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Funcom and Eidos announce massive evolution plans for Age of Conan!

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Comments

  • ShanniaShannia Member Posts: 2,096
    Originally posted by LondonMagus


    It's a great game, they are resolving issues quickly & now they are announcing new material as well.
    Who cares whether the new stuff could have been in from launch if they had waited a few more months, the game is immensely playable now & most plenty of subscribers are very happy, mysel included.
    Why is that some people just aren't happy unless they are complaining about being unhappy?



     

    And your mentality is what seperates a 10 million concurrent subscriber based game from one that settles for 250,000 concurrent subscribers.  We'll talk again this time next year to see how well AoC is doing.

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • lareslocilaresloci Member UncommonPosts: 373

    This new  Dancing "feature" really makes me wanna go buy this game now.

    Why is it that, as a culture, we are more comfortable seeing two men holding guns than holding hands? ~Ernest Gaines

    image
  • LondonMagusLondonMagus Member Posts: 700
    Originally posted by Shannia

    Originally posted by LondonMagus


    It's a great game, they are resolving issues quickly & now they are announcing new material as well.
    Who cares whether the new stuff could have been in from launch if they had waited a few more months, the game is immensely playable now & most plenty of subscribers are very happy, mysel included.
    Why is that some people just aren't happy unless they are complaining about being unhappy?

    And your mentality is what seperates a 10 million concurrent subscriber based game from one that settles for 250,000 concurrent subscribers.  We'll talk again this time next year to see how well AoC is doing.



     

    Assuming you are talking about WoW, isn't that the one that some people are accusing of having ruined the whole MMO industry? Also, didn't WoW change fairly dramatically after release? I haven't played it myself, it looks like a good game but something about the graphics just didn't appeal to me.

    I played EQ2 for many years & still have an account, but that started changing almost immediately after the launch & has many 'evolutions' in the pipeline even now. Still, I suppose EQ2 never had 10 million subscribers either but SOE still do fairly well out of it.

    How does the saying go, "You can please some of the people all of the time & all of the .......etc."

    Some people are 'never' happy, MMOs are never finished & development schedules don't last forever. Obviously you don't think the game was ready for release, but Funcom & many other players disagree.

    Since I am one of those 'casual' players that are allegedly responsible for MMOs no longer being 'hardcore', I haven't run out of material to play in AoC yet. Judging from the press statements they will be adding more content faster than I can play it, hence why I don't mind everything not being available from day one. I don't know what the percentages are, but if the players that have the time to burn out all the material in the first month are in the minority then maybe that is why Funcom thought it was OK for them to release the game when they did.

    By this time next year it might still be one of the top three MMOs, or maybe it will get thrashed by WAR, who knows?

    You are entitled to your 'opinion' & I am entitled to my 'mentality' as you so charmingly put it.

    If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?

  • fyerwallfyerwall Member UncommonPosts: 3,240

    Thing is its ok to evolve after a launch.

    It's not ok to use features that were supposed to be in game at launch as part of an after launch evolution campaign.

    As for MMOs never being finished, there is a difference. A finished MMO is an MMO that includes everything they claim they have on the retail box. But to have things on a box and then you have to wait 3-6 months for them to actually be put in game means it is unfinished.

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • cyricsoncyricson Member UncommonPosts: 129
    Originally posted by LondonMagus

    Originally posted by Shannia

    Originally posted by LondonMagus


    It's a great game, they are resolving issues quickly & now they are announcing new material as well.
    Who cares whether the new stuff could have been in from launch if they had waited a few more months, the game is immensely playable now & most plenty of subscribers are very happy, mysel included.
    Why is that some people just aren't happy unless they are complaining about being unhappy?

    And your mentality is what seperates a 10 million concurrent subscriber based game from one that settles for 250,000 concurrent subscribers.  We'll talk again this time next year to see how well AoC is doing.



     

    Assuming you are talking about WoW, isn't that the one that some people are accusing of having ruined the whole MMO industry? Also, didn't WoW change fairly dramatically after release? I haven't played it myself, it looks like a good game but something about the graphics just didn't appeal to me.

    I played EQ2 for many years & still have an account, but that started changing almost immediately after the launch & has many 'evolutions' in the pipeline even now. Still, I suppose EQ2 never had 10 million subscribers either but SOE still do fairly well out of it.

    How does the saying go, "You can please some of the people all of the time & all of the .......etc."

    Some people are 'never' happy, MMOs are never finished & development schedules don't last forever. Obviously you don't think the game was ready for release, but Funcom & many other players disagree.

    Since I am one of those 'casual' players that are allegedly responsible for MMOs no longer being 'hardcore', I haven't run out of material to play in AoC yet. Judging from the press statements they will be adding more content faster than I can play it, hence why I don't mind everything not being available from day one. I don't know what the percentages are, but if the players that have the time to burn out all the material in the first month are in the minority then maybe that is why Funcom thought it was OK for them to release the game when they did.

    By this time next year it might still be one of the top three MMOs, or maybe it will get thrashed by WAR, who knows?

    You are entitled to your 'opinion' & I am entitled to my 'mentality' as you so charmingly put it.

    Why do i have the feeling that you DO NOT want to understand?

  • LondonMagusLondonMagus Member Posts: 700
    Originally posted by cyricson

    Originally posted by LondonMagus

    Originally posted by Shannia

    Originally posted by LondonMagus


    It's a great game, they are resolving issues quickly & now they are announcing new material as well.
    Who cares whether the new stuff could have been in from launch if they had waited a few more months, the game is immensely playable now & most plenty of subscribers are very happy, mysel included.
    Why is that some people just aren't happy unless they are complaining about being unhappy?

    And your mentality is what seperates a 10 million concurrent subscriber based game from one that settles for 250,000 concurrent subscribers.  We'll talk again this time next year to see how well AoC is doing.



     

    Assuming you are talking about WoW, isn't that the one that some people are accusing of having ruined the whole MMO industry? Also, didn't WoW change fairly dramatically after release? I haven't played it myself, it looks like a good game but something about the graphics just didn't appeal to me.

    I played EQ2 for many years & still have an account, but that started changing almost immediately after the launch & has many 'evolutions' in the pipeline even now. Still, I suppose EQ2 never had 10 million subscribers either but SOE still do fairly well out of it.

    How does the saying go, "You can please some of the people all of the time & all of the .......etc."

    Some people are 'never' happy, MMOs are never finished & development schedules don't last forever. Obviously you don't think the game was ready for release, but Funcom & many other players disagree.

    Since I am one of those 'casual' players that are allegedly responsible for MMOs no longer being 'hardcore', I haven't run out of material to play in AoC yet. Judging from the press statements they will be adding more content faster than I can play it, hence why I don't mind everything not being available from day one. I don't know what the percentages are, but if the players that have the time to burn out all the material in the first month are in the minority then maybe that is why Funcom thought it was OK for them to release the game when they did.

    By this time next year it might still be one of the top three MMOs, or maybe it will get thrashed by WAR, who knows?

    You are entitled to your 'opinion' & I am entitled to my 'mentality' as you so charmingly put it.

    Why do i have the feeling that you DO NOT want to understand?



     

    Probably because I DO NOT agree with you. Understand now?

    If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?

  • ArawonArawon Member Posts: 1,108

    FC announcement translation.Please continue  your paid beta testing because we got another set of promised once thats done.

  • SmintarSmintar Member UncommonPosts: 214
    Originally posted by Ascension08

    Originally posted by 3on1


    and thats bad? ^_^ im not saying its fantastic or anything..
    if it was paid beta then it wouldnt deserve these high ratings, at least i thought 7 is more then enough 0_o

    gamerankings: 83.3% and ign (imho the beste site) gives it 7.8... thats above "just another average game"

    Well what's average, 50%? /shrug I'm not saying it's bad either, but compared to the 9/10s and 9.4s that people were bragging about because Funcom polished the first 20 levels, it shows its true colors. Yeah Funcom can probably improve over time if they're competant so maybe these reviews (if the sites ever review them again) will go back up to 80% and stuff. I consider 60-70% average but again that's just me.

    Most of the reviews were gaming sites. So if you hadn't noticed most of them are getting pd well. And if you really took the time to read them you will see how they lean in the reviews, yougamer is about as fair of a review as I have seen. Now after all that it simply boils down to Money Talks and BS walks.

     

    It took AO what almost 2 year and even then promises were made about the expansions and never did materialize.

    So if folks want to believe them now then pray for them, Funcom as yet deleivered on what they sd would be in game on launch, plain and simple Most of us Trolls naysayers etc HATERS!!  Have sd this from closed beta on when we realize what was going on, and fanbois fell into their pr con.

    last be least I hope they do improve it but it wont be before next year as in VG

     

     

  • Ascension08Ascension08 Member Posts: 1,980
    Originally posted by Smintar

    Originally posted by Ascension08

    Originally posted by 3on1


    and thats bad? ^_^ im not saying its fantastic or anything..
    if it was paid beta then it wouldnt deserve these high ratings, at least i thought 7 is more then enough 0_o

    gamerankings: 83.3% and ign (imho the beste site) gives it 7.8... thats above "just another average game"

    Well what's average, 50%? /shrug I'm not saying it's bad either, but compared to the 9/10s and 9.4s that people were bragging about because Funcom polished the first 20 levels, it shows its true colors. Yeah Funcom can probably improve over time if they're competant so maybe these reviews (if the sites ever review them again) will go back up to 80% and stuff. I consider 60-70% average but again that's just me.

    Most of the reviews were gaming sites. So if you hadn't noticed most of them are getting pd well. And if you really took the time to read them you will see how they lean in the reviews, yougamer is about as fair of a review as I have seen. Now after all that it simply boils down to Money Talks and BS walks.

     

    It took AO what almost 2 year and even then promises were made about the expansions and never did materialize.

    So if folks want to believe them now then pray for them, Funcom as yet deleivered on what they sd would be in game on launch, plain and simple Most of us Trolls naysayers etc HATERS!!  Have sd this from closed beta on when we realize what was going on, and fanbois fell into their pr con.

    last be least I hope they do improve it but it wont be before next year as in VG

     

     

    Right, I think if you play something it's hard to review 100% unbiased. And when you throw money in the mix well it's even harder. I do expect all sites to be as unbiased as possible of course, and I attribute the 90+ ratings to the fact that AoC polished Tortage.

     

    --------------------------------------
    A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"

    Order of the White Border.

  • GishgeronGishgeron Member Posts: 1,287
    Originally posted by Ascension08 
    Right, I think if you play something it's hard to review 100% unbiased. And when you throw money in the mix well it's even harder. I do expect all sites to be as unbiased as possible of course, and I attribute the 90+ ratings to the fact that AoC polished Tortage.

     

     

       Its also important to note that the problem with stats would not have been noticed in the newb zone because you only had very basic gear and it was replaced relatively soon.  The broken feats would also have not shown light on themselves as well.  IN fact, the vast majority of the BIG issues in this game would have never been seen from Tortage...which only goes to prove that they forced their beta players to cap at 13 for a REASON.

      This was all very deliberate.

    image

  • fyerwallfyerwall Member UncommonPosts: 3,240
    Originally posted by Ascension08


    Right, I think if you play something it's hard to review 100% unbiased. And when you throw money in the mix well it's even harder. I do expect all sites to be as unbiased as possible of course, and I attribute the 90+ ratings to the fact that AoC polished Tortage.

     



     

    Aye, you can tell most of the reviews that scored 90+ based thier review on the 1-20 game seeing as the reviews started coming out as early as 5-23-08. The later reviews started giving the lower scores because they actually saw past the spit and polish.

    If you look at most MMO reviews, 70 - 80 is about average as far as scores go, with 80 - 90 being good, 90+ being great. Reviewers are pointing out that AoC is an average game, which it is, yet some people really cant handle that the game they love falls into that area. So they start attacking the critics for being too critical (which is funny because a reviewer is a critic and are supposed to be critical...)

    Funcom made sure Tortage was polished to almost the T because they know that most reviewers will base a review of an MMO on the first few levels due to the fact that it usually takes more time to reach mid level in an MMO than it would take to finish a single player game.

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • ZANGFEIZANGFEI Member Posts: 439

    Ohh i say TAKE the PvP out totally and make it FULL RPG.

    Would be a great game.  PvP has changed  us sooo much in the way we think in games, It's made us Greedy, Liars, Cheats, and total ass hats to the max.

    I would really like to Kick the guy in the Nuts for putting PvP in games in the first place.... OMG i wanna PvP someone... see what it has done to me......./slaps self ,  smiles goes emo.......... starts calling people...NAMES..Like>>>insert obscenities<<< like. 

    Oh your mother  stuff....... things like that are just a drop in the bucket when PvP is allowed.

    BUT on the other hand we all know that without it we are at a very bad loss to some sort of Law.

     Just a RPG now would mean nothing but grief from those that think it's better than life.

    All games are Great People rune them.

  • Ascension08Ascension08 Member Posts: 1,980
    Originally posted by ZANGFEI


    Ohh i say TAKE the PvP out totally and make it FULL RPG.
    Would be a great game.  PvP has changed  us sooo much in the way we think in games, It's made us Greedy, Liars, Cheats, and total ass hats to the max.
    I would really like to Kick the guy in the Nuts for putting PvP in games in the first place.... OMG i wanna PvP someone... see what it has done to me......./slaps self ,  smiles goes emo.......... starts calling people...NAMES..Like>>>insert obscenities<<< like. 
    Oh your mother  stuff....... things like that are just a drop in the bucket when PvP is allowed.
    BUT on the other hand we all know that without it we are at a very bad loss to some sort of Law.

     Just a RPG now would mean nothing but grief from those that think it's better than life.
    All games are Great People rune them.

    Err, sounds like you don't like MMOs much then, but some people like to have PvP because would you rather fight a stupid enemy that only chases you around and does a predicatble pattern of attacks or fight a living, breathing enemy?

    --------------------------------------
    A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"

    Order of the White Border.

  • ShanniaShannia Member Posts: 2,096
    Originally posted by Lottobarn



    "Massive PvP update in June – New areas and dungeons – Powerpoints and Guild Alliance warfare to come

    Durham, USA – June 13, 2008 – After the incredible initial success for Age of Conan, a whole world of MMO players are eagerly anticipating the future plans for one of the most popular online games ever released. While Age of Conan has already evolved massively since launch, numerous expansive additions are yet to come. Funcom and Eidos are therefore proud to lift the veil on Age of Conan’s promising future, and today the two companies reveal selected features which are now in production.



    "While we have enjoyed the initial success for Age of Conan, we know that a solid launch is but the start when it comes to the MMO genre,” said Gaute Godager, Game Director on Age of Conan. ”As we look ahead we are preparing a huge amount of new content, and what we are presenting today will evolve Age of Conan even further. It’s naturally an incredibly ambitious update plan for a live MMO game, but we are certain our players would want nothing less.”



    Without further ado, here are some of the cool things to expect in the months to come:



    PvP evolved – To the Death



    The great combat system in Age of Conan has taken MMO fighting to a new level of fun, and Player versus Player combat plays a major part in this. As a result, a massive new PvP update is planned for late June. Aptly called To the death, this update brings more consequence and rewards to PvP, and an important part of it is the Fugitive system. The more lower level players you kill, the easier it is for others to hunt you down. In addition, ten PvP levels with additional ranks will be introduced, as well as specific gear and weapons for PvP.



    Guild Alliance Warfare



    Preproduction has started on a MASSIVE free update which will come later this year. Currently titled "Kingship!”, large clusters of guilds will be able to form alliances, and rule and conquer on a massive scale. Everyone in a guild alliance will play a part in this system, and together they can even erect unique looking alliance Battlekeeps. The alliances can also fight over, and build, culture-specific "wonders of the world”, with a direct link to higher powers! As part of the system Funcom will also facilitate larger amounts of players in massive battles.



    Powerpoints



    This fall, a unique reward and character evolution system called Powerpoints will be introduced. This rewards active in-game behavior, and allows for gathering points through numerous methods, including owning a Battlekeep, playing the end-game at level 80, winning PvP matches, or simply being an active guild member or subscribing to the game. There will be many ways to obtain Powerpoints, and numerous rewards, ranging from exclusive Powerfeats to weapons, armor and potions. Powerpoints may even allow you to level faster!



    New areas and dungeons



    You won’t need to wait for an expansion pack to explore exciting new areas. In the next period, Funcom will include several new areas, as well as evolving already existing areas. This includes a brand new dungeon in Aquilonia, reshaping three dungeons in Stygia, and an entire mountain range in Cimmeria!



    Improved player-made villages and Battlekeep systems



    While the guild alliance system brings a whole new level to the game, Funcom will continue to expand the existing player-made areas and the systems running them. A focus on evolving the massive elements of the game even further continues, ranging from placing NPC’s in the cities to more choices and benefits.



    Social updates



    An MMO is nothing without a good social scene. While Conan is all about crushing your enemies, social enhancements are also getting some love. A fun example is the combo-based dancing system which is now coming to the game, and it’s entirely motion captured by professional dance artists.



    More adventures



    Age of Conan has received tremendous praise for immersion and the great voice-over quests. This is but the start of the adventure, and numerous new quests are coming into the game, spread across the entire world and across the level ranges. Soon 60 additional quests will also get full voice acting, further improving immersion.



    Embracing community feedback Since launch several enhancements and fixes have been implemented to Age of Conan, and Funcom has continuously staffed up the service departments to improve customer satisfaction. This has already resulted in a better game experience, but the work will continue. At the heart of all of this stands the Age of Conan community. A lot of the upcoming improvements to the game will be based directly on community feedback, and the wishes and concerns players have when it comes to the future of the game will always be taken into account.



    By reading the community websites, official forums and the monthly Clan of Conan newsletter you can expect additional information about upcoming features and released updates, as well as an arena to give your feedback. A new Clan of Conan newsletter is also going live today, with more detail on the upcoming features. http://funcom.cachefly.net/WebFiles/Newsletter/Issue17/



    ---



    About Funcom - Funcom is an independent developer and publisher of online games for PC, consoles and mobile platforms. Funcom has provided outstanding entertainment since 1993 and continues to expand its track-record of more than twenty released games. Recent titles include 'The Longest Journey', 'Anarchy Online' and 'Dreamfall: The Longest Journey'. For corporate information please visit www.funcom.com. For information about Funcom games visit www.anarchy-online.com, www.dreamfall.com, www.darkdaysarecoming.com or www.ageofconan.com. Funcom is listed on the Oslo Stock Exchange under the ticker FUNCOM.



    About Conan Properties International LLC - Conan Properties International LLC, a wholly owned subsidiary of Paradox Entertainment Inc., controls rights to Conan, many associated characters and the Hyborian world, as created by Robert E. Howard and various rights expanded upon by many acclaimed authors and artists.  Many consider Conan the world's best-known fantasy character.  For more information about Conan Properties International LLC, visit www.conan.com.  For information about Paradox Entertainment Inc., visit www.paradox-entertainment.com.



    About Eidos Interactive Ltd - Eidos Interactive Ltd is part of SCi Entertainment Group Plc (SEG) creators of some of the world's leading videogame properties. Eidos consists of offices across Europe and the US and several development studios including Crystal Dynamics, IO Interactive, Beautiful Game Studios and Eidos Montreal. The Group has a valuable combined portfolio of intellectual property including: Tomb Raider, Hitman, Deus Ex, Championship Manager and Just Cause.



    The names of actual companies and products mentioned herein may be the trademarks of their respective owners."



     

    It is a damn shame they had time to focus on all this post launch content, yet they didn't have time to complete the content and fix bugs before release.  Maybe with their next MMORPG, they will finally learn from their mistakes with AO and the new mistakes with AoC.  There could be hope for Secret World.

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • metatronicmetatronic Member Posts: 329
    Originally posted by musicmann


    The list of things to come seems impressive, but the only thing that i don't see on that list that would get me and alot of people i know to buy the game and play, would be that they are removing all the instancing in the game.
     

     

    They can't remove the instancing, the game was built on it for a reason.. Theres a reason wow is barely instanced and I think one person before said it was due to a low polygon count or something related to the graphics engine. I think in aocs case the graphics are probably a bit over the top which is why its instanced the way it is to reduce lag.

    When eq2 first launched that was a big complaint that you had to zone into new area's specifically towns had like 10 zones to them.. The devs back then said it would be too hard to redo the game without instances.. This is why I really liked WoW's world design/lighting/layout and use of colours.. It really allowed them to make a seamless world. The problem for me with wow is its character models I can't stand.. I prefer eq2 non soga models.. Which I personally think are the best in the industry atm.. People will disagree on the soga models though some like the soga's.. I think there repugnant looking personally...

     

    and eq2's armor doesn't look painted on like wow either.. I also like eq2 armor a bit better than both aoc and wow but they could use some work as well.. I like having class sets and bonuses in eq2.. I like how every class had a unique looking helmet..

    every conquerer helm I came across for  through 50+ levels was the exact same garbage pale looking helm.. No variation at all.. The whole stats system in aoc was weak too..

  • MordriaMordria Member Posts: 556
    Originally posted by brostyn


    Still no word on fixing stats?

     

     

     Yes, there is.

    forums.ageofconan.com/showthread.php

    They are doing patches like this twice a week now. So, the game should be vastly improved over a short time. Not that I was disappointed in the game, but apparently the end game content was a huge deal for the power levelers 3 weeks after release lol.

     

  • MoodahMoodah Member Posts: 181

    From my point of view, people should be canceling to show to the other developers of the upcoming titles that the gaming community does not approve being treated like idiots.

    Every time Gaute says something new, it insults my intelligence, because by now I know that he is selling me bollocks. Not even a month has passed from the official launch of the game and they are already selling the features that should be there at launch as a "roadmap" for the future.

    AOC might have a potential to be a good game, but judging from the product that is here now, it should stay in beta for quite some time more.

    We didn't see half of the promised features, and the ones present are not working 100%, so why the hell should anyone continue paying subscriptions in the following months taking their word for it?

    I'm a Conan fan from when I was a little kid, but I am so split between wanting this game to crash and burn for the sake of sending a clear message to the rest of the developers that this is not the way to treat the people who buy your product. and wanting it to succeed so they can continue developing "The secret world", which I hope Gaute has no fingers even close to it. In either case, they get no sub fee from me no matter how many pretty things they write on paper.

    Just about any other product you buy on this planet, you buy in the finished state, or considet it a fraud if someone sells you something that isn't in the state it should be. There is just some crazy mantra that got rooted in the MMO community that "No MMO is finished at launch"

    - What would you say to the baker if he would sell you a half-baked bread

    - Or the car salesman if he sold you the car with 2 wheels and no seats

    - If someone sold you a half-full bottle of wine

    - If someone sold you a TV without a screen

    - or a fridge without a door.

    - If you payed for a full-body massage and got only a back massage.

    - If you payed for swimming in a pool, but they didn't tell you that theres water in it only 2x per week.

    I don't see any reason MMO gamers should be satisfied with anything but complete products.

     

     

     

  • fyerwallfyerwall Member UncommonPosts: 3,240
    Originally posted by metatronic

    Originally posted by musicmann


    The list of things to come seems impressive, but the only thing that i don't see on that list that would get me and alot of people i know to buy the game and play, would be that they are removing all the instancing in the game.
     

     

    They can't remove the instancing, the game was built on it for a reason.. Theres a reason wow is barely instanced and I think one person before said it was due to a low polygon count or something related to the graphics engine. I think in aocs case the graphics are probably a bit over the top which is why its instanced the way it is to reduce lag.

    When eq2 first launched that was a big complaint that you had to zone into new area's specifically towns had like 10 zones to them.. The devs back then said it would be too hard to redo the game without instances.. This is why I really liked WoW's world design/lighting/layout and use of colours.. It really allowed them to make a seamless world. The problem for me with wow is its character models I can't stand.. I prefer eq2 non soga models.. Which I personally think are the best in the industry atm.. People will disagree on the soga models though some like the soga's.. I think there repugnant looking personally...

     

    and eq2's armor doesn't look painted on like wow either.. I also like eq2 armor a bit better than both aoc and wow but they could use some work as well.. I like having class sets and bonuses in eq2.. I like how every class had a unique looking helmet..

    every conquerer helm I came across for  through 50+ levels was the exact same garbage pale looking helm.. No variation at all.. The whole stats system in aoc was weak too..



     

    Actually AoC is heavily instanced to make it playable on the 360. By limiting the amount of people in a given zone using instanced versions of the zone it will make it easier for players on the 360 to maintain stabilty and playable frame rates. This way they can have extreme graphics and low impact on systems (once they get the code working properly and stabilize frame rates for people.)

    The difference between a zone and an instance is that a zone is designed to hold an area of the game and can support multiple people. Instances are private and semi private areas used to hold a set number of people. In AoC Zones are also instanced, where as in EQ, AO, DAoC, AC, VG, etc, zones are just an area of the game that may contain a portal to an instance.

    AoC is like CoH was at launch (and maybe still is, havent played in a long time) where if a zone hit a certain number of players it would create another copy of the same zone to handle more players. GW uses the same system as well, except thier instances are private as opposed to AoCs semi private instances.

    In a game like EQ you would have to pass a zone line to enter the next zone, but that zone would be there for everyone, not just a cap limit of players. WoW is the same thing, though you dont actually see or feel a hard zone line.

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • LoggedInLoggedIn Member Posts: 13
    Originally posted by cyricson


    You must admit that at least there is something positive about this AoC lie. Mythic will not dare do the same shit as FC did. After this fiasco i am at least 1% more certain that WAR will deliver (even if it takes 1-2 more pushbacks)
    Praise FC for teaching the other companies that we are NOT STUPID, we might get lied to, yes, but we are not fucking stupid and we do not forget. So let them lie to us, they will get paid only the first month.



     

    Reading through some Funcom choirboy responses here, I would hold up that 'we are NOT STUPID' part for just a little bit longer.

  • cyricsoncyricson Member UncommonPosts: 129
    Originally posted by Moodah


    From my point of view, people should be canceling to show to the other developers of the upcoming titles that the gaming community does not approve being treated like idiots.
    Every time Gaute says something new, it insults my intelligence, because by now I know that he is selling me bollocks. Not even a month has passed from the official launch of the game and they are already selling the features that should be there at launch as a "roadmap" for the future.
    AOC might have a potential to be a good game, but judging from the product that is here now, it should stay in beta for quite some time more.
    We didn't see half of the promised features, and the ones present are not working 100%, so why the hell should anyone continue paying subscriptions in the following months taking their word for it?
    I'm a Conan fan from when I was a little kid, but I am so split between wanting this game to crash and burn for the sake of sending a clear message to the rest of the developers that this is not the way to treat the people who buy your product. and wanting it to succeed so they can continue developing "The secret world", which I hope Gaute has no fingers even close to it. In either case, they get no sub fee from me no matter how many pretty things they write on paper.
    Just about any other product you buy on this planet, you buy in the finished state, or considet it a fraud if someone sells you something that isn't in the state it should be. There is just some crazy mantra that got rooted in the MMO community that "No MMO is finished at launch"
    - What would you say to the baker if he would sell you a half-baked bread
    - Or the car salesman if he sold you the car with 2 wheels and no seats
    - If someone sold you a half-full bottle of wine
    - If someone sold you a TV without a screen
    - or a fridge without a door.
    - If you payed for a full-body massage and got only a back massage.
    - If you payed for swimming in a pool, but they didn't tell you that theres water in it only 2x per week.
    I don't see any reason MMO gamers should be satisfied with anything but complete products.
     
     
     

     

    this is a classic example of what an AoC defender or fanboy will ignore completely. I still havent seen an answer to all these examples. Come on say something else than "the game has nice graphics" or "go play something else".

    the reason we all attack AoC or more specifically Funcom is that they lied to us. Plain and simple, and no i am not paid by Blizz or EA.

  • LondonMagusLondonMagus Member Posts: 700
    Originally posted by cyricson

    Originally posted by Moodah


    From my point of view, people should be canceling to show to the other developers of the upcoming titles that the gaming community does not approve being treated like idiots.
    Every time Gaute says something new, it insults my intelligence, because by now I know that he is selling me bollocks. Not even a month has passed from the official launch of the game and they are already selling the features that should be there at launch as a "roadmap" for the future.
    AOC might have a potential to be a good game, but judging from the product that is here now, it should stay in beta for quite some time more.
    We didn't see half of the promised features, and the ones present are not working 100%, so why the hell should anyone continue paying subscriptions in the following months taking their word for it?
    I'm a Conan fan from when I was a little kid, but I am so split between wanting this game to crash and burn for the sake of sending a clear message to the rest of the developers that this is not the way to treat the people who buy your product. and wanting it to succeed so they can continue developing "The secret world", which I hope Gaute has no fingers even close to it. In either case, they get no sub fee from me no matter how many pretty things they write on paper.
    Just about any other product you buy on this planet, you buy in the finished state, or considet it a fraud if someone sells you something that isn't in the state it should be. There is just some crazy mantra that got rooted in the MMO community that "No MMO is finished at launch"
    - What would you say to the baker if he would sell you a half-baked bread
    - Or the car salesman if he sold you the car with 2 wheels and no seats
    - If someone sold you a half-full bottle of wine
    - If someone sold you a TV without a screen
    - or a fridge without a door.
    - If you payed for a full-body massage and got only a back massage.
    - If you payed for swimming in a pool, but they didn't tell you that theres water in it only 2x per week.
    I don't see any reason MMO gamers should be satisfied with anything but complete products.

    this is a classic example of what an AoC defender or fanboy will ignore completely. I still havent seen an answer to all these examples. Come on say something else than "the game has nice graphics" or "go play something else".

    the reason we all attack AoC or more specifically Funcom is that they lied to us. Plain and simple, and no i am not paid by Blizz or EA.



     

    The reason no-one has replied to them is that they are very silly & generally not worth the effort.

    With the exception of the last example, every single one of those ludicrously exaggerated examples refers to a static product rather than a membership based service.

    With the exception of the last example, every single one of those ludicrously exaggerated examples would render the product completely & utterly unusable, with even the pool only being available 28% of the time.

    This is clearly not the case for AoC as many (or maybe even most) players are happily playing the game with few problems. Just how are these grievances about whether the new material should have been included from launch in any way comparable to a 'TV without a screen'?

    As the saying goes, "If I've told you once, I've told you a million times, don't exaggerate"!

    If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?

  • eugameugam Member UncommonPosts: 984
    Originally posted by Ascension08


    "Powerpoints"? Wow, everyone's hopping on the Xbox Achievements/Tome of Knowledge/Deeds train now. At least that's what I gathered from the description, of course they put their little twist on it.



     Why always so negative ?

     

    In any other game the players beg the devs on their knees to introduce an open system like EQ1 has. Those who dont know, EQ1 has basically an endless feats system to progress in.

     

    Now AoC tries something like that and its bad again ?

  • Originally posted by eugam

    Originally posted by Ascension08


    "Powerpoints"? Wow, everyone's hopping on the Xbox Achievements/Tome of Knowledge/Deeds train now. At least that's what I gathered from the description, of course they put their little twist on it.



     Why always so negative ?

     

    In any other game the players beg the devs on their knees to introduce an open system like EQ1 has. Those who dont know, EQ1 has basically an endless feats system to progress in.

     

    Now AoC tries something like that and its bad again ?

    Dude everything must be completely and absolutely new and innovative.  If the next MMO doesn't release on quantum computers I am not playing it.

     

    The problem AoC has which is not entirely evident from this.  Is that they promoted themselves as very innovative.  Then did not put in 50% of the stuff they claimed was innovative.  Then add in little detail fun things like this that are very derivative.

     

    It pisses people off when little things get added over the big things.  That might not be rational what with time budgeting and separate teams.  But it still pisses them off so they seize on these things because they seem hypocritical to axe the big promoted innovative features and release the small derivative things and then claim the game is the greatest thing ever.

     

    Basically Funcom is just putting out a huge list if features and saying they all F***ING RULE.  Rather than actually addressing people's valid concerns. they are throwing out marketing BS.  So they tear down every little bit of weakness in the Funcom facade.  And since there is so much BS its easy to peel the facade away.

     

    Funcom claims to be innovative?  Then why are seiges broken but your Achievement rip-off is in? hmmmmm?  got no answer?

     

    Yeah we know there is a perfectly valid reason why its in, at least any one who has worked on a large project knows that.  But people also know that Funcom is full of marketing crap its really easy to call em on it and turn it back around on them now that there is a lot of information out.

     

    Basically live by the sword die by the sword.  In this case the sword is marketing BS.

     

  • goeegoannagoeegoanna Member UncommonPosts: 43
    Originally posted by cyricson

    Originally posted by goeegoanna


      Now I don't know about other's feelings on this matter but I think its great.  Every great thing takes time to evolve, it can not just happen in an instant and be perfect.
    Let's face it, if any game was perfect from day one then day two there's be someone out there complaining there should be more and that perfect wasn't perfect enough; it shows someone as spoilt and impatient.  This is a growing world the same as every other game world and even this very world we are on.
    Human kind didn't happen in an instant, it took time. The many wonderful things will come and that's what's so great about this to me, I know over time I will be continually be getting more and more surprises.
     
     I am loving the game as is; I know now I will be loving it it more as time goes on. AOC are proving to me they will fix  mistakes as they are found, as quickly as they can. At the same time they are creating new areas, quests and content to expand this huge, vibrant ,lively world
    Thank you for your creativity,time and effort AOC, I choose to keep our arrangement going for the foreseeable future and then some.

     

    Would you care to explain to us why you will not accept a 7 inch tv when you pay for a 45 inch plasma tv and the same time you will accept AoC with more than half its promised content missing?

     

    No disrespect intended,I am not exactly sure what you're trying to express here, but I believe you say that we didn't get what we paid for then I would have to say you are mistaken. Funcom said they would give many wonderful things sure now just because they were not offered on the two full dvds  I know my game folder is now over 26 GB, how many other games offer that much content?

    Now that's some 4 dvds full of fun to be had and we are still getting more and more all the time. We get a report of their plans for a fine instalment of new and exciting content and people complain about it.

    Just remember the game has only been going a short time. At least allow them time to get the work together and collected ready to be uploaded into the system.

    So that 7inch tv isn't really 7 at all and already it is growing beyond the 45 inch you say you were promised with the updates and fixes we have had. Now we have new content this it is becoming even bigger yet you are still complaining over the fact it's no longer a 45 inch. Funcom are keeping their promises but they couldn't fit it all onto the original dvds. You're getting the content, why does it matter how you get it?

  • talismen351talismen351 Member Posts: 1,124




    Originally posted by Moodah


    From my point of view, people should be canceling to show to the other developers of the upcoming titles that the gaming community does not approve being treated like idiots.
    Every time Gaute says something new, it insults my intelligence, because by now I know that he is selling me bollocks. Not even a month has passed from the official launch of the game and they are already selling the features that should be there at launch as a "roadmap" for the future.
    AOC might have a potential to be a good game, but judging from the product that is here now, it should stay in beta for quite some time more.
    We didn't see half of the promised features, and the ones present are not working 100%, so why the hell should anyone continue paying subscriptions in the following months taking their word for it?
    I'm a Conan fan from when I was a little kid, but I am so split between wanting this game to crash and burn for the sake of sending a clear message to the rest of the developers that this is not the way to treat the people who buy your product. and wanting it to succeed so they can continue developing "The secret world", which I hope Gaute has no fingers even close to it. In either case, they get no sub fee from me no matter how many pretty things they write on paper.
    Just about any other product you buy on this planet, you buy in the finished state, or considet it a fraud if someone sells you something that isn't in the state it should be. There is just some crazy mantra that got rooted in the MMO community that "No MMO is finished at launch"
    - What would you say to the baker if he would sell you a half-baked bread
    - Or the car salesman if he sold you the car with 2 wheels and no seats
    - If someone sold you a half-full bottle of wine
    - If someone sold you a TV without a screen
    - or a fridge without a door.
    - If you payed for a full-body massage and got only a back massage.
    - If you payed for swimming in a pool, but they didn't tell you that theres water in it only 2x per week.
    I don't see any reason MMO gamers should be satisfied with anything but complete products.

     

    -So what would you say to the baker if he sold you a half loaf of bread but said in a day I will give you two extra loaves?

    -The car salesman sells you a car with 2 wheels n no seats but will replace it with a hummer in a few days.

    -Someone sold you half bottle of wine but a few days later gives you much more expencive french wine.

    -Sold you a tv with no screen but replaces it with a large screen plasma shortly after?

    -A fridge with no door will be replaced with a large double door fridge?

    -Got only a back massage but later on get a full body massage n then some?

    -Paid for a pool with only water in two days a week, then get your pool filled heated along with a hottub besides it?

    Really two can play at that game...n it can be played both ways...

     

    image

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