I hope it will be around $14,99 ( or lower ofcourse), but I live in Holland so we have the euro. Game fees cost more in EU countries. $14,99 is around €9,50, but they ask around €12,00
You have to pay for quality. Warhammer Online isthe state of art. The highest level of development achieved at the current moment in our life time.
Really? It's hard for me to believe that the game is all that and a bag of chips too, since it's probably 6 months or more from release. What exactly is it that makes it the "highest level of development achieved at the current moment in our life time?"
Another poster said that the prices should be going up because the games are costing as much as 75 million dollars to create. I'm no math wizard or anything, but to me if this is the state of the art, best of the best game, it should have no problem getting 1 million copies sold. But, just for the sake of arguement, let's say they get 500,000 subscribers.
Assuming the box sells for $50 (not counting collectors edition or anything like that): That's 25 million dollars the first month (assuming everyone who buys the game gets the first month free). With a monthly fee of $14.99, they will make $7,495,000 each month after the first month in subscription fees with 500,000 subscribers. Within 8 months, they will have made over $77 million dollars. Now what is the expected life of this MMO? The money they make after the creation costs are covered goes to pay server and upkeep, and there will be a big chunk of change left over for profit.
Don't kid yourselves. If they raise the price, it's because of greed and not because they have to.
Hmm, another thread that purports to have the inside scoop on something that would hurt our reputation or the game or simply stir up trouble here and as almost always is the case, it's started by someone who just created an account here. Coincidence or is that troll I'm smelling?
And, as I've said more times than I can remember, we haven't had any serious discussions regarding price even within Mythic let alone with EA. Everything I've said on this topic to date remains true today. We'll charge a fair price and we certainly won't charge less than the going rate and I do believe that charging too much for it will drive away some customers so we are going to think long and hard about what the price will be and I am, as always, against treating players as walking wallets. We've never done that in the past and we won't do that in the future.
I'm sure this thread will now be locked shortly but as I said a long time ago here, expect more trolls as we get closer to release from both fans of our competitors' games as well as people who just want to stir up trouble so unless you hear it from us, don't believe it.
I hope everyone has/had a great Holiday Season no matter how you choose to celebrate it.
IF they raise the price, then I probably will hold off on buying it for 6 months or so, long enough for the game to get it's feet and to get an accurate appraisal of it's quality. Since there are other games I am enjoying atm, there is no need for me to go buy the current hot ticket on release day, regardless of price.
I was reading a faq at TTH site when i came over this ! WTF...that is all that i can say
Q: Will the game require a monthly fee to play WAR? A: Yes, and EA Mythic's President Mark Jacobs has stated that the subscription fee will quite possibly be more than the standard $14.99 that most MMOG's charge.
EA STRIKES AGAIN !
Here is the FAQ from the Warhammer website.
Will there be a subscription fee to play this game?
Yes. Given the expense of creating the game, maintaining the customer service system (in-game, phone and email) and creating new content, the only way for a company to justify these expenses is with a monthly subscription fee. However, when you look at the monthly fee (usually $10-$16USD) that a player pays to access the content almost 24x7, there are few entertainment values that can top that. Basically, for the price of one movie ticket in NYC, a small soda and a small cup of popcorn you have access to an ever-changing and growing world on demand (minus short downtimes for server or software upgrades).
Now this statement is official. It should be the only one that you are concerned about. If indeed the price for WAR is 15.99 or 16.99, will you not buy it because you'll be missing a dollar or two a month? I certainly don't care if it's 24.99, as long as it is a good game and keep me entertained for prolong periods of time.
Will there be a subscription fee to play this game?
Yes. Given the expense of creating the game, maintaining the customer service system (in-game, phone and email) and creating new content, the only way for a company to justify these expenses is with a monthly subscription fee. However, when you look at the monthly fee (usually $10-$16USD) that a player pays to access the content almost 24x7, there are few entertainment values that can top that. Basically, for the price of one movie ticket in NYC, a small soda and a small cup of popcorn you have access to an ever-changing and growing world on demand (minus short downtimes for server or software upgrades).
Now this statement is official. It should be the only one that you are concerned about. If indeed the price for WAR is 15.99 or 16.99, will you not buy it because you'll be missing a dollar or two a month? I certainly don't care if it's 24.99, as long as it is a good game and keep me entertained for prolong periods of time.
Now, this is actually a telling statement. Current price for a movie in NYC is around 11.00, and if their popcorn/soda prices are anything like here in Florida that would make each one about 4.00 a piece. So that puts the potential subscription price around 19.00.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Will there be a subscription fee to play this game?
Yes. Given the expense of creating the game, maintaining the customer service system (in-game, phone and email) and creating new content, the only way for a company to justify these expenses is with a monthly subscription fee. However, when you look at the monthly fee (usually $10-$16USD) that a player pays to access the content almost 24x7, there are few entertainment values that can top that. Basically, for the price of one movie ticket in NYC, a small soda and a small cup of popcorn you have access to an ever-changing and growing world on demand (minus short downtimes for server or software upgrades).
Now this statement is official. It should be the only one that you are concerned about. If indeed the price for WAR is 15.99 or 16.99, will you not buy it because you'll be missing a dollar or two a month? I certainly don't care if it's 24.99, as long as it is a good game and keep me entertained for prolong periods of time.
Now, this is actually a telling statement. Current price for a movie in NYC is around 11.00, and if their popcorn/soda prices are anything like here in Florida that would make each one about 4.00 a piece. So that puts the potential subscription price around 19.00.
First off Provide a Link to Said 'quote' and second the information isn't even fully confirmed as in its just speculation from the company its self there's no confirmed SOLID retail price, retail box, or monthly sub fee. Even if it is more expensive I plan to play it if it'll keep out the cheap asshats.
btw Shoal prices for games never go down they only go up with increased spending on making the game.
Original post edited with link to quote
For ones that can not find Ten Ton Hammer web site ...
First off Provide a Link to Said 'quote' and second the information isn't even fully confirmed as in its just speculation from the company its self there's no confirmed SOLID retail price, retail box, or monthly sub fee. Even if it is more expensive I plan to play it if it'll keep out the cheap asshats.
btw Shoal prices for games never go down they only go up with increased spending on making the game.
Original post edited with link to quote
For ones that can not find Ten Ton Hammer web site ...
This is under my definition of being a troll. Being so narrow sighted and illogical that it blinds all form of intelligent thinking. I would be extremely surprised if the monthly cost was more than 15.99. Even WAR's FAQ that I quoted earlier stated that most games are between 10 and 16 US dollars. I highly doubt they would go over their own estimated price range for the MMO market.
And even if they did, I don't have a problem paying it if it is a good game. If you have a problem, don't play it. I certainly won't miss you.
I am just quoting a very respectable site , and official FAQ about WAR pricing.
They published it today , so i can understand that some of you still didnt get to read it. But as requested i posted a link.
I hate to bring this bad news ( some maybe see it as good news )
Mythic is not to be blamed at all. I dont think they have any influence at all in what EA will charge for game.
P.S
I am very sorry for posting a FACT about WAR in WAR forum. Quite obviously some people here can not stand facts. Which is now generating this outburst.
Opalek I am just quoting a very respectable site , and official FAQ about WAR pricing. They published it today , so i can understand that some of you still didnt get to read it. But as requested i posted a link. I hate to bring this bad news ( some maybe see it as good news ) Mythic is not to be blamed at all. I dont think they have any influence at all in what EA will charge for game. And well. We all know EA...
It isn't official until the Warhammer website posts it and is released at that price.
A fan site isn't anything I would call 'official'.
Opalek I am just quoting a very respectable site , and official FAQ about WAR pricing. They published it today , so i can understand that some of you still didnt get to read it. But as requested i posted a link. I hate to bring this bad news ( some maybe see it as good news ) Mythic is not to be blamed at all. I dont think they have any influence at all in what EA will charge for game. And well. We all know EA...
It isn't official until the Warhammer website posts it and is released at that price.
A fan site isn't anything I would call 'official'.
Q: Will the game require a monthly fee to play WAR?
A: Yes, and EA Mythic's President Mark Jacobs has stated that the subscription fee will quite possibly be more than the standard $14.99 that most MMOG's charge.
Here's your quote from the first post. Notice the highlighted in red section. 'Will be' and 'Will possibly be' are completely different. Like I said, it is nothing more than conjecture from a fan site. I will concede that there is a possibility that the price will be a dollar higher than other MMO's. EA wouldn't be the first to raise prices and they definitely won't be the last.
If anyone that thinks 20 bucks a month for a game is a lot of money they must not go to bars, resturants, clubs, movies, etc etc
I for one cannot eat 1$ cheeseburgers for the rest of my life
20 bucks is a lot for a kid but for anyone with a job its far cheaper than any other form of entertainment
I bought my stupid girlfriend 2 drinks at the bar the other night .. grey goose and red bull ... $21.50 ... I thought to myself ... when the fuck is WAR comming out gdi.
If anyone that thinks 20 bucks a month for a game is a lot of money they must not go to bars, resturants, clubs, movies, etc etc I for one cannot eat 1$ cheeseburgers for the rest of my life 20 bucks is a lot for a kid but for anyone with a job its far cheaper than any other form of entertainment I bought my stupid girlfriend 2 drinks at the bar the other night .. grey goose and red bull ... $21.50 ... I thought to myself ... when the fuck is WAR comming out gdi.
Well heck, with that kind of reasoning, I guess $40 a month is good. Why not make it $50 a month? It's still cheaper than going out every weekend.
Honestly, $14.99 is enough IMO. If that makes me cheap, then I guess I'm cheap. Still, I'd rather be cheap than stupid.
Hmm, another thread that purports to have the inside scoop on something that would hurt our reputation or the game or simply stir up trouble here and as almost always is the case, it's started by someone who just created an account here. Coincidence or is that troll I'm smelling?
And, as I've said more times than I can remember, we haven't had any serious discussions regarding price even within Mythic let alone with EA. Everything I've said on this topic to date remains true today. We'll charge a fair price and we certainly won't charge less than the going rate and I do believe that charging too much for it will drive away some customers so we are going to think long and hard about what the price will be and I am, as always, against treating players as walking wallets. We've never done that in the past and we won't do that in the future.
I'm sure this thread will now be locked shortly but as I said a long time ago here, expect more trolls as we get closer to release from both fans of our competitors' games as well as people who just want to stir up trouble so unless you hear it from us, don't believe it.
I hope everyone has/had a great Holiday Season no matter how you choose to celebrate it.
Mark"
I don't see a problem here.
"... we certainly won't charge less...."
Why would they? You charge at least the going rate for new MMOs and that rate is $14.95 monthly -- with a reduction in price if you subscribe for longer periods like three months, six months or a year.
"... charging too much for it will drive away some customers...."
And they won't want to do that. So, you can probably expect a monthly subscription cost of a minimum of $14.95 to $17.95.
If I like the game, I will pay. Period.
If the price scares away some, well then ---> GBTW?
Well heck, with that kind of reasoning, I guess $40 a month is good. Why not make it $50 a month? It's still cheaper than going out every weekend.
Honestly, $14.99 is enough IMO. If that makes me cheap, then I guess I'm cheap. Still, I'd rather be cheap than stupid.
How much do you pay for cable? What 40 bucks for basic, then additional 40 to 60 for digital with internet access. Thats roughly 80 to 100 dollars PER month you pay. How about a telephone? 30 dollars with no long distance. Want unlimited long distance? Pile another 40 or so bucks on that. Cell phone? Minimum is what 40 to 50 dollar amonth plan. Netflix? Shell out another 10 to 50 bucks a month depending on how many dvd's you want per trip.
While I certaintly wouldnt pay these sorts of prices for a game per month saying that anything between 14 to 20 dollars a month is to much is utterly ridiculous. Hopefully they'll stick to the 15 dollarsa month model but even if they don't as long as its under 20 dollars a month its not outside of most people's ability to pay as long as the game is good.
Even if your a casual players as long as your getting 5 hours a week your getting your money's worth at 20 dollars or less a month.
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
Have any of you ever taken an Economics class? Inflation is very real. When people get an annual raise it usually covers the increase due to inflation. If you're lucky, you'll get a little bit more than the inflation rate. Because of inflation, the price of all goods and products will eventually increase.
Something that is streamlined will possibly stay the same price for a longer period of time than other products or services that are not, but in the end, they too will be forced to go up. Those of you that are seeing this as black and white need to do some marketing research first. Let's take DVD's for example. After the initial period of DVD prices being high, they dropped to somewhere around $14-16. How much are they going for now? Last time I checked, they are going for over $16. Have you noticed that a $0.99 bottle of Coke at Target or Wal-Mart have gone up to over $1.00? This may not be a big difference when you take it on an individual basis, but on the large scale, it is enormous. If Coke only sells 5 million Cokes in a year, they will have made $50,000 extra dollars with a $0.01 increase in price. With a tangible product like Coke, this is more easily seen.
When it comes to a service, such as the monthly fee for MMORPG's, this is far more difficult to understand. These companies sell their product only once. There are not repeat customers, for the most part. Even if there are, they are not numerous enough to make a huge impact on the bottom line. They make their money from the fees.
This might explain a little more: The development fees of any game are considered Sunk Costs. Whether or not the game comes out, they have spent the money. They could sell their game and get some of the money back, but only if someone wanted to purchase it. If it isn't purchased, they lose all of the money and time they have invested into it. If a game costs $75 million to develop over a 5 year period and the game is scrapped in the last year, how much money did they lose (assuming no one purchased it)? $75 million is only the tip of the iceberg. They lost something very important. They lost their development time. IF they had instead used this time to work on another project that turned out to be successful, or reinvest it into the company, or just saved it, they have lost all of that money they could have potentially gained from choosing to do something else with their time and money.
After the companies have chosen their path and invested their money towards development, they have to choose the price for which to sell their product/service. This is where developmental costs, current and future salaries, current and future overhead (elctricity, rent, maintenance, phone bills, computers, etc), taxes both foreign and domestic (if sold over seas), fees, advertising, and unforseeable occurrences are forecasted. They then choose their profit margin. After choosing their profit margin, they choose the price that they think will keep their profit margin within a set range that they deem is acceptable. They then set up a budget to measure how well they forecasted. They then determine why their forecast wasn't accurate and make adjustments where they are necessary. They then update their budgets (if needed). If their is a great increase in a several of the factors between one year and the next, and it doesn't look like the price will fall back to the original, they will increase their price to reflect this increase.
Saying that EA is greedy is not necessarily true. A more accurate statement would be, they are GREEDIER than Blizzard. This is assuming that they cannot justify an increase in the rate increase. World of Warcraft has been around for years charging the same price. With the prices of everything going up and their costs staying the same, they must be making a huge profit off of their game. Their original profit margin must be extremely high for them not to increase their prices.
Well key thing to point out here is that part of the FAQ isn't new, in fact that info is over a year old... however thing about is this way..
Players are only factoring the base subcription price excluding any expantions or premimum services, if you factor those in then the worse offender here is Everquest, whats their expantion timeframe? 3-5 months? thats what $30 (£20) a pop which sometimes is manatory to get... and yet BOTH games still cugg along quite well.. Then take EVE for example isn't that about the 'norm' of pricing? and yet their content is always free.. FFXI is also one of those yet thats multiformat AND multinational..
Fact is IF it is going to be more then 'the norm' of the content is permintly free, fair dos.. If the quality matches the price tag yea I'll pay.. Whos to say all these new games wont up the pricing a little, it's happened before several times.
The travesty is that at the current $14.95 fee and with a subscription base of 200,000 or more, a company is making damn good profits. It's not hard for most of these games to come up with those numbers. To charge more is outright greed. Doesn't matter if the cost isn't that big to the consumer. It's analagous to someone saying I should be okay with paying 5 bucks for a pack of gum instead of the typical dollar. No matter how you play it, a pack of gum is just not worth 5 bucks even if the price difference isn't that much and in my book, a MMO is just not worth 20 bucks a month.
With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Comments
I hope it will be around $14,99 ( or lower ofcourse), but I live in Holland so we have the euro. Game fees cost more in EU countries. $14,99 is around €9,50, but they ask around €12,00
Another poster said that the prices should be going up because the games are costing as much as 75 million dollars to create. I'm no math wizard or anything, but to me if this is the state of the art, best of the best game, it should have no problem getting 1 million copies sold. But, just for the sake of arguement, let's say they get 500,000 subscribers.
Assuming the box sells for $50 (not counting collectors edition or anything like that): That's 25 million dollars the first month (assuming everyone who buys the game gets the first month free). With a monthly fee of $14.99, they will make $7,495,000 each month after the first month in subscription fees with 500,000 subscribers. Within 8 months, they will have made over $77 million dollars. Now what is the expected life of this MMO? The money they make after the creation costs are covered goes to pay server and upkeep, and there will be a big chunk of change left over for profit.
Don't kid yourselves. If they raise the price, it's because of greed and not because they have to.
From 12/22 Mark Jacobs wrote on another board...
http://www.warhammeralliance.com/forums/showthread.php?p=586253#586253
"Folks,
Hmm, another thread that purports to have the inside scoop on something that would hurt our reputation or the game or simply stir up trouble here and as almost always is the case, it's started by someone who just created an account here. Coincidence or is that troll I'm smelling?
And, as I've said more times than I can remember, we haven't had any serious discussions regarding price even within Mythic let alone with EA. Everything I've said on this topic to date remains true today. We'll charge a fair price and we certainly won't charge less than the going rate and I do believe that charging too much for it will drive away some customers so we are going to think long and hard about what the price will be and I am, as always, against treating players as walking wallets. We've never done that in the past and we won't do that in the future.
I'm sure this thread will now be locked shortly but as I said a long time ago here, expect more trolls as we get closer to release from both fans of our competitors' games as well as people who just want to stir up trouble so unless you hear it from us, don't believe it.
I hope everyone has/had a great Holiday Season no matter how you choose to celebrate it.
Mark"
IF they raise the price, then I probably will hold off on buying it for 6 months or so, long enough for the game to get it's feet and to get an accurate appraisal of it's quality. Since there are other games I am enjoying atm, there is no need for me to go buy the current hot ticket on release day, regardless of price.
Will there be a subscription fee to play this game?
Yes. Given the expense of creating the game, maintaining the customer service system (in-game, phone and email) and creating new content, the only way for a company to justify these expenses is with a monthly subscription fee. However, when you look at the monthly fee (usually $10-$16USD) that a player pays to access the content almost 24x7, there are few entertainment values that can top that. Basically, for the price of one movie ticket in NYC, a small soda and a small cup of popcorn you have access to an ever-changing and growing world on demand (minus short downtimes for server or software upgrades).
Now this statement is official. It should be the only one that you are concerned about. If indeed the price for WAR is 15.99 or 16.99, will you not buy it because you'll be missing a dollar or two a month? I certainly don't care if it's 24.99, as long as it is a good game and keep me entertained for prolong periods of time.
Now, this is actually a telling statement. Current price for a movie in NYC is around 11.00, and if their popcorn/soda prices are anything like here in Florida that would make each one about 4.00 a piece. So that puts the potential subscription price around 19.00.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Now, this is actually a telling statement. Current price for a movie in NYC is around 11.00, and if their popcorn/soda prices are anything like here in Florida that would make each one about 4.00 a piece. So that puts the potential subscription price around 19.00.
And what about that part?
Original post edited with link to quote
For ones that can not find Ten Ton Hammer web site ...
Hey Lob. Did you even read what Grayh posted ? MBJ said that a few days ago.
Original post edited with link to quote
For ones that can not find Ten Ton Hammer web site ...
This is under my definition of being a troll. Being so narrow sighted and illogical that it blinds all form of intelligent thinking. I would be extremely surprised if the monthly cost was more than 15.99. Even WAR's FAQ that I quoted earlier stated that most games are between 10 and 16 US dollars. I highly doubt they would go over their own estimated price range for the MMO market.And even if they did, I don't have a problem paying it if it is a good game. If you have a problem, don't play it. I certainly won't miss you.
Opalek
I am just quoting a very respectable site , and official FAQ about WAR pricing.
They published it today , so i can understand that some of you still didnt get to read it. But as requested i posted a link.
I hate to bring this bad news ( some maybe see it as good news )
Mythic is not to be blamed at all. I dont think they have any influence at all in what EA will charge for game.
P.S
I am very sorry for posting a FACT about WAR in WAR forum. Quite obviously some people here can not stand facts. Which is now generating this outburst.
A fan site isn't anything I would call 'official'.
It's not bad news, its not good news. Its barely any news at all.
While it is a respectable site, it isn't the official FAQ.
A fan site isn't anything I would call 'official'.
Q: Will the game require a monthly fee to play WAR?
A: Yes, and EA Mythic's President Mark Jacobs has stated that the subscription fee will quite possibly be more than the standard $14.99 that most MMOG's charge.
Here's your quote from the first post. Notice the highlighted in red section. 'Will be' and 'Will possibly be' are completely different. Like I said, it is nothing more than conjecture from a fan site. I will concede that there is a possibility that the price will be a dollar higher than other MMO's. EA wouldn't be the first to raise prices and they definitely won't be the last.
If anyone that thinks 20 bucks a month for a game is a lot of money they must not go to bars, resturants, clubs, movies, etc etc
I for one cannot eat 1$ cheeseburgers for the rest of my life
20 bucks is a lot for a kid but for anyone with a job its far cheaper than any other form of entertainment
I bought my stupid girlfriend 2 drinks at the bar the other night .. grey goose and red bull ... $21.50 ... I thought to myself ... when the fuck is WAR comming out gdi.
Honestly, $14.99 is enough IMO. If that makes me cheap, then I guess I'm cheap. Still, I'd rather be cheap than stupid.
"... we certainly won't charge less...."
Why would they? You charge at least the going rate for new MMOs and that rate is $14.95 monthly -- with a reduction in price if you subscribe for longer periods like three months, six months or a year.
"... charging too much for it will drive away some customers...."
And they won't want to do that. So, you can probably expect a monthly subscription cost of a minimum of $14.95 to $17.95.
If I like the game, I will pay. Period.
If the price scares away some, well then ---> GBTW?
~ Ancient Membership ~
Even if it was $19,99, it'd be worth every penny.
It's only alot of money for those who only wanna play a couple times a week.
Pay as you go payment option?
How much do you pay for cable? What 40 bucks for basic, then additional 40 to 60 for digital with internet access. Thats roughly 80 to 100 dollars PER month you pay. How about a telephone? 30 dollars with no long distance. Want unlimited long distance? Pile another 40 or so bucks on that. Cell phone? Minimum is what 40 to 50 dollar amonth plan. Netflix? Shell out another 10 to 50 bucks a month depending on how many dvd's you want per trip.
While I certaintly wouldnt pay these sorts of prices for a game per month saying that anything between 14 to 20 dollars a month is to much is utterly ridiculous. Hopefully they'll stick to the 15 dollarsa month model but even if they don't as long as its under 20 dollars a month its not outside of most people's ability to pay as long as the game is good.
Even if your a casual players as long as your getting 5 hours a week your getting your money's worth at 20 dollars or less a month.
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
If they charge 20$ a month they are going to lose alot of subscribers.
|Mortal Online|Gnostaria|
Have any of you ever taken an Economics class? Inflation is very real. When people get an annual raise it usually covers the increase due to inflation. If you're lucky, you'll get a little bit more than the inflation rate. Because of inflation, the price of all goods and products will eventually increase.
Something that is streamlined will possibly stay the same price for a longer period of time than other products or services that are not, but in the end, they too will be forced to go up. Those of you that are seeing this as black and white need to do some marketing research first. Let's take DVD's for example. After the initial period of DVD prices being high, they dropped to somewhere around $14-16. How much are they going for now? Last time I checked, they are going for over $16. Have you noticed that a $0.99 bottle of Coke at Target or Wal-Mart have gone up to over $1.00? This may not be a big difference when you take it on an individual basis, but on the large scale, it is enormous. If Coke only sells 5 million Cokes in a year, they will have made $50,000 extra dollars with a $0.01 increase in price. With a tangible product like Coke, this is more easily seen.
When it comes to a service, such as the monthly fee for MMORPG's, this is far more difficult to understand. These companies sell their product only once. There are not repeat customers, for the most part. Even if there are, they are not numerous enough to make a huge impact on the bottom line. They make their money from the fees.
This might explain a little more: The development fees of any game are considered Sunk Costs. Whether or not the game comes out, they have spent the money. They could sell their game and get some of the money back, but only if someone wanted to purchase it. If it isn't purchased, they lose all of the money and time they have invested into it. If a game costs $75 million to develop over a 5 year period and the game is scrapped in the last year, how much money did they lose (assuming no one purchased it)? $75 million is only the tip of the iceberg. They lost something very important. They lost their development time. IF they had instead used this time to work on another project that turned out to be successful, or reinvest it into the company, or just saved it, they have lost all of that money they could have potentially gained from choosing to do something else with their time and money.
After the companies have chosen their path and invested their money towards development, they have to choose the price for which to sell their product/service. This is where developmental costs, current and future salaries, current and future overhead (elctricity, rent, maintenance, phone bills, computers, etc), taxes both foreign and domestic (if sold over seas), fees, advertising, and unforseeable occurrences are forecasted. They then choose their profit margin. After choosing their profit margin, they choose the price that they think will keep their profit margin within a set range that they deem is acceptable. They then set up a budget to measure how well they forecasted. They then determine why their forecast wasn't accurate and make adjustments where they are necessary. They then update their budgets (if needed). If their is a great increase in a several of the factors between one year and the next, and it doesn't look like the price will fall back to the original, they will increase their price to reflect this increase.
Saying that EA is greedy is not necessarily true. A more accurate statement would be, they are GREEDIER than Blizzard. This is assuming that they cannot justify an increase in the rate increase. World of Warcraft has been around for years charging the same price. With the prices of everything going up and their costs staying the same, they must be making a huge profit off of their game. Their original profit margin must be extremely high for them not to increase their prices.
Gotta go back to work.
Well key thing to point out here is that part of the FAQ isn't new, in fact that info is over a year old... however thing about is this way..
Players are only factoring the base subcription price excluding any expantions or premimum services, if you factor those in then the worse offender here is Everquest, whats their expantion timeframe? 3-5 months? thats what $30 (£20) a pop which sometimes is manatory to get... and yet BOTH games still cugg along quite well.. Then take EVE for example isn't that about the 'norm' of pricing? and yet their content is always free.. FFXI is also one of those yet thats multiformat AND multinational..
Fact is IF it is going to be more then 'the norm' of the content is permintly free, fair dos.. If the quality matches the price tag yea I'll pay.. Whos to say all these new games wont up the pricing a little, it's happened before several times.
Bring on the WARRRRGGHH!
The travesty is that at the current $14.95 fee and with a subscription base of 200,000 or more, a company is making damn good profits. It's not hard for most of these games to come up with those numbers. To charge more is outright greed. Doesn't matter if the cost isn't that big to the consumer. It's analagous to someone saying I should be okay with paying 5 bucks for a pack of gum instead of the typical dollar. No matter how you play it, a pack of gum is just not worth 5 bucks even if the price difference isn't that much and in my book, a MMO is just not worth 20 bucks a month.
With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal
I know, let's go check the official WAR forums for accurate information.
Oh wait, there isn't one.
Guess we'll be stuck guessing for a while here at MMORPG.com
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