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WoW is Dieing!

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  • thenightthenight Member Posts: 16
    ok first up i love WoW,played it since day 1 it was released,to stop me from getting bored i'd just pvp alot or roll a new toon to train up,outlands is a pwnage place where its not the same old boring blue sky we usually saw in oldland,besides people DONT HAVE TO RAID,u could pvp for ur gear,its that simple,so people can u plz just stfu bout ur comments and keep it to your self?



    Cheers

    Night
  • AmalaricAmalaric Member Posts: 480
    Originally posted by MrTumN3s

     WoW is finally DIEING! People are getting bored of the high level grinds, and about time. I quit a long time, but recently i have been seeing people quitting day and day. What could be the cause of this? A horrible expansion pack that only added in two lazy races and one big chunk of land? The Next Gen MMO's ? Whatever it may be, and maybe you've been seeing is a lot lately, but people have been complaining about WoW regardless of the reasons.



    Can I come to the funeral?

    And why the heck would WoW die?

    UO is what, ten years old now and still alive and kicking with a playerbase of around 150k and it's not even close to dying.

    The only thing that will kill WoW is Blizzard when they close down the servers ten or so years from now. 

  • Hoobley_deletedHoobley_deleted Member Posts: 677
    I recently started WoW again (3 days ago) after quitting about 7 or 8 months ago.



    I had always played Alliance before and had 2 characters with the best possible gear at the time (priest and warrior). I stripped them, sold everything and deleted both characters when I quit. (gave the gold to my wife).



    Anyway, the wife was becoming intolerable with her asking me to play with her again. I finally cracked and we both rolled on a new server as Blood Elves.



    It's entertaining still, although I have no plans to develop my character and 'gear him up' to a high standard, it's just something to do whilst waiting for AoC and to keep the missus quiet! :)



    The starting areas on the server we chose are very quiet, we've only seen maybe 10 other players from level 1 to 16. I doubt very much that WoW is 'dying' as stated by the OP, but certainly people leave, people start new and people return.
  • Focus*BankaiFocus*Bankai Member Posts: 219
    i only read up to page 2 so if this has been stated sorry lol.. But the 8.5 mill subscription doesnt mean that 8.5 million diff people play it.. some people have more than 1 account and then some people have more then 3 accounts.. and if u are a farmer u have like 10 accounts+ all im saying is that  YES there is 8.5 mill subscriptions BUT it doesnt mean that there is that many people.
  • fixiffixif Member UncommonPosts: 180
    o jesus.maker of this topic is just..i dont know.dumb?WoW wont die.maybe in 2-3 years.but lets say 6-7 milion ppl active i wont die for a long ,very long time.And i doubt farmers have +10 acc,u cant farm on all acc's at the same time so that pretty much doesnt have sense.does it?there should be a forum for WoW haters and let them spamm there.sorry for my grammar.

    image

  • Hoobley_deletedHoobley_deleted Member Posts: 677
    Originally posted by fixif

    o jesus.maker of this topic is just..i dont know.dumb?WoW wont die.maybe in 2-3 years.but lets say 6-7 milion ppl active i wont die for a long ,very long time.And i doubt farmers have +10 acc,u cant farm on all acc's at the same time so that pretty much doesnt have sense.does it?there should be a forum for WoW haters and let them spamm there.sorry for my grammar.
    I think it's quite reasonable for one person to monitor 10 bots.
  • TearsnsorrowTearsnsorrow Member Posts: 48

    I wrote to Blizzaed a while ago to see if anyone there cared that some of us could nolonger sink so much of their lives into Wow as RL had finally found us.

    My point was.. having levelled more than one toon to the cap (as was then) I was basically redundant. Unless I simply levelled more new characters.

    But why was I redundant?

    Because I could nolonger give WOW the time to group or raid. I needed to know if they were planning some content for former hardcore players who had been forced to become casual players. I am sure there were thousands of us, who had started at the beginning of WOW but who didnt have the time anymore (Work ,life relationships etc).

    It should have been important (I felt) to Blizzard to take account of the players who were "growing up" by giving us some crumbs.

    Sadly, but not surprisingly I await there reply, long after I quite wow, as 20 minutes here and there just doesn't work in the World of Warcraft.

    Anyone else grown up with Wow who wanted to continue but couldn't give it the time, feel Blizzard could have kept us withou too much effort?

  • SkollSkoll Member Posts: 442
    Originally posted by MrTumN3s

     WoW is finally DIEING! People are getting bored of the high level grinds, and about time. I quit a long time, but recently i have been seeing people quitting day and day. What could be the cause of this? A horrible expansion pack that only added in two lazy races and one big chunk of land? The Next Gen MMO's ? Whatever it may be, and maybe you've been seeing is a lot lately, but people have been complaining about WoW regardless of the reasons.
    WoW will not die anytime soon. Why do people like you underestimate the size of the Warcraft fan base? People will move to WAR, AOC, or already have moved to LOTRO. Guess what? There are about 6.5 billion people in this world, alot of them have computers.



    "and maybe you've been seeing is a lot lately, but people have been complaining about WoW regardless of the reasons."



    Yeah, i have been seeing alot of pointless threads lately.



    edit: OP is trolling the WoW forums.
  • KinslayerXKinslayerX Member Posts: 87
    *sigh*



    I do sometimes wonder if people like the OP really do live in the real world.



    Yes, WoW is dying. That is why it's market share compared to other MMO's is still not just the biggest market share but completely dwarves any of it's opposition, that is why new servers are still being added to the game, that's why Burning Crusade was one of the fastest selling games in history and why they're now investing in adding teamspeak to the game itself.



    If WoW is 'dying' with the number of subscribers it has, i'm sure every other MMO out there wishes it was 'dying' in the same way and was pulling in over a bi annual period the same profits WoW is pulling in on a monthly basis.



    Now, stop making wild and totally unfounded claims and actually do some research on market figures before posting garbage like this in future.

    CoH/CoV - D-Zol/Kinslayer
    Auto Assault - Slayer
    WoW, LOTRO, DDO - Kinsul
    Matrix Online - Tempest

  • summitussummitus Member UncommonPosts: 1,414
    Originally posted by atkafighter

    I really hope it is dying, because I really want the MMO industry to move on.



    Or I'll start playing a different genre.



    Or even go back to consoles.



    But seriously the game will hang on for years.  People won't just move on.  That's part of the hook of MMOs.

     

    What a load of Twaddle !   For goodness sake its WoW that has moved the industry along in the first place !! I not a massive WoW fan but I know how influential it has been in moving the industry forward !

  • SonofSethSonofSeth Member UncommonPosts: 1,884

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  • ArtermisArtermis Member Posts: 172
    WoW is the market leader of mmorpg's. The game has been the same since creation. Level, grind, raid, pvp.... Only reason people leave is because they want something different. Just as many join as leave. Always been that way.



    Wouldnt surprise me if they do a complete overhaul in several areas eg pvp, a better mass battle system like sieges etc to compete with any upcomming competitors. Blizz arnt stupid, im sure they are aware the game is STILL a grindfest. Millions of subscribers, obviously alot of people are happy thou.



    Also with the anouncement on the 19th of a new next-gen game (id say startcraft mmo to appease the sci fi fans, especially as a fair few sci fi games are coming out in the next couple of years. Just like wow, starcraft has its own massive community.



    I can see wow growing even more in the next couple of years.
  • rufusangusrufusangus Member Posts: 84
    Aslong as there are people out there that havn't played an MMO before, WoW won't die.



    WoW pushed the envelope in one, and only one area; They proved that with enough marketing and hype, you could sell anything, no matter how long the idea has been around, you just have to put it into a nice package. Through the combination of ignorance and sheer stupidity, if you put enough flash into something, it will sell regardless. And unfortunatly every other major gaming company is fallowing them, why think up something new when you can spend half as much marketing something old to people who don't know any better?



    WoW is not a horrible game, but its nothing new either. Why people hate it so much is simple; It's been so successfull that its really put a stop an innovation in general; No one wants to take the risk anymore, WoW proved that you can go with old, tried and true ideas and make a ton of money anyway.



    Hey if you love WoW, thats great, but when you eventually get bored of it you will be in the same position as the rest of us are in; No matter what game you choose, your playing the same game over and over again with diffrent graphics. It's hurt the genre so much in terms of progression. I would say that eventually MMO's might start innovating again after EVERYONE playing now gets bored, but hell by then there will be a whole new crop of potential MMO customers, let the rehashing begin.



    Im actually hoping mmo's will hit consoles soon; Its pretty obvious that the Genre on the PC is taking 2 steps back for every 1 step it takes forward.
  • metalcoremetalcore Member Posts: 798


    Originally posted by Martie
    Originally posted by summitus
    Originally posted by atkafighter
    I really hope it is dying, because I really want the MMO industry to move on.Or I'll start playing a different genre.Or even go back to consoles.But seriously the game will hang on for years.  People won't just move on.  That's part of the hook of MMOs.
     
    What a load of Twaddle !   For goodness sake its WoW that has moved the industry along in the first place !! I not a massive WoW fan but I know how influential it has been in moving the industry forward !



    GFT, the more people that actually realise this and strop being haters, then they may actually move on instead of constatly hating.  I know lest hate progression from the wheel to the plane to computers, infact lets all go back to the commodore 64 and have 2 hour loading screns, yep thats the way forward imo.  Back to rainbow coloured loading screens.

    I agree, people do move on from game to game, sometimes they go back as well.

    Now playing: VG (after a long break from MMORPGS)
    Played for more than a month: Darkfall online, Vanguard SOH, Everquest, Horizons, WoW, SWG, Everquest II, Eve

  • BigdavoBigdavo Member UncommonPosts: 1,863
    It's retarded threads like this why I rarely visit the pub.

    O_o o_O

  • SteakpuncherSteakpuncher Member Posts: 255
    [quote] How is my pointing out the ludicrousness of your math be interpreted as "blindly" defending anything? Since there is a maximum allowed characters of 50 on any account, your assumption is flawed from the start. Then to assume that someone is going to play on 100 (or 50) servers and actually have to time to get to know enough people that he could know 100 who quit. Now, what percentage of those individuals he has gotten to know so well are quitting? 10%...25%...50%? Do I need to go on with the lack of logic of your example? Perhaps next time you should review what you are writing so that you do not continue to make "an ass out of yourself in the process" If you had bothered to read my post, instead of just reacting, you would seen I made no point or reached any conclusion, I was simply taking exception with the assumptions of your math. If you put something so flawed out there as an example, you shouldn't get so much sand in your vagina when others point out the obvious errors....[/quote]



    So what your saying is, my made up numbers don't make sense? I wonder if thats because of the fact that I obviously made them up, stated that I made them up, and also stated that they are exaggerated.



    Ill simplify it for you incase you still don't get it. I made the numbers up, they are pretend numbers. I didn't take any factual evidence into account like the character limits, or the plausability of the situation. The numbers I stated were that on 100 pretend servers, 100 different pretend players, each with a different pretend account quit. The pretend person who was just used as part of the example also had 100 pretend accounts and closed all of the pretend accounts as part of this mass quit. The numbers posted were for ease of use, and were not made to take into the account the fact someone obviously isnt going to have around 10,000 friends on 100 different servers.



    Then these exaggerated pretend numbers were used to show a "worst case scenario" which is also not real. The fake numbers then showed that even in incredbile circumstances with such a mass quit, the playerbase as a whole wouldn't be dented. If you still don't understand that my numbers are fake and therefore will not conform to super accurate real world standards and limits imposed by Blizzard, then your obviously not reading my posts.



    The entire point of my post, which you have missed ttwice now because your not reading or understanding my posts is the following:



    Even with flawed numbers, ones that are obviously exaggerated and flawed to make a "worst case scenario" there is still no impact on World of Warcrafts playerbase. My example was meant to be purposely flawed, it has no real data in it, and the numbers were pulled out of my ass to illustrate a point.



    You remind me of the kind of person that writes into cartoon animators to point out flaws in their animations.





    Just incase you miss the point again, Ive made a point of underlining the key text, and also putting it in bold for that extra noticibility.
  • atkafighteratkafighter Member Posts: 71
    I think people misunderstood me.  I played WoW, got bored, moved on.  Except I really couldn't move on since pretty much all the games try to mimic WoW.



    I know that WoW really brought the MMO market to what it is today, but honestly I think it caused all of the other developers to narrow their directions.  I mean how many boring uninspired WoW clones have you played lately?  Aren't you ready to move on?  I want developers to try something completely new, or something at least exciting.  Instead of just re-skinning WoW over and over.



    To Blizzard: I'll take Diablo 3, or Starcraft MMO now please.
  • JupstoJupsto Member UncommonPosts: 2,075
    Originally posted by Atomicide

    Originally posted by Consensus


    Everyone on this thread agrees wow isn't "dying" and that the threader's just abit of a ninny. And yet here so many people are writing long threads about Wow this and Wow that, you guys love it.
    Daunting prospect: even in many ages when the 8mil and rising population of WoW does die, blizzard will finally unleash project "Wow 2" and claim world domination along with McDonalds and cillit bang. I seriuosly doubt WoW will ever die just get replaced by the next blizzard game.
    WoW will never manage to get anywhere near the domination of Cillit Bang, unless of course "Barry Scott" becomes a playable race.

    Haha. That'd be overpowered me thinks.

    My blog: image

  • coffeecoffee Member Posts: 2,007
    Originally posted by rufusangus

    Aslong as there are people out there that havn't played an MMO before, WoW won't die.



    WoW pushed the envelope in one, and only one area; They proved that with enough marketing and hype, you could sell anything, no matter how long the idea has been around, you just have to put it into a nice package. Through the combination of ignorance and sheer stupidity, if you put enough flash into something, it will sell regardless. And unfortunatly every other major gaming company is fallowing them, why think up something new when you can spend half as much marketing something old to people who don't know any better?



    WoW is not a horrible game, but its nothing new either. Why people hate it so much is simple; It's been so successfull that its really put a stop an innovation in general; No one wants to take the risk anymore, WoW proved that you can go with old, tried and true ideas and make a ton of money anyway.



    Hey if you love WoW, thats great, but when you eventually get bored of it you will be in the same position as the rest of us are in; No matter what game you choose, your playing the same game over and over again with diffrent graphics. It's hurt the genre so much in terms of progression. I would say that eventually MMO's might start innovating again after EVERYONE playing now gets bored, but hell by then there will be a whole new crop of potential MMO customers, let the rehashing begin.



    Im actually hoping mmo's will hit consoles soon; Its pretty obvious that the Genre on the PC is taking 2 steps back for every 1 step it takes forward.
    But its wrong to blame/hate WoW for the lack of innovation in the MMO genre, millions are very happy with its game play and features.... its not like MMO devs have to go ask blizzard if they can do x,y,z ...... developers need to "WoW" players and bring them to their games through high production values and overall a good game.



    Most of WoW's sucess comes from positive world of mouth not from this mythical hype/marketing machine every 1 blabs about.

    image

  • 0k210k21 Member Posts: 866
    yes yes, people who don't play WoW hate it because of how successful it is and how everyone's saying positive things about it *rolls eyes* stop living in fluff land, I'm not saying I hate WoW, I think it's a good game, but as people have said it's just more of the same, Blizzard got lucky because of the SWG mass exodus and how no one had anything else to turn to, not only that the huge marketing campaign that was pulled managed to get the interest of people other than the hardcore MMORPG players. What I hate is the fact that it IS just more of the same and I'm hating Blizzard and the business practices it puts into play, I.E crappy customer service which are just really people playing automated messages over, no real communication from devs, community managers are a joke and so are roleplaying servers and more recently the fact that world of warcraft have been making deals with a credit card company.



    There are better ways to make money and that's called making a better game, not throwing money at useless trading card games or trying to make deals with banks, the way I see it, deals like this make the developers lose respectability not only from the games industry but from the game itself, World of Warcraft isn't a game anymore, it's just a franchise and the MMORPG is a part of it, there are other games out there that get along just fine without these ridiculous marketing schemes. Half Life 2 is a perfect example, valve, instead of making off with the cash they got from half life 1, decided to go ahead and create an entire new game engine for half life 2 this made it even more popular than ever and they did it all without the crazy marketing Blizzard tried not only that, they topped it off by releasing a good quality game that people enjoyed as much as the original.

    Quoting people doesn't make you clever, in fact, it makes you all the more stupid for not bothering to read the quotes you post in the first place.

  • coffeecoffee Member Posts: 2,007
    Originally posted by 0k21

    yes yes, people who don't play WoW hate it because of how successful it is and how everyone's saying positive things about it *rolls eyes* stop living in fluff land, I'm not saying I hate WoW, I think it's a good game, but as people have said it's just more of the same, Blizzard got lucky because of the SWG mass exodus and how no one had anything else to turn to, not only that the huge marketing campaign that was pulled managed to get the interest of people other than the hardcore MMORPG players. What I hate is the fact that it IS just more of the same and I'm hating Blizzard and the business practices it puts into play, I.E crappy customer service which are just really people playing automated messages over, no real communication from devs, community managers are a joke and so are roleplaying servers and more recently the fact that world of warcraft have been making deals with a credit card company.



    There are better ways to make money and that's called making a better game, not throwing money at useless trading card games or trying to make deals with banks, the way I see it, deals like this make the developers lose respectability not only from the games industry but from the game itself, World of Warcraft isn't a game anymore, it's just a franchise and the MMORPG is a part of it, there are other games out there that get along just fine without these ridiculous marketing schemes. Half Life 2 is a perfect example, valve, instead of making off with the cash they got from half life 1, decided to go ahead and create an entire new game engine for half life 2 this made it even more popular than ever and they did it all without the crazy marketing Blizzard tried not only that, they topped it off by releasing a good quality game that people enjoyed as much as the original.
    Ya right how dare blizzard ever try to make money.. shame on them. They are acting like a company out to make money.

    image

  • maxsobmaxsob Member Posts: 1

     yea,  guess its true that the  tsunami sized revolution created  by wow iz coming to an end , though it is sad , it cannot be helped . 

    the emergence of a number  of games  which are of the same  cadre  or may be more innovative is da only reason for this.

      wow  wz gr8 to play for a certain time period ,  after which it felt like  a regular routine .  plus da cost factor is to blaME.

       there are  a  number of mmo's which are more innovative and cheaper  !!!!!

                                                                                                                                                     <peace ppl>

                                                                                                                                              

  • MastaccolliMastaccolli Member UncommonPosts: 100

    So many people only see what they want to.  He wasnt complaining that they made money, his point, as was the original poster's point, is that since WoW came out, there havent been any fresh ideas in the MMO world.  Its the same basic outline with a different set of graphics.

    Gamers are tired of dwarves and ogres. 

    I like WoW and I have played it from the day it came out (part of that SWG crowd mentioned).  But honestly, coming from SWG, I knew WoW would be a success-for one reason, it was EASY.  The leveling was class based, the crafting is so simple a monkey (or a typical 9 year old console player) could do it.  Not to take anything away from the game-the graphics were good, the game was polished (for the most part), there was end game content, constant content being added and it attracted alot of non MMO players.  That is a good thing.  The more people playing the games, the more devs will want to create the next best thing.  Unfortunetly, what is happeng is they are creating the next best WoW clone.

    Look at all the talk around PotBS and AOC.  They are the perfect points for the arguments in these posts.  People are looking at PotBS for the simple fact it is not a fantasy based MMO and AOC because of the 'new' combat style.  Both of these games have the potential to shake things up a bit and I think we are all looking forward to that.

    Dont instantly flame or mock a person posting, especially when they have a valid point.  I hope Blizzard makes so much damn money that they risk a chunk of it and try to out do themselves!  Take all the good things that WoW has and E X P A N D the MMO game experience far beyond what it is now.  Add some complexity, let people customize their characters again. (OK- raise your hand if you have bumped into your twin in a major city in WoW )  Lets make player crafted items actually worth something and not just the 'potions', (one of the few good points of LotR).  Lets add some skill based leveling, hybrid classes, customeizable templates, make it a virtual world again, not a cloning, get my gear and gank you factory!

    Just my two cents, (and dont ask for change, two cents is all I got ).

  • BeowulfAgateBeowulfAgate Member UncommonPosts: 40
    Originally posted by 0k21

    There are better ways to make money and that's called making a better game, not throwing money at useless trading card games or trying to make deals with banks, the way I see it, deals like this make the developers lose respectability not only from the games industry but from the game itself, World of Warcraft isn't a game anymore, it's just a franchise and the MMORPG is a part of it, there are other games out there that get along just fine without these ridiculous marketing schemes.

    I would just to point out that what a marketing department does has nothing to do with the devs.  As is usually the case, Blizz was most likely approached by both parties to license WoW and will receive considerable returns for doing nothing more than signing some documents.  I get to work with marketing people all the time (and I am usually fighting most of their "ideas"), this is just another way to sell the game and is "free" marketing.  But the devs are not involved in these developments, honestly most of them would be so far out of thier element that it wouldn't be fair to throw them to those wolves.  A great example of what happens when a dev tries to make business decisions would be Sigil.  I have personally seen many companies started by gifted people fail miserably because they had no idea what BUSINESS is or how to go about accomplishing it.



    Anyway, I did read your post but just felt that I would put in my $0.02 worth based on my experience in the tech industry.  In a company as structured as Blizzard, the marketing programs are dreamed upped in entirely different part of the building.  So I wouldn't worry about them wasting resources on marketing for any of those who think it could occur.  In todays world, having a company CC is not big deal, I'm only surprised that it took someone this long to do it...
  • BeowulfAgateBeowulfAgate Member UncommonPosts: 40
    Originally posted by Atomicide

    [quote] How is my pointing out the ludicrousness of your math be interpreted as "blindly" defending anything? Since there is a maximum allowed characters of 50 on any account, your assumption is flawed from the start. Then to assume that someone is going to play on 100 (or 50) servers and actually have to time to get to know enough people that he could know 100 who quit. Now, what percentage of those individuals he has gotten to know so well are quitting? 10%...25%...50%? Do I need to go on with the lack of logic of your example? Perhaps next time you should review what you are writing so that you do not continue to make "an ass out of yourself in the process" If you had bothered to read my post, instead of just reacting, you would seen I made no point or reached any conclusion, I was simply taking exception with the assumptions of your math. If you put something so flawed out there as an example, you shouldn't get so much sand in your vagina when others point out the obvious errors....[/quote]



    So what your saying is, my made up numbers don't make sense? I wonder if thats because of the fact that I obviously made them up, stated that I made them up, and also stated that they are exaggerated.



    Ill simplify it for you incase you still don't get it. I made the numbers up, they are pretend numbers. I didn't take any factual evidence into account like the character limits, or the plausability of the situation. The numbers I stated were that on 100 pretend servers, 100 different pretend players, each with a different pretend account quit. The pretend person who was just used as part of the example also had 100 pretend accounts and closed all of the pretend accounts as part of this mass quit. The numbers posted were for ease of use, and were not made to take into the account the fact someone obviously isnt going to have around 10,000 friends on 100 different servers.



    Then these exaggerated pretend numbers were used to show a "worst case scenario" which is also not real. The fake numbers then showed that even in incredbile circumstances with such a mass quit, the playerbase as a whole wouldn't be dented. If you still don't understand that my numbers are fake and therefore will not conform to super accurate real world standards and limits imposed by Blizzard, then your obviously not reading my posts.



    The entire point of my post, which you have missed ttwice now because your not reading or understanding my posts is the following:



    Even with flawed numbers, ones that are obviously exaggerated and flawed to make a "worst case scenario" there is still no impact on World of Warcrafts playerbase. My example was meant to be purposely flawed, it has no real data in it, and the numbers were pulled out of my ass to illustrate a point.



    You remind me of the kind of person that writes into cartoon animators to point out flaws in their animations.





    Just incase you miss the point again, Ive made a point of underlining the key text, and also putting it in bold for that extra noticibility.

    Thank you for continuing to point to absurdity of your original post and to demonstrate your inability to comprehend anything anyone else writes, scenarios like that serve no purpose but to fuel misinformation which was my whole purpose of pointing out the ridiculousness of your example.  Given the posting of some, there is no reason to make such outlandish posts if the point was to "defend" WoW.  The post was completely pointless and misleading, but you are incapable of understanding that.  You can highlight and underline all you want but it doesn't make up for the absurdity of your "example".   Posting impossible scenarios is not a worst case, its just unnecessary and ill-informed.  I'm sorry I hurt your feelings pointing out the ridiculousness of your post, I'm sure you must have spent a lot time on it and were very proud that you were going to win over everyone on this thread....
This discussion has been closed.