Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

You can tell Blizzard is getting nervous of the hype WAR is getting

1356

Comments

  • GreenHellGreenHell Member UncommonPosts: 1,323

    I dont think Blizzard is worried about much these days. Even if they lost half of their subs to another game WoW has paid for itself so many times over it wouldnt really matter and honestly that is just is not going to happen.

    Blizzard usually takes other peoples ideas and makes them more friendly for the masses. They do this very well. If Warhammer or any other game has an idea that Blizzard likes you can expect to see it in WoW. If you play WoW its a winning situation.

  • Bama1267Bama1267 Member UncommonPosts: 1,822

     I wouldnt say WOW is nervous per say. They know they are going to lose subs, how much? That is anyones guess. I know me as well as my friends and family are going to try Warhammer out , that is 10+ ppl. Most of the people in my guild are going to try it as well. I have a strong feeling alot of people who play WOW will want to try something new as well.

     Now knowing they will lose subs, Blizzard is trying to put themselves in a good position in case WAR drops the ball. Adding things like zone pvp/sieges , etc .Personally I hope WAR does fine , its time for something new :p .

  • PawesPawes Member Posts: 6

    Exactly, Kubush you really should research a little bit more before you come out with statements like that.

    People who rant on about WAR copying WoW are absolutly dimwitted. Not only does WAR take its game aspects from the franchise, which is 25 years old - far older than the lore of Warcraft, but it is implementing aspects to the game that no game company has thought of. 



    As Emotions said, Tome of Knowledge, Public quests etc. These are all new aspects that have not been tried, and as I said in the last post of page 5, Mythic are quite happy to step outside the "norm" and "comfort zone" that alot of people have become used to, and implement these new features. They might be a hit, they might not. The fact of the matter is that they are trying to make the game more interesting and appeal to the individual. Not everybody will purchase WAR to PvP. I know those who like to adventure & explore, those who like to commune and socialise. This is exactly what Mythic is trying to address through these new aspects of the game.



    Frankly I applaud them, its good to see that a company is taking time to realise the individual and not the mass.

  • PheacePheace Member Posts: 2,408
    Originally posted by Emotions


     


    CITY SIEGE tell me what other mmo has this ? can you litterly SACK there home town? i mean everyone has there laughs when you see a bunch of morons trying to enter orgrimar. thats all funny and stuff but i mean killing thrall? who cares
     



    Shadowbane? :)

    image

  • ImpyrielImpyriel Member UncommonPosts: 711

    Shadowbane and EVE I suppose, but it's not CAPITAL SACKING heheheh

    Seriously, WARS city sacking sounds epic compared to Shadowbane. Just hope it works out epicly.

  • SatariousSatarious Member UncommonPosts: 1,073

    "Shadowbane? :)"

     

    Shadowbane was the Vanguard of pvp mmos.  I have a feeling that WAR will implement a far superior version of city sieging.  I doubt WAR will fail like Shadowbane.

  • TrollstarTrollstar Member Posts: 332

    Originally posted by Satarious


    "Shadowbane? :)"
     
    Shadowbane was the Vanguard of pvp mmos.  I have a feeling that WAR will implement a far superior version of city sieging.  I doubt WAR will fail like Shadowbane.

    I'm not convinced WAR's city sieging is better than SB's.  Cites were player owned in SB, so it they really had a vested interest in keeping their city alive.  I'm not sure I'm really going to care in WAR if the other side takes my capitol, especially if I'm a lower level I'd probably be tempted just to stay out of it until someone else takes it back, or the other side tires of it and lets it go. 

    SB had issues, but it wasn't Vanguard, I enjoyed the game and almost stayed with it, VG was a dead dog from the word go.

     

    Who the hell are you, and why should I care?
    Congrats! You are a victim of Trollstar!

  • SatariousSatarious Member UncommonPosts: 1,073
    Originally posted by Trollstar


     
    Originally posted by Satarious


    "Shadowbane? :)"
     
    Shadowbane was the Vanguard of pvp mmos.  I have a feeling that WAR will implement a far superior version of city sieging.  I doubt WAR will fail like Shadowbane.

     

    I'm not convinced WAR's city sieging is better than SB's.  Cites were player owned in SB, so it they really had a vested interest in keeping their city alive.  I'm not sure I'm really going to care in WAR if the other side takes my capitol, especially if I'm a lower level I'd probably be tempted just to stay out of it until someone else takes it back, or the other side tires of it and lets it go. 

    SB had issues, but it wasn't Vanguard, I enjoyed the game and almost stayed with it, VG was a dead dog from the word go.

     

    Mouse-only movement (GOD, that irritated me), hundreds of bugs and holes in the game you can drive a truck through, terrible graphics, badly implemented pvp, horrible horrible horrible gameplaying mechanics overall.  It felt like I was playing Beta when Shadowbane released.  Need I say more?  I often said that if Mythic combined the badly implemented big ideas of Shadowbane and their own much better polished gameplay mechanics, they would have been a ROARING success.

     

    You must be the 1% of players out there who actually enjoyed SB.

  • IijsIijs Member Posts: 457

    Originally posted by vaizard


    I dunno but they actually do seem like they're copying WARs ideas. Correct me if Im wrong but the lich king expansion. Look at what they're putting in



    - Huge PvP all out island

    - Siege warefare





    LOL sounds like WAR doesn't it?
    Sure, why not? The best way to beat a WoW clone is to clone the clone.  

    As long as WoW keeps absorbing new features, and improving, why would people leave the game en masse (for a lesser WoW clone)?

  • SatariousSatarious Member UncommonPosts: 1,073
    Originally posted by Iijs


     
    Originally posted by vaizard


    I dunno but they actually do seem like they're copying WARs ideas. Correct me if Im wrong but the lich king expansion. Look at what they're putting in



    - Huge PvP all out island

    - Siege warefare





    LOL sounds like WAR doesn't it?
    Sure, why not? The best way to beat a WoW clone is to clone the clone.  

     

    As long as WoW keeps absorbing new features, and improving, why would people leave the game en masse (for a lesser WoW clone)?

    What's with the WoW fanbois invading this board?  It's like they're terrified of change.  Terrified that their precious,  carebearish WoW will get spanked.  WAR is coming!!!!  It is inevitable. ;)

  • SatariousSatarious Member UncommonPosts: 1,073

    .

  • PheacePheace Member Posts: 2,408

    Originally posted by Satarious

    Originally posted by Iijs


     
    Originally posted by vaizard


    I dunno but they actually do seem like they're copying WARs ideas. Correct me if Im wrong but the lich king expansion. Look at what they're putting in



    - Huge PvP all out island

    - Siege warefare





    LOL sounds like WAR doesn't it?
    Sure, why not? The best way to beat a WoW clone is to clone the clone.  

     

    As long as WoW keeps absorbing new features, and improving, why would people leave the game en masse (for a lesser WoW clone)?

    What's with the WoW fanbois invading this board?  It's like they're terrified of change.  Terrified that their precious,  carebearish WoW will get spanked.  WAR is coming!!!!  It is inevitable. ;)

     

    At least he had something sensible to say about the Industry, you just show you have a problem with people from former MMO's ^^

    image

  • JetrpgJetrpg Member UncommonPosts: 2,347
    Originally posted by Pheace


     
    Originally posted by Satarious

    Originally posted by Iijs


     
    Originally posted by vaizard


    I dunno but they actually do seem like they're copying WARs ideas. Correct me if Im wrong but the lich king expansion. Look at what they're putting in



    - Huge PvP all out island

    - Siege warefare





    LOL sounds like WAR doesn't it?
    Sure, why not? The best way to beat a WoW clone is to clone the clone.  

     

    As long as WoW keeps absorbing new features, and improving, why would people leave the game en masse (for a lesser WoW clone)?

    What's with the WoW fanbois invading this board?  It's like they're terrified of change.  Terrified that their precious,  carebearish WoW will get spanked.  WAR is coming!!!!  It is inevitable. ;)

     

     

    At least he had something sensible to say about the Industry, you just show you have a problem with people from former MMO's ^^

    Thats a good point too bad WoW is made for pve, the classes are not fair in pvp group wise or solo.

     

    Also didn't they do this with outlands? Oh yes they did and did it fail ... oh yes it did.

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • RavkeenRavkeen Member UncommonPosts: 310

    Originally posted by Shoal


    Sorry, but OP==Clueless
    WAR will be successfull.
    But not so much as to put a dent in WoW numbers.
    Remember, MMORPGs limp along with 20,000 subscribers (DAoC) for years.  Some never even get close to 100,000 (EVE) and are considered 'strong' AAA titles.  Old dogs like EQ and AO are still going.
    WoW has nearly 10 MILLION paying subscribers !
    To think that any title is going to take that away (except maybe World of Starcraft) would be just plain silly.
     
    Last time I checked games like DAOC and EVE didn't count every account they had actived and closed they only counted the accounts they got active at that time. Because they didn't care about  stuff like that so they could have reached the millions but no one knows . But Blizzard counted every subscriber even if they are not active read between the lines.

    IRVINE, Calif. – July 24, 2007 – Blizzard Entertainment, Inc. announced today that World of Warcraft®, its award-winning massively multiplayer online role-playing game (MMORPG), has reached a new milestone, with a player base now totaling more than 9 million subscribers worldwide.

    9 Million Subscribers not active subscribers.

    Hi I'm Ravkeen! image

    Emilia_Emi Lvl 56 Witch
    Now Playing : Black Desert Online
    image
    "America is not at war, the US Military is at war, America is at the mall."

  • cupertinocupertino Member Posts: 1,094

    Originally posted by Ravkeen


     
    Originally posted by Shoal


    Sorry, but OP==Clueless
    WAR will be successfull.
    But not so much as to put a dent in WoW numbers.
    Remember, MMORPGs limp along with 20,000 subscribers (DAoC) for years.  Some never even get close to 100,000 (EVE) and are considered 'strong' AAA titles.  Old dogs like EQ and AO are still going.
    WoW has nearly 10 MILLION paying subscribers !
    To think that any title is going to take that away (except maybe World of Starcraft) would be just plain silly.
     
    Last time I checked games like DAOC and EVE didn't count every account they had actived and closed they only counted the accounts they got active at that time. Because they didn't care about  stuff like that so they could have reached the millions but no one knows . But Blizzard counted every subscriber even if they are not active read between the lines.

     

    IRVINE, Calif. – July 24, 2007 – Blizzard Entertainment, Inc. announced today that World of Warcraft®, its award-winning massively multiplayer online role-playing game (MMORPG), has reached a new milestone, with a player base now totaling more than 9 million subscribers worldwide.

    9 Million Subscribers not active subscribers.


    That makes no sense, blizzard count active accounts (defind by wether they have any play time left) they dont count accounts with no game time (they are not counted as subscribers), accounts that are expired, banned or canceled they also dont count trial accounts.

    If an account has no game time they are not defind as a subscriber.

    Now sure 1-2% of their numbers could be players who have quit yet have game time left on their subscription.. but unless they cancel their account how does blizzard know that? should blizzard call up every subcriber to ask them?

    Hate WoW/Blizzard all you like but do not make a fool of yourself with pointless posts like that.  You ask us to read between the lines.. i ask you to read the press release in full. 

    image

  • PheacePheace Member Posts: 2,408

    Originally posted by Ravkeen


     
    Originally posted by Shoal


    Sorry, but OP==Clueless
    WAR will be successfull.
    But not so much as to put a dent in WoW numbers.
    Remember, MMORPGs limp along with 20,000 subscribers (DAoC) for years.  Some never even get close to 100,000 (EVE) and are considered 'strong' AAA titles.  Old dogs like EQ and AO are still going.
    WoW has nearly 10 MILLION paying subscribers !
    To think that any title is going to take that away (except maybe World of Starcraft) would be just plain silly.
     
    Last time I checked games like DAOC and EVE didn't count every account they had actived and closed they only counted the accounts they got active at that time. Because they didn't care about  stuff like that so they could have reached the millions but no one knows . But Blizzard counted every subscriber even if they are not active read between the lines.

     

    IRVINE, Calif. – July 24, 2007 – Blizzard Entertainment, Inc. announced today that World of Warcraft®, its award-winning massively multiplayer online role-playing game (MMORPG), has reached a new milestone, with a player base now totaling more than 9 million subscribers worldwide.

    9 Million Subscribers not active subscribers.

     



    It's amazing how delusional some people like to be when they chose to ignore half the statement. Read the original press release, they always clearly define what "Subscriber" is, which in short means anyone who paid to play the game *that month*.

     

    Daoc didn't care about having numbers .......lol!  

     

    image

  • TerranahTerranah Member UncommonPosts: 3,575

      Hahahaha

     

    This post is funny.  Let's see, WOW which is released has 9 million subscribers.  Warhammer Online which is not released has 0.  Let's break down the these numbers shall we:

     

    9,000,000 > 0

     

    WOW has nothing to be nervous about.  They are operating at a huge profit.  WO is operating in the red. 

     

    If anyone should be nervous it should be Warhammer Online because expectations at launch will be running high, and if they don't deliver it will be a huge let down.

  • PawesPawes Member Posts: 6

    Kind of hard for WAR to have more than 0 subs when they havn't even released yet?



    What you can work on is that they have almost 600,000 beta applications, which far exceeds what WoW

    had. Not to mention that through the success of WoW and its large player base, it has opened the eyes of many to the MMO market.



    WAR will benefit from this

  • PheacePheace Member Posts: 2,408

    Originally posted by Pawes


    Kind of hard for WAR to have more than 0 subs when they havn't even released yet?



    What you can work on is that they have almost 600,000 beta applications, which far exceeds what WoW

    had. Not to mention that through the success of WoW and its large player base, it has opened the eyes of many to the MMO market.



    WAR will benefit from this

    A meaningless comparison. The numbers WoW had back then nearly equalled the entire Western MMO population there *was* at that time. 500-600k now is only a small portion of the current population in comparison and perfectly understandable given the population size of MMO's these days.

    image

  • Unicorns_PwnUnicorns_Pwn Member Posts: 427
    Originally posted by Pheace


     
    Originally posted by Pawes


    Kind of hard for WAR to have more than 0 subs when they havn't even released yet?



    What you can work on is that they have almost 600,000 beta applications, which far exceeds what WoW

    had. Not to mention that through the success of WoW and its large player base, it has opened the eyes of many to the MMO market.



    WAR will benefit from this

     

    A meaningless comparison. The numbers WoW had back then nearly equalled the entire Western MMO population there *was* at that time. 500-600k now is only a small portion of the current population in comparison and perfectly understandable given the population size of MMO's these days.

    Never insert an intelligent response in these forums. The glaring simplicity and truth of it only makes them reach to even lower depths of ignorance to try and prove their point.

  • JK-KanosiJK-Kanosi Member Posts: 1,357

    I think Blizzard has several geniuses working for them, therefore I don't think that Blizzard is worried about WAR at all. I believe that Blizzard knows WoW can't last forever, which is why they started developing their next big MMORPG already. The only thing that is incomplete with WoW is open world PvP. Blizzard knows this, which is why they are implementing siege warfare. WoW has a bit of everything for everybody, and siege warfare is a bone thrown to the PvP types. I think that WoTLK will bring hundreds of thousands of people back, just out of pure curiosity of what BLizzard created. We all know BLizzard creates quality products, so people will buy it just out of fact that they know they will get a good experience out of the expansion, even if only for a few months.

    If asked to predict the future, I would put my money on a community divide between two great companies...EAMythic and BLizzard. Blizzard will create games that PvE lovers will flock to and EAMythic games that PvP lovers will play. As for Bioware, that really will depend if their experience is more entertaining and polished than Blizzards game. If people are paying attention to the development cycles of WAR and Blizzards new MMO, you will be able to tell that Blizzard's new MMO will come out after WAR players have just finished doing everything once or twice. So as you can see, even if the community does switch to WAR, Blizzard will just take them back in their next MMORPG.

    Creating MMORPG's is about money for Blizzard. WoW has already made immense profits for Blizzard and they have a new MMORPG coming out. I don't think Blizzard is worried about WAR at all, because WoW has a loyal following, plus they have a new MMORPG in development that will regain their lost subscribers once it is released. Another thing I'd like to mention is that if we as a website community knows that every game ends, then Blizzard sure as hell knows this and has already set into a plan. It is my humble opinion that this plan encompasses their new MMORPG and their next expansions fleshing out the game so all types of people are getting a satisfied experience.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • PawesPawes Member Posts: 6
    Originally posted by Unicorns_Pwn

    Originally posted by Pheace


     
    Originally posted by Pawes


    Kind of hard for WAR to have more than 0 subs when they havn't even released yet?



    What you can work on is that they have almost 600,000 beta applications, which far exceeds what WoW

    had. Not to mention that through the success of WoW and its large player base, it has opened the eyes of many to the MMO market.



    WAR will benefit from this

     

    A meaningless comparison. The numbers WoW had back then nearly equalled the entire Western MMO population there *was* at that time. 500-600k now is only a small portion of the current population in comparison and perfectly understandable given the population size of MMO's these days.

    Never insert an intelligent response in these forums. The glaring simplicity and truth of it only makes them reach to even lower depths of ignorance to try and prove their point.



    I should not have to prove my point. Its my opinion, and is as valid is anybody elses.

  • SorninSornin Member Posts: 1,133

    I find it funny that people claim Blizzard is not worried on the basis of them having 9M subscriptions, so therefore they can "afford to lose some".

    Nuh uh, people, this is not how business works, and MMORPGs are certainly businesses.

    You better believe Blizzard is worried, and that is a good and rational thing. Do you think the bosses of Blizzard and Vivendi and all others who have an interest in how much money WoW makes are sitting there going, "Meh, we can lose 3M subscribers to WAR and AoC and still make money, no big deal. Now, let's go jump in the money pile!"

    That is laughable. No company shrugs off losses like that. Even if they lose only 1M subscribers (that is conservative, in my opinion), that is around $15M less per month that they make in just subscriptions, let alone money they make selling expansions and other game-related items and services.

    It is a horrendous misconception that when you are making a profit, you will acquiesce and accept making less of a profit so easily. Only a scrub company would do that, and Blizzard is not a bunch of scrubs. They are going to do everything in their power to stop an exodus from their game, no matter how big or small it may be, and they will not be happy about losing anyone.

    Plus, consider that the bigger you get, the bigger your operating expenses become. Just as a thought exercise, pretend they lost half of their subscribers, which I know is highly improbable. Sure, they still have over 4M, but what about all of the extra overhead they now have? To remain profitable, things will have to go. Servers will be merged, so some of their server farms will now be dormant, earning $0. Some support staff will now be unneeded and must be fired. A lot of other changes to cut costs will probably happen, too.

    In short, you do not become and stay the industry leader by being smug and overconfident. You need to always have a slight fear of the competition and be willing to adapt to their challenges to stay ahead. You can bet Blizzard has had a lot of internal talks regarding expected losses to future MMORPGs and how they can mitigate them.

    image

  • adders666adders666 Member Posts: 259
    Originally posted by Sornin


    I find it funny that people claim Blizzard is not worried on the basis of them having 9M subscriptions, so therefore they can "afford to lose some".
    Nuh uh, people, this is not how business works, and MMORPGs are certainly businesses.
    You better believe Blizzard is worried, and that is a good and rational thing. Do you think the bosses of Blizzard and Vivendi and all others who have an interest in how much money WoW makes are sitting there going, "Meh, we can lose 3M subscribers to WAR and AoC and still make money, no big deal. Now, let's go jump in the money pile!"
    That is laughable. No company shrugs off losses like that. Even if they lose only 1M subscribers (that is conservative, in my opinion), that is around $15M less per month that they make in just subscriptions, let alone money they make selling expansions and other game-related items and services.
    It is a horrendous misconception that when you are making a profit, you will acquiesce and accept making less of a profit so easily. Only a scrub company would do that, and Blizzard is not a bunch of scrubs. They are going to do everything in their power to stop an exodus from their game, no matter how big or small it may be, and they will not be happy about losing anyone.
    Plus, consider that the bigger you get, the bigger your operating expenses become. Just as a thought exercise, pretend they lost half of their subscribers, which I know is highly improbable. Sure, they still have over 4M, but what about all of the extra overhead they now have? To remain profitable, things will have to go. Servers will be merged, so some of their server farms will now be dormant, earning $0. Some support staff will now be unneeded and must be fired. A lot of other changes to cut costs will probably happen, too.
    In short, you do not become and stay the industry leader by being smug and overconfident. You need to always have a slight fear of the competition and be willing to adapt to their challenges to stay ahead. You can bet Blizzard has had a lot of internal talks regarding expected losses to future MMORPGs and how they can mitigate them.

    QFT sornin, vivandi universal and blizzard will not want to loose any of their player base as WoW is a massive income to the company, and as the company dosen't only encompass blizzard but activision too and that is a MASSIVE gaming development company rivaling EA (source : http://en.wikipedia.org/wiki/Vivendi) and many other things so to loose 1M subs at $15 dollars a month is really an unacceptable loss so they would have to lay people off and trim their subsidiaries down which would lead to even more loss, blizzard should be worried over the current state of affairs hence they are planning a new MMO and with the imminant release of WotLK they are trying desperatly to minimise  the loss to their playerbase, anyone who says otherwise is a fool, and if blizzard are not getting nervous of the 3rd Gen then they are not the company i thought they were

  • damian7damian7 Member Posts: 4,449

    Originally posted by Kuji-Kiri


     
    Originally posted by vaizard


    I dunno but they actually do seem like they're copying WARs ideas. Correct me if Im wrong but the lich king expansion. Look at what they're putting in



    - Huge PvP all out island

    - Siege warefare





    LOL sounds like WAR doesn't it?

     

    I'm all for WAR, but I believe "The Lich King" trailer that featured siege warfare came out long before they announced siege in WAR.


    but not daoc, which is made by the fellas making war.

     

    come on now.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

Sign In or Register to comment.