My favorite part of Skyforge is the blending of sandbox with theme park. There are no levels, but essentially skill points you unlock per class. You can change classes whenever you want as well. However there are clear distinctions to progression…
I asked for a refund within my first 30 days during the $150 founder's pack alpha. I asked for it on the grounds that they claim the game is a sandbox, and its not. Its a theme park. They refused, and I said I would speak to my credit card compan…
Possibly. I designed a MUD back when I was in HS in the late 90's, but lost all my design documents to flooding. But Unity does make it easier to crank out a prototype so i may need to do that.
Journalism/marketing side of things. Trying to make the jump over to the industry proper since I've already seen how the sausage is made so to speak. Problem is its really hard unless you know someone personally who can get you in somewhere, or yo…
Having been a fan of your work from back in the day and through Torchlight and Torchlight 2 I have to wish you the best of luck. While I wish you both had stayed at Runic and worked on the Torchlight MMO, as a fellow in the industry I can understan…
Originally posted by time007
OP you mention you want a game with meaningful crafting system and a way to contribute to a clan/guild. Well this sounds like Archeage. I know you played in Alpha BUT its going live in Sept I think and its fre…
Originally posted by iridescence Originally posted by brian72282
I'm looking for a game I can do meaningful crafting in and contribute to a clan or alliance. I love crafting when it makes sense and has a purpose. Any suggestions? Does…
Originally posted by pacov81
Archeage. Should be released in a month or two.
No. I was an Alpha player and got a refund. That game is not as advertised and sucks hard (according to me anyways).
Was looking for something to hold us over till EQNext.
Might look at Darkfall. I wonder if there are buddy keys/trials available for it? Same for Mortal Online.