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They need to make a non pvp server

ghoul31ghoul31 Member Posts: 1,955

They need to make a non free for all, non looting server. The people who will play a ffa, full looting game is small. Maybe not large enough to support the game. If they made non ffa servers, they could get another 200k subscribers. That would ensure that the game wouldn't go under. Also, with all that extra money, coming in, they will have lots more money to develope the game, and make it better.

   I don't see how anyone could be against this.

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Comments

  • papaya_mpapaya_m Member Posts: 4

    HAHAHHAHAHAHAHAHAHAHAHA and LOL

     

    Best joke today!

  • ShanniaShannia Member Posts: 2,096

    Actually, OP, that is a very good idea.  With forward thinking like that, the game has a chance to make it.  Sad to say, they won't do something like this because it would prove just how unpopular ffa pvp because this type of server would be the most popular server in Darkfall Online.

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • papaya_mpapaya_m Member Posts: 4

    That is like giving cars to children to use as toys.

  • IsaneIsane Member UncommonPosts: 2,630
    Originally posted by Shannia


    Actually, OP, that is a very good idea.  With forward thinking like that, the game has a chance to make it.  Sad to say, they won't do something like this because it would prove just how unpopular ffa pvp because this type of server would be the most popular server in Darkfall Online.

    Read the concept for this game then go somewhere else... please

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • tboxtbox Member Posts: 372

    This is like a guy in a tux walking into a biker bar.   IF you want a pve game to play HGL or Tabula Retarda. Or any number of games for the limp wristed and faint of heart.

     

  • ShanniaShannia Member Posts: 2,096

    Originally posted by Isane

    Originally posted by Shannia


    Actually, OP, that is a very good idea.  With forward thinking like that, the game has a chance to make it.  Sad to say, they won't do something like this because it would prove just how unpopular ffa pvp because this type of server would be the most popular server in Darkfall Online.

    Read the concept for this game then go somewhere else... please


    full loot = bad idea... shadowbane was the perfect compromise.  Too bad the engine sucked

     

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • KyleranKyleran Member LegendaryPosts: 44,078

    Just like tacking PVP on a game designed for PVE is a bad idea doomed to failure..... so is trying to take a game designed for PVP and tacking on  a PVE only  mode.... (notice, EVE won't do it).....

     

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  • ConsequenceConsequence Member UncommonPosts: 358

    lol what would you do in a PvP game on a pvpless server?

     

  • ShanniaShannia Member Posts: 2,096

    Originally posted by Kyleran


    Just like tacking PVP on a game designed for PVE is a bad idea doomed to failure..... so is trying to take a game designed for PVP and tacking on  a PVE only  mode.... (notice, EVE won't do it).....
     

    Eve won't do it because they have 250,000 subscribers all playing on ONE server.  Other games have 3,000-15,000 subscribers per server.  Two completely different types of game servers.

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • ghoul31ghoul31 Member Posts: 1,955

    Originally posted by Consequence


    lol what would you do in a PvP game on a pvpless server?
     
    This game has quests, crafting, mobs to hunt. You could also have pvp areas like in DAOC.

     

  • jay8378jay8378 Member UncommonPosts: 124

    I think this game will do just fine PVP only. There is no other game like this and this alone will make it survive. Sure they could get a hell of alot more subs but the past has proven, Quanity isnt better than quality.

    i mean look at paris hilton for example. Shes popular, but she sucks. This goes for many of the top artists and artwork.

     

    Open PVP will give the world a realism that will submerge you. I feel too safe and easily get bored in most games today. Sure i will get ganked and all my stuff stolen but big deal. i will just make me another set. i Also cant wait to kill some of these trolls that like to talk $#1+.

  • daarcodaarco Member UncommonPosts: 4,276

    It would be as taking away PvP in Battlefield.

    Then crafting, PvE, exploration would be meaningless in DF.

  • SeithSeith Member Posts: 8

    IMO, if DF was to go PvE, they would have to rewrite the whole gaming system or at least a big chunk of it. And I don't see why people are so afraid to lose their "digital" items. I mean, the transfer of good from one hand to another is gonna be enormous, therefore obviously crafting is going to be a "major" part of the game, and I don't think getting new items is going to be really difficult. DF is going to be the first game where actually crafter will be able to be only dedicated to crafting and make a living out of it.

    FFA PvP will only mean that people will have to make friends and bond together to survive more easily. Adventuring, exploring and combat will be done with friends, against enemies. If you want to play a solo rpg, then DF isn't the game for you and you should stick to console RPGs or reroll another X number toon on WoW on a PvE server where if someone really suck, well they are just a graveyard run away.

  • aceizhereaceizhere Member Posts: 25

    everything is based around pvp it kills half the content right there with only pve i might as wellg o play wow for that or vanguard

  • aceizhereaceizhere Member Posts: 25

    swg pre cu crafters could make a living : )

  • eosyneeosyne Member UncommonPosts: 392

    this games whole idea is pvp -.-

    like others said what would be the point o.O have factions, kingdoms and all that other jazz for what then? there would be no point. go play eq2

    _________________
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  • daarcodaarco Member UncommonPosts: 4,276

    Yeah, there must be hundreds of MMOs to play if you like PvE. Cant the PvPers get one fricking MMO.

    (with non levels or korean grind)

  • SLI2000SLI2000 Member Posts: 104

    Originally posted by ghoul31


    They need to make a non free for all, non looting server. The people who will play a ffa, full looting game is small. Maybe not large enough to support the game. If they made non ffa servers, they could get another 200k subscribers. That would ensure that the game wouldn't go under. Also, with all that extra money, coming in, they will have lots more money to develope the game, and make it better.
       I don't see how anyone could be against this.
    you're preaching to morons who would rather see the game die a slow death because no one will play rather then actually letting it get as many subscribers as possible.

    What exactly is so WRONG about having different servers to play on with different rule sets?  I have a feeling even the people building this game will be too stupid to see that they're not going to get enough players to support the game with hardcore PvP..

    A niche game is fine.. but if it's TOO niche it's going to fail.

    Take a look at Asheron's Call.  It had 1 hardcore full loot PvP server called Darktide and that server only had a few hundred people on it.   On the other hand the PvE servers were packed to the brim.

    THAT is going to be how many people will play Darkfall sorry to tell you.. A few hundred on one server..

    AC1 is Darkfall without the ships floating around and mounts..

    If AC1 didn't have the PvE servers to support it then it would of been cancelled a long time ago.

  • outlaw101outlaw101 Member Posts: 351

    Darkfall is a game for serious players with ffa pvp, it's a world. And it's going to be a success either way.

    "Don't hold breath about another KOTOR game coming from Bioware" - Chris Preistly

    "Bioware is more intrested in pursueing development of it's own Intellectual properties"

    - James Henly

  • Thomas2641Thomas2641 Member Posts: 143

     

    Originally posted by ghoul31


    They need to make a non free for all, non looting server. The people who will play a ffa, full looting game is small. Maybe not large enough to support the game. If they made non ffa servers, they could get another 200k subscribers. That would ensure that the game wouldn't go under. Also, with all that extra money, coming in, they will have lots more money to develope the game, and make it better.
       I don't see how anyone could be against this.



    How could you possibly want this? It would tear the balance of the game apart! For this kind of game to work, all kinds of people need to be on ONE kind of server! If not, then the FFA servers would die, since only the most hardcore people would be left there.

     

    -And how would you argue that the game would have 200k extra subs if there was a non FFA server? Please gimme some proof, or a good argument! -The people who want an easy carebear game should play an easy carebear game instead in a grownup one with a real economy and non-linear progression.

    Darkfall for teh win!!!!

    And by the way, what next?? You guys gonna suggest a non-pvp server in Fury??

  • zevianzevian Member UncommonPosts: 403

    first they need to make the game.

  • aceizhereaceizhere Member Posts: 25

    its made they just  need to get into beta so people will tlak about the game not if the devs are lieing or not

  • Xris375Xris375 Member Posts: 1,005

    Guys.

    You need to focus less on the full loot PvP side and more on the freedom side of the game.

    Sure, anyone can attack anyone in the game but there will be consequences.

    First of all, you will be relatively safe in the cities. If you attack a same race player you will be tagged as a criminal. That means anyone can attack you without being tagged a criminal in return. This will make criminals more likely to loose fights targets as they will be fighting the nearby players and the NPC guards at the same. I never met a player that would say no to nearly riskfree loot :)

    Second, there will be banks in DF. That means you don't need to walk about with your valuables. As I understand it, armor and weapons will be pretty cheap, so if you get killed, your attacker will not get very rich and you will be able to "get to normal" pretty fast.

    Third, recruitment will be pretty important as you probably will get only one avatar pr server. Races promoting inner order to build economical  (protect our resources and crafters) power will be likely to get recruits.

    Fourth, most people likes to win and (almost) noone wants to loose. The motivation to do better in war agains others will be strong. As in EvE, you will see players organise inner policing to protect assets.

    This is because resources and crafting is the buildingblock you win wars with. Running around killing your own will only setting your race up for failure later.

    That brings me up to the fifth point. DF being a skillbased game, the more you play your toon, the less you want to reroll. Choosing a race will be important as you cannot retrain or change it. Thus killing your own race today will make it make it more likely that your timeinvestment in your toon will be a failure down the road.

    ---
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  • ghoul31ghoul31 Member Posts: 1,955
    Originally posted by Thomas2641


     


    How could you possibly want this? It would tear the balance of the game apart! For this kind of game to work, all kinds of people need to be on ONE kind of server! If not, then the FFA servers would die, since only the most hardcore people would be left there.
    You aren't making any sense. People who don't like open PVP won't play this game if there isn't a less harsh server to play on. So adding other servers can only help the game.
    -And how would you argue that the game would have 200k extra subs if there was a non FFA server? Please gimme some proof, or a good argument! -The people who want an easy carebear game should play an easy carebear game instead in a grownup one with a real economy and non-linear progression.
    Any decent game can get 200k subs. LOTRO has 200k subs.  And this game will have deeper crafting than LOTRO, guilds can build their own cities, much deeper character developement. It will be a better game than LOTRO even without open PVP and full looting.
     
     
     

     

  • ShanniaShannia Member Posts: 2,096

    Originally posted by Thomas2641


     
    Originally posted by ghoul31


    They need to make a non free for all, non looting server. The people who will play a ffa, full looting game is small. Maybe not large enough to support the game. If they made non ffa servers, they could get another 200k subscribers. That would ensure that the game wouldn't go under. Also, with all that extra money, coming in, they will have lots more money to develope the game, and make it better.
       I don't see how anyone could be against this.



    How could you possibly want this? It would tear the balance of the game apart! For this kind of game to work, all kinds of people need to be on ONE kind of server! If not, then the FFA servers would die, since only the most hardcore people would be left there.

     

    -And how would you argue that the game would have 200k extra subs if there was a non FFA server? Please gimme some proof, or a good argument! -The people who want an easy carebear game should play an easy carebear game instead in a grownup one with a real economy and non-linear progression.

    Darkfall for teh win!!!!

    And by the way, what next?? You guys gonna suggest a non-pvp server in Fury??

    Your first paragraph proved my point exactly.  Any alternative ruleset servers other than FFA PvP with full loot would prove their model a failure.  That is why they won't allow for any different rulesets.  Thank you for admitting it.  It is more than 99% of the current Darkfall Online fanbois would do.

    There is one thing I don't understand.   The FFA PvP fan bois have tried to get their paws into every PvE game that has ever come along.  So why when a PvP game comes a long and some PvE fanbois just want ONE server to play on do so many people cry foul.  That just doesn't make much sense and seems a bit hypocritical to me. 

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

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