Mendel said:
Yawn. Sorry, I only got about halfway down the Agree/Disagree page. Exactly how many times do you need to ask about thinking? I think I like to think I enjoy thinking. Or maybe that's the stroke talking.
I thought it was inter…
waynejr2 said:
Stizzled said:
Why do so many people want to do their thesis on gaming habits and motivations? Are we really that interesting or misunderstood? I can't even remember how many of these threads I've seen pop up asking for …
Quizzical said:
waynejr2 said:
Quizzical said:
You've got to ask better questions than that if you want a useful study. Any conclusions that you come up with will really just be a case of, if you ask goofy questions, you get …
It's an honest study. Nothing hidden. I have been a gamer since Pong in the mid to late 70s. Video game research is actually a lot of fun. Also, research on this subject is not about replicating studies of tired 50 year old theories. You should take…
I have always thought that being forced to PVE is a bad move on behalf of MMO designers. PVP gamers are not motivated by the same things as PVE gamers. Thus PVE becomes boring, pointless, and monotonous.
If the game is centered around leveling the…
Gear will always give someone an advantage in PVP. The old sandboxes like UO were as close to equality as an MMORPG could get. In the early days the best gear a person could get was equipment crafted by a gm blacksmith. It generally consisted of eit…
MMO.Maverick said:
Meh. This whole 'my favorite themepark MMO has all the features that sandbox MMO's have' is kind of a silly argument.
Nice argument for baiting though
Although it also maybe shows a lack of experience/knowledge of MMO'…
I think MMOs should go back to their roots (I am not talking about crappy graphics). Ultima Online consisted of a true open world concept. A player could almost do whatever they wanted to do. Later, even armor crafted by legendary blacksmiths or tai…
f2p games are going to continue growing in popularity because they are based on concepts of operant conditioning. Gamers get to play for free, but if they pay for special items there is a chance (variable ratio) that they will receive and epic item.…
If we are using Bartle (rather than Yee), I would say I am a Killer/Griefer. I loved PvP when I played UO. When they introduced Trammel, I would kite monsters to AFK players and watch the monster kill them. It was so satisfying.
I prefer Yee's mot…
I was suspended for 3 days because I was trying to convince someone to hand me their gear. I told them I could duplicate it. I couldn't. I just wanted to steal it. He reported my statement to a GM, they took my to UO jail for 3 days. No joke. When I…
Wizardry said:
I didn't think much of mmorgp's in the 90's,i was way more indulged with fps's.I tired some UO and EQ,they were ok but i had no hesitation logging out to play Unreal and Quake.…
It was late 1997 for me. I watched my younger brother play Ultima Online. Although his internet connection was not the greatest, and his avatar moved like a robot, I was hooked. I loved the (then) infinate possibilities for character creation, and t…