SW TOR like others have stated are only releasing info they for sure have locked in the game. How many times in the past have MMOs come right out at the start we will have this this this and this but only deliver on maybe half at best when they laun…
Originally posted by droini
Originally posted by Mujina It's amazing what people while whine about in a game that is NOT even out yet. Evile if the ground game had you lost there was no way even space battle would have saved this game for you, ta…
It's amazing what people while whine about in a game that is NOT even out yet. Evile if the ground game had you lost there was no way even space battle would have saved this game for you, take your trolling else where.
Closed beta is all too often being used as a sort of get to know all the tricks of the trade and first look at a game before you buy it. Companies that want to release a good game need to do reviews on beta testers. Ones who give little to no feedba…
Originally posted by Garvon3
First off, yes, WoW was a fluke. It didn't do anything different. It didn't have any gimmicks for gameplay. It was blow by blow just an easy version of EverQuest. That's it. The difference was the timing, the MA…
Originally posted by Garvon3
WoW was a fluke and a process that will NOT be repeated. Sooner people accept that the better.
And most of those MMOs you mentioned failed because they didn't do enough new. Why would I buy ANOTHER WoW game?
…
I find it funny that people think that MMO's need to have its own and new inventive ways to be the next big thing. WRONG, WoW did NOT release anything new when it came out and is in fact an EQ clone. Everything WoW has is borrowed from every other M…
From the info that is already out there this is NOT going to be an EQ2 style class progression, ie get to lvl x now you need to pick between; dps, tank; or healer class type. NO it is going to be more like WoW skill progession, yes I know WoW is not…
Maybe someone mentioned this one in the many replies to this post.
SWG before they change it to a be more like WoW had a really good skills system. It still had a exp factor but you use that exp to pick skills that you were using the more you …
Well SWG basically had its own star war-ess style life. It started out fairly nicely and grew to a respectable number of people playing it around 300k. Then the big WoW force came along so SOE looked at this "force" and thought of ways to beat it.…