist This whole argument is stupid beyond belief. There are numerous examples of games that went through EA and were outstanding. Kerbal Space Program anyone? One of the very best games I've ever purchased. Hand of Fate is t…
Originally posted by Shaigh What great mmo collapse? Did wow suddenly collapse, together with ff14, gw2, swtor, rift and eve online.
The problem with this idea of an MMO collapse in 2015 is that the genre is in better shape than it was back i…
Originally posted by sludgebeard Can you feel it?
I for one welcome the MMOPOCALYPSE that is upon us.
The MMO genre collapsed in about 2004-2005. We've been in its ruins for a while now. And until publishers entirely pull out of the genre, …
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They are already designed for the short term, that's why the retention is so short.
Maybe they should be designed long term instead, if they want long term profits? But that would involve not copying WoW, so it won't happen
Originally posted by Dullahan I'm sure it has nothing to do with them putting a new twist on the same tired design. I hope the best, but I expect the worst, especially when they are taking the anti-pve stance which always, 100% of the time, makes f…
Originally posted by Kaladin Because Action combat and full loot is niche?
That's probably all the reason you need. I like the idea personally. But that doesn't make it any less niche.
Well given how massive Eve is, and how it's not slowing d…
Originally posted by Parepin
This team could give Blizzard a run for their money with talent alone.
This is silly. Blizzard never had any big talent of intelligent designers behind them. Their entire business model was to basically just copy Ev…
Originally posted by ArChWind
What has happened to this genre anyway?
Big publishers came in in 2004, focused on making profits rather than good games. Everyone hated the games, and now they're trying to find creative ways to market sub par …
Once they...
A) Put in proper huge public dungeons that can fit multiple groups, not linear instanced dungeons with the instanced part turned off...
Bring back bonus xp for killing mobs in a group
and
C) Ban people from switching campaigns s…
It's a shame that a legitimate organization like GamerGate is getting dragged through the mud by a cabal of journalists, when they aren't even linked to the death threats.
Originally posted by DMKano Originally posted by TiamatRoar
This is actually alarmingly common from what I've read. Some human beings can be such terrible creatures.
It is very common - it is rarely reported.
Game studios get bomb threats a…
It's a very simple answer.
It was originally made as a COOP singleplayer game, and it shows.
All the best and interesting bits are done in instances or with small groups.
All the "MMO" elements are half assed garbage.
Funcom had an abysmal…
Originally posted by ClippersNBA 1. August 2nd, 2013, EQ Next revealed.
2. Blizzard's team all watched it together in a conference room. Titan died instantly before the show was over and someone was fired.
3. The next day, August 3rd 2013, the n…
Originally posted by Gestankfaust Originally posted by Jownz A lot of players have left for archeage.
Makes sense... from one flop PvP "sandbox" to another.
Though AA has me wanting to try it...
How is a niche MMO that's been running…
Originally posted by ShavaKa No. Lets leave the murder culture out of this one - there's enough war in real life.
Too late, it's a huge part of the game's plans according to Smed.
Originally posted by WillowFuxxy Originally posted by Fingz mmorpg.com has a forum for Destiny
http://www.mmorpg.com/discussion2.cfm/forum/1456/General-Discussion.html
I know that doesn't mean anything really. From reading around there's at …
Wait wait, there's a DESTINY board, but no PRoject Gorgon board? Cone on admins...
As for the map thing. If anything should be copied from Destiny, it's that. Mini maps ruined a surprising amount of features and feel from early MMOs. Most don't …
Originally posted by DMKano
Absolutely not. The problem is many are focusing on a handful of AAA studios as bwing an example of "all game developers on earth". Creativity is alive and kicking - you just need to look for it outside of 5 big name com…