It's incredibly well made and well managed for an MMO, I think that is a big part of it.
The quests that almost make you feel you're not doing the same thing over and over. The way it guides you from zone to zone, keeping the experience fresh. The …
They toyed with idea of putting adverts for Fanta and stuff on the walls years ago.
I'm hoping they just expand on this and don't put in a cash shop. PS1 is a game that really doesn't have room for fluff, outside of maybe customising your soldier a…
Personally I'd be happy with a battle arena MMO. No progression, no handicaps, just fighting and looting and building. But that's just me. :P
The combat really should be at the core of this game. The main thing that made me quit Darkfall 1 was how …
The first game had lots of potential, it still does. But it was let down by stability issues, interface issues, lack of mobs, lack of quests, lack of faction unity, and basically being a ganker's paradise.
Also the world was far too big for the amo…
Was fighting a guy, nearly killed him and he went LD (disconnected) thought I'd wait next to him with a knife until he reconnects and then finish him with a stab. He reconnected and instantly dodged out of the way, I missed, he shot me. :<
That…
Originally posted by Saorlan I am the above persons bestest friend after what he said.
No need fir a df 2 just get rid of ARAC and put in territory control racial wars.
I agree, make the factions actually count for something.
Also, I know a…
Originally posted by Beanpuie. what i do see, barring if SOE makes a successful product, that the MMO genre will expand, not so much change.
Change, expand, you know what I mean. :P
We say MMO and a lot of people immediately think MMORPG. To…
Anything that reduces the amount of people with OSes (or makes it harder to set them off) gets my vote.
Remember the days when you didn't need a constant stream of AMSes because their life expectancy was more than 2 minutes? Good times.
Originally posted by urbanmech Really I hope not. I just want Planetside back the way I used to play it ~8 years ago.
No crafting, or collecting junk.
I dont need player/guild housing, that's why we had bases belonging to each side.
No mission…
If I could remove one vehicle from Planetside it would be the Mosquito. The infantry farmer's vehicle of choice.
There is no reason for having it now the Wasp has been made, other than to pick off poor grunts with no warning (radar cloak!) and now…
Originally posted by Haidran
One of the greatest parts of planetside was you can build your own class, and pretty much rebuild it whenever you felt like (with reasonable limitation) and that a brand new player could go up against an old player, an…
I'm surprised no one has tried to make a better Planetside already. Not that it would be easy, I think the game is pretty much perfect aside from the maps becoming stale.
Originally posted by Aryas
Could it be a load of crap: YES.
Is it going to hurt me to wait and see: NO.
No point slagging things off before they're even underway or released, or no-one will ever bother putting an MMO out again. Everyone hates at…
Originally posted by goneglockin
Improved CSHD or something better altogether.
Faster infantry on infantry TTKs. Long TTKs makes FPS gameplay a he-who-has-more-bodies wins game.
Better indoor arena designs and no MAX units indoors.
Zones for unm…