Hmmm, I found another problem why I stopped AO, but I heard this argument a lot of times now. Seems they really destroyed AO design with Shadowlands...there are many bad post, more than good I assume,regarding the "heckler" generation.
For the quest…
Hey! So do I.
I played ragnarok, lineage1, lineage2, eve online, Ryzom and SWG so far. I just quitted swg a few days before. For two reasons: I dont like to play and play and play for some little reward such a long time, and second: Its just totally…
This reminds me of two incidents:
1) In a hotline call, when i worked for a major entertainment company, the sentence "ok, so its just a game..." slips from my lips when a customer complained about several things and nearly starts whining... after …
Yes, very likely this post is NOT about WHY but the second just started "i like ao because..." :-))
but another question off topic: hey neoky, how do yo become hard core member with 16 posts ?? sended a complete mmorpg manual in one reply ?? (just …
I think its the way coustomers want to have it done! Everybody is cying for new game concepts and innovation and when a developer dares to do this he will be completly ignored and the people buy the old other things they have ever bought and WILL do…
Of course gfx and gameplay are directly connected, both cost time and money and the developer may not spend enough on gameplay.
But games are usually sold by the graphics in first place!! you may have the best game ever, I will guarantee it will not…
As usual its easier to destroy than to build, but....
If pk is possible in an ugly way the game and its designers are the original to flame for it !
If done correctly its much fun! And bringing an big mob to a place where lowlevel are and to manage …
Hey, this is going to start:
Pocket Kingdom: Own The World
Nokia N-Gage, 4th quarter 2004, fantasy, developed by SEGA
http://www.n-gage.com/en-R1/games/gamedata/pocket_kingdom.htm
(the most direct link I found to be "official for this game...)
Tib…
Ok this makes one. I cannot believe that this is the only one :-)
Pocket Kingdom: Own The World
Nokia N-Gage, 4th quarter 2004, fantasy, developed by SEGA
http://www.n-gage.com/en-R1/games/gamedata/pocket_kingdom.htm
(the most direct link I found t…
oki linchpin :-)
One point you posted here, is directly related what I said before. I dont want to offend you, but imho you are (as you said by yourself) not understanding why other people have fun on L2. But this is ok !
Yes EQ IS (or was) a immen…
Yes the amount of time, people investigate in their hobbies is one major point, but i think it is not somehting special we see.
Look at sports! Look at cars! Look at food!
Our world is driven more and more black and white in every section. Life is c…
One thing to consider is, that the console market has cycles in which you MUST place your product or you will loose all or mostly all of your investments.
This sounds brutal, but it is reality, you cant develop for years and years like on the pc.
So…
Yes, i played the beta and it looked quite good, stable and was fun.
But even at this time there were very strange people online, discussing iraq and social systems and fight religious things in the main chat...
I have never seen such a crab in the …
Agreed, money is definity one major factor for networked games because it is expensive AND you need a lot of time for balancing nad testing.
BUT !
The biggest thing about budgets is, to use them correctly. Most games lack of even the simpliest thin…