Originally posted by abyss610 nice i had bought the game when it came out played for a good while but got burned out on it tho, tried playing again after that but was too limited in what i was allowed to do since i didn't pay a sub.
Theres neve…
Originally posted by wasim470 Hi all
can u give me some info about this game how's PVE ... PVP and end game and do u think it's worth the time
thank you
Id say yes, but dont go in expecting a fully fledged MMO, its more like a co-op sho…
The problem with CC is that there are no diminishing returns, and with so many classes getting stuns at 50 (some aoe) means that pvp can often be a case of being chained to death even if your opponents dont intend it. You could get aoe stunned by a …
A great game. Like others have said, its not something you could really play all day every day, but its nice to jump into for a few hours as theres so much to do. It was ridiculous that they wanted a sub fee for it though, dropping that was the best…
Where do people get this idea of lack of endgame content from? It seems like for a launch game it has quite a lot compared to most others in their first month. 6 alerts (is the catwoman instance an alert? that would make 7), 3 raids, 5 duos, 6 solo …
The difference between Rift and all the other themepark EQ/wow style games that have come out over the last few years is that Rift is a very well done themepark EQ/wow style game. That alone makes it different from all the other colossal failures th…
I have to agree with much that rabenwolf has said. I have no idea about pvp balance or the accuracy of clerics being godly, but from a pve standpoint its just far too linear and hand holdy. They seem to have put a lot of thought into the lore, for e…
Originally posted by Jalaris LOLOLOLOLOLOLOLOLOL I'm sorry but I just had to tell people what happened lol. I decided yesterday that I was going to preorder DC universe and send in my receipt to get a beta key before i bought it, but found out today…
I have a question about grouping for alerts/pvp/raids etc. If I was playing with 3-4 friends, could we queue as a group for a raid and have the remaining slots filled in by randoms? Same for pvp instances and alerts.
And whats the pvp set up, team…
Originally posted by vesavius
Originally posted by Mykell
I'd agree with much of the OP. Game needs more polish mainly. My only worry is enough content to justify a sub. I can see people burning through it in a month or 2 easily..even casuals…
We shall see what the next update does content wise. Theyre adding new pvp maps, 2 new raids one of which requires a premade, a new open zone and new weapons.