they released this dumb ass game too soon, or too late, they should have released it at the beginning of June, but Age of Conan, was actually a really good game compared to Warhammer.
Mythic has been very upfront what kind of game they were making. They said they were creating a game and not a world. In creating a game, were they successful? Certainly.
It's when people go in expecting WAR to be something it just isn't that things start to fall apart on them.
WAR certainly isn't the first mmorpg to make sure that a players' time is well rewarded. LOTRO does that very well and everything you do is rewarded incrementally rather than have you be playing with large gaps in between achievements (WoW). It's a preference which way you prefer. There are those who like WoW's way of doing things and there are those who like the way the newer gen mmo are doing it.
WAR rewards you incrementally and gives you many mild personal incentives whereas WoW gives you large personal incentive with large gaps to be filled before you get rewarded.
As for quests, WoW's quests were not hard or difficult. I played it for years and love the game but the questing was "difficult" only because of the drop rate and the long travelling involved. The few difficult quests in WoW, very few people did. I'm talking about the tier .5 armor upgrade armor quests, which was very difficult and took a long time to do. Note that few people actually did or even completed it. By in large, WoW's quests were easy. You have to be able to differentiate difficulty with mechanisms that prolong your gameplay; traveling times, low drop rates.
Also, WAR was never touted as a pve game. They said it would have PVE but the focus is RVR. As such, to compare the two is sheer folly and completely unfair. It's like saying that a swimmer is more athletic than a runner. I know a lot fo WoW people have a very hard time understanding this very simple concept, but that is the reality.
In this way, you also forgot to mention how playing WoW made you feel how subtly brilliant WAR's RVR system is compared to WoW's attempted e-sport pvp. So again, you're being dishonest with your evaluation.
They are two different games focussing on very different things aimed at different target audience taste and preferences. I'm not flaming you but I do think that your OP was dishonest in its views.
Okay you just used 1 post to say pure bull**it m8. So whats now.... Have nothing to say, say nothing.
And Nice post OP. Good few things you mentioned we ( war lovers) know deep in hearth, but we still play it and enjoy game.
Combat atm is a bit slugish, but game it self was released a weak ago. So they will really fix it. And developers do listen to community, so i am not worried. For one weaks old it is in very good shape, not that much buggs, prety much nice balance. Thought i still hate them for dropping Orc choppa .
Now about Wow. I played all day War yesterday, then night time i played wow with mine firend doing arenas.( we are new to it, so we prety much having fun and learning, not grinding it). So thing is, i do love bouth games, and i whana play bouth. And i cant choose which one to stay and play... I think i will need to hook them bouth on mine visa... mine misses will stab me
Just give war more time to polish it self and it will be grand game. Unfortunatly its not anather UO . But we have to work with what with got, untill darkfall ofc
Very well written, just a couple of notes I would say that WAR contributed a few genuine innovations to the genre: Public quests - though the 3-step pattern in WAR is far too predictable, but the concept can be expanded on in future games Good idea as well as open group concept. Do not remember another game with that principal. However PQ itself HAS to be more variable. They have set stages that CAN differ from PQ to PQ. They aren't all the same and some bosses and final encounters differ from one to the next. Tome of Knowledge - a logical next step for MMOs that I'm sure Blizzard will catch onto (in WotLK) Taken directly from LotRO. As well as titles system. With a minor tuning, but that is not WAR innovation. The TOK is certainly very much more expanded than LOTRO's books. WAR's TOK is a complete sub game by itself with quests, unlocks, rewards, XP, titles, expanded stories, tactics and skills. It also tracks your achievements. LOTRO's book tracks kills up to a predefined number, after which it stops. Their system is very basic compared to the TOK and it certainly can't stand alone. The TOk is not a minor tweak of LOTRO system. It is a massive redefinition of it. Collision detection - minor but of great tactical significance Again - not WAR only feature. And specifically in WAR makes no sense with a stick target. CD certainly makes sense. What do you mean by "stick target"? CD was put ini as a tactical tool to be used against the enemy. Some games have certain features that don't really do anything or have any fundamental purpose. CD in WAR is in by design rather than by whimsy or by choice to have it in as most games tend to do. Good game summary, though.
If you are not a professional (reviewer) you sure look like one. And so does your text, it doesn't even have the usual typos. Your points are valid and sure reflect the way I feel and what I think about WAR and WOW. You should consider looking for a job on the gaming area if you haven't done so already.
No, I don't regreat buying WAR.
No, I will not subscribe it after the 30 days are over.
Haha, hell i'm debateing on buying myself a nintendo DS just to get away from all the craziness. WoTLK will succeed, as well as the other 10 expansions blizzard plans to release with their viscious cycle.
And those of you that are not looking at warhammer deeper... it only has 40 levels. and is still in it's First month going on to it's second. FOR ANY OF YOU THAT REMEMBER BETA WORLD OF WARCRAFT, it was more along the lines of.... "so tell me why i dont go back and play everquest or UO??" now its " why war when i can go back and play war?" geeze people some viscious, VISCIOUS cycles grow out of it : /. shit i've been a hardcore mmorpger now for 10 years. And im debateing on throwing it all away because the community just won't shut the nagging up. I'm about to go pick up that DS and mess around aand build me a sandcastle. I might get better gameplay with a five year old child in the sand then This community. good luck . ( btw i'm still playing warhammer, i pray and thank everyday that something can stand up to the evil bitter, sour wastelands and demons of wow. )
Any MMO company reguardless of genre that gets paid millions of dollars and then tries to make millions more in revenue from monthy subs in my opinion should NOT be trying to clone any game, much less the grand-fathers like UO and EQ, instead for that amount of money they should be innovating something new and unique.
Think about this, back when UO and EQ came out _THAT_ was innovation, it was different, addicting and new there wasnt anything like it around (not including single player games) however in todays MMO market, game developers have opted for the _EASY_ route in money making and tend to clone and copy what _THEY_ think is hot and appeals to all, in todays MMO arena it happens to be WoW which is the MMO leader, and unfortunately all other MMO game companys try to emulate that which in my opinion is a mistake!
The whole MMO genre needs something new and refreshing not the same ole same ole, its amazing how much money most of these developers along with the artists, designers and musicians get paid yet the best they can come up with is yet another clone and then expect us to pay them a monthy fee!
Only idiots compare a mmorpg to WoW. Have you ever noticed how they claim that a billion dollar MMO is the only way to "out-do it" at their own game. I can already see that this game didn't have the income WoW had and that's understandable. This game in comparison with all the real MMOs (sorry this does not include WoW) is highly above expectations. In other words, look at the bigger picture and for once in your life; stop being stuck up douches. In other words, WoW in its league of its own. Only reason its there is because of the income spent on it is highly above average, unlike the majority of others. Personally, I just find it sad that WAR beats the living shit out of WoW in PvP. Hell, who likes PvE anyway? eewww.
Just for your education since you seem abit _OFF_ the budget for World of Warcraft (WoW) was way less in the tune of several millions compared to the cost to produce Warhammer Online (WAR).
Only idiots compare a mmorpg to WoW. Have you ever noticed how they claim that a billion dollar MMO is the only way to "out-do it" at their own game. I can already see that this game didn't have the income WoW had and that's understandable. This game in comparison with all the real MMOs (sorry this does not include WoW) is highly above expectations. In other words, look at the bigger picture and for once in your life; stop being stuck up douches. In other words, WoW in its league of its own. Only reason its there is because of the income spent on it is highly above average, unlike the majority of others. Personally, I just find it sad that WAR beats the living shit out of WoW in PvP. Hell, who likes PvE anyway? eewww.
Just for your education since you seem abit _OFF_ the budget for World of Warcraft (WoW) was way less in the tune of several millions compared to the cost to produce Warhammer Online (WAR).
holy crap, you're still on this forum and still whining about a game that you do not want to play.
Haha, hell i'm debateing on buying myself a nintendo DS just to get away from all the craziness. WoTLK will succeed, as well as the other 10 expansions blizzard plans to release with their viscious cycle.
And those of you that are not looking at warhammer deeper... it only has 40 levels. and is still in it's First month going on to it's second. FOR ANY OF YOU THAT REMEMBER BETA WORLD OF WARCRAFT, it was more along the lines of.... "so tell me why i dont go back and play everquest or UO??" now its " why war when i can go back and play war?" geeze people some viscious, VISCIOUS cycles grow out of it : /. shit i've been a hardcore mmorpger now for 10 years. And im debateing on throwing it all away because the community just won't shut the nagging up. I'm about to go pick up that DS and mess around aand build me a sandcastle. I might get better gameplay with a five year old child in the sand then This community. good luck . ( btw i'm still playing warhammer, i pray and thank everyday that something can stand up to the evil bitter, sour wastelands and demons of wow. )
Had to make my own post as to why I hate Wow in the pub ...check it out!
Only idiots compare a mmorpg to WoW. Have you ever noticed how they claim that a billion dollar MMO is the only way to "out-do it" at their own game. I can already see that this game didn't have the income WoW had and that's understandable. This game in comparison with all the real MMOs (sorry this does not include WoW) is highly above expectations. In other words, look at the bigger picture and for once in your life; stop being stuck up douches. In other words, WoW in its league of its own. Only reason its there is because of the income spent on it is highly above average, unlike the majority of others. Personally, I just find it sad that WAR beats the living shit out of WoW in PvP. Hell, who likes PvE anyway? eewww.
Fanboi much?
A LOT of people happen to like PvE, by the way. The fact that YOU are not one of them, doesn't mean no one likes it.
Not everyone wants to play Counterstrike dressed up in fantasy armor, but....if you do, then by all means DO SO. And the other people that have OTHER gaming preferences, whether they be WoW, EVE, Neocron, Unreal, Painkiller, Puzzle Pirates, Hello Kitty Online, or WHATEVER.....will also continue to play what THEY enjoy the most. YOU disliking a game, doesn't matter a damn to someone who enjoys it.
A child on a web forum calling everyone that doesn't agree with them "douches," does very little to sway a NORMAL person's opinion.
your education since you seem abit _OFF_ the budget for World of Warcraft (WoW) was way less in the tune of several millions compared to the cost to produce Warhammer Online (WAR).
got some links for your so called "education"?
according to Jeff Strain, former Lead Programmer of WOW
probably more than 40 million was spent on World of Warcraft
Comments
they released this dumb ass game too soon, or too late, they should have released it at the beginning of June, but Age of Conan, was actually a really good game compared to Warhammer.
Mythic has been very upfront what kind of game they were making. They said they were creating a game and not a world. In creating a game, were they successful? Certainly.
It's when people go in expecting WAR to be something it just isn't that things start to fall apart on them.
WAR certainly isn't the first mmorpg to make sure that a players' time is well rewarded. LOTRO does that very well and everything you do is rewarded incrementally rather than have you be playing with large gaps in between achievements (WoW). It's a preference which way you prefer. There are those who like WoW's way of doing things and there are those who like the way the newer gen mmo are doing it.
WAR rewards you incrementally and gives you many mild personal incentives whereas WoW gives you large personal incentive with large gaps to be filled before you get rewarded.
As for quests, WoW's quests were not hard or difficult. I played it for years and love the game but the questing was "difficult" only because of the drop rate and the long travelling involved. The few difficult quests in WoW, very few people did. I'm talking about the tier .5 armor upgrade armor quests, which was very difficult and took a long time to do. Note that few people actually did or even completed it. By in large, WoW's quests were easy. You have to be able to differentiate difficulty with mechanisms that prolong your gameplay; traveling times, low drop rates.
Also, WAR was never touted as a pve game. They said it would have PVE but the focus is RVR. As such, to compare the two is sheer folly and completely unfair. It's like saying that a swimmer is more athletic than a runner. I know a lot fo WoW people have a very hard time understanding this very simple concept, but that is the reality.
In this way, you also forgot to mention how playing WoW made you feel how subtly brilliant WAR's RVR system is compared to WoW's attempted e-sport pvp. So again, you're being dishonest with your evaluation.
They are two different games focussing on very different things aimed at different target audience taste and preferences. I'm not flaming you but I do think that your OP was dishonest in its views.
Okay you just used 1 post to say pure bull**it m8. So whats now.... Have nothing to say, say nothing.
And Nice post OP. Good few things you mentioned we ( war lovers) know deep in hearth, but we still play it and enjoy game.
Combat atm is a bit slugish, but game it self was released a weak ago. So they will really fix it. And developers do listen to community, so i am not worried. For one weaks old it is in very good shape, not that much buggs, prety much nice balance. Thought i still hate them for dropping Orc choppa .
Now about Wow. I played all day War yesterday, then night time i played wow with mine firend doing arenas.( we are new to it, so we prety much having fun and learning, not grinding it). So thing is, i do love bouth games, and i whana play bouth. And i cant choose which one to stay and play... I think i will need to hook them bouth on mine visa... mine misses will stab me
Just give war more time to polish it self and it will be grand game. Unfortunatly its not anather UO . But we have to work with what with got, untill darkfall ofc
Everything is relative. A crappy game can be made to look good compared to a crappier game.
My replies in orange.
To the OP
If you are not a professional (reviewer) you sure look like one. And so does your text, it doesn't even have the usual typos. Your points are valid and sure reflect the way I feel and what I think about WAR and WOW. You should consider looking for a job on the gaming area if you haven't done so already.
No, I don't regreat buying WAR.
No, I will not subscribe it after the 30 days are over.
Yes, I'm on my way to WoTLK.
Haha, hell i'm debateing on buying myself a nintendo DS just to get away from all the craziness. WoTLK will succeed, as well as the other 10 expansions blizzard plans to release with their viscious cycle.
And those of you that are not looking at warhammer deeper... it only has 40 levels. and is still in it's First month going on to it's second. FOR ANY OF YOU THAT REMEMBER BETA WORLD OF WARCRAFT, it was more along the lines of.... "so tell me why i dont go back and play everquest or UO??" now its " why war when i can go back and play war?" geeze people some viscious, VISCIOUS cycles grow out of it : /. shit i've been a hardcore mmorpger now for 10 years. And im debateing on throwing it all away because the community just won't shut the nagging up. I'm about to go pick up that DS and mess around aand build me a sandcastle. I might get better gameplay with a five year old child in the sand then This community. good luck . ( btw i'm still playing warhammer, i pray and thank everyday that something can stand up to the evil bitter, sour wastelands and demons of wow. )
www.roxstudiodesigns.com
To OP,
Any MMO company reguardless of genre that gets paid millions of dollars and then tries to make millions more in revenue from monthy subs in my opinion should NOT be trying to clone any game, much less the grand-fathers like UO and EQ, instead for that amount of money they should be innovating something new and unique.
Think about this, back when UO and EQ came out _THAT_ was innovation, it was different, addicting and new there wasnt anything like it around (not including single player games) however in todays MMO market, game developers have opted for the _EASY_ route in money making and tend to clone and copy what _THEY_ think is hot and appeals to all, in todays MMO arena it happens to be WoW which is the MMO leader, and unfortunately all other MMO game companys try to emulate that which in my opinion is a mistake!
The whole MMO genre needs something new and refreshing not the same ole same ole, its amazing how much money most of these developers along with the artists, designers and musicians get paid yet the best they can come up with is yet another clone and then expect us to pay them a monthy fee!
Just for your education since you seem abit _OFF_ the budget for World of Warcraft (WoW) was way less in the tune of several millions compared to the cost to produce Warhammer Online (WAR).
Just for your education since you seem abit _OFF_ the budget for World of Warcraft (WoW) was way less in the tune of several millions compared to the cost to produce Warhammer Online (WAR).
holy crap, you're still on this forum and still whining about a game that you do not want to play.
seek help.
Had to make my own post as to why I hate Wow in the pub ...check it out!
Fanboi much?
A LOT of people happen to like PvE, by the way. The fact that YOU are not one of them, doesn't mean no one likes it.
Not everyone wants to play Counterstrike dressed up in fantasy armor, but....if you do, then by all means DO SO. And the other people that have OTHER gaming preferences, whether they be WoW, EVE, Neocron, Unreal, Painkiller, Puzzle Pirates, Hello Kitty Online, or WHATEVER.....will also continue to play what THEY enjoy the most. YOU disliking a game, doesn't matter a damn to someone who enjoys it.
A child on a web forum calling everyone that doesn't agree with them "douches," does very little to sway a NORMAL person's opinion.
President of The Marvelously Meowhead Fan Club
got some links for your so called "education"?
according to Jeff Strain, former Lead Programmer of WOW
probably more than 40 million was spent on World of Warcraft
www.guildwars.com/events/tradeshows/gc2007/gcspeech.php
guess thats several million to you
EQ2 fan sites