Spiders games usually have a ton of unrealized potential. Like they're reaching for greatness but never quite getting there. It's never a single glaring flaw either. It's a series of yanky, jagged edges to every aspect of their games that makes the …
I won't be playing it at launch. Not because I feel it's a bad game that isn't worth my time, but because I feel the pricing model is deceptive. The box price is abnormally high, it's got day one DLC and probably additional DLC down the line, and on…
I'm really keen to give this game a try. Sadly, many other upcoming MMOs have not lived up to my expectations when I've tried them, but I'm hoping I'll have a refreshing experience with this one. So fingers crossed for a key.
My favourite moment in any Final Fantasy game is when you finally get access to the Steal command, and I can begin the almost obessive compulsive quest to steal anything interesting that my enemies might hold.
Originally posted by zymurgeist Originally posted by Slapshot1188 Originally posted by zymurgeist Originally posted by Slapshot1188 Originally posted by Bladestrom Look up the definition of mmorpg, massive refe…
I would probably not play a game that forced an arbitrary IQ test on its players just to weed out the undesirables. Mainly because it further promotes the kind of elitist behaviour that has been plaguing online gaming for years. This would basically…
I found it surprising that so many were disappointed by the so-called 'dynamic events.' It was evident from the beginning that the only way to achieve the intended dynamics was through running events in a circular fashion, at its most complex where …
Originally posted by simplyawful Originally posted by Trueforral1
I'd say the problem of user-reviews versus professional ones are that amateur users have no real framework through which they can judge the scoring. It's instead just abstract n…
I'd say the problem of user-reviews versus professional ones are that amateur users have no real framework through which they can judge the scoring. It's instead just abstract numbers that loosely relates to how much they like they game. For that re…
The Diablo-games always achieved longevity through randomization. While the length of the campaigns is indeed finite, these games tend to have a great degree of replayability through randomized dungeon layouts, randomized and unique treasures, quest…
The reason I'm greatly disappointed with Elder Scrolls online is quite frankly that it has none of the parts of Elder Scrolls that actually got me hooked on the series to begin with. With the gameplay mechanics radically changing to match the MMO no…
Originally posted by winter
Originally posted by PukeBucket
Originally posted by winter
Seriousily I can't think of any other game from any other company that puts deep story and combat together aa well as Bio has done …
I think many MMOs in the past survived because players stuck around far longer than the content and enjoyment they get out of the game actually should allow. Players do this because they have made friends, because they feel as if they have a duty to…
People want harsher penalties or higher difficulties, because without the threat of failure there is no achievement in success. If success comes too easily and you have nothing to fear if you fail, every success will feel shallow. Certainly, it's "a…
I'd say it depends on your definition of "Hot". If you consider Hot to be purely a measure of their their degree of physical beauty, then no, playing MMOs are not going to change that. The fact that they do play MMOs though shows they are not afraid…
I don't really care. I remember playing Rift back at release, seeing those bloody ugly turtles everywhere, racing past me whereever I went and I remember thinking "Boy am I glad I didn't buy the collectors editon! At least now I won't have to feel l…
These auctions are most definitely a bad idea. The kind of reasoning that says "Well, people do it anyway, but now they'll do it legally!" is just about as stupid as legalizing drugs in real world sports and claiming the problem of cheating among at…
Yeah, I'd come back, supposing of course I was still interested in the game.
It's a good excuse to experience the game once again with a somewhat altered experience, much like what I'd get if I mod a singleplayer game and start a new game. It's not…
The term has no doubt been overused, but ultimately it's just PR. If one is incapable of looking through the transparency of the term and realize it is without any meaning whatsoever; used only to excite people, then one will no doubt also be disapp…