This is one of those games I just keep coming back to and hate myself for doing it because just returning to it makes me feel like I'm justifying the fact that they're not doing anything to make the game better.
It can be fun, but let's face it, th…
Unfortunately, they have set up the game so that it can only bleed players out of it. One of the ways they are seriously hurting the game is home ownership alone. If you wish to own a home and are new, they will allow you home ownership in a player …
Hillt said:
How much longer do you throw good money after bad? The money spent by backers hasn't really transformed into a good investment at all. There are so many bugs in the game that there is no way to fix even a minuscule amount. Yet peopl…
If they can profit off of it, they'll make an MMO. Their only problem right now is there's currently a Star Wars MMO already on the market. They're not happy competing against themselves.
The death of an MMO is always a sad thing for those who play it (and even those who used to play it). I was there for the death of City of Heroes/Villains and that was a truly sad moment in gaming history. I was also there for the death of Star Wars…
Okay, I'll admit it. I'm one of those rare players that actually plays the game. I've been part of a guild that is highly active in the game and does a lot of the content. We also build a lot of the player-built parts of the game (they now have dung…
I used to play this game every day, and I loved it back then. And then I got to endgame content, and discovered there really was no endgame content. I don't care about animations, and I could have lived with the game being what it was, as long as th…
I invested in this game before it came out, literally about half a year before it was officially released. At the time, I invested about $1000 into the game (not complaining because, honestly, I have the money, and it's not something that bothers me…
I've put in about 60 hours so far in the game, very recently, and I'm liking a lot of what I'm seeing. I was a huge UO fan back in the day, and I've probably played every other MMO that's released since then. Here are some of my thoughts, if interes…
I agree with the OPs points very much. A couple of other points I thought I'd point out that could really use some improvement:
1. Mining nodes and how to interact with them. Yesterday, I discovered for the first time that if I'm mining, someone ca…
Some are; others aren't. It's important to read the write up on the item before buying it. An example: The extra carrying space is per character, but the Escort refit ship applies to all characters. Only found out the latter one last night as I went…
I found this yesterday for the first time. I didn't even know you could walk around your own ship. That was so cool. And I didn't know (until later) that it froze you in space, because I kept thinking "what if someone shoots at me while I'm walking …
Tabula Rasa and EnB were the two that I really enjoyed from that list. With TR, there were times when I'd jump into a battle with my character and start tossing bombs and then turning on my machine gun, and it was just a blast (for lack of better wo…
DAOC's RVR model was about the best I've seen to date. I remember times when I was in the middle of battle with the humans, and you didn't know how the Hibernians were going to side, and then you saw one of them wave at you, indicating that the temp…
Richard Garriott needs to go back to making single player role playing games, and not facebook games or browser games. I know there are those who don't agree, but Tabula Rasa had some excellent game play elements involved in it. The FPS aspect of an…
Earth and Beyond was a decent game, and I was a bit surprised by its demise, but at the same time I kind of understood why it happened. There was really no end game going on. Once you hit a certain stage of the game, there was really nothing to do a…
I had a lot of hope for this game, based on what I had been reading about it from when it was first announced. I, too, was expecting something along the lines of what the OP was discussing. If it had been that, I would have bought it and played it. …
Right about the time that World of Warcraft came out, SOE was pretty sure that it was the king of the block, and that it was going to remain the king of the block. They were releasing Everquest II, and there was every indication that they had no fea…