So lets see, according to the quantcast analysis, the majority of Xfire users are actually below the age limit for the game which means that even though the '18-34' cluster is very crude it is likely that it will be haevily skewed toward the lower boundary. So, to answer your comments I repeat, Xfire is not a valid random sample of the average player base.
So what? On Launch day the majority where below the age limit too. We are comparing now to launch day. With this sort of caomparison the actual demographic matters far less.
Comparing 18+ year old crossfire users at launch with 18+ year old crossfire users now is valid.
ok link to where you get these figures from please? In my playing of 2 months I find the opposite is true regarding the age of players.
Yet more made up bullshit and untruths. How about i poll all my guildies (150+) to see how many use xfire?
What the figures for Xfire show is the population of "Xfire" players that continue to play games to this day.
I had shown before how Guild Wars is consistent, heck LOTRO which is way down the list is CONSISTENT in the time (actually LOTRO has gone up a little) that people play.
What is consistent for AoC? Lets check the last 3 Sundays.
On June 29th - 40594 hrs were played
July 6th - 36596 hrs
July 13th - 30467 hrs
I think I see a trend a here..
Now, of course we could take the server counts at various times on the server...oh wait, Funcom took that ability away.
Now, lets question this. Why would something that has been in game since before launch be taken out, when it affected the game in no manner shape or form. It was not a bug, was not an exploit. It was only the capability to see how many people were on the server at the time between levels 1-80.
Last Fridays patch removed that.
So, please go ahead and poll your guild of 150 players. It is probably the only 150 on the server though, so that kinda skews the data...don't you think?
So, please go ahead and poll your guild of 150 players. It is probably the only 150 on the server though, so that kinda skews the data...don't you think?
Need the link to the source to prove this statement, otherwise im just classing it as the usual made up bullshit.
So, please go ahead and poll your guild of 150 players. It is probably the only 150 on the server though, so that kinda skews the data...don't you think?
Need the link to the source to prove this statement, otherwise im just classing it as the usual made up bullshit.
Take the one line that is a joke, take it out of context, and use that as a basis for your argument? And ignore the rest of the data proving your statement that numbers are going up on Xfire is incorrect?
Sad actually.
How about doing this. Take your "Guild" list, have that on your screen, and at prime time resize it so we can see the whole list. Now, how many players are ACTUALLY logged in? Take a screenshot. How many are active within the last week? Last month? This would be interesting data. You may have a guild of 150, but how many still log in since Fridays patch?
(PS: And then I have a question. When we go to your website you only have 81 members registered. This will skew the data as well. How do we know the other 65+ players (according to your count of players in your guild) are NOT Xfire users? Your poll will be off)
I dont deny that the number of xfire users since launch has declined, but it does appear to of stabalised and is now back on the increase. I can only see it getting better. Time will tell.
True not everyone has signed up to the website yet, but it is not a requirement to sign up (we are a casual guild for fun and not pressured). If 80 people vote on my poll then that is enough. or not? it wouldnt surprise me if older people do not use xfire, but thats the point of the poll, lets see.
I dont deny that the number of xfire users since launch has declined, but it does appear to of stabalised and is now back on the increase. I can only see it getting better. Time will tell. True not everyone has signed up to the website yet, but it is not a requirement to sign up (we are a casual guild for fun and not pressured). If 80 people vote on my poll then that is enough. or not? it wouldnt surprise me if older people do not use xfire, but thats the point of the poll, lets see.
Wait...back on the increase...since when? Since Friday? lol
June 22nd (Sunday) - 48513 hrs
June 29th - 40594
Etc...
Do you wish to go back further? There is no rise..I am sorry.
As to age etc. Make sure on your poll you ask
1. Have you heard of Xfire
2. If you have how old are you
3. If I tell you the features (list them off) would you be interested in using it
But, the point is, you are basing your opinion on 80 players, Xfire is based on an average of 200-300k players a day. Which will be more accurate?
Our average player is well over 25, easily. Most of us are from another game, and i know they dont use xfire. but well ill let the poll run. So your saying because we cant poll a few hundred players our figures will be no good? How do you know we arnt the typical guild? :P
Our average player is well over 25, easily. Most of us are from another game, and i know they dont use xfire. but well ill let the poll run. So your saying because we cant poll a few hundred players our figures will be no good? How do you know we arnt the typical guild? :P
The reason you are not a typical guild is you have 150 players according to your data (with no indicator of activity except for that screenshot. Show me that, and I will believe you have 150 ACTIVE players). Xfire has a typical of 10k plus players who have played AoC.
When polls are done you have a typical cross section of peoples - Age / Race / Status.
First you have stated everyone in your guild is 25+. This already skews data toward one section of the population. Two, you do not have a cross section of status...i.e: Salary basis. All of your guild could be low income or high income, which skews a player base. Third, no racial setting which skews more. As we do not know racial ethnicity of Xfire except for the data provided earlier in this post, this is an unsure accuracy.
What we are trying to say, simply, is people who use Xfire, and are players are "PvP" oriented, with a leaning toward FPS games, except for that dinosaur WoW. These Xfire players that should have found enjoyment in AoC's PvP seem to NOT be finding it. This shows a group of players who do not seem to like AoC that much.
This does not account for the older Casual crowd. And as such we cannot get a firm standing on their feelings on the game. But, I still go back to the fact that Funcom took out server counts in Fridays patch. Why do this NOW? This could have changed the feeling of "Decline" in AoC.
But, now there is no other proof than what IS available.
Would you agree that older players, after all the game is supposed to be limited to 18+ players, are 'less' likely to use xfire? and before you say, yes i know there is younger people in the game, just nowhere near the number in games such as wow.
At the end of the day, everyone in this thread is basing their opinions on data that is only a couple of months old. When buddy keys come out it will naturally shoot up, then dip as people who dont like the game will leave. Considering there has been a tonne of fixes and polish in those 2 months it wouldnt surprise me if the dip is considerbly less than recent weeks.
Would you agree that older players, after all the game is supposed to be limited to 18+ players, are 'less' likely to use xfire? and before you say, yes i know there is younger people in the game, just nowhere near the number in games such as wow. At the end of the day, everyone in this thread is basing their opinions on data that is only a couple of months old. When buddy keys come out it will naturally shoot up, then dip as people who dont like the game will leave. Considering there has been a tonne of fixes and polish in those 2 months it wouldnt surprise me if the dip is considerbly less than recent weeks.
Fair enough. I agree with THIS statement. As well, I would not have an issue with the fact that Funcom could fix the problems and the numbers go back up.
My problem is the fact they have not done it yet, and keep making the game worse, which turns into more people leaving than coming. We know a hardcore die hard hard will stay. We are worried about comings and goings.
Word of mouth right now is giving AoC Vanguard status. This will not help the "coming" new player, as most will shy away or avoid the game.
As well, the game having a 7.9 here on MMORPG while not bad, puts it in RF Online range, and has Vanguard beating it for likability...
I do not hold out much hope, as Funcom has already tarnished their reputation.
Well, yes, nobody can deny that they made a pigs ear of launching the game in the state it was. Although while playing the first id say 40 levels you have little problems (at launch). A week or so ago they opened a public test server and forums to help and have already fixed a shed load of problems.
The main people affected are those who have no life :P and got to 80 quickly. I play every night (not through the day) and am now lvl 75 and really ive had half a dozen issues. Lots of my guild are still levelling mid level so they wont get to end game for a couple of months. Ample time to get things sorted, and i do believe they will.
Fact of having 2 pages of fixes in the next thursday update shows this. I really do think they will survive. War are just going to end up in the same position, things indicate this anyway.
Im not blind to their mistakes, but i have seen this happen in most games, worse than this tbh.
So lets see, according to the quantcast analysis, the majority of Xfire users are actually below the age limit for the game which means that even though the '18-34' cluster is very crude it is likely that it will be haevily skewed toward the lower boundary. So, to answer your comments I repeat, Xfire is not a valid random sample of the average player base.
So what? On Launch day the majority where below the age limit too. We are comparing now to launch day. With this sort of caomparison the actual demographic matters far less.
Comparing 18+ year old crossfire users at launch with 18+ year old crossfire users now is valid.
ok link to where you get these figures from please? In my playing of 2 months I find the opposite is true regarding the age of players.
Yet more made up bullshit and untruths. How about i poll all my guildies (150+) to see how many use xfire?
I dont know what figures you are talking about? Are you addressing me? I guess not as I did not provide any figures. You seem to be having trouble not only with comprehension but expressing your point to. Have another go but as it is yu make no sense sir. What the hell does it mater how many of your guildies use Xfire? That is not what we are atlking about. All people are doing is comparing Xfire hours at launch vs Xfire hours logged now what has how many of your guild using Xfire got to do with anything? Poll your guildies by all means but what do you plan to show by doing that?
Well looks like this week it dropped another 4-5K. Still it is twice the next highest commercial game which is Eve so it still has a fair amount of headroom but if it continues to fall at the rate it has been it will drop below eve in 3 weeks....
Well looks like this week it dropped another 4-5K. Still it is twice the next highest commercial game which is Eve so it still has a fair amount of headroom but if it continues to fall at the rate it has been it will drop below eve in 3 weeks....
I believe that depends entirely on whether FC continue to release untested, borked patches. So far, every patch has just pissed off more and more of the player base. Beginning with the players who didn't like it anyway, and progressing to the point I've seen a couple of the biggest fanboys on the official boards actually start to complain.
The player base, IMO, is shrinking. However, if FC actually make wanted changes, tested them, and release without borking something else new (or introducing an old bug again), they may get back in the game.
In other words, the complete opposite of everything they've done so far.
I think it's not a good game. I'm willing to admit though, that there are most likely thousands of people just waiting for a decent patch to come back.
Tick tock though. Like it or not, WAR is the new shiney, it's coming, and AoC is a pig right now.
It will be very hard to get any work done at the office the day WAR comes, what with breaks and posting all day.
Well looks like this week it dropped another 4-5K. Still it is twice the next highest commercial game which is Eve so it still has a fair amount of headroom but if it continues to fall at the rate it has been it will drop below eve in 3 weeks....
I believe that depends entirely on whether FC continue to release untested, borked patches. So far, every patch has just pissed off more and more of the player base. Beginning with the players who didn't like it anyway, and progressing to the point I've seen a couple of the biggest fanboys on the official boards actually start to complain.
The player base, IMO, is shrinking. However, if FC actually make wanted changes, tested them, and release without borking something else new (or introducing an old bug again), they may get back in the game.
In other words, the complete opposite of everything they've done so far.
I think it's not a good game. I'm willing to admit though, that there are most likely thousands of people just waiting for a decent patch to come back.
Tick tock though. Like it or not, WAR is the new shiney, it's coming, and AoC is a pig right now.
It will be very hard to get any work done at the office the day WAR comes, what with breaks and posting all day.
Agreed
And Thursday (the 17th) is going to be huge. BoE items, PvP, changes to melee. I think this will be a major make or break patch.
If I see the changes they have discussed work, then I may give them 30 days to look at it. I am one of those willing to go back.
It was of cause closed very quickly by one of Funcom 38 moderator (Still growing, btw ).
Take a look at these games numbers on xfire. No it doesn't have anything to do with understanding subscription numbers, but it gives a decent overview of whether games are holding players attention, a very specific scope of players that is:
I found this rather, hmm mature post on the orignal funcom webforum Link: http://forums-eu.ageofconan.com/showthread.php?t=71888 It was of cause closed very quickly by one of Funcom 38 moderator (Still growing, btw ). Take a look at these games numbers on xfire. No it doesn't have anything to do with understanding subscription numbers, but it gives a decent overview of whether games are holding players attention, a very specific scope of players that is:
Notice one game that shows a unique trend unlike the others? Or any of the top played games on xfire.com website. I do, and so do many others.
edit, attemp to fix broken links
Yes, and we really need to look at the overall trending.
Example
Over a 3 week period of Wednesdays, as follows
July 2nd - 27949 hrs played
July 9th - 27270 hrs
July 16th - 22195 hrs
So, in the first week the loss was almost 700 hrs, yet the past week saw a loss of
Almost 5000 hrs.
Ouch. And if this continues, it should fall down to Vanguard, EQ2, LOTRO proportions. I will note Vanguard and LOTRO has seen growth though, so, what does that tell us?
Anyways, I predict after today's massively failed patch, we will see a marked drop of players and hours. Talk about a company shooting itself in the foot.
I guess the point of this thread is that AoC is not at least as popular as WoW in xfire, right? Because right now, its much more popular than any other crappy mmo you guys are playing right now. Except if you play Silkroad online. Or CABAL. LOL at xfire.
I guess the point of this thread is that AoC is not at least as popular as WoW in xfire, right? Because right now, its much more popular than any other crappy mmo you guys are playing right now. Except if you play Silkroad online. Or CABAL. LOL at xfire.
No no no,
The point of the thread is to point out that the graph showing the no. of users playing AoC on the X-Fire website is generally on a downward slope...
All the filler between the OP and this post has been speculation on why this has happened.
I guess the point of this thread is that AoC is not at least as popular as WoW in xfire, right? Because right now, its much more popular than any other crappy mmo you guys are playing right now. Except if you play Silkroad online. Or CABAL. LOL at xfire.
No no no,
The point of the thread is to point out that the graph showing the no. of users playing AoC on the X-Fire website is generally on a downward slope...
All the filler between the OP and this post has been speculation on why this has happened.
Maybe because it happens with all mmos? Even WoW had around 20% of registered keys that never converted to a paying account.
I guess the point of this thread is that AoC is not at least as popular as WoW in xfire, right? Because right now, its much more popular than any other crappy mmo you guys are playing right now. Except if you play Silkroad online. Or CABAL. LOL at xfire.
No no no,
The point of the thread is to point out that the graph showing the no. of users playing AoC on the X-Fire website is generally on a downward slope...
All the filler between the OP and this post has been speculation on why this has happened.
Maybe because it happens with all mmos? Even WoW had around 20% of registered keys that never converted to a paying account.
AOCs numbers are down almost 50% in the past 2 months though and it has been a steady downward trend for almost 3 months now. The game is bleeding subscriptions rapidly. You used to be able to confirm it by watching primetime server populations but they nerfed that to hide the problem and put all servers at medium population all the time to further hide it.
I'm sure at the end of the month they'll release some bogus statement saying the game has shipped X accounts or some other vague meaningless number to try to trick people into thinking that is the subscription base.
I guess the point of this thread is that AoC is not at least as popular as WoW in xfire, right? Because right now, its much more popular than any other crappy mmo you guys are playing right now. Except if you play Silkroad online. Or CABAL. LOL at xfire.
No no no,
The point of the thread is to point out that the graph showing the no. of users playing AoC on the X-Fire website is generally on a downward slope...
All the filler between the OP and this post has been speculation on why this has happened.
Maybe because it happens with all mmos? Even WoW had around 20% of registered keys that never converted to a paying account.
AOCs numbers are down almost 50% in the past 2 months though and it has been a steady downward trend for almost 3 months now. The game is bleeding subscriptions rapidly. You used to be able to confirm it by watching primetime server populations but they nerfed that to hide the problem and put all servers at medium population all the time to further hide it.
I'm sure at the end of the month they'll release some bogus statement saying the game has shipped X accounts or some other vague meaningless number to try to trick people into thinking that is the subscription base.
Agreed.
And I think I have it figured out finally.
Norway must have the same Tax Rules as Germany. You know what this means. They NEED it to flop.
"Uwe Boll's films are funded entirely by German investors. There is a little known loophole in German tax rules that allow a write off at the end of every tax season for investors of a failed movie"
I guess the point of this thread is that AoC is not at least as popular as WoW in xfire, right? Because right now, its much more popular than any other crappy mmo you guys are playing right now. Except if you play Silkroad online. Or CABAL. LOL at xfire.
No no no,
The point of the thread is to point out that the graph showing the no. of users playing AoC on the X-Fire website is generally on a downward slope...
All the filler between the OP and this post has been speculation on why this has happened.
Maybe because it happens with all mmos? Even WoW had around 20% of registered keys that never converted to a paying account.
AOCs numbers are down almost 50% in the past 2 months though and it has been a steady downward trend for almost 3 months now. The game is bleeding subscriptions rapidly. You used to be able to confirm it by watching primetime server populations but they nerfed that to hide the problem and put all servers at medium population all the time to further hide it.
I'm sure at the end of the month they'll release some bogus statement saying the game has shipped X accounts or some other vague meaningless number to try to trick people into thinking that is the subscription base.
Dude, what are you smoking? The game been out less than 2 months. How the heck do you have data for 3 months?
I think that this say it all, about the cretibility of all the trolls here.
I guess the point of this thread is that AoC is not at least as popular as WoW in xfire, right? Because right now, its much more popular than any other crappy mmo you guys are playing right now. Except if you play Silkroad online. Or CABAL. LOL at xfire.
No no no,
The point of the thread is to point out that the graph showing the no. of users playing AoC on the X-Fire website is generally on a downward slope...
All the filler between the OP and this post has been speculation on why this has happened.
Maybe because it happens with all mmos? Even WoW had around 20% of registered keys that never converted to a paying account.
AOCs numbers are down almost 50% in the past 2 months though and it has been a steady downward trend for almost 3 months now. The game is bleeding subscriptions rapidly. You used to be able to confirm it by watching primetime server populations but they nerfed that to hide the problem and put all servers at medium population all the time to further hide it.
I'm sure at the end of the month they'll release some bogus statement saying the game has shipped X accounts or some other vague meaningless number to try to trick people into thinking that is the subscription base.
Dude, what are you smoking? The game been out less than 2 months. How the heck do you have data for 3 months?
I think that this say it all, about the cretibility of all the trolls here.
The downward trend is still there, and its mainly due to Funcom not being truthful. There are still cryptic press releases, undocumented changes and more bugs added than repaired. Top that off with a very edited official forum where they try to keep everything appearing to be sunshine and roses.
They would probably retain more users if they would just open up and say "Yes, we screwed up a lot..." and test thier patches before dumping a few dozen new bugs into the game.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
Comments
So what? On Launch day the majority where below the age limit too. We are comparing now to launch day. With this sort of caomparison the actual demographic matters far less.
Comparing 18+ year old crossfire users at launch with 18+ year old crossfire users now is valid.
ok link to where you get these figures from please? In my playing of 2 months I find the opposite is true regarding the age of players.
Yet more made up bullshit and untruths. How about i poll all my guildies (150+) to see how many use xfire?
What the figures for Xfire show is the population of "Xfire" players that continue to play games to this day.
I had shown before how Guild Wars is consistent, heck LOTRO which is way down the list is CONSISTENT in the time (actually LOTRO has gone up a little) that people play.
What is consistent for AoC? Lets check the last 3 Sundays.
On June 29th - 40594 hrs were played
July 6th - 36596 hrs
July 13th - 30467 hrs
I think I see a trend a here..
Now, of course we could take the server counts at various times on the server...oh wait, Funcom took that ability away.
Now, lets question this. Why would something that has been in game since before launch be taken out, when it affected the game in no manner shape or form. It was not a bug, was not an exploit. It was only the capability to see how many people were on the server at the time between levels 1-80.
Last Fridays patch removed that.
So, please go ahead and poll your guild of 150 players. It is probably the only 150 on the server though, so that kinda skews the data...don't you think?
Need the link to the source to prove this statement, otherwise im just classing it as the usual made up bullshit.
Knights who say Ni website!
Need the link to the source to prove this statement, otherwise im just classing it as the usual made up bullshit.
Take the one line that is a joke, take it out of context, and use that as a basis for your argument? And ignore the rest of the data proving your statement that numbers are going up on Xfire is incorrect?
Sad actually.
How about doing this. Take your "Guild" list, have that on your screen, and at prime time resize it so we can see the whole list. Now, how many players are ACTUALLY logged in? Take a screenshot. How many are active within the last week? Last month? This would be interesting data. You may have a guild of 150, but how many still log in since Fridays patch?
(PS: And then I have a question. When we go to your website you only have 81 members registered. This will skew the data as well. How do we know the other 65+ players (according to your count of players in your guild) are NOT Xfire users? Your poll will be off)
I dont deny that the number of xfire users since launch has declined, but it does appear to of stabalised and is now back on the increase. I can only see it getting better. Time will tell.
True not everyone has signed up to the website yet, but it is not a requirement to sign up (we are a casual guild for fun and not pressured). If 80 people vote on my poll then that is enough. or not? it wouldnt surprise me if older people do not use xfire, but thats the point of the poll, lets see.
Knights who say Ni website!
Wait...back on the increase...since when? Since Friday? lol
June 22nd (Sunday) - 48513 hrs
June 29th - 40594
Etc...
Do you wish to go back further? There is no rise..I am sorry.
As to age etc. Make sure on your poll you ask
1. Have you heard of Xfire
2. If you have how old are you
3. If I tell you the features (list them off) would you be interested in using it
But, the point is, you are basing your opinion on 80 players, Xfire is based on an average of 200-300k players a day. Which will be more accurate?
Our average player is well over 25, easily. Most of us are from another game, and i know they dont use xfire. but well ill let the poll run. So your saying because we cant poll a few hundred players our figures will be no good? How do you know we arnt the typical guild? :P
Knights who say Ni website!
No i havnt heard of it. Why should i be 3 years old if i havnt?
Knights who say Ni website!
The reason you are not a typical guild is you have 150 players according to your data (with no indicator of activity except for that screenshot. Show me that, and I will believe you have 150 ACTIVE players). Xfire has a typical of 10k plus players who have played AoC.
When polls are done you have a typical cross section of peoples - Age / Race / Status.
First you have stated everyone in your guild is 25+. This already skews data toward one section of the population. Two, you do not have a cross section of status...i.e: Salary basis. All of your guild could be low income or high income, which skews a player base. Third, no racial setting which skews more. As we do not know racial ethnicity of Xfire except for the data provided earlier in this post, this is an unsure accuracy.
What we are trying to say, simply, is people who use Xfire, and are players are "PvP" oriented, with a leaning toward FPS games, except for that dinosaur WoW. These Xfire players that should have found enjoyment in AoC's PvP seem to NOT be finding it. This shows a group of players who do not seem to like AoC that much.
This does not account for the older Casual crowd. And as such we cannot get a firm standing on their feelings on the game. But, I still go back to the fact that Funcom took out server counts in Fridays patch. Why do this NOW? This could have changed the feeling of "Decline" in AoC.
But, now there is no other proof than what IS available.
Something to think about is all.
No i havnt heard of it. Why should i be 3 years old if i havnt?
Fixed my post to help your reading comprehension skills.
I apologize.
Would you agree that older players, after all the game is supposed to be limited to 18+ players, are 'less' likely to use xfire? and before you say, yes i know there is younger people in the game, just nowhere near the number in games such as wow.
At the end of the day, everyone in this thread is basing their opinions on data that is only a couple of months old. When buddy keys come out it will naturally shoot up, then dip as people who dont like the game will leave. Considering there has been a tonne of fixes and polish in those 2 months it wouldnt surprise me if the dip is considerbly less than recent weeks.
Knights who say Ni website!
Fair enough. I agree with THIS statement. As well, I would not have an issue with the fact that Funcom could fix the problems and the numbers go back up.
My problem is the fact they have not done it yet, and keep making the game worse, which turns into more people leaving than coming. We know a hardcore die hard hard will stay. We are worried about comings and goings.
Word of mouth right now is giving AoC Vanguard status. This will not help the "coming" new player, as most will shy away or avoid the game.
As well, the game having a 7.9 here on MMORPG while not bad, puts it in RF Online range, and has Vanguard beating it for likability...
I do not hold out much hope, as Funcom has already tarnished their reputation.
Well, yes, nobody can deny that they made a pigs ear of launching the game in the state it was. Although while playing the first id say 40 levels you have little problems (at launch). A week or so ago they opened a public test server and forums to help and have already fixed a shed load of problems.
The main people affected are those who have no life :P and got to 80 quickly. I play every night (not through the day) and am now lvl 75 and really ive had half a dozen issues. Lots of my guild are still levelling mid level so they wont get to end game for a couple of months. Ample time to get things sorted, and i do believe they will.
Fact of having 2 pages of fixes in the next thursday update shows this. I really do think they will survive. War are just going to end up in the same position, things indicate this anyway.
Im not blind to their mistakes, but i have seen this happen in most games, worse than this tbh.
Knights who say Ni website!
So what? On Launch day the majority where below the age limit too. We are comparing now to launch day. With this sort of caomparison the actual demographic matters far less.
Comparing 18+ year old crossfire users at launch with 18+ year old crossfire users now is valid.
ok link to where you get these figures from please? In my playing of 2 months I find the opposite is true regarding the age of players.
Yet more made up bullshit and untruths. How about i poll all my guildies (150+) to see how many use xfire?
I dont know what figures you are talking about? Are you addressing me? I guess not as I did not provide any figures. You seem to be having trouble not only with comprehension but expressing your point to. Have another go but as it is yu make no sense sir. What the hell does it mater how many of your guildies use Xfire? That is not what we are atlking about. All people are doing is comparing Xfire hours at launch vs Xfire hours logged now what has how many of your guild using Xfire got to do with anything? Poll your guildies by all means but what do you plan to show by doing that?
Well looks like this week it dropped another 4-5K. Still it is twice the next highest commercial game which is Eve so it still has a fair amount of headroom but if it continues to fall at the rate it has been it will drop below eve in 3 weeks....
---
Ethion
I believe that depends entirely on whether FC continue to release untested, borked patches. So far, every patch has just pissed off more and more of the player base. Beginning with the players who didn't like it anyway, and progressing to the point I've seen a couple of the biggest fanboys on the official boards actually start to complain.
The player base, IMO, is shrinking. However, if FC actually make wanted changes, tested them, and release without borking something else new (or introducing an old bug again), they may get back in the game.
In other words, the complete opposite of everything they've done so far.
I think it's not a good game. I'm willing to admit though, that there are most likely thousands of people just waiting for a decent patch to come back.
Tick tock though. Like it or not, WAR is the new shiney, it's coming, and AoC is a pig right now.
It will be very hard to get any work done at the office the day WAR comes, what with breaks and posting all day.
I believe that depends entirely on whether FC continue to release untested, borked patches. So far, every patch has just pissed off more and more of the player base. Beginning with the players who didn't like it anyway, and progressing to the point I've seen a couple of the biggest fanboys on the official boards actually start to complain.
The player base, IMO, is shrinking. However, if FC actually make wanted changes, tested them, and release without borking something else new (or introducing an old bug again), they may get back in the game.
In other words, the complete opposite of everything they've done so far.
I think it's not a good game. I'm willing to admit though, that there are most likely thousands of people just waiting for a decent patch to come back.
Tick tock though. Like it or not, WAR is the new shiney, it's coming, and AoC is a pig right now.
It will be very hard to get any work done at the office the day WAR comes, what with breaks and posting all day.
Agreed
And Thursday (the 17th) is going to be huge. BoE items, PvP, changes to melee. I think this will be a major make or break patch.
If I see the changes they have discussed work, then I may give them 30 days to look at it. I am one of those willing to go back.
Here is hoping they can recover from their mess.
I found this rather, hmm mature post on the orignal funcom webforum
Link: http://forums-eu.ageofconan.com/showthread.php?t=71888
It was of cause closed very quickly by one of Funcom 38 moderator (Still growing, btw ).
Take a look at these games numbers on xfire. No it doesn't have anything to do with understanding subscription numbers, but it gives a decent overview of whether games are holding players attention, a very specific scope of players that is:
http://www.xfire.com/games/wow/World_of_Warcraft/
http://www.xfire.com/games/gw/Guild_Wars/
http://www.xfire.com/games/aoc/Age_of_Conan_Hyborian_Adventures
Notice one game that shows a unique trend unlike the others? Or any of the top played games on xfire.com website. I do, and so do many others.
edit, attemp to fix broken links
Yes, and we really need to look at the overall trending.
Example
Over a 3 week period of Wednesdays, as follows
July 2nd - 27949 hrs played
July 9th - 27270 hrs
July 16th - 22195 hrs
So, in the first week the loss was almost 700 hrs, yet the past week saw a loss of
Almost 5000 hrs.
Ouch. And if this continues, it should fall down to Vanguard, EQ2, LOTRO proportions. I will note Vanguard and LOTRO has seen growth though, so, what does that tell us?
Anyways, I predict after today's massively failed patch, we will see a marked drop of players and hours. Talk about a company shooting itself in the foot.
I guess the point of this thread is that AoC is not at least as popular as WoW in xfire, right? Because right now, its much more popular than any other crappy mmo you guys are playing right now. Except if you play Silkroad online. Or CABAL. LOL at xfire.
No no no,
The point of the thread is to point out that the graph showing the no. of users playing AoC on the X-Fire website is generally on a downward slope...
All the filler between the OP and this post has been speculation on why this has happened.
Currently Playing Nothing...
No no no,
The point of the thread is to point out that the graph showing the no. of users playing AoC on the X-Fire website is generally on a downward slope...
All the filler between the OP and this post has been speculation on why this has happened.
Maybe because it happens with all mmos? Even WoW had around 20% of registered keys that never converted to a paying account.
No no no,
The point of the thread is to point out that the graph showing the no. of users playing AoC on the X-Fire website is generally on a downward slope...
All the filler between the OP and this post has been speculation on why this has happened.
Maybe because it happens with all mmos? Even WoW had around 20% of registered keys that never converted to a paying account.
AOCs numbers are down almost 50% in the past 2 months though and it has been a steady downward trend for almost 3 months now. The game is bleeding subscriptions rapidly. You used to be able to confirm it by watching primetime server populations but they nerfed that to hide the problem and put all servers at medium population all the time to further hide it.
I'm sure at the end of the month they'll release some bogus statement saying the game has shipped X accounts or some other vague meaningless number to try to trick people into thinking that is the subscription base.
No no no,
The point of the thread is to point out that the graph showing the no. of users playing AoC on the X-Fire website is generally on a downward slope...
All the filler between the OP and this post has been speculation on why this has happened.
Maybe because it happens with all mmos? Even WoW had around 20% of registered keys that never converted to a paying account.
AOCs numbers are down almost 50% in the past 2 months though and it has been a steady downward trend for almost 3 months now. The game is bleeding subscriptions rapidly. You used to be able to confirm it by watching primetime server populations but they nerfed that to hide the problem and put all servers at medium population all the time to further hide it.
I'm sure at the end of the month they'll release some bogus statement saying the game has shipped X accounts or some other vague meaningless number to try to trick people into thinking that is the subscription base.
Agreed.
And I think I have it figured out finally.
Norway must have the same Tax Rules as Germany. You know what this means. They NEED it to flop.
This is the reason Funcom is to MMO's what Uwe Boll is to movies.
"Uwe Boll's films are funded entirely by German investors. There is a little known loophole in German tax rules that allow a write off at the end of every tax season for investors of a failed movie"
No no no,
The point of the thread is to point out that the graph showing the no. of users playing AoC on the X-Fire website is generally on a downward slope...
All the filler between the OP and this post has been speculation on why this has happened.
Maybe because it happens with all mmos? Even WoW had around 20% of registered keys that never converted to a paying account.
AOCs numbers are down almost 50% in the past 2 months though and it has been a steady downward trend for almost 3 months now. The game is bleeding subscriptions rapidly. You used to be able to confirm it by watching primetime server populations but they nerfed that to hide the problem and put all servers at medium population all the time to further hide it.
I'm sure at the end of the month they'll release some bogus statement saying the game has shipped X accounts or some other vague meaningless number to try to trick people into thinking that is the subscription base.
Dude, what are you smoking? The game been out less than 2 months. How the heck do you have data for 3 months?
I think that this say it all, about the cretibility of all the trolls here.
No no no,
The point of the thread is to point out that the graph showing the no. of users playing AoC on the X-Fire website is generally on a downward slope...
All the filler between the OP and this post has been speculation on why this has happened.
Maybe because it happens with all mmos? Even WoW had around 20% of registered keys that never converted to a paying account.
AOCs numbers are down almost 50% in the past 2 months though and it has been a steady downward trend for almost 3 months now. The game is bleeding subscriptions rapidly. You used to be able to confirm it by watching primetime server populations but they nerfed that to hide the problem and put all servers at medium population all the time to further hide it.
I'm sure at the end of the month they'll release some bogus statement saying the game has shipped X accounts or some other vague meaningless number to try to trick people into thinking that is the subscription base.
Dude, what are you smoking? The game been out less than 2 months. How the heck do you have data for 3 months?
I think that this say it all, about the cretibility of all the trolls here.
The downward trend is still there, and its mainly due to Funcom not being truthful. There are still cryptic press releases, undocumented changes and more bugs added than repaired. Top that off with a very edited official forum where they try to keep everything appearing to be sunshine and roses.
They would probably retain more users if they would just open up and say "Yes, we screwed up a lot..." and test thier patches before dumping a few dozen new bugs into the game.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"