Like TRON fans, the idea never dies and only becomes more relevant as time passes. When the first movie hit the theaters in '82, many knew little about computers, only that the idea of being sucked into a computer was a scary thought. Yes, TRON wa…
Originally posted by jonrd463
Originally posted by Wharg0ul
Jon, there is no "conundrum". People have given you their reasons for appreciating yet another aspect of MO's adherance to realism, and you simply choose to dismiss that reason because…
Originally posted by jonrd463
Originally posted by Nizur
Originally posted by jonrd463
Originally posted by Nizur
Originally posted by jonrd463
Originally posted by Nizur
You obviously have written off all other reasons beside…
If you have not downloaded the nifty powerpoint explaining the game, please do so. MO appears to be about immersion. And immersion at this magnitude includes as many realistic touches as possible. If something is missing it becomes obvious, like …
Originally posted by altairzq
Originally posted by Saerain
I understand neither the childish tittering over the notion nor the prudish raging against it. As far as I am concerned, this is just another notch in the belt of realism Mortal Online …
Originally posted by Cristina1
Originally posted by jonrd463
Originally posted by Lille7
Originally posted by Yamota
Violence is needed in this game because it is a violent game. You fight with other players/mobs and hence you have to …