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Is WAR ripping off WoW?

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  • GameloadingGameloading Member UncommonPosts: 14,182
    Originally posted by GormandY


    you have to be crazy to even think that, more like Warcraft copied Warhammer. You have any idea how long Warhammer has been around?

    Nobody here is saying that Warhammer copied Warcraft, we're talking about WAR and WoW here

  • jor8888jor8888 Member Posts: 378

     

    Originally posted by Sweeet


    After watching all the WAR videos it's become crystal clear that WAR is using EXACTLEY the same engine as WoW... Exactley the same cartoony style, character models...even the yellow explanation marks!
    I'm by no means trying to flame, but can anyone explain what exactley is original about this game considering all the hype?



    also thats the stupidest thing I ever heard that U know what engine they use just by looking at the video?  U must be a genius.  FYI WAR uses the same engine as Daoc which can handle 500 ppl in a big gankbang massive zerg fest rvr/pvp slaughter whatever u wanna call it.

     

     "Both Firaxis Games’ Sid Meier’s Civilization IV and Bethesda’s The Elder Scrolls IV:  Oblivion

    were made using Gamebryo"

  • tapeworm00tapeworm00 Member Posts: 549

    Yes. Happy?

    Now let me eat the hype in peace, 'cause I'm bloody crushing your skull with the might of Sigmar if you ask this question again.

  • lekizlekiz Member Posts: 171


    Originally posted by Sweeet
    Originally posted by thranmorrow
    Originally posted by Sweeet After watching all the WAR videos it's become crystal clear that WAR is using EXACTLEY the same engine as WoW... Exactley the same cartoony style, character models...even the yellow explanation marks!
    I'm by no means trying to flame, but can anyone explain what exactley is original about this game considering all the hype?
    Why do these insufferable moronic posts keep popping up.


    If you really think that WAR is just a WOW clone then do the WAR fanbase a favor, keep you misinformed comments to yourself and keep playing WOW. The last thing the WAR communty needs is a bunch of WOWtards coming over and setting up shop, WOW has the worst player communty of any MMO I've played and they can keep it.

    Jesus... Maybe if you people had the attention span to read the entire thread then you wouldn't have to worry about making yourself look stupid.

    I GET IT.

    Great, great. One less person to slam a game that hasn't been officially released yet.

    Thanks!

  • wjrasmussenwjrasmussen Member Posts: 1,493
    Originally posted by Sweeet


    I'm not trying to troll... Perhaps it's the quality of the videos I watched, but you can't deny the striking resemblance WAR takes to WoW. Warhammers art style coming before WoW means nothing because WoW has been on the shelves for three years now. I enjoyed WoW but like many others have become bored of it. Then seeing all the hype behind WAR and seeing what looks like a clone of WoW begs the question; what exactley is original about WAR?
    The important question and also valid conern is that if you're tired of WoW, what does WAR offer that will reignite the MMO flame when WAR looks strikingly like WoW's long lost twin brother?

    It isn't an important question.  Either play it or don't. Try it or not.  Drama is not interesting at all.

  • Varlok91Varlok91 Member Posts: 396
    Originally posted by Sweeet


    After watching all the WAR videos it's become crystal clear that WAR is using EXACTLEY the same engine as WoW... Exactley the same cartoony style, character models...even the yellow explanation marks!
    I'm by no means trying to flame, but can anyone explain what exactley is original about this game considering all the hype?

    If you knew anything about WAR you would know its using the Gamebryo (sp?) engine not WoW's engine.

    --------------------------------
    Desktop - AMD 8450 Tri Core, 3 gigs of DDR2 800 RAM, ATI HD 3200 Graphics, Windows Vista Home Premium 64-bit
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  • SweeetSweeet Member Posts: 135

    It never ceases to amaze me when someone replies to the first post in a thread 6 pages long and expects to come up with something original... Well done, well done... Would you all like a cookie?

    To wank, or not to wank. The ultimate MMO sacrifice.

  • adhesiveadhesive Member Posts: 18

  • damian7damian7 Member Posts: 4,449

     

    Originally posted by Sweeet


    It never ceases to amaze me when someone replies to the first post in a thread 6 pages long and expects to come up with something original... Well done, well done... Would you all like a cookie?

     

    after starting off with the OP that you did, i don't think you have any room to talk at all. 

     

    take a sign and sit in the corner.

     

    edited: your account was created yesterday and has 19 posts.  did you really create it to come here and troll war?

     

    wow.  just wow.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • damian7damian7 Member Posts: 4,449

    Originally posted by Gameloading

    Originally posted by GormandY


    you have to be crazy to even think that, more like Warcraft copied Warhammer. You have any idea how long Warhammer has been around?

    Nobody here is saying that Warhammer copied Warcraft, we're talking about WAR and WoW here

     

    this game warhammer came out a long long long time ago.   blizzard north guys sat around drinking a few beers and copied all the purrty little toons from warhammer and made warcraft 1, 2, and 3.   after they made THOSE, then and only then, did world of warcraft get created.

    so the timeline --- warhammer (insert a decade or two here with warhammer miniatures and expansion thingies coming out all this time) - warcraft, warcraft 2, warcraft 3, world of warcraft.

    now warhammer ONLINE is coming out.  the fantasy warhammer not the space marine looking 40k stuff.  OF COURSE warhammer SHOULD resemble wow, wow CAME from warhammer's bowels.

    now the games themselves, aside from how the orks/dwarves/etc look -  warhammer is pvp-centric, which seems to mean that the 52 people (out of millions) that raid, are assed out.  your raiding will consist of pvp warfare (aka RVR).  just going on that premise, the games are nothing alike. 

    compare what you want to compare, but all you wow-worshippers need to get it thru your heads that warhammer is wow's daddy and warhammer online WILL, by definition, HAVE to look somewhat like wow, since wow's inspiration WAS warhammer toons.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • NoctiqueNoctique Member Posts: 216

    Prehaps its best to just let this thread die now, Sweeet has had his question answered in between flame 12 and 47.



    Still suppose simply.



    WAR:

    1. PvP & RvR focused.

    2. Constant evolving quest log that records everything you've killed, all quests you have done and details of everything you pass in game. (Also gives rewards and skills)

    3. All class's are unique (Thats 32 individual class types)

    4. Based only on a small area of Warhammer world, so expantion in to other regions possible)

    5. Areas adjust to who has control, all zone areas count towards end game and zone.

    6. Everything you do impacts on the war that is going on all around you.

    7. Public quest system allowing you to join in a quest going on in an area without waiting for a dozen other guys to turn up.

    8. WAR uses the DAoC engine (Updated) so unless your in BETA or have played at a showing you can only assume it uses a default key mapping for games (RPG's, FPS etc)W,A,S,D 1-0 etc).

    9. WAR looks like a updated and polished version of WoW, were as it is realy baised on a Lore / IP that long out stands the WoW one.

    10. The dead horse post rocked.

    Die Noctique, By Day and Night

  • GameloadingGameloading Member UncommonPosts: 14,182
    Originally posted by damian7


     
    Originally posted by Gameloading

    Originally posted by GormandY


    you have to be crazy to even think that, more like Warcraft copied Warhammer. You have any idea how long Warhammer has been around?

    Nobody here is saying that Warhammer copied Warcraft, we're talking about WAR and WoW here

     

     

    this game warhammer came out a long long long time ago.   blizzard north guys sat around drinking a few beers and copied all the purrty little toons from warhammer and made warcraft 1, 2, and 3.   after they made THOSE, then and only then, did world of warcraft get created.

    so the timeline --- warhammer (insert a decade or two here with warhammer miniatures and expansion thingies coming out all this time) - warcraft, warcraft 2, warcraft 3, world of warcraft.

    now warhammer ONLINE is coming out.  the fantasy warhammer not the space marine looking 40k stuff.  OF COURSE warhammer SHOULD resemble wow, wow CAME from warhammer's bowels.

    now the games themselves, aside from how the orks/dwarves/etc look -  warhammer is pvp-centric, which seems to mean that the 52 people (out of millions) that raid, are assed out.  your raiding will consist of pvp warfare (aka RVR).  just going on that premise, the games are nothing alike. 

    compare what you want to compare, but all you wow-worshippers need to get it thru your heads that warhammer is wow's daddy and warhammer online WILL, by definition, HAVE to look somewhat like wow, since wow's inspiration WAS warhammer toons.

    Exactly,and WHY did Mythic chose the warhammer IP? Because of WoW's success.

    Mythic was never forced to pick up the Warhammer IP. they chose to do so.

    Take a look at the other warhammer games. surprisingly, none of them look as much as WoW as WAR does in terms of art. coincidence? I think not.

    Also, who ever said that Blizzard copied Warhammer? Its not like Warhammer invented orcs or fantasy settings.

  • supertinosupertino Member Posts: 20
    Originally posted by Silhouette83


    Prehaps its best to just let this thread die now, Sweeet has had his question answered in between flame 12 and 47.



    Still suppose simply.



    WAR:

    1. PvP & RvR focused.


    True

    2. Constant evolving quest log that records everything you've killed, all quests you have done and details of everything you pass in game. (Also gives rewards and skills)


    Here take my spare notepad and pen

    3. All class's are unique (Thats 32 individual class types)

    Wrong, they all still fall into the 5 class types, tank, caster,pet,healer,dps

    4. Based only on a small area of Warhammer world, so expantion in to other regions possible)


    indeed, lets hope not as small as LoTRO at launch

    5. Areas adjust to who has control, all zone areas count towards end game and zone.


    The PvP areas, but not the PvE areas.

    6. Everything you do impacts on the war that is going on all around you.


    Yes killing this bear will help loads.

    7. Public quest system allowing you to join in a quest going on in an area without waiting for a dozen other guys to turn up.


    Fancy grind, its still kill x, repeat y... only with a little scripted sequence at the end, then it starts over.

    8. WAR uses the DAoC engine (Updated) so unless your in BETA or have played at a showing you can only assume it uses a default key mapping for games (RPG's, FPS etc)W,A,S,D 1-0 etc).


    I doubt it uses the DAoC engine, maybe some net code but gfx engine no.

    9. WAR looks like a updated and polished version of WoW, were as it is realy baised on a Lore / IP that long out stands the WoW one.


    Updated yes but not more polished than WoW, wow invented MMO polish after all =D

    10. The dead horse post rocked.


    Poor Horse

     

  • smiley123smiley123 Member UncommonPosts: 174

     

    Originally posted by supertino

    Originally posted by Silhouette83


    Prehaps its best to just let this thread die now, Sweeet has had his question answered in between flame 12 and 47.



    Still suppose simply.



    WAR:

    1. PvP & RvR focused.


    True

    2. Constant evolving quest log that records everything you've killed, all quests you have done and details of everything you pass in game. (Also gives rewards and skills)


    Here take my spare notepad and pen

    3. All class's are unique (Thats 32 individual class types)

    Wrong, they all still fall into the 5 class types, tank, caster,pet,healer,dps

    4. Based only on a small area of Warhammer world, so expantion in to other regions possible)


    indeed, lets hope not as small as LoTRO at launch

    5. Areas adjust to who has control, all zone areas count towards end game and zone.


    The PvP areas, but not the PvE areas.

    6. Everything you do impacts on the war that is going on all around you.


    Yes killing this bear will help loads.

    7. Public quest system allowing you to join in a quest going on in an area without waiting for a dozen other guys to turn up.


    Fancy grind, its still kill x, repeat y... only with a little scripted sequence at the end, then it starts over.

    8. WAR uses the DAoC engine (Updated) so unless your in BETA or have played at a showing you can only assume it uses a default key mapping for games (RPG's, FPS etc)W,A,S,D 1-0 etc).


    I doubt it uses the DAoC engine, maybe some net code but gfx engine no.

    9. WAR looks like a updated and polished version of WoW, were as it is realy baised on a Lore / IP that long out stands the WoW one.


    Updated yes but not more polished than WoW, wow invented MMO polish after all =D

    10. The dead horse post rocked.


    Poor Horse

     

    3. All class's are unique (Thats 32 individual class types)

    Wrong, they all still fall into the 5 class types, tank, caster,pet,healer,dps

     

    your right to some degree, but they all do have very different mechanics(a orc black guard plays way differnt then say a dwarf iron breaker).

    8. WAR uses the DAoC engine (Updated) so unless your in BETA or have played at a showing you can only assume it uses a default key mapping for games (RPG's, FPS etc)W,A,S,D 1-0 etc).

    I doubt it uses the DAoC engine, maybe some net code but gfx engine no.

    wrong thier WAR uses the daoc GFX engine

  • SweeetSweeet Member Posts: 135

    Originally posted by damian7


     
    Originally posted by Sweeet


    It never ceases to amaze me when someone replies to the first post in a thread 6 pages long and expects to come up with something original... Well done, well done... Would you all like a cookie?

     

    after starting off with the OP that you did, i don't think you have any room to talk at all. 

     

    take a sign and sit in the corner.

     

    edited: your account was created yesterday and has 19 posts.  did you really create it to come here and troll war?

     

    wow.  just wow.

    You judgemental swine you. Oh that's right, I completely forgot, I'm not aloud to be wrong or make any kind of mistake. I have to stick by what I say to the very end! After all, I have a reputation to uphold... Ha-ha

     

    I'm not afraid  to admit when I've made a mistake, it's what real men do. I'd hate to think your just a kiddie trying to bash me in an effort to raise your self-esteem? Please tell me you're not.

     

     

    To wank, or not to wank. The ultimate MMO sacrifice.

  • NoctiqueNoctique Member Posts: 216
    Originally posted by supertino

    Originally posted by Silhouette83



    WAR:


    Here take my spare notepad and pen

    Big Note book and pen. and don't think it gives skill reqards or quest rewards either.



    Wrong, they all still fall into the 5 class types, tank, caster,pet,healer,dps

    Each play as an individual class type, Playing a Black Orc will not be like playing a Sword Master.



    Indeed, lets hope not as small as LoTRO at launch

    I suppose this would also depend on how big zones are rather than quantity.



    The PvP areas, but not the PvE areas.

    Fair enough, Although end game I suppose 80% of the zone in PvP.



    Yes killing this bear will help loads.

    http://mythicmktg.fileburst.com/war/us/media/flash/pp_Quests_bitrate.html Bear paws! See kill quests if you havn't seen it yet.



    Fancy grind, its still kill x, repeat y... only with a little scripted sequence at the end, then it starts over.

    As is all MMO games to date I suppose, or infact any RPG, infact thinking about it a FPS is just speed killing x, y & z.



    I doubt it uses the DAoC engine, maybe some net code but gfx engine no.

    It uses the latest version of Gamebryo, older version used to create DAoC, oh and on that Oblivion.

    http://www.emergent.net/index.php/homepage/news/in-the-news-gamasutra-warhammer



    Updated yes but not more polished than WoW, wow invented MMO polish after all =D

    I see it as a diffrent sort of polish, however yes I see what you mean with WoW.



    Poor Horse

    Has no feelings its dead, keep beating it! 

     



    Woot!

    Die Noctique, By Day and Night

  • tikitiki Member Posts: 395

    Originally posted by supertino


    Well Warhammer MMO was looking like this in 2004, the usual thing back in 2002-2004 that a game must look realistic to be a sucess:

    Then WoW came out looking like this in 2004, spitting in the face of previous games and was/is a huge hit:

    And then in summer 2004 Warhammer was cancelled and turned over to Mythic to remake the warhammer MMO which looks like this today:

     
    Now b4 the fanboys start yet "OMGZ war came first you noob" I know that, but even the most avid WAR fan cannot say thats its a coincidence that the original Warhammer game was dropped after WoW (with its so called basic and cartoony gfx) was seen to draw million of players and that the new warhammer took a similar gfx style to WoW.
    hahha omfg this was the most ignorant comment iv seen on the MMORPG forum in a while, and thats saying somthing.

    No wonder y the original warhammer was droped? LOOK AT THE FUCKEN GRAPHICS, it looks like a bunch of high school kids made that game, it wouldnt have sold 1 copy, so they turned it over to mythic, the company with the most PVP/RVR experience hands down.

    Even Imperator Online was canceled and that game had 10x the ammound of graphics the original WAR had

    East Carolina University, Computer Science BS, 2011
    --------------------
    Current game: DAOC

    Games played and quit: L2, PlanetSide, RF Online, GuildWars, SWG, COH/COV, Vanguard, LOTRO, WoW, WW2 Online, FFXI, Auto-Assault, EVE Online, ShadowBane, RYL, Rappelz, Last Chaos, Myst Online, POTBS, EQ2, Warhammer Online, AoC, Aion, Champions Online, Star Trek Online, Allods, Darkfall.

    Waiting on: Earthrise

    Names: Citio, Goldie, Sportacus

  • tikitiki Member Posts: 395

    also, look at the table top graphics, that have been around before the invention of a MMORPG, it has the same graphics as Warhammer Online has, but no ur right, the original warhammer table top game stole its graphics from WOW

    East Carolina University, Computer Science BS, 2011
    --------------------
    Current game: DAOC

    Games played and quit: L2, PlanetSide, RF Online, GuildWars, SWG, COH/COV, Vanguard, LOTRO, WoW, WW2 Online, FFXI, Auto-Assault, EVE Online, ShadowBane, RYL, Rappelz, Last Chaos, Myst Online, POTBS, EQ2, Warhammer Online, AoC, Aion, Champions Online, Star Trek Online, Allods, Darkfall.

    Waiting on: Earthrise

    Names: Citio, Goldie, Sportacus

  • SolrekSolrek Member Posts: 63

    Originally posted by Gameloading


    What actually happened:



    Mythic noticed the success of the Warcraft franchise. It bought the rights for a Warhammer Online IP as it was similar to warcraft and well suited for an MMO.


    This info is wrong. It is public knowledge that before Mythic made DAoC they went after the Warhammer license, but were unable to acquire it. They created the DAoC world afterwards. Meanwhile Blizzard never went after the license, they just used the Warhammer universe heavily as inspiration for their own franchise.

     

    To the OP:

    WAR is DAoC 2 in gameplay. It is another RvR game, which WoW is not. WoW is PvE centric, not RvR centric. Both games will play differently. To this day I think WoW has not caught up to DAoC in RvR so WAR should be that much further ahead when it comes to that style of gameplay. Because you have probably not played DAoC, you cannot really understand the gameplay differences.


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  • observerobserver Member RarePosts: 3,685
    Originally posted by adhesive





    That doesn't look like a horse. 

  • SweeetSweeet Member Posts: 135

    Originally posted by Solrek


     
    Originally posted by Gameloading


    What actually happened:



    Mythic noticed the success of the Warcraft franchise. It bought the rights for a Warhammer Online IP as it was similar to warcraft and well suited for an MMO.


     

    This info is wrong. It is public knowledge that before Mythic made DAoC they went after the Warhammer license, but were unable to acquire it. They created the DAoC world afterwards. Meanwhile Blizzard never went after the license, they just used the Warhammer universe heavily as inspiration for their own franchise.

     

    To the OP:

    WAR is DAoC 2 in gameplay. It is another RvR game, which WoW is not. WoW is PvE centric, not RvR centric. Both games will play differently. To this day I think WoW has not caught up to DAoC in RvR so WAR should be that much further ahead when it comes to that style of gameplay. Because you have probably not played DAoC, you cannot really understand the gameplay differences.

    I must say, the more I hear about this game the better it sounds!

     

    I hereby solemnly swear never to create a thread based on poor video quality without doing my research first, again. Far too much ass ache...

    To wank, or not to wank. The ultimate MMO sacrifice.

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  • bonobotheorybonobotheory Member UncommonPosts: 1,007

    Originally posted by Gameloading


    Exactly,and WHY did Mythic chose the warhammer IP? Because of WoW's success.
    Mythic was never forced to pick up the Warhammer IP. they chose to do so.
    Take a look at the other warhammer games. surprisingly, none of them look as much as WoW as WAR does in terms of art. coincidence? I think not.
    Also, who ever said that Blizzard copied Warhammer? Its not like Warhammer invented orcs or fantasy settings.
    Do you have evidence to back this up, or is your entire argument "WAR and WoW both look like Warhammer, so WAR is copying WoW"?
  • GameloadingGameloading Member UncommonPosts: 14,182

    Originally posted by bonobotheory


     
    Originally posted by Gameloading


    Exactly,and WHY did Mythic chose the warhammer IP? Because of WoW's success.
    Mythic was never forced to pick up the Warhammer IP. they chose to do so.
    Take a look at the other warhammer games. surprisingly, none of them look as much as WoW as WAR does in terms of art. coincidence? I think not.
    Also, who ever said that Blizzard copied Warhammer? Its not like Warhammer invented orcs or fantasy settings.
    Do you have evidence to back this up, or is your entire argument "WAR and WoW both look like Warhammer, so WAR is copying WoW"?

     

    Ofcourse not, do you honnestly think that Mythic is going to openly announce "Well, we decided to rip off WoW"?

    But if you want to believe that its all mere coincidence, then be my guest.

     

This discussion has been closed.