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WAR , the mmo with MORE expensive subscription fee !

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Comments

  • seabass2003seabass2003 Member Posts: 4,144

    This just proves that the accountants at EA never graduated.

    50,000 subs x $19.99

    300,000 subs x $9.99

     

    Which subscribtion model makes you more money class?

    P.S. Before anyone says anything about the numbers like most lame asses do. They are completely fabricated but most people should get the point that you sell more when things are cheaper.

    In America I have bad teeth. If I lived in England my teeth would be perfect.

  • ImpyrielImpyriel Member UncommonPosts: 711

    I get your point seabass, but I don't think an extra dollar or two is going to cut down subs dramatically. I don't believe there are that many penny pinchers or people on spending plans who cannot afford that extra dollar. 

    15.99-17.99 is my prediction by the way. I would like to see it stay at 14.99, but I'll still play either way.

    Just look at video game sales now, PS2 and XBOX were 49.99 average, and now 360 and PS3 are 59.99 average. 4 years for a bump. I think it's about that time.

     

     

  • JK-KanosiJK-Kanosi Member Posts: 1,357

    Originally posted by Deathstrike2


     
    Originally posted by elvenangel


     
     How much do you pay for cable?   What 40 bucks for basic, then additional 40 to 60 for digital with internet access.  Thats roughly 80 to 100 dollars PER month you pay.   How about a telephone?   30 dollars with no long distance.   Want unlimited long distance? Pile another 40 or so bucks on that.  Cell phone?  Minimum is what 40 to 50 dollar amonth plan.   Netflix? Shell out another 10 to 50 bucks a month depending on how many dvd's you want per trip.  
     
    While I certaintly wouldnt pay these sorts of prices for a game per month saying that anything between 14 to 20 dollars a month is to much is utterly ridiculous.   Hopefully they'll stick to the 15 dollarsa month model but even if they don't as long as its under 20 dollars a month its not outside of most people's ability to pay as long as the game is good. 
     
    Even if your a casual players as long as your getting 5 hours a week your getting your money's worth  at 20 dollars or less a month.
    This is sad and funny at the same time.  It should be the company trying to convince me that their game is worth a higher fee than any other MMO out.  Instead, I see customers falling all over themselves to open up their wallet and give them whatever price they're asking.  I'm guessing most of the people saying it's worth every penny haven't even played the game yet.  I know I haven't.  So what's the rush to pay higher prices?  Are people just that hyped?  WTH? 

     

    The thing is, we're not talking about cable.  We're not talking about a cell phone.  Let's compare apples to apples.  We're talking about a MMO.  The going rate for MMOs today is $9.99 - 14.99 -- not 19.99.  What the heck is it that you think makes WAR worth roughly 25% more than any of its competition?  I don't see anything great about WAR except for the fact that it is new and shiny.  Newsflash...New and shiny wears off.

    Bottom line - if WAR wants more money, I want more game.  Give me a GOOD reason to spend the extra cash.  Convince me that the product is worth it.  I have yet to read anything official that warrents a price increase.

    Bingo! That is just the thing, WAR has to show us more game for our dollar. It has to offer us something that NO game has offered before and must offer a lot of it. Everything I've read about WAR so far is in DAoC, WoW, EQ, and a number of other games EXCEPT for the public PvE quests and growing as you level. Those two features are not worth the extra money. When fees increase for movies, it isn't a 25% increase and they also show you a better picture. I think everyone remembers when theatres went digital and HD and all. Cable increases their prices, yet they also offer more for your money (more HD channels, more channels, On Demand etc.).

    I don't think an extra $5/mo would honestly break anyone who is already paying the $14/mo right now. This is about principle here, not money. You don't raise the bar for subscriptions until you've significantly raise the bar for product. WoW raised the bar for product 10 fold but left the subscription fees where they were. I'd say if WAR is good enough to pull in even 12 million subscribers, then they should have the right to up their fees. Otherwise, good luck pulling subscribers from already good games that already offer what WAR does (EQ2, WoW, DAoC, EQ...).

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • SalvatorisSalvatoris Member Posts: 1,360

    I usually have to maintain three accounts for whatever game I play... and I simply won't pay more than the standard 15 bucks a month.... not that I had any real intention of playing WAR on it's release.  It isn't really an issue of it being something I can't afford... I just won't support the raising of the standard MMO fee.  As soon as we all get in line to pay 20 bucks a month for a game, the other developers and publishers will all think they can get away with charging more too. 

    I don't even like paying 15... it just doesn't seem like a good value for the money.  Most games don't have new content every month.. if they did, I would certainly find the monthly fee easier to swallow.  I've played DAoC, and I have played tons of EA games...  I really don't see this game having a steady flow of new content.

  • tenthringtenthring Member Posts: 173

    Anyone too poor to pay an extra $5 a month should be getting a second job instead of playing an MMO.

    MMOs are the cheapest entertainment  per time played you can get.

    These games cost money to make.  Inflation is running high in every sector of the economy.  Those developers gotta pay rent, health insurance, gas to get to work.  If the cost of those things goes up then then they gotta pay them more.  If they gotta pay them more then they gotta pass that cost onto the consumer.

    If WoW didn't have economies of scale they would raise the price too.

  • mehhemmehhem Member Posts: 653

    If this is the case and War is something like $19.95.  I would probably not buy it at launch.  I'd wait a few months and see if it comes down.  Hell I don't even pay that much for Netflix and I love movies.  In my opinion the mmo world isn't ready for a $20 sub fee.  Look at WoW you can make millions of dollars with 14.99.  You just need to have a decent game.

  • KyleranKyleran Member LegendaryPosts: 44,059

     

    Originally posted by seabass2003



    They are completely fabricated but most people should get the point that you sell more when things are cheaper.

     

    Car for car, Toyota's cost more than GM cars, yet they are poised to take over the number one sales spot in the world despite their extra cost.  Why? Because there is a perception that Toyota's are better cars and worth the extra cost.

    So in this case, maybe people will perceive WAR to be better than previous game offerings, and therefore willing to pay a premium to play it.  I suspect that if they release at a price of about 17.95 for less they'll see only a minor drop in subs.  Even those folks will relent if it turns out the game is fun to play.

     

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • IijsIijs Member Posts: 457

    Exactly. It's all about perception, and WAR fans *will* pay extra for a superior product. EA knows this, and will price it accordingly.

    $17.95 would be a bargain. If they set it at $19.95, and are successful, you will see every other future MMO price themselves accordingly. Everyone wants to be 'competitive.' All it takes is one bold publisher, and they will all follow whatever the trendsetter says.

  • curiindicuriindi Member Posts: 488

    Earning more revenue to ensure a steady flow of new content may be a viable reason for setting higher monthly subscription. However, individual monthly subscription at $15 for a healthy MMORPG is more than enough to support continued development assuming the absence of large corporate debts or needs for further production.

  • Deathstrike2Deathstrike2 Member UncommonPosts: 1,777

    Originally posted by tenthring


    Anyone too poor to pay an extra $5 a month should be getting a second job instead of playing an MMO.
    MMOs are the cheapest entertainment  per time played you can get.
    These games cost money to make.  Inflation is running high in every sector of the economy.  Those developers gotta pay rent, health insurance, gas to get to work.  If the cost of those things goes up then then they gotta pay them more.  If they gotta pay them more then they gotta pass that cost onto the consumer.
    If WoW didn't have economies of scale they would raise the price too.

    LMAO!  How much is WAR going to cost to make, and how fast do you think they'll clear those expenses?  Again, if the boxes are $50 each and they charged $14.99 a month, they'd make $77 million in 8 months with 500,000 subscribers which isn't unrealistic and is probably a low estimate if this game lives up to the hype.

    Some people need to learn the value of money.  Just because you have it is no reason to be stupid with it.  An extra $5 a month isn't that much, but what if every bill you have suddenly went up $5 a month?  Would that get your attention?  Or even better...what if all your bills suddenly went up 25%?  I suppose that's not a big deal either? 

    This attitude of it's only 5 bucks is the exact reason why young Americans today are going to have a real eye opener come retirement time.  Seriously.

     

  • LuckyRLuckyR Member UncommonPosts: 260

    Originally posted by Battlekruse


    You have to pay for quality. Warhammer Online is the state of art. The highest level of development achieved at the current moment in our life time.
    Who's ass are you kissing and why? Looking for a beta invite? An unreleased game can not be called the state of art. Man, bet this game is gonna actually make you blow chunks...oh wait, Chunks is my dog and you not allowed anywhere near him! Please 500+ post by you and most of them have been Fanboi crap.

    OK, back to the shadows for me.....

  • markyturnipmarkyturnip Member UncommonPosts: 837

    Originally posted by Deathstrike2


     
    Originally posted by tenthring


    Anyone too poor to pay an extra $5 a month should be getting a second job instead of playing an MMO.
    MMOs are the cheapest entertainment  per time played you can get.
    These games cost money to make.  Inflation is running high in every sector of the economy.  Those developers gotta pay rent, health insurance, gas to get to work.  If the cost of those things goes up then then they gotta pay them more.  If they gotta pay them more then they gotta pass that cost onto the consumer.
    If WoW didn't have economies of scale they would raise the price too.

     

    LMAO!  How much is WAR going to cost to make, and how fast do you think they'll clear those expenses?  Again, if the boxes are $50 each and they charged $14.99 a month, they'd make $77 million in 8 months with 500,000 subscribers which isn't unrealistic and is probably a low estimate if this game lives up to the hype.

    Some people need to learn the value of money.  Just because you have it is no reason to be stupid with it.  An extra $5 a month isn't that much, but what if every bill you have suddenly went up $5 a month?  Would that get your attention?  Or even better...what if all your bills suddenly went up 25%?  I suppose that's not a big deal either? 

    This attitude of it's only 5 bucks is the exact reason why young Americans today are going to have a real eye opener come retirement time.  Seriously.

     

    yada yada yada

     

    the value of something is what people will pay for it

     

    If this is a good game, and provides a breath of fresh air to people who want a fun MMO- especially if it had meaningful world  pvp (I dream of this.. really... its all I want - fun world pvp that means something) people will pay $20 a month. I am sure of it. If it offers nothing new.. well, they'll sniff around then give up after a month.

    No great insight here... but all this ranting and raving about $20 vs 15 is so much hot air. If it's a good game, I'll pay it, and so will others.

     

    And if it keeps out the kids, even better. heck, I'd pay $25-30  a month for that. Why? Coz I can afford it, and I will pay for something I enjoy.

     

  • vmopedvmoped Member Posts: 1,708

    Until we get a set in stone price from EA/Mythic for subscription rates...

    WHO CARES WHAT A THIRD PARTY SITE SAYS?

    MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S

  • Deathstrike2Deathstrike2 Member UncommonPosts: 1,777

    Originally posted by markyturnip


     
    yada yada yada
     
     
    the value of something is what people will pay for it
     
    If this is a good game, and provides a breath of fresh air to people who want a fun MMO- especially if it had meaningful world  pvp (I dream of this.. really... its all I want - fun world pvp that means something) people will pay $20 a month. I am sure of it. If it offers nothing new.. well, they'll sniff around then give up after a month.
    No great insight here... but all this ranting and raving about $20 vs 15 is so much hot air. If it's a good game, I'll pay it, and so will others.
     
    And if it keeps out the kids, even better. heck, I'd pay $25-30  a month for that. Why? Coz I can afford it, and I will pay for something I enjoy.
     

    yada yada yada and a whatever for good measure

    I've seen a lot of people say that they'll pay it because they can, but I've yet to see anyone say what it is about WAR that would make it worth the extra cost.  What is so different about the game that it is worth a 25% increase in subscription fees?  How is this game raising the bar for MMOs?  Anyone?

     

  • Shifty360Shifty360 Member Posts: 629

    Stop trying to act resourceful, it is $5 bloody dollars at the most. (Did anyone even confirm the FAQ anyway?)

    You have a computer, and mmorpgs. Unless everyones computer/game costed less than $5, I have the feeling many of you enjoy hearing yourselves whine.

     

  • vmopedvmoped Member Posts: 1,708

     

    Originally posted by Deathstrike2
    I've seen a lot of people say that they'll pay it because they can, but I've yet to see anyone say what it is about WAR that would make it worth the extra cost.  What is so different about the game that it is worth a 25% increase in subscription fees?  How is this game raising the bar for MMOs?  Anyone?

    Show me solid proof from a EA/Mythic representative that the game will have (not may or possibly, but WILL HAVE) a subscription fee higher than $14.99 (not a third party site) and I'll tell you.

     

     

    Until then this whole thread is b.s. speculation thread....

    MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S

  • NoimiNoimi Member Posts: 76

    Originally posted by Deathstrike2


     
    Originally posted by tenthring


    Anyone too poor to pay an extra $5 a month should be getting a second job instead of playing an MMO.
    MMOs are the cheapest entertainment  per time played you can get.
    These games cost money to make.  Inflation is running high in every sector of the economy.  Those developers gotta pay rent, health insurance, gas to get to work.  If the cost of those things goes up then then they gotta pay them more.  If they gotta pay them more then they gotta pass that cost onto the consumer.
    If WoW didn't have economies of scale they would raise the price too.

     

    LMAO!  How much is WAR going to cost to make, and how fast do you think they'll clear those expenses?  Again, if the boxes are $50 each and they charged $14.99 a month, they'd make $77 million in 8 months with 500,000 subscribers which isn't unrealistic and is probably a low estimate if this game lives up to the hype.

    Some people need to learn the value of money.  Just because you have it is no reason to be stupid with it.  An extra $5 a month isn't that much, but what if every bill you have suddenly went up $5 a month?  Would that get your attention?  Or even better...what if all your bills suddenly went up 25%?  I suppose that's not a big deal either? 

    This attitude of it's only 5 bucks is the exact reason why young Americans today are going to have a real eye opener come retirement time.  Seriously.

     



    I would agree with this entirely but for the fact that this is a voluntary bill, not exactly something one needs. Its easy to cut mmo's out of ones life to save a buck a month. Equally, one doesn't need their cable bill in order to survive (with possible exceptions, of course). Ideally, to save money, we shouldn't be wasting money on things like mmo's, cable tv, movies, but we do. I don't think its at all unreasonable to expect that all of these things will be more expensive with time, either.

    Before buying anything I think people should evaluate whether the money they're paying is justified, and at $15 a month now a lot of us question whether we're getting what we're paying for as it is, so maybe taking, "wait and see," approach is best for now.

    I dunno, I'm divided on the issue... For all we know its not even an issue and the price will remain the same as everything else. There is a lot of offerings this year, and to justify the extra buck war will have to bring a lot of quality in order to remain competitive. If they can pull it off, I salute em.

  • ArawonArawon Member Posts: 1,108

    No way in H%$!  I would ever pay  Mythic any more than  $14.99 .That assumes extensive reviews and proof  to my satisfaction of a game worth playing.

  • ImpyrielImpyriel Member UncommonPosts: 711

    This is from MBJ on WHA forums

     

    Folks,



    Hmm, another thread that purports to have the inside scoop on something that would hurt our reputation or the game or simply stir up trouble here and as almost always is the case, it's started by someone who just created an account here. Coincidence or is that troll I'm smelling?



    And, as I've said more times than I can remember, we haven't had any serious discussions regarding price even within Mythic let alone with EA. Everything I've said on this topic to date remains true today. We'll charge a fair price and we certainly won't charge less than the going rate and I do believe that charging too much for it will drive away some customers so we are going to think long and hard about what the price will be and I am, as always, against treating players as walking wallets. We've never done that in the past and we won't do that in the future.



    I'm sure this thread will now be locked shortly but as I said a long time ago here, expect more trolls as we get closer to release from both fans of our competitors' games as well as people who just want to stir up trouble so unless you hear it from us, don't believe it.



    I hope everyone has/had a great Holiday Season no matter how you choose to celebrate it.



    Mark

     

    http://www.warhammeralliance.com/forums/showthread.php?p=586253#586253

  • x_rast_xx_rast_x Member Posts: 745

    Isn't Mythic based in Europe?  You people do realize the dollar has fallen ~50% against the Euro since the economic problems in the US started - they have to make their money somehow.

  • NoimiNoimi Member Posts: 76

    Originally posted by x_rast_x


    Isn't Mythic based in Europe?  You people do realize the dollar has fallen ~50% against the Euro since the economic problems in the US started - they have to make their money somehow.
    http://www.mythicentertainment.com/about/index.html

    Says Washington DC.

  • oakaeoakae Member UncommonPosts: 344


    Originally posted by x_rast_x
    Isn't Mythic based in Europe?  You people do realize the dollar has fallen ~50% against the Euro since the economic problems in the US started - they have to make their money somehow.
    Nah Mythic is a US developer.
  • RaidSoftRaidSoft Member Posts: 3

    I am amazed how few people have mentioned the fact that some europe versions of games cost up to 22$ (wow is 14.99 euro which is 22.2$ and dark age of camelot is 12 euro which is 17.8$. Eve-online costs 14.95 euro if you pay with creditcard and live in europe, however this can be bypassed by buying a gametimecard instead but not everyone wants to do that)

    I'm quite sure there are many many more euro version with insane prices, yet here you all are, whining about another dollar or two when we in europe have been paying alot more for a loooong time...

    Now half of you are probably thinking "just buy the US version then!" but you see there is a few problems with that. First they can be a bit hard to come by in europe since retailers generally only sell the EU version of the game and not the US. So either you have to buy a US version of the web (if there even is one, but that's becoming more and more available nowdays) but here is the main problem. Latency and timezones.

    If you live in europe and want to play on primetime on US servers then you'd have to stay up very very late and this can be a problem for maaany people. Also there's the problem with latency, depending on where the server is located you can get anywhere from 150 to 300 ping from europe (obviously also depending on your internet connection) but even good connections won't bring it below 100. Now you're all thinking "it's an mmo, not a fps! it doesn't need low latency" but the fact is it does affect gameplay in a negative way, in some games more then other.

    I'd be perfectly happy if the game cost up to 20$ because that's not really a cost increase for most people in europe anyway, as long as they don't start charging 20 euro for it aswell, that would be insane because that would be close to 30 dollars then *awaits the flame fest*

     

    Note: All the dollar to euro conversions are based on the rate at the time of this post.

  • BattleFelonBattleFelon Member UncommonPosts: 483

    Kind of ambivalent about this. On one hand, slightly higher monthly fees may keep the Battlenet kiddies away and ensure a higher quality of player. On the other, WAR will still be facing heavy competition from AOC and WOW's Lich King expansion. Even a $2 hike could make it that much harder to compete.

  • Oasis21Oasis21 Member Posts: 35

    I dont know about you guys....but if i actually choose to play this game, i'm actually going to wait and see what the real price is once it comes out and not give a crap about what other people are saying about its price.

This discussion has been closed.