A few questions:
1) Are there any sort of short-distance teleportation spells besides the necro's "corpse-hopping"?
2) How exactly do the skills work? I know that you only get more as you level, but do you have to get spells in a certain order? Ar…
Lineage 2's open PvP would be alright, except that it punishes you for killing players around your own level, but has little consequences for lowbie killing.
Time to own you all with best costume (I don't feel like resizing, sorry):
(Was 1/2 a dot away from level 18 when beta ended. )
Something for the kiddies:
[quote]Originally posted by rathma
[b] Recently i've been thinking about 5 or 10 years from now where will MMORPG's be? Will they have extremely superb graphics making even everquest 2 looking bad? Perhaps... But if technology increased tremend…
My general ideals on PvP seem to have been reflected well in this thread. Things that have been mentioned include:
- Open Nation vs. Nation combat (or RvR as DAoC fans call it).
- PvP not being solely based on level, rather requiring some skill.
…
I was just mentioning that this was probably the best "open" pvp system I've come across, so far, as I would definately vouch for Nation vs. Nation pvp being my favorite. There were a couple problems with DaoC though IMO. For one, nothing to do wit…
Open PvP is essential to any game without Nation vs. Nation type PvP, but regulating it Lineage 2-style is the worst. Lineage 2 makes killing lowbies near unconsequential, while if you kill someone near your own level, you almost certainly will forf…