So many wrong things being said in this thread. time to clarify some shit
1. from a graphical processing perspective, rendering 1 player controlled character is no different than rendering 1 npc controlled character
2. textures, models etc are sto…
Originally posted by Lupita I would actually disagree that engineers would make good programers. I recently recieved my Masters in Applied mathematics and have worked at a few engineering firms but have generally stayed away from the programming asp…
Originally posted by LadyEuphei Originally posted by bishbosh i am pretty sure engineers are common in the computer games industry. they tend to be the people who write all the software and select the hardware etc etc.
i dont think mechanical a…
i am pretty sure engineers are common in the computer games industry. they tend to be the people who write all the software and select the hardware etc etc.
i dont think mechanical and biomedical engineers are very common but any engineer with a st…
blender is reasonable free alternative to maya/3dsmax. you are probs going to need to buy photoshop for textures.
but honestly if you are making a mmorpg and having difficulty coughing up a couple of thousands for software you probably shouldnt be…
Originally posted by Quizzical Originally posted by asmkm22 Originally posted by Suraknar Hmm... while some of the more experienced people around here who are against the use of premade engines, are offering some valuable insight and informatio…
Originally posted by Quizzical Originally posted by bishbosh Originally posted by JamesP Originally posted by bishbosh Originally posted by JC-Smith
Having worked with Hero Engine for about a year and a half now, there is absolute…
Originally posted by JamesP Originally posted by bishbosh Originally posted by JC-Smith
Having worked with Hero Engine for about a year and a half now, there is absolutely nothing wrong with the thing. It's renderer isn't on par with the lik…
Originally posted by JC-Smith
Having worked with Hero Engine for about a year and a half now, there is absolutely nothing wrong with the thing. It's renderer isn't on par with the likes of Unreal Tech, but the editors, collaberative editing, networ…
Originally posted by Ramonski7
Wow I never witness so much vemon spewing forth at someone that is just trying to ask if herocloud would be a good start for new or small indie teams to tinker with. We're not talking about the next UO here. I persona…
Originally posted by grimal Originally posted by mmoDAD Originally posted by Souldrainer
There are some good things that this engine brings to the table, like stable network management. However, if you are an indie dev who has fewer than 10 …
Originally posted by MindTrigger Originally posted by bishbosh Originally posted by MindTrigger Originally posted by Quizzical If you think that SWTOR has game engine problems using a heavily-customized version of the Hero Engine, then you …