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Ellya

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Ellya
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  • Hmm, how about a lock-on system, where you have to aim, but once you have your target you can lock on to it? That could be the compromise between aim and tab?
  • I'd be quite happy to see aim based targetting for enemies and tab targetting for allies.  That way you eliminate easy mode fighting, but you can still find your healer  or leader in a crowd
  • Originally posted by Ramonski7   Yeah I think a lot of CU backers are just a bit on edge right now. But what I got out of the OP's post was essentially giving a heads up to any potential backers looking for that particular spot here on mmorpg.co…
  • Originally posted by Onomas   I was actualy hoping this game did get made and released. I like many of its features and the fact the developer wont bend over backwards for the konsole kiddies. Was ready to pledge some money. But then after rea…
  • Originally posted by Edany I picked up DF:Unholy Wars for that very reason Ellya - it seemed the closest thing to CU that was around today and the concept is awesome. But the chat... my God... the chat.... it made the typical mmorpg.com troll look i…
  • Hmm, I'm not sure they would be able to go with non-mirrored crafters. The skills they bring are so universal that the only non-mirroring effect could be the type of damage the traps or weapons do, or the look of the buildings or armour they make. …
  • I'm playing Darkfall : UW.  Good practice, I think, for getting acclimatized to the dangerousness of open pvp.  By the time CU comes out, it won't be a shock to get killed whilst minding my own business Also, the similarities with no pve questing…
  • Originally posted by strangiato2112 Originally posted by Danwarr Originally posted by strangiato2112 long, pointless op What does any of this have to do with Camelot Unchained?   Mark Jacobs is simply using Kickstarter as a mean…
  • Originally posted by ArcherBullseye Andrew answered many of those questions. I will try to find that post for you since the search function seems to be broken on this site. Edit: You can read the whole thread but Andrew starts at #33 http://www…
  • Originally posted by BaltoBro promises of a game that's it's not even in alpha; wait until it's released becasue chances are that some promises may be broken; I can see people getting bored fast with the RvR and then asking for PvE 6 months after r…
  • Originally posted by EasymodeX   Ok, I haven't seen any information on a tutorial from the devs but MJ has stated he isn't interested in casual players. Hopefully he's referring to the casual WoW PvE crowd, and not casual RvR/PvP players. Be…
  • I just hope that climbing is enabled. I really want to climb trees, keep walls, ladders etc.  In all the games where I've not been able to do it, it's always been very disappointing. Imagine an ambush from the trees above in a wooded area   Fjor…
  • If the KS looks like it's going to fail, the current backers will most definitely up pledgers and do everything else they can to try and hit the target. Also, I wouldn't mind betting that a few industry backers will come in.  After all, the gaming …
  • I'd like to know more about the core game too, but I'm guessing that the Depths stuff has been released to help bring backers in.  I'm sure everything will be explained over the course of the KS and beyond , but I have faith that the core RvR syste…
  • I'm gonna do it . I think lots of us should do it . Together
  • From what I've seen of the tech demo, it looks like CD is already in. I've not seen any of those 1,000 models walking through each other yet.
  • Originally posted by muffins89 Originally posted by Ellya In this case, with MJ having given up Mythic and the DaoC title , I don't think he's going to want to let CU  or CSE go. I reckon it's going to be the most tightly held on to piece of ga…
  • In this case, with MJ having given up Mythic and the DaoC title , I don't think he's going to want to let CU  or CSE go. I reckon it's going to be the most tightly held on to piece of gaming IP ever , which means he will be nurturing it for as long…
  • Originally posted by Rusque A better thread would have been: Wwhich will hit 2 million first, CU's kickstarter campaign or the number of threads about CU? Badum tish! :P
  • Originally posted by LuxferreGaming I believe they needed a prototype/demo/something. If they fail they will simply have more time to assess what went wrong and make small steps in the right direction. The thing is, if they have done enough develo…