Originally posted by Fivo
The loyal hardcore players tried to tell them, many times. But apparently some marketing geek knew more than my consistent support for the game. Our guild had 400 players equating to probably 300 active accounts. SOE pi…
Large corporations will always have the resources available to create a "great" game. In the business world however, most of these corporations are beholden to stockholders, so we never this come to fruition.
Small companies can produce nice games …
IMO, there is no "great" game on the market. There are "good" games, games that fit into a niche in the mmorpg industry. However, if you found yourself bored with WoW, then you'll run into the same problem with EQ2 and others.
I'm still waiting for…
The problem with SWG is that SOE and especially LA could never get the 1 million mark they had wanted. At it's height SWG could only get around 200,000 players, which is very small for such a large venture. Their goal was to attract the general popu…
Originally posted by req3st0r
Originally posted by Cutedge
When discussing the Wii, they told us something that really hit home
for their product as well. “Innovation has a high cost… failure.”
Just because you ran SWG into the ground doesn't mean…
I don't know why so many fight over games. What is good and what is bad? It's all a matter of personal opinion. I'm just curious as to why games bring out so much angst?
Originally posted by ElnatorEve is a good game.... but it's certainly not a game that everyone will like. It's got a nice 14 day trial.... anyone who buys it without doing the trial first deserves whatever they get. You will know if EVE is for you…
Originally posted by ElnatorI love that Blizzard took their time with the initial release and got it pretty right (I don't like WoW but they did release a solid and relatively bug free game. Where they are coming up short is getting updates out in …
I'm not a fan of GW, not my gaming style.
WoW would be great if the end-game wasn't geared so much toward raiding. But leveling from 1 - 59 was fun for me anyway.