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JohnM81

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JohnM81
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  • Originally posted by ianubisi Originally posted by oakthornn It really did teach me something.. I should start believing and trusting the community more.. The game was a huge disappointment. Now its time to wait for Vanguard. I hope it wil…
  • Originally posted by Kysimir ..to this topic.  Why is the box auto checked, I keep having to uncheck it... its a little annoying! ;(  Is there a way to turn the auto-feature off?  Or can the admin fix it if they have some free time? lol...I Know, i…
  • "The grand majority of players of these games – and I'm talking like 99% - don't care about most of the problems that get ranted about daily on MMO-related message boards – both player AND developer oriented ones. Simplicity – especially in the firs…
  • Originally posted by mjkittredge When you start this new MMORPG (or any other for that matter), what will be the deciding factor as to whether or not you become addicted and judge it to be a quality game? Will it be design innovations, variety, gra…
  • Originally posted by Volkmar Well, WAR will not be a pure skill system ala UO. Meaning, you do not have skills and the more you use them, the more they rise, nope. is more an hybrid system. When you start the game you will have to choose a class f…
  • Originally posted by Arab.Jester To my understaning it seems the whole the GAme is PvP and the PvE aspect further helps your "Factions" standings in the PvP part of the game..W/e that means Thats not entirely correct. PvP (actually rvr) and Pv…
  • Originally posted by Boozek read the previous post. no macro's. you will be able to use them, but apparently the community REALLY doesnt like the fact. no game that I've played has given me click commands for pets. always a type /pet do, pet name e…
  • Originally posted by StalJester The devs plan on there being no levels in WAR, trust us. I read in a past article ((I forget which, but I know they've mentioned it)) that they didn't want to use levels to signify one's experience, that there would…
  • "lateral is gainning skills, but not exactly gainning "lvls"" Lateral could mean anything. Why have you chosen to interpret it as meaning skills vs. something like less than exponential power curve as seen in DAoC? "they also said "lateral" a…
  • Originally posted by StalJester Originally posted by JohnM81 Are you guys serious?! A skill based system like UO? That is great! Can anyone link a source for this speculation so I can tie it to a developer? We're damn serious.  Here's a sourc…
  • Are you guys serious?! A skill based system like UO? That is great! Can anyone link a source for this speculation so I can tie it to a developer?
  • Mythic did get WAR to work on xbox during the E3 event. However what their plans are for including xbox for final release is still unknown. As for loot, Mythic has stated that a person can do 100% pvp or 100% pve and not be penilized in character …
  • Originally posted by LordSlater Originally posted by JohnM81 Originally posted by LordSlater If my understanding is correct Grind = killing mobs doing repetative tasks to 'Level up'....... No that definition isn't correct. It is killi…
  • As for beggers, do what I do. As soon as you see them send you a tell for 1g just drop a gold peice but don't check the accept button. Watch them scream jump run around and go into convolutions  thinking at any second you will click on the accept tr…
  • Originally posted by LordSlater If my understanding is correct Grind = killing mobs doing repetative tasks to 'Level up'....... No that definition isn't correct. It is killing mobs in a repetative way to achieve a goal. Its not just for lev…
  • I am not exactly sure what you mean by "adventuring". But if you mean a long drawn out experience of slowly leveling like classic DAoC then I would say I most definately don't share that feeling with you. I would venture a guess that most others out…
  • I heard that when you kill an enemy you can "loot" the body. But the items you get don't belong to the person you just killed. They are created when the enemy avatar dies.
  • Originally posted by checkthis500 Content-wise the game will start out 80% PvE and 20% PvP, and then towards  end game it'll be 20% PvE and 80% PvP, so I think it's safe to say that there will be more than enough content with PvE in mind. The goal…
  • Originally posted by Pantastic How extensively are you talking about revamping the game? For some serious world PVP, I'd make a new server type. Completely remove all of the raids (everything above UBRS), and completely remove DKs. Either remove B…
  • Originally posted by iCeh That's exactly why i'm following WAR, as that's what i believe they're going to do. Although i don't mind the Carrot on a Stick method (awesome way of putting it btw ) as it gives me something to aim for, then normally t…
    in WoW vs WAR Comment by JohnM81 July 2006