Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Anti-Massive Multiplayer = The Future

135

Comments

  • ForcanForcan Member UncommonPosts: 700

     

    Originally posted by Carufin


     

    Originally posted by Echobe

    A jerk complaining about the amount of jerks in MMO's.

     

    A jerk complaining about the jerk complaining about the jerks...

    Sorry friend, I don't play schoolyard. We've already had someone point out how bad "Barrens Chat" is. Everyone really knows I'm right about the constitution of people in online games.

    There is no argument about it. *Everyone* knows it, even the guy who dissed the thread knows it, because he referenced "Barrens Chat" to make an example.

    The people in online games are mostly scum. Complete, total scum and everyone here knows it. It's not a secret, and that discomfort you're feeling is called "cognitive dissonance".

    Forcing people to associate with large numbers of these scum in order to receive the full services that they pay for is not a winning marketing model in the long term. Not if the MMORPG guys want to continue to expand their subscriber base.

     

     

     

    You know, one game that disprove everything you stated here is the same game that "everyone" knows has the worst community - WoW.

    WoW has been out for how many years? And how many subscription they gain in the NA/EU market?   Based on opening new servers, and websites such as www.warcraftcensus.com gave an indication that even with the "worst community", the game is still growing.

    So this design that they've chosen and you dislike, have gotten them more people as the years go by.  So your last statement is in fact wrong here.  Unless we see WoW dying within the next three years or so, it is still consider as fact that their design is gaining popularity and gaining player base...

     

    By the way, you have no position and no right to call people "scum".  As it can be proven, people act differently when there no one knows them in real life.  So these "scum" might be really nice guys, outstanding citizens out there and you would never know.  Also, these "scum" as you call them, are not the majority of the MMORPG gamers (well, this can be debated over and I don't want to get into this debate...)

    You can hold your bias opinion over this, I do not care.  My only duty here is to point out the truth.

    Current MMO: FFXIV:ARR

    Past MMO: Way too many (P2P and F2P)

  • TrandTrand Member UncommonPosts: 234

    Originally posted by Carufin


     
    Originally posted by Narug

    Originally posted by oakae


    You aren't even looking for a MMORPG. MMORPGs are meant to be played with tons of people.



    Yes.  Massive means there are many people co-existing on the same world, server, or pick your servey choice of wording. *Hears in the background, "Our survey says....*bing!*"* 

    It's some people who have turned it into another definition that includes forcing grouping with large groups.

     

    Precisely right.  Being in a world with a bunch of other people would be fine.  Being forced to have to associate with large numbers of those people is the problem.

    If MMORPG permitted a duo to accomplish all the content, things would be just fine.  It's the mandatory "hook up with 35 degenerates" thing that will continue to exclude the vast majority from becoming paying subscribers.

    So the MMORPG developers have a choice.  Continue catering to the dregs of society, or expand to the realm of cable television sized success by appealing to normal people.



    Once again, If you do not like the idea of playing an online game that can force you to group with other people than do not play that type of game you do understand that the MM = Massivley Multiplayer?

     

    If you and your wife want to play a game where the two of you can duo, then try some of the games listed above MMO's do not seem to be for you. And yes there can be some real idiots who play MMO's but there are also good people as well.

     

    But I have met some great people over the last decade allot who I still keep in contact with today even though game wise we have gone our seperate ways and some have even quit gaming.

     

    But hey I am not a normal person like you, I mean I have a good job, own my house, own my car and I am happily married to a great woman who puts up with my gaming habits.  I only get to play for an hour or two a night and if I am lucky 4 hours on my days off. I guess this makes me one of the dregs of society, so my opinion doesn't count.

    Oh and as long as WoW keeps bringing in record amount of subscribers the whole MMO thing for good or for bad is not going to change. And for the record Oblivion was crap, Morrowind was a much better game.

    DOAC is still the MMO I judge other games by, My first and still my favorite.

    image

  • deucalliondeucallion Member Posts: 183

    Originally posted by strikein


    This is, by far, the most eloquent troll I've ever met.  Let us observe as his language and overall demeanor slowly deteriorate until his true nature is made clear.
     
    Also, if you don't like MMOGs, find a different genre and leave room for all the other would be trolls.
    A troll, and an ELITIST troll at that!  Clear evidence that they are evolving *shudder*.

    Be afraid, be very afraid . . .

  • LiddokunLiddokun Member UncommonPosts: 1,665

    Originally posted by Carufin


    A brief history of Time, er...MMORPG.
    Everquest 1 = 100+ man raids
    That ultimately didn't pan out, and successive games have restricted the number of people allowed into raids.  First, down to 40 man raids. Then down to 25 man raids. Then just allowing a few 25 man raids and mostly 10 man raids. Et Cetera.
    Why? Because the age of Geek meets 100 other Geeks has ended. The Gamespace now encompasses actual normal people who don't even know how to format a floppy disk, they just want to do something together besides watch reruns of "Lost" until the new season. And they both have gaming rigs.
    Imagine a fully scaleable game, that adjusts properly for level, such as Oblivion 4.  Imagine that scaleable engine easily accomodating two players and scaling just fine. Imagine you and your buddy or you and your wife spending that period between seasons of "Lost" questing side-by-side to help Martin sacrifice himself for the good of all.
    What's the worst part of every known MMORPG? Well, let's face it guys, it's all those other losers named "Huge Johnson", "Licka Mygina", "Pwns Joo", and the like.  The guys who you are forced to get to know much better than you ever wanted to if you ever hope to see the last 50% of the game.
    Here's a clue, game developers, regular guys (the one's who make more than $5,000 a year by the way) really don't want to spend much time with "Teabags Joo".
    It's way past time for the Micro Multiplayer Game. Games that are solid and support about two to four players total with a self-operated server, or peer-to-peer. Games where the 2 to 4 players aren't involved in slaughtering each other, but work together as in an MMORPG, but without all the losers.
    The game house that makes that game is the next guy to get really rich.

    WHA..?! I'm not even sure what this guy is talking about.

  • NarugNarug Member UncommonPosts: 756

     

    Originally posted by Trand


     


    Once again, If you do not like the idea of playing an online game that can force you to group with other people than do not play that type of game you do understand that the MM = Massivley Multiplayer?



    I already gave you the definition of the massive part.  Ignore if you want.  If you interact in a small group you're still not soloing. 

     

    Not having to interact with some strangers who don't conduct themselves very well isn't everyone's cup of tea.  I'd be ashamed if it was other's too. 

    Grouping with family and friends.  Now there is a right call.

    Edit: Oh yeah you ignored the other part of my post by the way.

    AC2 Player RIP Final Death Jan 31st 2017

    Refugee of Auberean

    Refugee of Dereth

  • markoraosmarkoraos Member Posts: 1,593

    Originally posted by Jimmy_Scythe


    It's actually been done several times. It's currently being done, but mostly in console shooter / beat 'em ups like Gears of War, Crackdown, Army of Two, Ghost Recon / Rainbow Six, and every Halo game have had two to four player split screen and network co-op modes.
    For RPGs, you have Diablo (1&2), Baldur's Gate (including the Dark Alliance games on the consoles), Champions of Norath, Phantasy Star Online / Universe, Hellgate: London (it isn't an MMO so it qualifies), the Monster Hunter series, Neverwinter Nights, and Guild Wars even though It falls in between an MORPG and an MMORPG.
    The problem here is the fact that people burn through content way too fast. In a dedicated weekend, I can bring a 40 hour game down. In sessions of 30 minutes to an hour and a half, I can bring down most single player action games in a week or two. Just like with MMOs, once you've "been there and done that" you're stuck with nothing to do but find another game.
    Sure, you can have randomized content (Diablo, Champions of Norath), but that just feels.... random...  You could also have user made content (Dungeon Maker, Neverwinter Nights), but 90% of user made stuff is going to be crap and only 10% of the user base, if that, is actually going to make content.  Finally you could just do episodic releases (none as of yet), but ultimately the players will get through it faster than you could ever hope to produce it.
    What's needed is a faster content creation pipeline, some kind of quality assurance on user made content, some kind of algorithmic content creation that can also generate environmental puzzles, or a combination of all of the above. I just don't see that happenin'.
    I've advocated much the same solution over the years but, for all the advantages, the problem of content is still there.

    Hmm, imo the problem is that there is a trend in MMORPGs (which is now slowly being phased out, thank god) of excessive dev protectiveness about their content. MMORPG worlds are too static, they're being considered a form of finished, untouchable artwork that players shouldn't be allowed to mess with lest they destroy the precious "balance" or whatever.

    So, instead of dynamic worlds that change constantly and provide players with a neverending stream of fresh content we got "exhibition-hall" games like WoW which will allways grow stale, no matter how much content you manage to pump in.

    A pure sandbox approach has shown to be somewhat too involved for the average joe and there is always that problem of pwn joos destroying the game setting. However there are some new games on the horizon attempting to bring back some limited "sandboxiness" into the genre. AoC tries to address these problems with instancing sandbox content and WAR incorporates some cunning negative-feedback mechanisms to keep the world-state varied but always within reason.

    We shall see...

  • airstrikeairstrike Member UncommonPosts: 373

     Pettion: OP should cease to live for he is wasting usefull oxygen.

  • TrandTrand Member UncommonPosts: 234

     

    Originally posted by Narug

    Originally posted by Trand


    Well if you don't like MMO's then don't play them problem solved. 



    Really that would be a nice dream.  The reality is MMOs are encroaching on the single player RPG experience as can be seen from all the IPs that are being converted into MMOs.

    Really I'd like more SP alternatives.



    Im a big fan of single RPG myself or did you miss my Avatar? The thing over on the left hand side? Girl with the helmet says Mass Effect underneath it? Thats one of them Single Player RPG's you were talking about.

     

    And for allot of IP's there is the

    MMO - www.lotro.com/

    SP RPG - www.videogamer.com/news/01-02-2008-7408.html

    MMO - starwarsgalaxies.station.sony.com/

    SP RPG - www.bioware.com/games/knights_old_republic/

    MMO - www.ddo.com

    SP RPG - www.atari.com/nwn2/motb/US/index.html

    So this waaa waaaa there are no Single Player RPG's IPs is a bunch of bullocks.

    And like I said before if you only want to group with family and friends then MMORPGs are not the type of game for you. I enjoy grouping with new people online and making new friends, that is one of the reasons I play MMO's. Have I had some horrid experiances oh ya, but I have also had some great ones as well.

    But if you only want to group with family and friends then why do you want to play SP RPG?

     edit -  one of links was crap sorry

    DOAC is still the MMO I judge other games by, My first and still my favorite.

    image

  • ZsasZZsasZ Member Posts: 208

    I'm not quite sure what the OP intended. It obviously wasn't 'Hey, what are some good online multi-player RPGs?', because I'm sure anyone with his mastery of pristine english would have known the benefits of brevity. And I'm sure it wasn't to endear himself to his fellow forum members, because coming to a board named MMORPG.com and tossing insults about willy-nilly about MMO players is about as endearing as going to a trailer park and telling redneck jokes.

    Beyond that, all I can think of is the same thing most of you have come up with; he's an eloquent troll.

    Shoo troll, shoo. Your making me miss out on some really interesting nipple threads by reading 6 pages of your drivel.

    Evil will always win, because Good is dumb.

  • DrezeksDrezeks Member Posts: 51

    Had to make sure I wasn't bumping this much when I posted...But anyhow, this has to be the best trolling I've seen in a long time, it took me 10-15minutes to catch on. And I'm not so sure its a good thing.

  • redcap036redcap036 Member UncommonPosts: 1,230
    Poor Carufin, you truly are cursed, because where ever you are or where ever you go, there will always be a scumbag A**hole their.
  • NarugNarug Member UncommonPosts: 756
    Originally posted by Trand


     


    Im a big fan of single RPG myself or did you miss my Avatar? The thing over on the left hand side? Girl with the helmet says Mass Effect underneath it? Thats one of them Single Player RPG's you were talking about.
     
    And for allot of IP's there is the
    MMO - www.lotro.com/

    SP RPG - www.videogamer.com/news/01-02-2008-7408.html
    MMO - starwarsgalaxies.station.sony.com/
    SP RPG - www.bioware.com/games/knights_old_republic/
    MMO - www.ddo.com
    SP RPG - www.atari.com/nwn2/motb/US/index.html
    So this waaa waaaa there are no Single Player RPG's IPs is a bunch of bullocks.
    And like I said before if you only want to group with family and friends then MMORPGs are not the type of game for you. I enjoy grouping with new people online and making new friends, that is one of the reasons I play MMO's. Have I had some horrid experiances oh ya, but I have also had some great ones as well.
    But if you only want to group with family and friends then why do you want to play SP RPG?
     edit -  one of links was crap sorry



    Uhhhhhh. Yep. Okay. Galaxies? No thanks Sci-Fi is not my thing though Stargate may possibly interest me.  POTBS was working somewhat well for a little.  EVen though I bought it I'll take a pass on the timed spirit meter of MOTB too thanks.

    I want to play SP RPGs because sometimes you need a break from MMOs.  You know?  If I like the setting of one I'll play it.  Same thing with a MMO.

    The meeting new people thing.  See that's your definition and not mine.  See how that works?  Guess you better tell that to the people who like to group with people they already know as well.  Don't you worry they're out there.

    I don't usually click links on a forum but I'm gonna guess where you're going with that one anyway.  See I'm a PC Gamer because the quality RPGs are on the PC for the most part.  RPGs I'm interested in anyway.  I can just count The Witcher and the MOTB xp pack as the two good SP RPGs being released last year that I bought.

    Edit: Okay.  If you miss the point of that it's you get the cream of the crop selection and well me...I get less selection.  See?  Oh yeah right.  I'm supposed to choose among the whole history of PC RPGs. *slap* I'm not supposed to want more releases out of PC RPGs.

    AC2 Player RIP Final Death Jan 31st 2017

    Refugee of Auberean

    Refugee of Dereth

  • TrandTrand Member UncommonPosts: 234

    Originally posted by Narug

    Originally posted by Trand


     


    Im a big fan of single RPG myself or did you miss my Avatar? The thing over on the left hand side? Girl with the helmet says Mass Effect underneath it? Thats one of them Single Player RPG's you were talking about.
     
    And for allot of IP's there is the
    MMO - www.lotro.com/

    SP RPG - www.videogamer.com/news/01-02-2008-7408.html
    MMO - starwarsgalaxies.station.sony.com/
    SP RPG - www.bioware.com/games/knights_old_republic/
    MMO - www.ddo.com
    SP RPG - www.atari.com/nwn2/motb/US/index.html
    So this waaa waaaa there are no Single Player RPG's IPs is a bunch of bullocks.
    And like I said before if you only want to group with family and friends then MMORPGs are not the type of game for you. I enjoy grouping with new people online and making new friends, that is one of the reasons I play MMO's. Have I had some horrid experiances oh ya, but I have also had some great ones as well.
    But if you only want to group with family and friends then why do you want to play SP RPG?
     edit -  one of links was crap sorry



    Uhhhhhh. Yep. Okay. Galaxies? No thanks Sci-Fi is not my thing though Stargate may possibly interest me.  POTBS was working somewhat well for a little.  EVen though I bought it I'll take a pass on the timed spirit meter of MOTB too thanks.

    I want to play SP RPGs because sometimes you need a break from MMOs.  You know?  If I like the setting of one I'll play it.  Same thing with a MMO.

    The meeting new people thing.  See that's your definition and not mine.  See how that works?

    I don't usually click links on a forum but I'm gonna guess where you're going with that one anyway.  See I'm a PC Gamer because the quality RPGs are on the PC for the most part.  RPGs I'm interested in anyway.  I can just count The Witcher and the MOTB xp pack as the two good SP RPGs being released last year that I bought.

    Agreed I find SP RPG a great alternative to MMO's the one thing I hate about MMO's is when you kill that epic dragon twenty minutes later someone else does it again, while in a SP RPG when you kill the dragon it stays dead and your the champion of the realm forever....well until you play the game again with a diffrent class!

    I play MMO's because I enjoy the community and meeting new people, if you do not then MMO are not for you see what I am saying?

    And for every MMO Ip there is usually a single player rpg,rts or action coming so you get to play in that world one way or another.

    I to am a PC gamer first and foremost and if I knew Mass Effect was going to be on PC in the next year I would have waited but since it does not appear to be I played it on my 360. I enjoyed MOTB and the Sprirt Meter added a challenge since I just couldn't rest after every fight but that was my taste.

    Havn't tried the Witcher yet but  I tend not to buy a new game until I finish the game I am currently playing. But will probally pick it up in the next couple months.  And I don't blame ya for not clicking on links on the forums but there are no keyloggers promise .

     

     

     

     

     

    DOAC is still the MMO I judge other games by, My first and still my favorite.

    image

  • keltic1701keltic1701 Member Posts: 1,162
    Originally posted by altairzq


    This is a weird thread...



    Considering it was started by the computer gaming version of the Comicbook Guy from the Simpsons, I'm not surprised. The ironic thing is that I understand and kinda agree with some of his points but his snotty, know-it-all, smugly superior 'tude pretty much turned me off .

  • XasapisXasapis Member RarePosts: 6,337

    7 pages of drivel trying to argue constructively (or not) with an antisocial troll. I wrote an answer that I thought relevant but then I realised that the OP is not looking for answers or solution. He/she is just looking for a fight. Guess what, I don't care enough to give him/her one.

    Thumps up(down) for best general trolling attempt.

    /ignored and /blocked ... what the OP should have done to anybody that annoyed him.

     

  • TrashcantoyTrashcantoy Member Posts: 827

    u might aswell stop playing multiplayer games at all cause every game has losers in it, not only in mmos but more then enough in fps games, hackers, whiners, flamers, social outcasts (who scream "low scum!!" when u shoot them in cod2, lmao) etc. from years of playing ive learned its best to use /ignore, well once in a while i start a discussion and it always ends in a flamewar, quite funny cause i dont care about it anymore, i dont care about  what people say what my skill lvl in a certain game is or whatever else they are throwing at you, i ignore them and play on cause i like to game...  they only make themself look more idiot when they continue to scream and get no reply

    the only way u dont have to deal with losers is single player, or coop play, or lan play

    also i dont understand your point, u want a micro mmo? isnt that just a coop game? -_- plz flame me cause thats what u are doing the whole thread

    MMOs currently playing: -
    About to play: Lord of the Rings Online
    Played: Anarchy Online (alltime favorite) and lots of f2p titles (honorable mentions: 9Dragons, Martial Heroes, Dekaron, Atlantica Online)

  • AldogoAldogo Member Posts: 30

    Originally posted by keltic1701

    Originally posted by altairzq


    This is a weird thread...



    Considering it was started by the computer gaming version of the Comicbook Guy from the Simpsons, I'm not surprised. The ironic thing is that I understand and kinda agree with some of his points but his snotty, know-it-all, smugly superior 'tude pretty much turned me off .

    haha spot on

  • pb1285npb1285n Member Posts: 505
    Originally posted by Carufin


     

    Originally posted by Echobe

    A jerk complaining about the amount of jerks in MMO's.

     

    A jerk complaining about the jerk complaining about the jerks...

    Sorry friend, I don't play schoolyard. We've already had someone point out how bad "Barrens Chat" is. Everyone really knows I'm right about the constitution of people in online games.

    There is no argument about it. *Everyone* knows it, even the guy who dissed the thread knows it, because he referenced "Barrens Chat" to make an example.

    The people in online games are mostly scum. Complete, total scum and everyone here knows it. It's not a secret, and that discomfort you're feeling is called "cognitive dissonance".

    Forcing people to associate with large numbers of these scum in order to receive the full services that they pay for is not a winning marketing model in the long term. Not if the MMORPG guys want to continue to expand their subscriber base.

     

     



    I have been playing MMORPGs for a very long time and I wouldn't describe my experience with other gamers like that. On the contrary, I have had nothing but good experiences with the people I have played with. I wouldn't say I have made any close friends, but I have enjoyed the time I spent playing with them. You do run into a few bad eggs, but life is like that sometimes.

    but I guess we all draw in different kinds of people. I notice friendly people tend to attract others like themselves and so on.

  • Psiho246Psiho246 Member Posts: 482

    I didnt read the whole thread, couse it is a very long thread, but I see you are whining about Oblivion not having a multiplayer mode. Well there is a mod you can download that can change that. Im not sure what the name of the mod is, but you can google it Im sure of it.

    image

  • ClassicstarClassicstar Member UncommonPosts: 2,697

    Originally posted by GreenHell


     
    Originally posted by Carufin


    A brief history of Time, er...MMORPG.
    Everquest 1 = 100+ man raids
    That ultimately didn't pan out, and successive games have restricted the number of people allowed into raids.  First, down to 40 man raids. Then down to 25 man raids. Then just allowing a few 25 man raids and mostly 10 man raids. Et Cetera.
    Why? Because the age of Geek meets 100 other Geeks has ended. The Gamespace now encompasses actual normal people who don't even know how to format a floppy disk, they just want to do something together besides watch reruns of "Lost" until the new season. And they both have gaming rigs.
    Imagine a fully scaleable game, that adjusts properly for level, such as Oblivion 4.  Imagine that scaleable engine easily accomodating two players and scaling just fine. Imagine you and your buddy or you and your wife spending that period between seasons of "Lost" questing side-by-side to help Martin sacrifice himself for the good of all.
    What's the worst part of every known MMORPG? Well, let's face it guys, it's all those other losers named "Huge Johnson", "Licka Mygina", "Pwns Joo", and the like.  The guys who you are forced to get to know much better than you ever wanted to if you ever hope to see the last 50% of the game.
    Here's a clue, game developers, regular guys (the one's who make more than $5,000 a year by the way) really don't want to spend much time with "Teabags Joo".
    It's way past time for the Micro Multiplayer Game. Games that are solid and support about two to four players total with a self-operated server, or peer-to-peer. Games where the 2 to 4 players aren't involved in slaughtering each other, but work together as in an MMORPG, but without all the losers.
    The game house that makes that game is the next guy to get really rich.

     

    Interesting post. You see the problem here is that I need "pwn joo" and "Licka Mygina" to have an active economy. While games like Wow (home of the pwn joo) do not really have an economy it is one of the only things that truly interests me about MMORPG's.

    I do not want to group with these people or interact with them in any form outside of the economy aspect of a game. However, I do understand that they will always be there.

    In my opinion you are more or less looking for a single player game that has a co-op multiplayer option. I agree that would be a good alternative to the current trend in MMORPG's. I know that the 360 has a few games like that but it is pretty slim pickings on the PC side.

     


    If he realy is that anxious to play a game like oblivion but then with multiplayer option, he would have found TWO WORLDS and his problem is solved:).

    But instead he sum up problems we already know for years and insult others and dont understand that only a small portion and i say very small portion of whole mmo community comes to this forum.

    Its fact that majority of todays mmo community's are very young and most just want fast and easy gameplay, and dont realy know what social skills are hehe.

    That majority who playes games like wow gw like to play with pwn joo, its becouse  they think its its cool:P, we have to live with that.

    But still plenty of alternatives out there to avoid these yougsters:) and immature behavior you mentioned.

    Hope to build full AMD system RYZEN/VEGA/AM4!!!

    MB:Asus V De Luxe z77
    CPU:Intell Icore7 3770k
    GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
    MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
    PSU:Corsair AX1200i
    OS:Windows 10 64bit

  • MMOmakerMMOmaker Member Posts: 77

    Originally posted by Carufin


     
    Originally posted by Echobe


    I'm not really sure what you're saying either.

     

    Oh please. I guess I've stumbled into the reason that we only have 25 man raid geek-meets-geek games.

    Hey game developers, you see the issue here? How will you ever mainstream your games when so many of your current subscribers don't even comprehend written English?

    Those of us who do, which equals the vast majority of people with lots of money to spend on multiple monthly subscriptions (we're probably already paying for the games of the likes of these dorks) would really love a game we could play with other adults.

    A game with the richness of Oblivion, that didn't force us to hang out with moronic losers who can't even comprehend written English in order to experience all the content.

    The game house that makes that game gets rich.

    I am a MMORPG developer and I know exactly what you are talking about. I am currently working on a project that fits your criteria except that it allows a larger number of players. Unfortunately I have had to put the project on hold because of technical problems, but the game is designed for serious role playing. 

    First of all, you would never see players with names like that because players can only play by invitation and they bid on who gets to play various characters created by the game administrators. Players don't get to invent character names at all. Players are invited only if they have demonstrated an ability to carry on serious role playing in some other game.

    Secondly, chatspeak, txtspk, and 1337speak are banned and anyone using them will be immediately thrown out of the game. We were even considering a filter that would prevent such things from ever appearing on the screen even if a player typed them.

     

    Thirdly, game masters are in the game playing the parts of various characters and setting the tone.

    There's a lot more to it, but those three little details would probably interest you.

    We have not given up on that game, we just moved on to one that is easier to do. If the easy one is financially successful, we plan to use some of the money to finance further development of the more difficult one.

     

     

     

     

  • XerpherionXerpherion Member Posts: 28
    Originally posted by redcap036


    Poor Carufin, you truly are cursed, because where ever you are or where ever you go, there will always be a scumbag A**hole their.

    LOL, indeed, the world is full of assholes, and no matter where you go your ganna be forced to interact with them, Prehaps you should cancle your subscription to life if you can't find a way to tune out or ignore the scum of society who's sole purpose is to ruin your life Carufin

  • singsofdeathsingsofdeath Member UncommonPosts: 1,812

    Originally posted by Carufin


     

    Originally posted by Echobe

    A jerk complaining about the amount of jerks in MMO's.

     

    A jerk complaining about the jerk complaining about the jerks...

    Sorry friend, I don't play schoolyard. We've already had someone point out how bad "Barrens Chat" is. Everyone really knows I'm right about the constitution of people in online games.

    There is no argument about it. *Everyone* knows it, even the guy who dissed the thread knows it, because he referenced "Barrens Chat" to make an example.

    The people in online games are mostly scum. Complete, total scum and everyone here knows it. It's not a secret, and that discomfort you're feeling is called "cognitive dissonance".

    Forcing people to associate with large numbers of these scum in order to receive the full services that they pay for is not a winning marketing model in the long term. Not if the MMORPG guys want to continue to expand their subscriber base.

     

     

    Two points:

    1) People in MMO's are mostly people like you and me. In their regular lives they are probably normal people, interacting with the world around them based on the rules of society. Once they enter the world of MMO's, they show their true colors, since they are protected by the anonymity of the Internet. Like you for example, who obviously thinks himself better than the rest of the gamers....yet still come to a board like this to rant (albeit in a more eloquent way than many).

     

    2) I still don't understand why you don#t simply play something like Neverwinter Nights 1 or 2. Both games have hugely active communities, both can be adjusted to your needs via a powerful World Editor and to both you can invite only your buddies and play with them. Problem solved. *shrug*

  • pencilrickpencilrick Member Posts: 1,550

    Originally posted by Carufin


    Imagine a fully scaleable game, that adjusts properly for level, such as Oblivion 4.  Imagine that scaleable engine easily accomodating two players and scaling just fine. Imagine you and your buddy or you and your wife spending that period between seasons of "Lost" questing side-by-side to help Martin sacrifice himself for the good of all.
    The only problem I had with your post is this "scalability" feature.  The entire point of character advancement in MMORPG's is to become a better warrior, rogue or wizard than the next person.  But if everything is "scalable" like in Oblivion, character advancement is effectively neutralized.

    I played Oblivion a little, and this "scalability" is one thing I didn't like.

  • altairzqaltairzq Member Posts: 3,811

    Truth is the thing I most hate in a MMOG is the "Pwoon Joos" (not the 100 geeks, as I am one of them). But the solution is not playing with four friends, not at all.

     

    edit: agree with post above, scalability is horrible. We had that too in Wizardry 8 and it ruined that extraordinary game for me.

This discussion has been closed.