You nailed it sludgebeard, this is the number one reason why a lot (not everyone of course) of MMO player are confused and confusing: the deep lack of perspectives. MMOs are vast and vastly complex, and there are many ways to enjoy them, some of the…
I wonder whether the OP knows about Guild Wars' PvP, which bears some similarities with GW2's. Devs actually said that the competitive aspect will simply require you to go through PvE's tutorial and then (after just a few minutes after creating your…
I really don't understand why people are discussing lag based on this video. I was at gamescom when they showed this on the big booth screen and didn't really notice any kind of siginificant lag. Plus this is a game demo and it's unlikely to have be…
Originally posted by BlahTeeb Here's my take on dynamic events. They themselves aren't exactly dynamic. What is dynamic, is the state which the world is in.
The events are dynamic in the sense that they scale to the number of players participat…
The OP present dynamic events in such a way that they don't LOOK innovative. Because he's focused on the presentation of things, the "New event nearby" message or the loot chest.
ArenaNet has said that what's really happening in the case of The Sh…
Originally posted by CyanSword ummm, it hasn't been confirmed one way or another yet has it? I think you might just see NCSoft charge for it this time around and have a subscription of some form. If there is clarification somewhere I would love to s…
Well-written article (how many beats did you use for it? You should try the Guild Wars MMO if you haven't done so already. You may dislike the kind of stories GW tells, but they're all mostly well-written following traditional story structures. Ad…