TSW is a nice game. The story and atmosphere really do it justice. Everything else is missing polish, though. The animations could be better (cut scenes have better animations), the combat could be more fluid and believable and the UI could use some…
I was in the beta test for this game and the balance between Enforcers and Criminals just didn't feel right to me. As an Enforcer favorer, there wasn't a whole lot to do in comparison to Criminals. Enforcers needed more gameplay options. Enforcers g…
Let me clarify on my previous post. That's assuming they don't use some strict real-life identification system and not just let anyone with am email address come in.
I think it's a cool world but somehow I smell a epic fail. I'm thinking that the device will be hacked within a matter of days and people will abuse it allowing them unlimited free rezzes on altered IP and MAC address assigned devices. A world like …
Originally posted by GTwander The only grindless game is Second Life, afaik, but arguably you can be grinding some kind of in-game currency in it.
If anyone has read any sort of news about what goes on in Second Life you can just imagine what k…
Rift: Planes of Telara is also another MMOG announced using a dynamic system. Without a lot of official evidence to see just how dynamic they are taking these MMOGs, we'll just have to wait and see. I have my hopes up for sure on both of these title…
If you're having fun doing what you're doing, the grind feeling tends to be passive. So, if the game is enjoyable enough to keep your interest high, then you really don't think about the grind. Although, a game could be less grindy if the progressio…
I believe lots of customization is important. This is a character you're going to be progressing with over a great deal of time. So, yea, I think it is very important in keeping that sense of connection with your character. Otherwise, it just spoils…
I would expect major issues to be worked out before going open beta/live. Major issues would include ranging from performance, crashes, balancing, fun-killers, etc.
Me and friend decided to give Ryzom a try. We tried it some time right after it was brought back online just to give an indication when we tried it.
After going through the tutorial and reaching the recommended level to jump to the main land, we d…
Originally posted by Hopscotch73
Originally posted by Nifa
Originally posted by girlgeek
OMFG...ROFLMAO!!!!!!!!!!!
Hey Nifa? Let's hire this chick too! LOL!!!
Indeed. But do you think you can make a female that…
Originally posted by Hopscotch73
Originally posted by Edli
When it starts feeling more as a job than a game. In some games it started to get really joblike for me. Grind, grind, gather, craft, grind. At some point I just stop and ask mys…
Originally posted by Boneflower
As soon as I start to feel lonely.
I play for community. So when I start playing a game, it doesn't matter how fun or interesting the game is in it's mechanics or graphics, if the community is lacking and I feel …
Games become boring when...
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nothing epic or eventful happens in between tasks or traveling.
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having to grind a lot for materials to create something with little gain in experience of your profession.
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quest grinding becomes progre…
The following link goes into details about this tool and the individual scores.
http://windowsteamblog.com/blogs/windowsvista/pages/windows-experience-index-an-in-depth-look.aspx
Note: For some reason, the web page does not display all the wordi…
The topic seems pointless. I just don't see Alganon lasting long enough as an MMO anyways. Credit for them developing an MMOG but other than that - meh. Probably the only cool thing I encountered in that game was someone helping me with a broken que…