Its based on Lord of the rings? What the hell are they talking about?
Technically all fantasy based MMOs are based on JRR Tolkien's work. Tolkein started everything there is to do with fantasy. He was simply making a reference that most people would connect with.
unless he predates the ancient greeks and norse and such... no, tolkein didn't.
Umm, the whole wizards, elves, orcs and etc WAS infact created by tolkein..... sorry your wrong this time
so yes, tolkein did....
Tolkien's influences
"Main article: J. R. R. Tolkien's influences
One of the greatest influences on Tolkien was the Arts and Crafts polymath William Morris. Tolkien wished to imitate Morris's prose and poetry romances,[82] from which, along with some general aspects of approach, he took hints for the names of features such as the Dead Marshes in The Lord of the Rings[83] and Mirkwood.[84]
Edward Wyke-Smith's Marvellous Land of the Snergs, with its 'table-high' title characters, strongly influenced the incidents, themes, and depiction of Bilbo's race in The Hobbit.[85]
Tolkien also cited H. Rider Haggard's novel She in a telephone interview: 'I suppose as a boy She interested me as much as anything—like the Greek shard of Amyntas [Amenartas], which was the kind of machine by which everything got moving.'[86] A supposed facsimile of this potsherd appeared in Haggard's first edition, and the ancient inscription it bore, once translated, led the English characters to She's ancient kingdom. Critics have compared this device to the Testament of Isildur in The Lord of the Rings[87] and Tolkien's efforts to produce as an illustration a realistic page from the Book of Mazarbul.[88] Critics starting with Edwin Muir[89] have found resemblances between Haggard's romances and Tolkien's.[90][91][92]
Tolkien wrote of being impressed as a boy by S. R. Crockett's historical novel The Black Douglas and of basing the Necromancer (Sauron) on its villain, Gilles de Retz.[93] Incidents in both The Hobbit and Lord of the Rings are similar in narrative and style to the novel,[94] and its overall style and imagery have been suggested as an influence on Tolkien.[95]
Tolkien was much inspired by early Germanic, especially Anglo-Saxon literature, poetry and mythology, which were his chosen and much-loved areas of expertise. These sources of inspiration included Anglo-Saxon literature such as Beowulf, Norse sagas such as the Volsunga saga and the Hervarar saga,[96] the Poetic Edda, the Prose Edda, the Nibelungenlied and numerous other culturally related works.[97]
Despite the similarities of his work to the Volsunga saga and the Nibelungenlied, which were the basis for Richard Wagner's opera series,Tolkien dismissed critics' direct comparisons to Wagner, telling his publisher, "Both rings were round, and there the resemblance ceases." However, some critics[98][99][100]believe that Tolkien was, in fact, indebted to Wagner for elements such as the "concept of the Ring as giving the owner mastery of the world..."[101] Two of the characteristics possessed by the One Ring, its inherent malevolence and corrupting power upon minds and wills, were not present in the mythical sources but have a central role in Wagner's opera.
Tolkien himself also acknowledged Homer, Sophocles, and the Finnish and Karelian Kalevala as influences or sources for some of his stories and ideas.[102]
Dimitra Fimi, along with Douglas Anderson, John Garth and many other prominent Tolkien scholars show that Tolkien also drew influence from a variety of Celtic (Scottish , Welsh and Gaelic) history and legends,[103][104] though after the Silmarillion manuscript was rejected, in part for its 'eye-splitting' Celtic names, Tolkien rejected their Celtic origin:
Needless to say they are not Celtic! Neither are the tales. I do know Celtic things (many in their original languages Irish and Welsh), and feel for them a certain distaste: largely for their fundamental unreason. They have bright colour, but are like a broken stained glass window reassembled without design. They are in fact 'mad' as your reader says—but I don't believe I am.[105][106]
A major philosophical influence on his writing is Alfred the Great's Anglo-Saxon translation of Boethius' Consolation of Philosophy, known as the Lays of Boethius.[107] Characters in The Lord of the Rings such as Frodo, Treebeard, and Elrond make noticeably Boethian remarks. Also, Catholic theology and imagery played a part in fashioning Tolkien's creative imagination, suffused as it was by his deeply religious spirit.[108][97]"
Elf
"An elf is a creature of Norse mythology. The elves were originally imagined as a race of minor nature and fertility gods, who are often pictured as youthful-seeming men and women of great beauty living in forests and underground places and caves, or in wells and springs. They have been portrayed to be long-lived or immortal and as beings of magical powers.
Following J. R. R. Tolkien's influential The Lord of the Rings, wherein a wise, immortal people named Elves have a significant role, elves became staple characters of modern fantasy."
Dwarf
"A dwarf is a creature from Germanic mythologies, fairy tales, fantasy fiction, and role-playing games. It usually has magical talents, often involving metallurgy.
The original concept of dwarves is very difficult to determine. The sources closest to the original Germanic mythology come from Norse Mythology, but even these are scarce and varied. Sources have gradually given dwarves more comical and superstitious roles.[1] Dwarves were certainly humanoid, but sources differ over their height, their lifestyles, and their similarity to elves. Considering early sources, and considering the dwarves' nature, original dwarves seem fully human height. They had strong associations with death[2][3]: paled skin; dark hair; connections with the earth; their role in mythology. They followed animistic traditions, showing similarities to such concepts of the dead. They were similar to others from the 'Vættir' family, such as elves.[2]
As their mythology evolved, the most notable changes have had them become more comical and more mysterious. They adopted the modern image of short height and ugliness. Their associations with the underground became more predominant. Dwarves were magical creatures with huge skill at metallurgy, taking fame for making great artifacts of legend. Late Norse concepts of dwarves became quite different from the early ones. The Legendary saga shows the new trend. The remnants of the original dwarf formed later fairy tales and folklore (see German folklore, and Dutch folklore). They had become unseen magical creatures like fairies; users of charms, curses, and deceit.
Modern fantasy and literature have formed an intriguing web of concepts, from that of the original dwarf, to the dwarf of later Norse mythology, the dwarf of folk-tales, and of other mythology. The typical modern dwarf has distinctive features such as short stature, excessive hair, and skill at mining and metallurgy. However, modern literature draws from a wide range, and dwarves vary in fidelity to historical notions. Many fantasists devise new powers or images for dwarves. Modern dwarves have no strict definition."
Magic
"Magic in fiction is the endowing of fictional characters or objects with magical powers.
Such magic often serves as a plot device, the source of magical artifacts and their quests. Magic has long been a component of fantasy fiction, where it has been a mainstay from the days of Homer and Apuleius, down through the tales of the Holy Grail, Edmund Spenser's The Faerie Queene, and to more contemporary authors from J. R. R. Tolkien and C. S. Lewis to Ursula K. LeGuin, Mercedes Lackey and J. K. Rowling."
Hobbit
"The concept and the word, respectively, seem to have been inspired by The Marvellous Land of Snergs, a children's book from 1927 by E. A. Wyke Smith, and by Sinclair Lewis's novel Babbitt (1922). The Snergs were, in Tolkien's words, "a race of people only slightly taller than the average table but broad in the shoulders and of great strength."[4] Tolkien wrote to W. H. Auden that The Marvellous Land of Snergs "was probably an unconscious source-book for the Hobbits" and he told an interviewer that the word hobbit "might have been associated with Sinclair Lewis's Babbitt" (like hobbits, Babbitt enjoys the comforts of his home). However, Tolkien claims that he started writing The Hobbit after suddenly, without premeditation, writing on a blank piece of paper: "In a hole in the ground there lived a hobbit"[5]. Whilst The Hobbit introduced this race of comfortable homebodies to the world, it is only in writing The Lord of the Rings that Tolkien developed details of their history and wider society."
Wizards
"Historically, many writers who have written about fictional magicians, and many readers of such works, have believed that such magic is possible; in William Shakespeare's time, witches like the Weird Sisters in Macbeth and wizards like Prospero in The Tempest were widely considered to be real.[2] Many figures now understood to be largely fictional, such as Merlin, were considered historical. Many historical figures, such as Virgil and Dr Faustus (Johann Georg Faust), acquired legends of being wizards.
Some figures, termed by Katharine Briggs as supernatural wizards were wizards whose abilities were innate; such wizards, such as Gwydion in Welsh legends, may once have been regarded as gods.[3] Indeed, in many medieval tales, the wizard or witch is not distinguishable from the ogre or the giant as a foe of the hero.[4] The fairy tale Esben and the Witch features a witch as Molly Whuppie does a giant, and How the Dragon was Tricked a dragon. Characters that are not human can also be wizards; in fairy tales, The Twelve Wild Ducks includes a troll witch,[5] and The Wounded Lion a giant who can transform the hero.[6]
Others, even in medieval romances, learned their abilities by study; Merlin, despite his half-human origin, studied with Blaise.[7] Still others did not have consistent stories told of them; Morgan Le Fay clearly shows her origins as an innately magical being in her name, but in Le Morte d'Arthur, it is said that "she was put to school in a nunnery and there she learned so much that she was a great clerk of necromancy".[8]
Sometimes it is not clear whether a character has innate abilities or has studied. For instance, a hag can be either a witch or a kind of fairy.[9]
Modern writers, and readers, deal with magic as imaginary, as part of the imaginary worlds in which they work, whether fantasy worlds or imaginary portions of reality.[10] Still, such historical figures and beliefs have played a large role in the development of the fantasy figure.[11] The historical figures themselves can appear in fantasy works, such as Prospero,[12] Merlin,[13] and Faust.[14]"
So yes Tolkien was a very brilliant writer and very creative but you are however incorrect. These are a only a few that show you are incorrect, if this is not sufficient let me know and I will provide more. I will however note that Tolkien was indeed the sole creator of Orc's.
Its based on Lord of the rings? What the hell are they talking about?
Technically all fantasy based MMOs are based on JRR Tolkien's work. Tolkein started everything there is to do with fantasy. He was simply making a reference that most people would connect with.
unless he predates the ancient greeks and norse and such... no, tolkein didn't.
Umm, the whole wizards, elves, orcs and etc WAS infact created by tolkein..... sorry your wrong this time
so yes, tolkein did....
Tolkien's influences
"Main article: J. R. R. Tolkien's influences
One of the greatest influences on Tolkien was the Arts and Crafts polymath William Morris. Tolkien wished to imitate Morris's prose and poetry romances,[82] from which, along with some general aspects of approach, he took hints for the names of features such as the Dead Marshes in The Lord of the Rings[83] and Mirkwood.[84]
Edward Wyke-Smith's Marvellous Land of the Snergs, with its 'table-high' title characters, strongly influenced the incidents, themes, and depiction of Bilbo's race in The Hobbit.[85]
Tolkien also cited H. Rider Haggard's novel She in a telephone interview: 'I suppose as a boy She interested me as much as anything—like the Greek shard of Amyntas [Amenartas], which was the kind of machine by which everything got moving.'[86] A supposed facsimile of this potsherd appeared in Haggard's first edition, and the ancient inscription it bore, once translated, led the English characters to She's ancient kingdom. Critics have compared this device to the Testament of Isildur in The Lord of the Rings[87] and Tolkien's efforts to produce as an illustration a realistic page from the Book of Mazarbul.[88] Critics starting with Edwin Muir[89] have found resemblances between Haggard's romances and Tolkien's.[90][91][92]
Tolkien wrote of being impressed as a boy by S. R. Crockett's historical novel The Black Douglas and of basing the Necromancer (Sauron) on its villain, Gilles de Retz.[93] Incidents in both The Hobbit and Lord of the Rings are similar in narrative and style to the novel,[94] and its overall style and imagery have been suggested as an influence on Tolkien.[95]
Tolkien was much inspired by early Germanic, especially Anglo-Saxon literature, poetry and mythology, which were his chosen and much-loved areas of expertise. These sources of inspiration included Anglo-Saxon literature such as Beowulf, Norse sagas such as the Volsunga saga and the Hervarar saga,[96] the Poetic Edda, the Prose Edda, the Nibelungenlied and numerous other culturally related works.[97]
Despite the similarities of his work to the Volsunga saga and the Nibelungenlied, which were the basis for Richard Wagner's opera series,Tolkien dismissed critics' direct comparisons to Wagner, telling his publisher, "Both rings were round, and there the resemblance ceases." However, some critics[98][99][100]believe that Tolkien was, in fact, indebted to Wagner for elements such as the "concept of the Ring as giving the owner mastery of the world..."[101] Two of the characteristics possessed by the One Ring, its inherent malevolence and corrupting power upon minds and wills, were not present in the mythical sources but have a central role in Wagner's opera.
Tolkien himself also acknowledged Homer, Sophocles, and the Finnish and Karelian Kalevala as influences or sources for some of his stories and ideas.[102]
Dimitra Fimi, along with Douglas Anderson, John Garth and many other prominent Tolkien scholars show that Tolkien also drew influence from a variety of Celtic (Scottish , Welsh and Gaelic) history and legends,[103][104] though after the Silmarillion manuscript was rejected, in part for its 'eye-splitting' Celtic names, Tolkien rejected their Celtic origin:
Needless to say they are not Celtic! Neither are the tales. I do know Celtic things (many in their original languages Irish and Welsh), and feel for them a certain distaste: largely for their fundamental unreason. They have bright colour, but are like a broken stained glass window reassembled without design. They are in fact 'mad' as your reader says—but I don't believe I am.[105][106]
A major philosophical influence on his writing is Alfred the Great's Anglo-Saxon translation of Boethius' Consolation of Philosophy, known as the Lays of Boethius.[107] Characters in The Lord of the Rings such as Frodo, Treebeard, and Elrond make noticeably Boethian remarks. Also, Catholic theology and imagery played a part in fashioning Tolkien's creative imagination, suffused as it was by his deeply religious spirit.[108][97]"
Elf
"An elf is a creature of Norse mythology. The elves were originally imagined as a race of minor nature and fertility gods, who are often pictured as youthful-seeming men and women of great beauty living in forests and underground places and caves, or in wells and springs. They have been portrayed to be long-lived or immortal and as beings of magical powers.
Following J. R. R. Tolkien's influential The Lord of the Rings, wherein a wise, immortal people named Elves have a significant role, elves became staple characters of modern fantasy."
Dwarf
"A dwarf is a creature from Germanic mythologies, fairy tales, fantasy fiction, and role-playing games. It usually has magical talents, often involving metallurgy.
The original concept of dwarves is very difficult to determine. The sources closest to the original Germanic mythology come from Norse Mythology, but even these are scarce and varied. Sources have gradually given dwarves more comical and superstitious roles.[1] Dwarves were certainly humanoid, but sources differ over their height, their lifestyles, and their similarity to elves. Considering early sources, and considering the dwarves' nature, original dwarves seem fully human height. They had strong associations with death[2][3]: paled skin; dark hair; connections with the earth; their role in mythology. They followed animistic traditions, showing similarities to such concepts of the dead. They were similar to others from the 'Vættir' family, such as elves.[2]
As their mythology evolved, the most notable changes have had them become more comical and more mysterious. They adopted the modern image of short height and ugliness. Their associations with the underground became more predominant. Dwarves were magical creatures with huge skill at metallurgy, taking fame for making great artifacts of legend. Late Norse concepts of dwarves became quite different from the early ones. The Legendary saga shows the new trend. The remnants of the original dwarf formed later fairy tales and folklore (see German folklore, and Dutch folklore). They had become unseen magical creatures like fairies; users of charms, curses, and deceit.
Modern fantasy and literature have formed an intriguing web of concepts, from that of the original dwarf, to the dwarf of later Norse mythology, the dwarf of folk-tales, and of other mythology. The typical modern dwarf has distinctive features such as short stature, excessive hair, and skill at mining and metallurgy. However, modern literature draws from a wide range, and dwarves vary in fidelity to historical notions. Many fantasists devise new powers or images for dwarves. Modern dwarves have no strict definition."
Magic
"Magic in fiction is the endowing of fictional characters or objects with magical powers.
Such magic often serves as a plot device, the source of magical artifacts and their quests. Magic has long been a component of fantasy fiction, where it has been a mainstay from the days of Homer and Apuleius, down through the tales of the Holy Grail, Edmund Spenser's The Faerie Queene, and to more contemporary authors from J. R. R. Tolkien and C. S. Lewis to Ursula K. LeGuin, Mercedes Lackey and J. K. Rowling."
Hobbit
"The concept and the word, respectively, seem to have been inspired by The Marvellous Land of Snergs, a children's book from 1927 by E. A. Wyke Smith, and by Sinclair Lewis's novel Babbitt (1922). The Snergs were, in Tolkien's words, "a race of people only slightly taller than the average table but broad in the shoulders and of great strength."[4] Tolkien wrote to W. H. Auden that The Marvellous Land of Snergs "was probably an unconscious source-book for the Hobbits" and he told an interviewer that the word hobbit "might have been associated with Sinclair Lewis's Babbitt" (like hobbits, Babbitt enjoys the comforts of his home). However, Tolkien claims that he started writing The Hobbit after suddenly, without premeditation, writing on a blank piece of paper: "In a hole in the ground there lived a hobbit"[5]. Whilst The Hobbit introduced this race of comfortable homebodies to the world, it is only in writing The Lord of the Rings that Tolkien developed details of their history and wider society."
Wizards
"Historically, many writers who have written about fictional magicians, and many readers of such works, have believed that such magic is possible; in William Shakespeare's time, witches like the Weird Sisters in Macbeth and wizards like Prospero in The Tempest were widely considered to be real.[2] Many figures now understood to be largely fictional, such as Merlin, were considered historical. Many historical figures, such as Virgil and Dr Faustus (Johann Georg Faust), acquired legends of being wizards.
Some figures, termed by Katharine Briggs as supernatural wizards were wizards whose abilities were innate; such wizards, such as Gwydion in Welsh legends, may once have been regarded as gods.[3] Indeed, in many medieval tales, the wizard or witch is not distinguishable from the ogre or the giant as a foe of the hero.[4] The fairy tale Esben and the Witch features a witch as Molly Whuppie does a giant, and How the Dragon was Tricked a dragon. Characters that are not human can also be wizards; in fairy tales, The Twelve Wild Ducks includes a troll witch,[5] and The Wounded Lion a giant who can transform the hero.[6]
Others, even in medieval romances, learned their abilities by study; Merlin, despite his half-human origin, studied with Blaise.[7] Still others did not have consistent stories told of them; Morgan Le Fay clearly shows her origins as an innately magical being in her name, but in Le Morte d'Arthur, it is said that "she was put to school in a nunnery and there she learned so much that she was a great clerk of necromancy".[8]
Sometimes it is not clear whether a character has innate abilities or has studied. For instance, a hag can be either a witch or a kind of fairy.[9]
Modern writers, and readers, deal with magic as imaginary, as part of the imaginary worlds in which they work, whether fantasy worlds or imaginary portions of reality.[10] Still, such historical figures and beliefs have played a large role in the development of the fantasy figure.[11] The historical figures themselves can appear in fantasy works, such as Prospero,[12] Merlin,[13] and Faust.[14]"
So yes Tolkien was a very brilliant writer and very creative but you are however incorrect. These are a only a few that show you are incorrect, if this is not sufficient let me know and I will provide more. I will however note that Tolkien was indeed the sole creator of Orc's.
Yes, but what I dont think you get is Tolkein pulled ALL of these into one world, and that spawned a whole genre. Tolkein is infact the reason its "standard" to have dwarves, elves, orcs etc in most medieval fantasy settings.
You are right though, and I am wrong by sayign he created them, btu I guess I worded it wrong. I didnt really mean he thought up elves and dwarves, I just ment he created the genre in which they all exist together, which is what is being duplicated in most medieval fantas settings........... not germanic or norse mythology
Im well aware of the dwarves from nors emythology btw since I play a Druid who answers to Frey in DND, and Frey had some dwarves AND elves working for him
*Edit* Btw touche, I def feel a bit owned by you, even though I owned myself by not representing what I was trying to say
Its based on Lord of the rings? What the hell are they talking about?
Technically all fantasy based MMOs are based on JRR Tolkien's work. Tolkein started everything there is to do with fantasy. He was simply making a reference that most people would connect with.
unless he predates the ancient greeks and norse and such... no, tolkein didn't.
Umm, the whole wizards, elves, orcs and etc WAS infact created by tolkein..... sorry your wrong this time
so yes, tolkein did....
Tolkien's influences
"Main article: J. R. R. Tolkien's influences
One of the greatest influences on Tolkien was the Arts and Crafts polymath William Morris. Tolkien wished to imitate Morris's prose and poetry romances,[82] from which, along with some general aspects of approach, he took hints for the names of features such as the Dead Marshes in The Lord of the Rings[83] and Mirkwood.[84]
Edward Wyke-Smith's Marvellous Land of the Snergs, with its 'table-high' title characters, strongly influenced the incidents, themes, and depiction of Bilbo's race in The Hobbit.[85]
Tolkien also cited H. Rider Haggard's novel She in a telephone interview: 'I suppose as a boy She interested me as much as anything—like the Greek shard of Amyntas [Amenartas], which was the kind of machine by which everything got moving.'[86] A supposed facsimile of this potsherd appeared in Haggard's first edition, and the ancient inscription it bore, once translated, led the English characters to She's ancient kingdom. Critics have compared this device to the Testament of Isildur in The Lord of the Rings[87] and Tolkien's efforts to produce as an illustration a realistic page from the Book of Mazarbul.[88] Critics starting with Edwin Muir[89] have found resemblances between Haggard's romances and Tolkien's.[90][91][92]
Tolkien wrote of being impressed as a boy by S. R. Crockett's historical novel The Black Douglas and of basing the Necromancer (Sauron) on its villain, Gilles de Retz.[93] Incidents in both The Hobbit and Lord of the Rings are similar in narrative and style to the novel,[94] and its overall style and imagery have been suggested as an influence on Tolkien.[95]
Tolkien was much inspired by early Germanic, especially Anglo-Saxon literature, poetry and mythology, which were his chosen and much-loved areas of expertise. These sources of inspiration included Anglo-Saxon literature such as Beowulf, Norse sagas such as the Volsunga saga and the Hervarar saga,[96] the Poetic Edda, the Prose Edda, the Nibelungenlied and numerous other culturally related works.[97]
Despite the similarities of his work to the Volsunga saga and the Nibelungenlied, which were the basis for Richard Wagner's opera series,Tolkien dismissed critics' direct comparisons to Wagner, telling his publisher, "Both rings were round, and there the resemblance ceases." However, some critics[98][99][100]believe that Tolkien was, in fact, indebted to Wagner for elements such as the "concept of the Ring as giving the owner mastery of the world..."[101] Two of the characteristics possessed by the One Ring, its inherent malevolence and corrupting power upon minds and wills, were not present in the mythical sources but have a central role in Wagner's opera.
Tolkien himself also acknowledged Homer, Sophocles, and the Finnish and Karelian Kalevala as influences or sources for some of his stories and ideas.[102]
Dimitra Fimi, along with Douglas Anderson, John Garth and many other prominent Tolkien scholars show that Tolkien also drew influence from a variety of Celtic (Scottish , Welsh and Gaelic) history and legends,[103][104] though after the Silmarillion manuscript was rejected, in part for its 'eye-splitting' Celtic names, Tolkien rejected their Celtic origin:
Needless to say they are not Celtic! Neither are the tales. I do know Celtic things (many in their original languages Irish and Welsh), and feel for them a certain distaste: largely for their fundamental unreason. They have bright colour, but are like a broken stained glass window reassembled without design. They are in fact 'mad' as your reader says—but I don't believe I am.[105][106]
A major philosophical influence on his writing is Alfred the Great's Anglo-Saxon translation of Boethius' Consolation of Philosophy, known as the Lays of Boethius.[107] Characters in The Lord of the Rings such as Frodo, Treebeard, and Elrond make noticeably Boethian remarks. Also, Catholic theology and imagery played a part in fashioning Tolkien's creative imagination, suffused as it was by his deeply religious spirit.[108][97]"
Elf
"An elf is a creature of Norse mythology. The elves were originally imagined as a race of minor nature and fertility gods, who are often pictured as youthful-seeming men and women of great beauty living in forests and underground places and caves, or in wells and springs. They have been portrayed to be long-lived or immortal and as beings of magical powers.
Following J. R. R. Tolkien's influential The Lord of the Rings, wherein a wise, immortal people named Elves have a significant role, elves became staple characters of modern fantasy."
Dwarf
"A dwarf is a creature from Germanic mythologies, fairy tales, fantasy fiction, and role-playing games. It usually has magical talents, often involving metallurgy.
The original concept of dwarves is very difficult to determine. The sources closest to the original Germanic mythology come from Norse Mythology, but even these are scarce and varied. Sources have gradually given dwarves more comical and superstitious roles.[1] Dwarves were certainly humanoid, but sources differ over their height, their lifestyles, and their similarity to elves. Considering early sources, and considering the dwarves' nature, original dwarves seem fully human height. They had strong associations with death[2][3]: paled skin; dark hair; connections with the earth; their role in mythology. They followed animistic traditions, showing similarities to such concepts of the dead. They were similar to others from the 'Vættir' family, such as elves.[2]
As their mythology evolved, the most notable changes have had them become more comical and more mysterious. They adopted the modern image of short height and ugliness. Their associations with the underground became more predominant. Dwarves were magical creatures with huge skill at metallurgy, taking fame for making great artifacts of legend. Late Norse concepts of dwarves became quite different from the early ones. The Legendary saga shows the new trend. The remnants of the original dwarf formed later fairy tales and folklore (see German folklore, and Dutch folklore). They had become unseen magical creatures like fairies; users of charms, curses, and deceit.
Modern fantasy and literature have formed an intriguing web of concepts, from that of the original dwarf, to the dwarf of later Norse mythology, the dwarf of folk-tales, and of other mythology. The typical modern dwarf has distinctive features such as short stature, excessive hair, and skill at mining and metallurgy. However, modern literature draws from a wide range, and dwarves vary in fidelity to historical notions. Many fantasists devise new powers or images for dwarves. Modern dwarves have no strict definition."
Magic
"Magic in fiction is the endowing of fictional characters or objects with magical powers.
Such magic often serves as a plot device, the source of magical artifacts and their quests. Magic has long been a component of fantasy fiction, where it has been a mainstay from the days of Homer and Apuleius, down through the tales of the Holy Grail, Edmund Spenser's The Faerie Queene, and to more contemporary authors from J. R. R. Tolkien and C. S. Lewis to Ursula K. LeGuin, Mercedes Lackey and J. K. Rowling."
Hobbit
"The concept and the word, respectively, seem to have been inspired by The Marvellous Land of Snergs, a children's book from 1927 by E. A. Wyke Smith, and by Sinclair Lewis's novel Babbitt (1922). The Snergs were, in Tolkien's words, "a race of people only slightly taller than the average table but broad in the shoulders and of great strength."[4] Tolkien wrote to W. H. Auden that The Marvellous Land of Snergs "was probably an unconscious source-book for the Hobbits" and he told an interviewer that the word hobbit "might have been associated with Sinclair Lewis's Babbitt" (like hobbits, Babbitt enjoys the comforts of his home). However, Tolkien claims that he started writing The Hobbit after suddenly, without premeditation, writing on a blank piece of paper: "In a hole in the ground there lived a hobbit"[5]. Whilst The Hobbit introduced this race of comfortable homebodies to the world, it is only in writing The Lord of the Rings that Tolkien developed details of their history and wider society."
Wizards
"Historically, many writers who have written about fictional magicians, and many readers of such works, have believed that such magic is possible; in William Shakespeare's time, witches like the Weird Sisters in Macbeth and wizards like Prospero in The Tempest were widely considered to be real.[2] Many figures now understood to be largely fictional, such as Merlin, were considered historical. Many historical figures, such as Virgil and Dr Faustus (Johann Georg Faust), acquired legends of being wizards.
Some figures, termed by Katharine Briggs as supernatural wizards were wizards whose abilities were innate; such wizards, such as Gwydion in Welsh legends, may once have been regarded as gods.[3] Indeed, in many medieval tales, the wizard or witch is not distinguishable from the ogre or the giant as a foe of the hero.[4] The fairy tale Esben and the Witch features a witch as Molly Whuppie does a giant, and How the Dragon was Tricked a dragon. Characters that are not human can also be wizards; in fairy tales, The Twelve Wild Ducks includes a troll witch,[5] and The Wounded Lion a giant who can transform the hero.[6]
Others, even in medieval romances, learned their abilities by study; Merlin, despite his half-human origin, studied with Blaise.[7] Still others did not have consistent stories told of them; Morgan Le Fay clearly shows her origins as an innately magical being in her name, but in Le Morte d'Arthur, it is said that "she was put to school in a nunnery and there she learned so much that she was a great clerk of necromancy".[8]
Sometimes it is not clear whether a character has innate abilities or has studied. For instance, a hag can be either a witch or a kind of fairy.[9]
Modern writers, and readers, deal with magic as imaginary, as part of the imaginary worlds in which they work, whether fantasy worlds or imaginary portions of reality.[10] Still, such historical figures and beliefs have played a large role in the development of the fantasy figure.[11] The historical figures themselves can appear in fantasy works, such as Prospero,[12] Merlin,[13] and Faust.[14]"
So yes Tolkien was a very brilliant writer and very creative but you are however incorrect. These are a only a few that show you are incorrect, if this is not sufficient let me know and I will provide more. I will however note that Tolkien was indeed the sole creator of Orc's.
Yes, but what I dont think you get is Tolkein pulled ALL of these into one world, and that spawned a whole genre. Tolkein is infact the reason its "standard" to have dwarves, elves, orcs etc in most medieval fantasy settings.
You are right though, and I am wrong by sayign he created them, btu I guess I worded it wrong. I didnt really mean he thought up elves and dwarves, I just ment he created the genre in which they all exist together, which is what is being duplicated in most medieval fantas settings........... not germanic or norse mythology
Im well aware of the dwarves from nors emythology btw since I play a Druid who answers to Frey in DND, and Frey had some dwarves AND elves working for him
*Edit* Btw touche, I def feel a bit owned by you, even though I owned myself by not representing what I was trying to say
No worries mate, He is a credited fore father of High Fantasy for pulling it all together so you are correct about that. As for the touche thanks lol but it wasn't meant in any harm. My main hobby aside from MMO's is oddly enough information. I thrive on it and try to learn and know as much as I can about as much as I can for the sake of knowing it. It's almost a compulsion. So I am filled with much useless knowledge and I correct things if they are a bit inaccurate out of habbit.
and hobbits? and all the other things in the ring books that aren't present in the majority of the fantasy genre?
did he inspire the multiverses and the githyanki/githzerai as well? he probably thought up demons and devils too and put them into a fantasy universe.
i'm not going to go into semantics and go off on a tangent about "no he didn't put them all together for the first time ever"; because i'm honestly starting to understand that the "df faithful" don't get it, in ways more than just df.
seriously though, that's like claiming that all horror genre comes from h.p. lovecraft.
edit: for the heck of it... since d&d is there...
The theme of D&D was influenced by mythology, pulp fiction, and contemporary fantasy authors of the 1960s and 1970s. The presence of halflings, elves, dwarves, half-elves, orcs, dragons, and the like, often draw comparisons to the work of J.R.R. Tolkien. Gygax maintains that he was influenced very little by The Lord of the Rings (although the owners of that work’s copyright forced the name changes of hobbit to 'halfling', ent to 'treant', and balrog to 'Type VI demon [balor]'), stating that he included these elements as a marketing move to draw on the popularity of the work.[71][72]
The magic system, in which wizards memorize spells that are used up once cast (and must be re-memorized the next day), was heavily influenced by the Dying Earth stories and novels of Jack Vance.[73] The original alignment system (which grouped all players and creatures into ‘Law’, ‘Neutrality’ and ‘Chaos’) was derived from the novel Three Hearts and Three Lions by Poul Anderson.[74] A troll described in this work also influenced the D&D definition of that monster.[72]
Other influences include the works of Robert E. Howard, Edgar Rice Burroughs, A. Merritt, H. P. Lovecraft, Fritz Leiber, L. Sprague de Camp, Fletcher Pratt, Roger Zelazny, and Michael Moorcock.[75] Monsters, spells, and magic items used in the game have been inspired by hundreds of individual works ranging from A. E. van Vogt’s “The Destroyer” (the Displacer Beast), Lewis Carroll’s “Jabberwocky” (vorpal sword) to the Book of Genesis (the clerical spell ‘Blade Barrier’ was inspired by the “flaming sword which turned every way” at the gates of Eden).[74]
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
and hobbits? and all the other things in the ring books that aren't present in the majority of the fantasy genre? did he inspire the multiverses and the githyanki/githzerai as well? he probably thought up demons and devils too and put them into a fantasy universe.
i'm not going to go into semantics and go off on a tangent about "no he didn't put them all together for the first time ever"; because i'm honestly starting to understand that the "df faithful" don't get it, in ways more than just df. seriously though, that's like claiming that all horror genre comes from h.p. lovecraft.
As for Hobbits these are called Halflings in most other fantasy books/games. Even DnD had halflings lol which were originaly named what? Hobbits.
It's a widely accepted view that Tolkien was the fore father of High Fantasy. The world he created has greatly influenced mondern Fantasy. To some this maybe debatable but much of what he Re-defined is now presented in the form he made it. Dwarve's are indeed represnted in the way Tolkien did with mild variation as are elve's and many other aspects of Fantasy.
Edited to add: You do realise what you just posted supports what we have said right lol read what you posted.
The theme of D&D was influenced by mythology, pulp fiction, and contemporary fantasy authors of the 1960s and 1970s. The presence of halflings, elves, dwarves, half-elves, orcs, dragons, and the like, often draw comparisons to the work of J.R.R. Tolkien. Gygax maintains that he was influenced very little by The Lord of the Rings (although the owners of that work’s copyright forced the name changes of hobbit to 'halfling', ent to 'treant', and balrog to 'Type VI demon [balor]'), stating that he included these elements as a marketing move to draw on the popularity of the work.[71][72]
He may claim it was merely a marketing ploy but with the rest combined with this shows that Tolkien did indeed have an influence here. Even the Dwarve's used in DnD are the Tolkien version of Dwarve's not the norse version. This goes for Elve's as well. It's very clear to see that DnD was greatly influenced by Tolkiens work considering if you have ever played it the things represented are in the form Tolkien made them instead of there original form from mythology predating Tolkien.
and hobbits? and all the other things in the ring books that aren't present in the majority of the fantasy genre? did he inspire the multiverses and the githyanki/githzerai as well? he probably thought up demons and devils too and put them into a fantasy universe.
i'm not going to go into semantics and go off on a tangent about "no he didn't put them all together for the first time ever"; because i'm honestly starting to understand that the "df faithful" don't get it, in ways more than just df. seriously though, that's like claiming that all horror genre comes from h.p. lovecraft.
Hobbits arent actually very standard in most medieval fantasy settings. Tolkein DID spawn the genre that is duplicated widely. He may have not been 100% original about it (but then neither were the norse or anyone else, everyone copies somewhat)
We are talking about a Genre here... not every single detail in it. I think our missing the point. I mean next your gonna be saying "DID HE CREATE GRASS BEING IN A MEDIEVAL FANTASY SETTING?!?!"
and hobbits? and all the other things in the ring books that aren't present in the majority of the fantasy genre? did he inspire the multiverses and the githyanki/githzerai as well? he probably thought up demons and devils too and put them into a fantasy universe.
i'm not going to go into semantics and go off on a tangent about "no he didn't put them all together for the first time ever"; because i'm honestly starting to understand that the "df faithful" don't get it, in ways more than just df. seriously though, that's like claiming that all horror genre comes from h.p. lovecraft.
Hobbits arent actually very standard in most medieval fantasy settings. Tolkein DID spawn the genre that is duplicated widely. He may have not been 100% original about it (but then neither were the norse or anyone else, everyone copies somewhat)
We are talking about a Genre here... not every single detail in it. I think our missing the point. I mean next your gonna be saying "DID HE CREATE GRASS BEING IN A MEDIEVAL FANTASY SETTING?!?!"
Yes he did pull them all together...
i guess i'm not getting what you're talking about. what are all these games/stories that followed tolkein and he's the father of the genre?
moorcock's elric and eternal warrior? diablo 1/2, UO? wow? conan? king arthur? beowulf? alladin? c.s. lewis? george macdonald? any of the bazillion fairy tales/myths/legends which predate tolkein by centuries? oz? harry potter? fafhrd & gray mouser? dracula? frankenstein?
a game like wow has elves, humans, dwarves and orcs; but it also has tauren, gnomes, those blue guys and a whole slew of races like goblins, ogres, etc. tons of stuff NOT included in tolkein lore. so, it's ok to say that everything that follows wow, only copied wow because they also include races such as gnomes and tauren?
or perhaps that would be eq which included drow (drough?) and gnomes and trolls and ogres as races to play... they're the first game that included drow online, that's not in the tolkein books, is it?
d&d is the first game to allow you to play, literally, any of 100+ races... so anything that follows d&d and allows you to be XYZ amount of races... d&d fathered it?
there's tons of fantasy works that you could pretend were the first to draw together this and that. but that's like comparing a red apple to a slightly not as red apple to a green apple... none were really first, they're just there, growing up side by side a slew of other fruits... we consider them to be all fruits, as we consider all the things i sited above to be fantasy... to say that any one of them is the father of another is not logical, nor sensical.
how can you say elves/dwarves/humans/hobbits are the standard for fantasy?
where are they in elric, conan, fafhrd? seriously the list of fantasy works that do not follow tolkein is mind-boggling, both in literature and games. tolkein is not the father of fantasy by any stretch of the imagination.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
NEVER said tolkein was the father of fantasy, if that's how your taking what im saying im sorry. Just saying when you go to a library into the fantasy section, th emajority fo the medieval fantasy uses tolkeins formula. As do most MMO's
I think your not getting what im saying and we can argue this tilt he cows come home. You must be mis-reading what im saying if you think im trying to say tolkein si the father of fantasy???
and hobbits? and all the other things in the ring books that aren't present in the majority of the fantasy genre? did he inspire the multiverses and the githyanki/githzerai as well? he probably thought up demons and devils too and put them into a fantasy universe.
i'm not going to go into semantics and go off on a tangent about "no he didn't put them all together for the first time ever"; because i'm honestly starting to understand that the "df faithful" don't get it, in ways more than just df. seriously though, that's like claiming that all horror genre comes from h.p. lovecraft.
Hobbits arent actually very standard in most medieval fantasy settings. Tolkein DID spawn the genre that is duplicated widely. He may have not been 100% original about it (but then neither were the norse or anyone else, everyone copies somewhat)
We are talking about a Genre here... not every single detail in it. I think our missing the point. I mean next your gonna be saying "DID HE CREATE GRASS BEING IN A MEDIEVAL FANTASY SETTING?!?!"
Yes he did pull them all together...
i guess i'm not getting what you're talking about. what are all these games/stories that followed tolkein and he's the father of the genre?
moorcock's elric and eternal warrior? diablo 1/2, UO? wow? conan? king arthur? beowulf? alladin? c.s. lewis? george macdonald? any of the bazillion fairy tales/myths/legends which predate tolkein by centuries? oz? harry potter? fafhrd & gray mouser? dracula? frankenstein?
a game like wow has elves, humans, dwarves and orcs; but it also has tauren, gnomes, those blue guys and a whole slew of races like goblins, ogres, etc. tons of stuff NOT included in tolkein lore. so, it's ok to say that everything that follows wow, only copied wow because they also include races such as gnomes and tauren?
or perhaps that would be eq which included drow (drough?) and gnomes and trolls and ogres as races to play... they're the first game that included drow online, that's not in the tolkein books, is it?
d&d is the first game to allow you to play, literally, any of 100+ races... so anything that follows d&d and allows you to be XYZ amount of races... d&d fathered it?
there's tons of fantasy works that you could pretend were the first to draw together this and that. but that's like comparing a red apple to a slightly not as red apple to a green apple... none were really first, they're just there, growing up side by side a slew of other fruits... we consider them to be all fruits, as we consider all the things i sited above to be fantasy... to say that any one of them is the father of another is not logical, nor sensical.
how can you say elves/dwarves/humans/hobbits are the standard for fantasy?
where are they in elric, conan, fafhrd? seriously the list of fantasy works that do not follow tolkein is mind-boggling, both in literature and games. tolkein is not the father of fantasy by any stretch of the imagination.
I will take it that you don't read many fantasy novels. Hell Dragonlance alone has over 190 in the series and they definetly adhere to the Tolkien rule set. As far as games, Elve's are in most and not in the mythological sense but in the Tolkien sense as are Dwarf's. Games with these hmmm let me think, UO has Elve's and Orcs from Tolkien, DnD has Hobbits my bad "Halflings" , Elve's, Dwarve's, Orcs, well this could go on for awhile with what DnD took from Tolkiens work lol. Lets just make a list of games then lol and leave out specifics lol be much shorter.
WoW, EQ, EQ2, UO, Vanguard, DDO, AoC, of course LoTR, Shadow Bane, pretty much most Western High Fantasy games and many Fantasy games seemed to have been influenced by tolkien quite a bit.
I mean you forget about NPC's and skills and a slew of other things. You can so pssh they were influenced by DnD if you want but it is clearly visible to anyone that knows anything about the two that DnD was influenced by Tolkien. I mean Orc's, Elve's, Dwarve's, Halflings (Hobbits) all these things are far from there mythological versions they are the Tolkien Versions. This is undeniable. Am I saying DnD had no impact on High Fantasy? No. It was another large influence on the genre in it's self but Tolkien was it's predicesor and even influenced DnD it's self a great deal . This isn't a which came first chicken or the egg type of debate. Tolkien clearly came first and the commonly used versions of these things are his version.
I would say that Tolkein is not the "Father of Fantasy" as there are countless folk tales,mythology, books ect that preceded his writings. High fantasy has a very large scope and carries a huge amount of modern literature, movies, games ect under it's wing, some of which does not bear any connection Tolkien.
However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
I found it on the official website. Sorry I rarely if ever visit a forum of a game im not interested in. That wasn't meant as a slight. The site was http://www.play-earthrise.com/ Making money while offline isn't something a lot of Hardcore players want in a game. Thats to close to bots and for me atleast it leave's a bitter taste of laziness in my mouth. As far as linear I got that from this "The main storyline and all associated quests will be completely solo-friendly and allow each player to explore the island of Enterra at their leisure without requiring additional help – but there will be additional challenges where a player may need friendly support. Also, many of the player-versus-player (PvP) mechanics will be party and guild oriented for those who seek to become involved in the grand struggle for domination over controllable zones and their resources." The fact that it won't be FFA PvP made it feel a bit more linear to me. Yes. PvP will be an important part of the game. Players will have the opportunity to kill other players – but not without consequences.
Another PvP aspect in Earthrise will be guild rivalries. Guilds will be able to declare war on each other and fight for power and resources. Such wars will be prohibited in the security zones, but will not be punished in the other territories.
There must be a good reason for PvP players to risk everything to make a kill. What will making a PvP kill grant you?
This part made me go meh... Because it's more UO than DarkFall like as far as the skills go. I am actually looking forward to the skill degradation over time if you don't use them, and there are last was said I think 500 skills and 700 spells in DarkFall. Earthrise has 100 from what they say on there site. There are no character levels in Earthrise. Instead, advancement is purely skill based. Each skill can be improved to its maximum potential and players will reach a peak in their development when they have no more skills to improve on. Future expansions will bring new and expanded skills to allow further character development I am not tryin to bash the game in any way it's just not my cup of tea. My reply was only because of the statement you made that Earthsea had everything DarkFall had and then some. It far from has everything DarkFall has and even some of the things it has that are similar aren't done as well as DarkFall in my opinion. And yeah I feel there's room for both because from what I have read it will be more casual player friendly than DarkFall, it is also Sci Fi insread of Fantasy so neither will really compete. I don't go around and shoot my mouth off without atleast a basic knowledge of what I am talking about lol. Earthrise may be nothing like what I think it will since I am merely basing my opinion on information I have at the moment. Again this merely my opinion and nothing more. And to the person that said you will be able run it on a low in 2006 machine, these are the minimum system requirements for Earthrise. Minimum Requirements: 2 GHz CPU, 1024 MB RAM and 256 MB VRAM video card supporting shader model v3.0
So having safe zones in the game makes a game more linear to you? Basically Earthrise is a ground based Eve online do you think Eve is linear? It has pve missions that you can solo also and if you kill people in high sec you get owned by guards too.
I wouldn't go by the list of skills on the site to be honest, the game isn't even in alpha so we have no freaking clue how many skills Earthrise will have.
I'm personally looking forward to both games but saying Earthrise seems more casual friendly is crazy imo. Both games have FFA areas in the game, both games will have quests you can solo. to be honest I believe the Earthrise Devs are learning from what Eve did, the only reason Eve has 250k subs instead of 25k is due to high sec space. If darkfall has no "high sec" area in the game it won't have many subs to be honest.
If your going to say Earthrise is more casual friendly due to a high sec secure area you must not have played Eve, even in high sec you can get owned very quickly if you mess with the wrong person. No area will be truely safe in ER so I consider both games very hardcore. High sec areas give people the illusion of safety and sometimes that illusion is all you need.
Anyway I have a bad feeling Darkfall is going to have a huge problem with people camping zones just outside a town, something that happened in UO and basically destroyed that game.
and hobbits? and all the other things in the ring books that aren't present in the majority of the fantasy genre? did he inspire the multiverses and the githyanki/githzerai as well? he probably thought up demons and devils too and put them into a fantasy universe.
i'm not going to go into semantics and go off on a tangent about "no he didn't put them all together for the first time ever"; because i'm honestly starting to understand that the "df faithful" don't get it, in ways more than just df. seriously though, that's like claiming that all horror genre comes from h.p. lovecraft.
Hobbits arent actually very standard in most medieval fantasy settings. Tolkein DID spawn the genre that is duplicated widely. He may have not been 100% original about it (but then neither were the norse or anyone else, everyone copies somewhat)
We are talking about a Genre here... not every single detail in it. I think our missing the point. I mean next your gonna be saying "DID HE CREATE GRASS BEING IN A MEDIEVAL FANTASY SETTING?!?!"
Yes he did pull them all together...
i guess i'm not getting what you're talking about. what are all these games/stories that followed tolkein and he's the father of the genre?
moorcock's elric and eternal warrior? diablo 1/2, UO? wow? conan? king arthur? beowulf? alladin? c.s. lewis? george macdonald? any of the bazillion fairy tales/myths/legends which predate tolkein by centuries? oz? harry potter? fafhrd & gray mouser? dracula? frankenstein?
a game like wow has elves, humans, dwarves and orcs; but it also has tauren, gnomes, those blue guys and a whole slew of races like goblins, ogres, etc. tons of stuff NOT included in tolkein lore. so, it's ok to say that everything that follows wow, only copied wow because they also include races such as gnomes and tauren?
or perhaps that would be eq which included drow (drough?) and gnomes and trolls and ogres as races to play... they're the first game that included drow online, that's not in the tolkein books, is it?
d&d is the first game to allow you to play, literally, any of 100+ races... so anything that follows d&d and allows you to be XYZ amount of races... d&d fathered it?
there's tons of fantasy works that you could pretend were the first to draw together this and that. but that's like comparing a red apple to a slightly not as red apple to a green apple... none were really first, they're just there, growing up side by side a slew of other fruits... we consider them to be all fruits, as we consider all the things i sited above to be fantasy... to say that any one of them is the father of another is not logical, nor sensical.
how can you say elves/dwarves/humans/hobbits are the standard for fantasy?
where are they in elric, conan, fafhrd? seriously the list of fantasy works that do not follow tolkein is mind-boggling, both in literature and games. tolkein is not the father of fantasy by any stretch of the imagination.
I will take it that you don't read many fantasy novels. Hell Dragonlance alone has over 190 in the series and they definetly adhere to the Tolkien rule set. As far as games, Elve's are in most and not in the mythological sense but in the Tolkien sense as are Dwarf's. Games with these hmmm let me think, UO has Elve's and Orcs from Tolkien, DnD has Hobbits my bad "Halflings" , Elve's, Dwarve's, Orcs, well this could go on for awhile with what DnD took from Tolkiens work lol. Lets just make a list of games then lol and leave out specifics lol be much shorter.
WoW, EQ, EQ2, UO, Vanguard, DDO, AoC, of course LoTR, Shadow Bane, pretty much most Western High Fantasy games and many Fantasy games seemed to have been influenced by tolkien quite a bit.
I mean you forget about NPC's and skills and a slew of other things. You can so pssh they were influenced by DnD if you want but it is clearly visible to anyone that knows anything about the two that DnD was influenced by Tolkien. I mean Orc's, Elve's, Dwarve's, Halflings (Hobbits) all these things are far from there mythological versions they are the Tolkien Versions. This is undeniable. Am I saying DnD had no impact on High Fantasy? No. It was another large influence on the genre in it's self but Tolkien was it's predicesor and even influenced DnD it's self a great deal . This isn't a which came first chicken or the egg type of debate. Tolkien clearly came first and the commonly used versions of these things are his version.
I would say that Tolkein is not the "Father of Fantasy" as there are countless folk tales,mythology, books ect that preceded his writings. High fantasy has a very large scope and carries a huge amount of modern literature, movies, games ect under it's wing, some of which does not bear any connection Tolkien. However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
Precisely... I never said he's the FATHER of fantasy I have no clue where that even came from.
I would say that Tolkein is not the "Father of Fantasy" as there are countless folk tales,mythology, books ect that preceded his writings. High fantasy has a very large scope and carries a huge amount of modern literature, movies, games ect under it's wing, some of which does not bear any connection Tolkien. However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
Now this I can accept. While it is said
This has caused Tolkien to be popularly identified as the "father" of modern fantasy literature[6]—or more precisely, high fantasy
It is debatable. I like how you phrased that.
However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
I believe this is middle ground we can all agree apon. So I am out you guys have a good night.
but those most certainly shows the game is a bit long in the tooth graphics wise. If you are impressed by those graphics, you have not played any MMO in the last 5 years at all.
I played plenty of games, aside from Age of Conan there is no other game on the market that has this kind of detail not even Warhammer which I am playing right now. The graphics for darkfall look very crisp, which I can't say for vast majority of the games out there, most screenshots and previous videos that we have seen don't do this game any justice.
Same here, ive played AoC, VSOH, Ive also followed up on Blade And Soul, which is using and upgraded version of the latest unreal engine....., Hell, i even got stupid enough to upgrade my computer to run games like Crysis, And I think Darkfall looks nice, obiously the game isnt going to beat out crysis, but the technology is much newer than what they used with WoW's engine, which wow is still only like 4-5 years old, and with the proper art direction and lighting, ect. Which is all top notch and custom crafted specifically for darkfall, I can say it looks very nice. Lets face it, no games 5 years and older came even close to this. Ive played Planetside, Ive played SWG, Ive played EQ2, Clearly guy in red text is troll. But whatever, he wont change any opinions with his lies.
Its based on Lord of the rings? What the hell are they talking about?
Technically all fantasy based MMOs are based on JRR Tolkien's work. Tolkein started everything there is to do with fantasy. He was simply making a reference that most people would connect with.
unless he predates the ancient greeks and norse and such... no, tolkein didn't.
Umm, the whole wizards, elves, orcs and etc WAS infact created by tolkein..... sorry your wrong this time
so yes, tolkein did....
this is where it came from.
all fantasy based mmos are baseed on tolkein's work and you picked up the ball and ran with it.
age of conan is fantasy. diablo 1 and 2. guild wars. uo (zomg it has elves and orcs... where's the dwarves and whatever else that's tolkein only?).
why am i even arguing this? the non-open-minded thinking and "zomg imma right" is just so df. that is what makes people cheer for this game to fail dismally.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
I would say that Tolkein is not the "Father of Fantasy" as there are countless folk tales,mythology, books ect that preceded his writings. High fantasy has a very large scope and carries a huge amount of modern literature, movies, games ect under it's wing, some of which does not bear any connection Tolkien. However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
Precisely... I never said he's the FATHER of fantasy I have no clue where that even came from.
Just a tid bit, The (Said) to be father of (Modern fantasy) Note i am not saying fantasy in general, but just the direction and format of most of today, is said to be by the auther of the origional Conan novels, which was WAY back in the early 1900's. Tolkein himself took much insperation from conan, and used it in his first novel, (The hobbit) Which sparked a unparralel boom in fantasy, and with the radio/media communications really booming and mass marketing starting to take shape, It sculpted into many "modern day" fantasy novels which in tern, with the game age, started with games like UO, EQ, and many more to come. (The true father of fantasy was probly some caveman telling stories of some crazy outrageous crap none of his other clan mebmers beleivd, but found very interesting, or did beleive and went crazy. Who knows, but the roots of fantasy could probably be followed to the begginning or near the begginning of sophisticated human life as we know it, but "We never will know for sure because we dont own time machines and science only goes so far as current"
Its based on Lord of the rings? What the hell are they talking about?
Technically all fantasy based MMOs are based on JRR Tolkien's work. Tolkein started everything there is to do with fantasy. He was simply making a reference that most people would connect with.
unless he predates the ancient greeks and norse and such... no, tolkein didn't.
Umm, the whole wizards, elves, orcs and etc WAS infact created by tolkein..... sorry your wrong this time
so yes, tolkein did....
this is where it came from.
all fantasy based mmos are baseed on tolkein's work and you picked up the ball and ran with it.
age of conan is fantasy. diablo 1 and 2. guild wars. uo (zomg it has elves and orcs... where's the dwarves and whatever else that's tolkein only?).
why am i even arguing this? the non-open-minded thinking and "zomg imma right" is just so df. that is what makes people cheer for this game to fail dismally.
But like I said a post or two later, I worded what I was trying to say wrong. I thought we were past all that??
Nothing to argue, what your saying isnt wrong, it just wasnt what I was arguing to begin with.
I would say that Tolkein is not the "Father of Fantasy" as there are countless folk tales,mythology, books ect that preceded his writings. High fantasy has a very large scope and carries a huge amount of modern literature, movies, games ect under it's wing, some of which does not bear any connection Tolkien. However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
Now this I can accept. While it is said
This has caused Tolkien to be popularly identified as the "father" of modern fantasy literature[6]—or more precisely, high fantasy
It is debatable. I like how you phrased that.
However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
I believe this is middle ground we can all agree apon. So I am out you guys have a good night.
Age of Conan MMO in fact took more inspiration and elements dirived from the origional books, and little or no inspiration off of tolkein, so deffinently not "All" fantasy mmo take directly from Tolkeins work. BTW the conan lore and books where around before the hobbit ever existed. So while the public will relate most "fantasy" to "Tolkein" because of the popularity it got, that does not accurately represent the absolute source of most inspiration. As far as little half elves, elves, and sorcery in general, alot of it is taken from tolkein.
I found it on the official website. Sorry I rarely if ever visit a forum of a game im not interested in. That wasn't meant as a slight. The site was http://www.play-earthrise.com/ Making money while offline isn't something a lot of Hardcore players want in a game. Thats to close to bots and for me atleast it leave's a bitter taste of laziness in my mouth. As far as linear I got that from this "The main storyline and all associated quests will be completely solo-friendly and allow each player to explore the island of Enterra at their leisure without requiring additional help – but there will be additional challenges where a player may need friendly support. Also, many of the player-versus-player (PvP) mechanics will be party and guild oriented for those who seek to become involved in the grand struggle for domination over controllable zones and their resources." The fact that it won't be FFA PvP made it feel a bit more linear to me. Yes. PvP will be an important part of the game. Players will have the opportunity to kill other players – but not without consequences.
Another PvP aspect in Earthrise will be guild rivalries. Guilds will be able to declare war on each other and fight for power and resources. Such wars will be prohibited in the security zones, but will not be punished in the other territories.
There must be a good reason for PvP players to risk everything to make a kill. What will making a PvP kill grant you?
This part made me go meh... Because it's more UO than DarkFall like as far as the skills go. I am actually looking forward to the skill degradation over time if you don't use them, and there are last was said I think 500 skills and 700 spells in DarkFall. Earthrise has 100 from what they say on there site. There are no character levels in Earthrise. Instead, advancement is purely skill based. Each skill can be improved to its maximum potential and players will reach a peak in their development when they have no more skills to improve on. Future expansions will bring new and expanded skills to allow further character development I am not tryin to bash the game in any way it's just not my cup of tea. My reply was only because of the statement you made that Earthsea had everything DarkFall had and then some. It far from has everything DarkFall has and even some of the things it has that are similar aren't done as well as DarkFall in my opinion. And yeah I feel there's room for both because from what I have read it will be more casual player friendly than DarkFall, it is also Sci Fi insread of Fantasy so neither will really compete. I don't go around and shoot my mouth off without atleast a basic knowledge of what I am talking about lol. Earthrise may be nothing like what I think it will since I am merely basing my opinion on information I have at the moment. Again this merely my opinion and nothing more. And to the person that said you will be able run it on a low in 2006 machine, these are the minimum system requirements for Earthrise. Minimum Requirements: 2 GHz CPU, 1024 MB RAM and 256 MB VRAM video card supporting shader model v3.0
So having safe zones in the game makes a game more linear to you? Basically Earthrise is a ground based Eve online do you think Eve is linear? It has pve missions that you can solo also and if you kill people in high sec you get owned by guards too.
I wouldn't go by the list of skills on the site to be honest, the game isn't even in alpha so we have no freaking clue how many skills Earthrise will have.
I'm personally looking forward to both games but saying Earthrise seems more casual friendly is crazy imo. Both games have FFA areas in the game, both games will have quests you can solo. to be honest I believe the Earthrise Devs are learning from what Eve did, the only reason Eve has 250k subs instead of 25k is due to high sec space. If darkfall has no "high sec" area in the game it won't have many subs to be honest.
If your going to say Earthrise is more casual friendly due to a high sec secure area you must not have played Eve, even in high sec you can get owned very quickly if you mess with the wrong person. No area will be truely safe in ER so I consider both games very hardcore. High sec areas give people the illusion of safety and sometimes that illusion is all you need.
Anyway I have a bad feeling Darkfall is going to have a huge problem with people camping zones just outside a town, something that happened in UO and basically destroyed that game.
Oo I am getting sucked back into this thread oO lol.
Ok no I am not familar with EvE. I played it briefly and could not stand it. Nothing against the game really, I just don't enjoy the genre. Sci fi just isn't my cup of tea. As of now yes I do consider ER to be a bit more casual friendly than DF because of what I have read on there site. You have interpreted differently which is fine because neither of us are right or wrong there just our opinions.
As for the Security Zones where PvP won't be allowed, that takes a bit of freedom away in my eyes. It doesn't say they will be allowed but punished. It says they are prohibited. This is just my interpretation of it, to me that means there will be area's where PvP will not be allowed, not just punishable but not allowed period like a safety zone. DarkFalls answer to this I like a bit better. There are factions, you can kill any one any where at any time BUT if you kill your own faction members it comes with a penalty. While the penalty associated with killing a faction makes it a less logical thing to do, I still have that option if I want. With targets out and about that not only will not give me a penalty but give me a + to my alignment I don't see much reason to kill my own faction members. If you are human and go to Alfar territory you are more than likely going to get ganked. If you are an Alfar and go to any other races territory you are more than likely going to get ganked. If you stay in your own factions territory you are relatively safe, not completely safe but relatively safe.
But regardless as I said in the post you quoted that is just my opinion of the game. My opinion of it shouldn't matter in the slightest. Your opinion is the only one that should matter to you. I am not flamming you or insulting you in any way. In my opinion it's just a bit more casual than DarkFall and couple this with it being a Sci Fi MMO I have no interest in it. Being more casual is also not a bad thing. If it is a bit more casual it even has a better shot at a larger player base.
And again this is only my opinion and shouldn't mean anything to you. If it's something you are looking forward to I am happy for you. You have a game you may like on the way. It merely is not my cup of tea.
I would say that Tolkein is not the "Father of Fantasy" as there are countless folk tales,mythology, books ect that preceded his writings. High fantasy has a very large scope and carries a huge amount of modern literature, movies, games ect under it's wing, some of which does not bear any connection Tolkien. However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
Now this I can accept. While it is said
This has caused Tolkien to be popularly identified as the "father" of modern fantasy literature[6]—or more precisely, high fantasy
It is debatable. I like how you phrased that.
However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
I believe this is middle ground we can all agree apon. So I am out you guys have a good night.
Age of Conan MMO in fact took more inspiration and elements dirived from the origional books, and little or no inspiration off of tolkein, so deffinently not "All" fantasy mmo take directly from Tolkeins work. BTW the conan lore and books where around before the hobbit ever existed.
Actually, the Hobbit was written first, just wasn't published til 1937.
Regardless I dont think anyone here is saying ALL. Just most high-fantasy.
I would say that Tolkein is not the "Father of Fantasy" as there are countless folk tales,mythology, books ect that preceded his writings. High fantasy has a very large scope and carries a huge amount of modern literature, movies, games ect under it's wing, some of which does not bear any connection Tolkien. However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
Now this I can accept. While it is said
This has caused Tolkien to be popularly identified as the "father" of modern fantasy literature[6]—or more precisely, high fantasy
It is debatable. I like how you phrased that.
However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
I believe this is middle ground we can all agree apon. So I am out you guys have a good night.
Age of Conan MMO in fact took more inspiration and elements dirived from the origional books, and little or no inspiration off of tolkein, so deffinently not "All" fantasy mmo take directly from Tolkeins work. BTW the conan lore and books where around before the hobbit ever existed.
Actually, the Hobbit was written first, just wasn't published til 1937.
Regardless I dont think anyone here is saying ALL. Just most high-fantasy.
Thats a good point, but unfortunantly most will not accept this. Just like in many other things, for example: Russia, and a couple other nations where already finished with the prototype technology for space flight. Yet the americans where the first to successfully launch, hence even if americans finished developing the technology just a little bit later, they are still said to be the Father Nation of space flight. Even though in reality If i recall, americans finished development of test shuttles before russia, the point is, even if we did not finish first, the first out the door and that gets seen more is usually the winner. Unfortunantly this exact thing which most would say "Well Conan was out the door, wouldnt it win"? Well, like i just said, "Whoever gets seen more" is the biggest factor", when dealing with this calibur of great work. And unfortunantly conan did not have the reader base, or the ease of mass media to help it get known. But regardless, both are great works and very much origional to there own, and for the most part have two universes of there own type of fantasy. Many call conan a realistic and more brutal of fantasy, while tolkeins work is a more, "what if", and gets the amagination thinking of the improbible but amazing.
I would say that Tolkein is not the "Father of Fantasy" as there are countless folk tales,mythology, books ect that preceded his writings. High fantasy has a very large scope and carries a huge amount of modern literature, movies, games ect under it's wing, some of which does not bear any connection Tolkien. However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
Now this I can accept. While it is said
This has caused Tolkien to be popularly identified as the "father" of modern fantasy literature[6]—or more precisely, high fantasy
It is debatable. I like how you phrased that.
However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
I believe this is middle ground we can all agree apon. So I am out you guys have a good night.
Age of Conan MMO in fact took more inspiration and elements dirived from the origional books, and little or no inspiration off of tolkein, so deffinently not "All" fantasy mmo take directly from Tolkeins work. BTW the conan lore and books where around before the hobbit ever existed.
Actually, the Hobbit was written first, just wasn't published til 1937.
Regardless I dont think anyone here is saying ALL. Just most high-fantasy.
Thats a good point, but unfortunantly most will not accept this. Just like in many other things, for example: Russia, and a couple other nations where already finished with the prototype technology for space flight. Yet the americans where the first to successfully launch, hence even if americans finished developing the technology just a little bit later, they are still said to be the Father Nation of space flight. Even though in reality If i recall, americans finished development of test shuttles before russia, the point is, even if we did not finish first, the first out the door and that gets seen more is usually the winner. Unfortunantly this exact thing which most would say "Well Conan was out the door, wouldnt it win"? Well, like i just said, "Whoever gets seen more" is the biggest factor", when dealing with this calibur of great work. And unfortunantly conan did not have the reader base, or the ease of mass media to help it get known.
Well that's exactly it. I mean Tolkein was what caught on like wild-fire. Personally I love the gritty lore of Conan. Tolkein was a great writer but a little soft sometimes.
I would say that Tolkein is not the "Father of Fantasy" as there are countless folk tales,mythology, books ect that preceded his writings. High fantasy has a very large scope and carries a huge amount of modern literature, movies, games ect under it's wing, some of which does not bear any connection Tolkien. However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
Now this I can accept. While it is said
This has caused Tolkien to be popularly identified as the "father" of modern fantasy literature[6]—or more precisely, high fantasy
It is debatable. I like how you phrased that.
However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
I believe this is middle ground we can all agree apon. So I am out you guys have a good night.
Age of Conan MMO in fact took more inspiration and elements dirived from the origional books, and little or no inspiration off of tolkein, so deffinently not "All" fantasy mmo take directly from Tolkeins work. BTW the conan lore and books where around before the hobbit ever existed.
Actually, the Hobbit was written first, just wasn't published til 1937.
Regardless I dont think anyone here is saying ALL. Just most high-fantasy.
Thats a good point, but unfortunantly most will not accept this. Just like in many other things, for example: Russia, and a couple other nations where already finished with the prototype technology for space flight. Yet the americans where the first to successfully launch, hence even if americans finished developing the technology just a little bit later, they are still said to be the Father Nation of space flight. Even though in reality If i recall, americans finished development of test shuttles before russia, the point is, even if we did not finish first, the first out the door and that gets seen more is usually the winner. Unfortunantly this exact thing which most would say "Well Conan was out the door, wouldnt it win"? Well, like i just said, "Whoever gets seen more" is the biggest factor", when dealing with this calibur of great work. And unfortunantly conan did not have the reader base, or the ease of mass media to help it get known.
Well that's exactly it. I mean Tolkein was what caught on like wild-fire. Personally I love the gritty lore of Conan. Tolkein was a great writer but a little soft sometimes.
You should pick up the recent series by the writer George R.R. Martin, its gritty, complex, and frankly I think hes the best fantasy writer alive.
but those most certainly shows the game is a bit long in the tooth graphics wise. If you are impressed by those graphics, you have not played any MMO in the last 5 years at all.
I played plenty of games, aside from Age of Conan there is no other game on the market that has this kind of detail not even Warhammer which I am playing right now. The graphics for darkfall look very crisp, which I can't say for vast majority of the games out there, most screenshots and previous videos that we have seen don't do this game any justice.
Texture and shader quality aren't everything. I mean, look at WoW. Part of the reason that game looked "good" was because of the smooth animation. This game may have some decent visuals, but from these two video footage snippets - the animation in this game looks absolutely atrotious. Graphics aren't everything for me... but I just can't handle a game that has minimal effort in the animation department. For me, poor animation is the absolute worst thing you can have in the graphics department.
That aside, this game is going to be a User Interface/HUD nightmare. From the looks of things, the developers thought of everything except how players will actually play the game. The inventory box was okay enough I guess, but he had windows all over the place for everything. I'm all for customization, but you have to have some sort of uniformity. It's a presentation thing.
Maybe this will all change after Beta... but I've said it before and I'll say it again - they're looking at a 2008 release... I don't see it happening. Maybe March-June 2009, at the earliest.
Comments
Technically all fantasy based MMOs are based on JRR Tolkien's work. Tolkein started everything there is to do with fantasy. He was simply making a reference that most people would connect with.
unless he predates the ancient greeks and norse and such... no, tolkein didn't.
Umm, the whole wizards, elves, orcs and etc WAS infact created by tolkein..... sorry your wrong this time
so yes, tolkein did....
Tolkien's influences
"Main article: J. R. R. Tolkien's influences
One of the greatest influences on Tolkien was the Arts and Crafts polymath William Morris. Tolkien wished to imitate Morris's prose and poetry romances,[82] from which, along with some general aspects of approach, he took hints for the names of features such as the Dead Marshes in The Lord of the Rings[83] and Mirkwood.[84]
Edward Wyke-Smith's Marvellous Land of the Snergs, with its 'table-high' title characters, strongly influenced the incidents, themes, and depiction of Bilbo's race in The Hobbit.[85]
Tolkien also cited H. Rider Haggard's novel She in a telephone interview: 'I suppose as a boy She interested me as much as anything—like the Greek shard of Amyntas [Amenartas], which was the kind of machine by which everything got moving.'[86] A supposed facsimile of this potsherd appeared in Haggard's first edition, and the ancient inscription it bore, once translated, led the English characters to She's ancient kingdom. Critics have compared this device to the Testament of Isildur in The Lord of the Rings[87] and Tolkien's efforts to produce as an illustration a realistic page from the Book of Mazarbul.[88] Critics starting with Edwin Muir[89] have found resemblances between Haggard's romances and Tolkien's.[90][91][92]
Tolkien wrote of being impressed as a boy by S. R. Crockett's historical novel The Black Douglas and of basing the Necromancer (Sauron) on its villain, Gilles de Retz.[93] Incidents in both The Hobbit and Lord of the Rings are similar in narrative and style to the novel,[94] and its overall style and imagery have been suggested as an influence on Tolkien.[95]
Tolkien was much inspired by early Germanic, especially Anglo-Saxon literature, poetry and mythology, which were his chosen and much-loved areas of expertise. These sources of inspiration included Anglo-Saxon literature such as Beowulf, Norse sagas such as the Volsunga saga and the Hervarar saga,[96] the Poetic Edda, the Prose Edda, the Nibelungenlied and numerous other culturally related works.[97]
Despite the similarities of his work to the Volsunga saga and the Nibelungenlied, which were the basis for Richard Wagner's opera series,Tolkien dismissed critics' direct comparisons to Wagner, telling his publisher, "Both rings were round, and there the resemblance ceases." However, some critics[98][99][100]believe that Tolkien was, in fact, indebted to Wagner for elements such as the "concept of the Ring as giving the owner mastery of the world..."[101] Two of the characteristics possessed by the One Ring, its inherent malevolence and corrupting power upon minds and wills, were not present in the mythical sources but have a central role in Wagner's opera.
Tolkien himself also acknowledged Homer, Sophocles, and the Finnish and Karelian Kalevala as influences or sources for some of his stories and ideas.[102]
Dimitra Fimi, along with Douglas Anderson, John Garth and many other prominent Tolkien scholars show that Tolkien also drew influence from a variety of Celtic (Scottish , Welsh and Gaelic) history and legends,[103][104] though after the Silmarillion manuscript was rejected, in part for its 'eye-splitting' Celtic names, Tolkien rejected their Celtic origin:
Needless to say they are not Celtic! Neither are the tales. I do know Celtic things (many in their original languages Irish and Welsh), and feel for them a certain distaste: largely for their fundamental unreason. They have bright colour, but are like a broken stained glass window reassembled without design. They are in fact 'mad' as your reader says—but I don't believe I am.[105][106]
A major philosophical influence on his writing is Alfred the Great's Anglo-Saxon translation of Boethius' Consolation of Philosophy, known as the Lays of Boethius.[107] Characters in The Lord of the Rings such as Frodo, Treebeard, and Elrond make noticeably Boethian remarks. Also, Catholic theology and imagery played a part in fashioning Tolkien's creative imagination, suffused as it was by his deeply religious spirit.[108][97]"
Elf
"An elf is a creature of Norse mythology. The elves were originally imagined as a race of minor nature and fertility gods, who are often pictured as youthful-seeming men and women of great beauty living in forests and underground places and caves, or in wells and springs. They have been portrayed to be long-lived or immortal and as beings of magical powers.
Following J. R. R. Tolkien's influential The Lord of the Rings, wherein a wise, immortal people named Elves have a significant role, elves became staple characters of modern fantasy."
Dwarf
"A dwarf is a creature from Germanic mythologies, fairy tales, fantasy fiction, and role-playing games. It usually has magical talents, often involving metallurgy.
The original concept of dwarves is very difficult to determine. The sources closest to the original Germanic mythology come from Norse Mythology, but even these are scarce and varied. Sources have gradually given dwarves more comical and superstitious roles.[1] Dwarves were certainly humanoid, but sources differ over their height, their lifestyles, and their similarity to elves. Considering early sources, and considering the dwarves' nature, original dwarves seem fully human height. They had strong associations with death[2][3]: paled skin; dark hair; connections with the earth; their role in mythology. They followed animistic traditions, showing similarities to such concepts of the dead. They were similar to others from the 'Vættir' family, such as elves.[2]
As their mythology evolved, the most notable changes have had them become more comical and more mysterious. They adopted the modern image of short height and ugliness. Their associations with the underground became more predominant. Dwarves were magical creatures with huge skill at metallurgy, taking fame for making great artifacts of legend. Late Norse concepts of dwarves became quite different from the early ones. The Legendary saga shows the new trend. The remnants of the original dwarf formed later fairy tales and folklore (see German folklore, and Dutch folklore). They had become unseen magical creatures like fairies; users of charms, curses, and deceit.
Modern fantasy and literature have formed an intriguing web of concepts, from that of the original dwarf, to the dwarf of later Norse mythology, the dwarf of folk-tales, and of other mythology. The typical modern dwarf has distinctive features such as short stature, excessive hair, and skill at mining and metallurgy. However, modern literature draws from a wide range, and dwarves vary in fidelity to historical notions. Many fantasists devise new powers or images for dwarves. Modern dwarves have no strict definition."
Magic
"Magic in fiction is the endowing of fictional characters or objects with magical powers.
Such magic often serves as a plot device, the source of magical artifacts and their quests. Magic has long been a component of fantasy fiction, where it has been a mainstay from the days of Homer and Apuleius, down through the tales of the Holy Grail, Edmund Spenser's The Faerie Queene, and to more contemporary authors from J. R. R. Tolkien and C. S. Lewis to Ursula K. LeGuin, Mercedes Lackey and J. K. Rowling."
Hobbit
"The concept and the word, respectively, seem to have been inspired by The Marvellous Land of Snergs, a children's book from 1927 by E. A. Wyke Smith, and by Sinclair Lewis's novel Babbitt (1922). The Snergs were, in Tolkien's words, "a race of people only slightly taller than the average table but broad in the shoulders and of great strength."[4] Tolkien wrote to W. H. Auden that The Marvellous Land of Snergs "was probably an unconscious source-book for the Hobbits" and he told an interviewer that the word hobbit "might have been associated with Sinclair Lewis's Babbitt" (like hobbits, Babbitt enjoys the comforts of his home). However, Tolkien claims that he started writing The Hobbit after suddenly, without premeditation, writing on a blank piece of paper: "In a hole in the ground there lived a hobbit"[5]. Whilst The Hobbit introduced this race of comfortable homebodies to the world, it is only in writing The Lord of the Rings that Tolkien developed details of their history and wider society."
Wizards
"Historically, many writers who have written about fictional magicians, and many readers of such works, have believed that such magic is possible; in William Shakespeare's time, witches like the Weird Sisters in Macbeth and wizards like Prospero in The Tempest were widely considered to be real.[2] Many figures now understood to be largely fictional, such as Merlin, were considered historical. Many historical figures, such as Virgil and Dr Faustus (Johann Georg Faust), acquired legends of being wizards.
Some figures, termed by Katharine Briggs as supernatural wizards were wizards whose abilities were innate; such wizards, such as Gwydion in Welsh legends, may once have been regarded as gods.[3] Indeed, in many medieval tales, the wizard or witch is not distinguishable from the ogre or the giant as a foe of the hero.[4] The fairy tale Esben and the Witch features a witch as Molly Whuppie does a giant, and How the Dragon was Tricked a dragon. Characters that are not human can also be wizards; in fairy tales, The Twelve Wild Ducks includes a troll witch,[5] and The Wounded Lion a giant who can transform the hero.[6]
Others, even in medieval romances, learned their abilities by study; Merlin, despite his half-human origin, studied with Blaise.[7] Still others did not have consistent stories told of them; Morgan Le Fay clearly shows her origins as an innately magical being in her name, but in Le Morte d'Arthur, it is said that "she was put to school in a nunnery and there she learned so much that she was a great clerk of necromancy".[8]
Sometimes it is not clear whether a character has innate abilities or has studied. For instance, a hag can be either a witch or a kind of fairy.[9]
Modern writers, and readers, deal with magic as imaginary, as part of the imaginary worlds in which they work, whether fantasy worlds or imaginary portions of reality.[10] Still, such historical figures and beliefs have played a large role in the development of the fantasy figure.[11] The historical figures themselves can appear in fantasy works, such as Prospero,[12] Merlin,[13] and Faust.[14]"
So yes Tolkien was a very brilliant writer and very creative but you are however incorrect. These are a only a few that show you are incorrect, if this is not sufficient let me know and I will provide more. I will however note that Tolkien was indeed the sole creator of Orc's.
Technically all fantasy based MMOs are based on JRR Tolkien's work. Tolkein started everything there is to do with fantasy. He was simply making a reference that most people would connect with.
unless he predates the ancient greeks and norse and such... no, tolkein didn't.
Umm, the whole wizards, elves, orcs and etc WAS infact created by tolkein..... sorry your wrong this time
so yes, tolkein did....
Tolkien's influences
"Main article: J. R. R. Tolkien's influences
One of the greatest influences on Tolkien was the Arts and Crafts polymath William Morris. Tolkien wished to imitate Morris's prose and poetry romances,[82] from which, along with some general aspects of approach, he took hints for the names of features such as the Dead Marshes in The Lord of the Rings[83] and Mirkwood.[84]
Edward Wyke-Smith's Marvellous Land of the Snergs, with its 'table-high' title characters, strongly influenced the incidents, themes, and depiction of Bilbo's race in The Hobbit.[85]
Tolkien also cited H. Rider Haggard's novel She in a telephone interview: 'I suppose as a boy She interested me as much as anything—like the Greek shard of Amyntas [Amenartas], which was the kind of machine by which everything got moving.'[86] A supposed facsimile of this potsherd appeared in Haggard's first edition, and the ancient inscription it bore, once translated, led the English characters to She's ancient kingdom. Critics have compared this device to the Testament of Isildur in The Lord of the Rings[87] and Tolkien's efforts to produce as an illustration a realistic page from the Book of Mazarbul.[88] Critics starting with Edwin Muir[89] have found resemblances between Haggard's romances and Tolkien's.[90][91][92]
Tolkien wrote of being impressed as a boy by S. R. Crockett's historical novel The Black Douglas and of basing the Necromancer (Sauron) on its villain, Gilles de Retz.[93] Incidents in both The Hobbit and Lord of the Rings are similar in narrative and style to the novel,[94] and its overall style and imagery have been suggested as an influence on Tolkien.[95]
Tolkien was much inspired by early Germanic, especially Anglo-Saxon literature, poetry and mythology, which were his chosen and much-loved areas of expertise. These sources of inspiration included Anglo-Saxon literature such as Beowulf, Norse sagas such as the Volsunga saga and the Hervarar saga,[96] the Poetic Edda, the Prose Edda, the Nibelungenlied and numerous other culturally related works.[97]
Despite the similarities of his work to the Volsunga saga and the Nibelungenlied, which were the basis for Richard Wagner's opera series,Tolkien dismissed critics' direct comparisons to Wagner, telling his publisher, "Both rings were round, and there the resemblance ceases." However, some critics[98][99][100]believe that Tolkien was, in fact, indebted to Wagner for elements such as the "concept of the Ring as giving the owner mastery of the world..."[101] Two of the characteristics possessed by the One Ring, its inherent malevolence and corrupting power upon minds and wills, were not present in the mythical sources but have a central role in Wagner's opera.
Tolkien himself also acknowledged Homer, Sophocles, and the Finnish and Karelian Kalevala as influences or sources for some of his stories and ideas.[102]
Dimitra Fimi, along with Douglas Anderson, John Garth and many other prominent Tolkien scholars show that Tolkien also drew influence from a variety of Celtic (Scottish , Welsh and Gaelic) history and legends,[103][104] though after the Silmarillion manuscript was rejected, in part for its 'eye-splitting' Celtic names, Tolkien rejected their Celtic origin:
Needless to say they are not Celtic! Neither are the tales. I do know Celtic things (many in their original languages Irish and Welsh), and feel for them a certain distaste: largely for their fundamental unreason. They have bright colour, but are like a broken stained glass window reassembled without design. They are in fact 'mad' as your reader says—but I don't believe I am.[105][106]
A major philosophical influence on his writing is Alfred the Great's Anglo-Saxon translation of Boethius' Consolation of Philosophy, known as the Lays of Boethius.[107] Characters in The Lord of the Rings such as Frodo, Treebeard, and Elrond make noticeably Boethian remarks. Also, Catholic theology and imagery played a part in fashioning Tolkien's creative imagination, suffused as it was by his deeply religious spirit.[108][97]"
Elf
"An elf is a creature of Norse mythology. The elves were originally imagined as a race of minor nature and fertility gods, who are often pictured as youthful-seeming men and women of great beauty living in forests and underground places and caves, or in wells and springs. They have been portrayed to be long-lived or immortal and as beings of magical powers.
Following J. R. R. Tolkien's influential The Lord of the Rings, wherein a wise, immortal people named Elves have a significant role, elves became staple characters of modern fantasy."
Dwarf
"A dwarf is a creature from Germanic mythologies, fairy tales, fantasy fiction, and role-playing games. It usually has magical talents, often involving metallurgy.
The original concept of dwarves is very difficult to determine. The sources closest to the original Germanic mythology come from Norse Mythology, but even these are scarce and varied. Sources have gradually given dwarves more comical and superstitious roles.[1] Dwarves were certainly humanoid, but sources differ over their height, their lifestyles, and their similarity to elves. Considering early sources, and considering the dwarves' nature, original dwarves seem fully human height. They had strong associations with death[2][3]: paled skin; dark hair; connections with the earth; their role in mythology. They followed animistic traditions, showing similarities to such concepts of the dead. They were similar to others from the 'Vættir' family, such as elves.[2]
As their mythology evolved, the most notable changes have had them become more comical and more mysterious. They adopted the modern image of short height and ugliness. Their associations with the underground became more predominant. Dwarves were magical creatures with huge skill at metallurgy, taking fame for making great artifacts of legend. Late Norse concepts of dwarves became quite different from the early ones. The Legendary saga shows the new trend. The remnants of the original dwarf formed later fairy tales and folklore (see German folklore, and Dutch folklore). They had become unseen magical creatures like fairies; users of charms, curses, and deceit.
Modern fantasy and literature have formed an intriguing web of concepts, from that of the original dwarf, to the dwarf of later Norse mythology, the dwarf of folk-tales, and of other mythology. The typical modern dwarf has distinctive features such as short stature, excessive hair, and skill at mining and metallurgy. However, modern literature draws from a wide range, and dwarves vary in fidelity to historical notions. Many fantasists devise new powers or images for dwarves. Modern dwarves have no strict definition."
Magic
"Magic in fiction is the endowing of fictional characters or objects with magical powers.
Such magic often serves as a plot device, the source of magical artifacts and their quests. Magic has long been a component of fantasy fiction, where it has been a mainstay from the days of Homer and Apuleius, down through the tales of the Holy Grail, Edmund Spenser's The Faerie Queene, and to more contemporary authors from J. R. R. Tolkien and C. S. Lewis to Ursula K. LeGuin, Mercedes Lackey and J. K. Rowling."
Hobbit
"The concept and the word, respectively, seem to have been inspired by The Marvellous Land of Snergs, a children's book from 1927 by E. A. Wyke Smith, and by Sinclair Lewis's novel Babbitt (1922). The Snergs were, in Tolkien's words, "a race of people only slightly taller than the average table but broad in the shoulders and of great strength."[4] Tolkien wrote to W. H. Auden that The Marvellous Land of Snergs "was probably an unconscious source-book for the Hobbits" and he told an interviewer that the word hobbit "might have been associated with Sinclair Lewis's Babbitt" (like hobbits, Babbitt enjoys the comforts of his home). However, Tolkien claims that he started writing The Hobbit after suddenly, without premeditation, writing on a blank piece of paper: "In a hole in the ground there lived a hobbit"[5]. Whilst The Hobbit introduced this race of comfortable homebodies to the world, it is only in writing The Lord of the Rings that Tolkien developed details of their history and wider society."
Wizards
"Historically, many writers who have written about fictional magicians, and many readers of such works, have believed that such magic is possible; in William Shakespeare's time, witches like the Weird Sisters in Macbeth and wizards like Prospero in The Tempest were widely considered to be real.[2] Many figures now understood to be largely fictional, such as Merlin, were considered historical. Many historical figures, such as Virgil and Dr Faustus (Johann Georg Faust), acquired legends of being wizards.
Some figures, termed by Katharine Briggs as supernatural wizards were wizards whose abilities were innate; such wizards, such as Gwydion in Welsh legends, may once have been regarded as gods.[3] Indeed, in many medieval tales, the wizard or witch is not distinguishable from the ogre or the giant as a foe of the hero.[4] The fairy tale Esben and the Witch features a witch as Molly Whuppie does a giant, and How the Dragon was Tricked a dragon. Characters that are not human can also be wizards; in fairy tales, The Twelve Wild Ducks includes a troll witch,[5] and The Wounded Lion a giant who can transform the hero.[6]
Others, even in medieval romances, learned their abilities by study; Merlin, despite his half-human origin, studied with Blaise.[7] Still others did not have consistent stories told of them; Morgan Le Fay clearly shows her origins as an innately magical being in her name, but in Le Morte d'Arthur, it is said that "she was put to school in a nunnery and there she learned so much that she was a great clerk of necromancy".[8]
Sometimes it is not clear whether a character has innate abilities or has studied. For instance, a hag can be either a witch or a kind of fairy.[9]
Modern writers, and readers, deal with magic as imaginary, as part of the imaginary worlds in which they work, whether fantasy worlds or imaginary portions of reality.[10] Still, such historical figures and beliefs have played a large role in the development of the fantasy figure.[11] The historical figures themselves can appear in fantasy works, such as Prospero,[12] Merlin,[13] and Faust.[14]"
So yes Tolkien was a very brilliant writer and very creative but you are however incorrect. These are a only a few that show you are incorrect, if this is not sufficient let me know and I will provide more. I will however note that Tolkien was indeed the sole creator of Orc's.
Yes, but what I dont think you get is Tolkein pulled ALL of these into one world, and that spawned a whole genre. Tolkein is infact the reason its "standard" to have dwarves, elves, orcs etc in most medieval fantasy settings.
You are right though, and I am wrong by sayign he created them, btu I guess I worded it wrong. I didnt really mean he thought up elves and dwarves, I just ment he created the genre in which they all exist together, which is what is being duplicated in most medieval fantas settings........... not germanic or norse mythology
Im well aware of the dwarves from nors emythology btw since I play a Druid who answers to Frey in DND, and Frey had some dwarves AND elves working for him
*Edit* Btw touche, I def feel a bit owned by you, even though I owned myself by not representing what I was trying to say
Technically all fantasy based MMOs are based on JRR Tolkien's work. Tolkein started everything there is to do with fantasy. He was simply making a reference that most people would connect with.
unless he predates the ancient greeks and norse and such... no, tolkein didn't.
Umm, the whole wizards, elves, orcs and etc WAS infact created by tolkein..... sorry your wrong this time
so yes, tolkein did....
Tolkien's influences
"Main article: J. R. R. Tolkien's influences
One of the greatest influences on Tolkien was the Arts and Crafts polymath William Morris. Tolkien wished to imitate Morris's prose and poetry romances,[82] from which, along with some general aspects of approach, he took hints for the names of features such as the Dead Marshes in The Lord of the Rings[83] and Mirkwood.[84]
Edward Wyke-Smith's Marvellous Land of the Snergs, with its 'table-high' title characters, strongly influenced the incidents, themes, and depiction of Bilbo's race in The Hobbit.[85]
Tolkien also cited H. Rider Haggard's novel She in a telephone interview: 'I suppose as a boy She interested me as much as anything—like the Greek shard of Amyntas [Amenartas], which was the kind of machine by which everything got moving.'[86] A supposed facsimile of this potsherd appeared in Haggard's first edition, and the ancient inscription it bore, once translated, led the English characters to She's ancient kingdom. Critics have compared this device to the Testament of Isildur in The Lord of the Rings[87] and Tolkien's efforts to produce as an illustration a realistic page from the Book of Mazarbul.[88] Critics starting with Edwin Muir[89] have found resemblances between Haggard's romances and Tolkien's.[90][91][92]
Tolkien wrote of being impressed as a boy by S. R. Crockett's historical novel The Black Douglas and of basing the Necromancer (Sauron) on its villain, Gilles de Retz.[93] Incidents in both The Hobbit and Lord of the Rings are similar in narrative and style to the novel,[94] and its overall style and imagery have been suggested as an influence on Tolkien.[95]
Tolkien was much inspired by early Germanic, especially Anglo-Saxon literature, poetry and mythology, which were his chosen and much-loved areas of expertise. These sources of inspiration included Anglo-Saxon literature such as Beowulf, Norse sagas such as the Volsunga saga and the Hervarar saga,[96] the Poetic Edda, the Prose Edda, the Nibelungenlied and numerous other culturally related works.[97]
Despite the similarities of his work to the Volsunga saga and the Nibelungenlied, which were the basis for Richard Wagner's opera series,Tolkien dismissed critics' direct comparisons to Wagner, telling his publisher, "Both rings were round, and there the resemblance ceases." However, some critics[98][99][100]believe that Tolkien was, in fact, indebted to Wagner for elements such as the "concept of the Ring as giving the owner mastery of the world..."[101] Two of the characteristics possessed by the One Ring, its inherent malevolence and corrupting power upon minds and wills, were not present in the mythical sources but have a central role in Wagner's opera.
Tolkien himself also acknowledged Homer, Sophocles, and the Finnish and Karelian Kalevala as influences or sources for some of his stories and ideas.[102]
Dimitra Fimi, along with Douglas Anderson, John Garth and many other prominent Tolkien scholars show that Tolkien also drew influence from a variety of Celtic (Scottish , Welsh and Gaelic) history and legends,[103][104] though after the Silmarillion manuscript was rejected, in part for its 'eye-splitting' Celtic names, Tolkien rejected their Celtic origin:
Needless to say they are not Celtic! Neither are the tales. I do know Celtic things (many in their original languages Irish and Welsh), and feel for them a certain distaste: largely for their fundamental unreason. They have bright colour, but are like a broken stained glass window reassembled without design. They are in fact 'mad' as your reader says—but I don't believe I am.[105][106]
A major philosophical influence on his writing is Alfred the Great's Anglo-Saxon translation of Boethius' Consolation of Philosophy, known as the Lays of Boethius.[107] Characters in The Lord of the Rings such as Frodo, Treebeard, and Elrond make noticeably Boethian remarks. Also, Catholic theology and imagery played a part in fashioning Tolkien's creative imagination, suffused as it was by his deeply religious spirit.[108][97]"
Elf
"An elf is a creature of Norse mythology. The elves were originally imagined as a race of minor nature and fertility gods, who are often pictured as youthful-seeming men and women of great beauty living in forests and underground places and caves, or in wells and springs. They have been portrayed to be long-lived or immortal and as beings of magical powers.
Following J. R. R. Tolkien's influential The Lord of the Rings, wherein a wise, immortal people named Elves have a significant role, elves became staple characters of modern fantasy."
Dwarf
"A dwarf is a creature from Germanic mythologies, fairy tales, fantasy fiction, and role-playing games. It usually has magical talents, often involving metallurgy.
The original concept of dwarves is very difficult to determine. The sources closest to the original Germanic mythology come from Norse Mythology, but even these are scarce and varied. Sources have gradually given dwarves more comical and superstitious roles.[1] Dwarves were certainly humanoid, but sources differ over their height, their lifestyles, and their similarity to elves. Considering early sources, and considering the dwarves' nature, original dwarves seem fully human height. They had strong associations with death[2][3]: paled skin; dark hair; connections with the earth; their role in mythology. They followed animistic traditions, showing similarities to such concepts of the dead. They were similar to others from the 'Vættir' family, such as elves.[2]
As their mythology evolved, the most notable changes have had them become more comical and more mysterious. They adopted the modern image of short height and ugliness. Their associations with the underground became more predominant. Dwarves were magical creatures with huge skill at metallurgy, taking fame for making great artifacts of legend. Late Norse concepts of dwarves became quite different from the early ones. The Legendary saga shows the new trend. The remnants of the original dwarf formed later fairy tales and folklore (see German folklore, and Dutch folklore). They had become unseen magical creatures like fairies; users of charms, curses, and deceit.
Modern fantasy and literature have formed an intriguing web of concepts, from that of the original dwarf, to the dwarf of later Norse mythology, the dwarf of folk-tales, and of other mythology. The typical modern dwarf has distinctive features such as short stature, excessive hair, and skill at mining and metallurgy. However, modern literature draws from a wide range, and dwarves vary in fidelity to historical notions. Many fantasists devise new powers or images for dwarves. Modern dwarves have no strict definition."
Magic
"Magic in fiction is the endowing of fictional characters or objects with magical powers.
Such magic often serves as a plot device, the source of magical artifacts and their quests. Magic has long been a component of fantasy fiction, where it has been a mainstay from the days of Homer and Apuleius, down through the tales of the Holy Grail, Edmund Spenser's The Faerie Queene, and to more contemporary authors from J. R. R. Tolkien and C. S. Lewis to Ursula K. LeGuin, Mercedes Lackey and J. K. Rowling."
Hobbit
"The concept and the word, respectively, seem to have been inspired by The Marvellous Land of Snergs, a children's book from 1927 by E. A. Wyke Smith, and by Sinclair Lewis's novel Babbitt (1922). The Snergs were, in Tolkien's words, "a race of people only slightly taller than the average table but broad in the shoulders and of great strength."[4] Tolkien wrote to W. H. Auden that The Marvellous Land of Snergs "was probably an unconscious source-book for the Hobbits" and he told an interviewer that the word hobbit "might have been associated with Sinclair Lewis's Babbitt" (like hobbits, Babbitt enjoys the comforts of his home). However, Tolkien claims that he started writing The Hobbit after suddenly, without premeditation, writing on a blank piece of paper: "In a hole in the ground there lived a hobbit"[5]. Whilst The Hobbit introduced this race of comfortable homebodies to the world, it is only in writing The Lord of the Rings that Tolkien developed details of their history and wider society."
Wizards
"Historically, many writers who have written about fictional magicians, and many readers of such works, have believed that such magic is possible; in William Shakespeare's time, witches like the Weird Sisters in Macbeth and wizards like Prospero in The Tempest were widely considered to be real.[2] Many figures now understood to be largely fictional, such as Merlin, were considered historical. Many historical figures, such as Virgil and Dr Faustus (Johann Georg Faust), acquired legends of being wizards.
Some figures, termed by Katharine Briggs as supernatural wizards were wizards whose abilities were innate; such wizards, such as Gwydion in Welsh legends, may once have been regarded as gods.[3] Indeed, in many medieval tales, the wizard or witch is not distinguishable from the ogre or the giant as a foe of the hero.[4] The fairy tale Esben and the Witch features a witch as Molly Whuppie does a giant, and How the Dragon was Tricked a dragon. Characters that are not human can also be wizards; in fairy tales, The Twelve Wild Ducks includes a troll witch,[5] and The Wounded Lion a giant who can transform the hero.[6]
Others, even in medieval romances, learned their abilities by study; Merlin, despite his half-human origin, studied with Blaise.[7] Still others did not have consistent stories told of them; Morgan Le Fay clearly shows her origins as an innately magical being in her name, but in Le Morte d'Arthur, it is said that "she was put to school in a nunnery and there she learned so much that she was a great clerk of necromancy".[8]
Sometimes it is not clear whether a character has innate abilities or has studied. For instance, a hag can be either a witch or a kind of fairy.[9]
Modern writers, and readers, deal with magic as imaginary, as part of the imaginary worlds in which they work, whether fantasy worlds or imaginary portions of reality.[10] Still, such historical figures and beliefs have played a large role in the development of the fantasy figure.[11] The historical figures themselves can appear in fantasy works, such as Prospero,[12] Merlin,[13] and Faust.[14]"
So yes Tolkien was a very brilliant writer and very creative but you are however incorrect. These are a only a few that show you are incorrect, if this is not sufficient let me know and I will provide more. I will however note that Tolkien was indeed the sole creator of Orc's.
Yes, but what I dont think you get is Tolkein pulled ALL of these into one world, and that spawned a whole genre. Tolkein is infact the reason its "standard" to have dwarves, elves, orcs etc in most medieval fantasy settings.
You are right though, and I am wrong by sayign he created them, btu I guess I worded it wrong. I didnt really mean he thought up elves and dwarves, I just ment he created the genre in which they all exist together, which is what is being duplicated in most medieval fantas settings........... not germanic or norse mythology
Im well aware of the dwarves from nors emythology btw since I play a Druid who answers to Frey in DND, and Frey had some dwarves AND elves working for him
*Edit* Btw touche, I def feel a bit owned by you, even though I owned myself by not representing what I was trying to say
No worries mate, He is a credited fore father of High Fantasy for pulling it all together so you are correct about that. As for the touche thanks lol but it wasn't meant in any harm. My main hobby aside from MMO's is oddly enough information. I thrive on it and try to learn and know as much as I can about as much as I can for the sake of knowing it. It's almost a compulsion. So I am filled with much useless knowledge and I correct things if they are a bit inaccurate out of habbit.
and hobbits? and all the other things in the ring books that aren't present in the majority of the fantasy genre?
did he inspire the multiverses and the githyanki/githzerai as well? he probably thought up demons and devils too and put them into a fantasy universe.
i'm not going to go into semantics and go off on a tangent about "no he didn't put them all together for the first time ever"; because i'm honestly starting to understand that the "df faithful" don't get it, in ways more than just df.
seriously though, that's like claiming that all horror genre comes from h.p. lovecraft.
edit: for the heck of it... since d&d is there...
The theme of D&D was influenced by mythology, pulp fiction, and contemporary fantasy authors of the 1960s and 1970s. The presence of halflings, elves, dwarves, half-elves, orcs, dragons, and the like, often draw comparisons to the work of J.R.R. Tolkien. Gygax maintains that he was influenced very little by The Lord of the Rings (although the owners of that work’s copyright forced the name changes of hobbit to 'halfling', ent to 'treant', and balrog to 'Type VI demon [balor]'), stating that he included these elements as a marketing move to draw on the popularity of the work.[71][72]
The magic system, in which wizards memorize spells that are used up once cast (and must be re-memorized the next day), was heavily influenced by the Dying Earth stories and novels of Jack Vance.[73] The original alignment system (which grouped all players and creatures into ‘Law’, ‘Neutrality’ and ‘Chaos’) was derived from the novel Three Hearts and Three Lions by Poul Anderson.[74] A troll described in this work also influenced the D&D definition of that monster.[72]
Other influences include the works of Robert E. Howard, Edgar Rice Burroughs, A. Merritt, H. P. Lovecraft, Fritz Leiber, L. Sprague de Camp, Fletcher Pratt, Roger Zelazny, and Michael Moorcock.[75] Monsters, spells, and magic items used in the game have been inspired by hundreds of individual works ranging from A. E. van Vogt’s “The Destroyer” (the Displacer Beast), Lewis Carroll’s “Jabberwocky” (vorpal sword) to the Book of Genesis (the clerical spell ‘Blade Barrier’ was inspired by the “flaming sword which turned every way” at the gates of Eden).[74]
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
As for Hobbits these are called Halflings in most other fantasy books/games. Even DnD had halflings lol which were originaly named what? Hobbits.
It's a widely accepted view that Tolkien was the fore father of High Fantasy. The world he created has greatly influenced mondern Fantasy. To some this maybe debatable but much of what he Re-defined is now presented in the form he made it. Dwarve's are indeed represnted in the way Tolkien did with mild variation as are elve's and many other aspects of Fantasy.
Edited to add: You do realise what you just posted supports what we have said right lol read what you posted.
The theme of D&D was influenced by mythology, pulp fiction, and contemporary fantasy authors of the 1960s and 1970s. The presence of halflings, elves, dwarves, half-elves, orcs, dragons, and the like, often draw comparisons to the work of J.R.R. Tolkien. Gygax maintains that he was influenced very little by The Lord of the Rings (although the owners of that work’s copyright forced the name changes of hobbit to 'halfling', ent to 'treant', and balrog to 'Type VI demon [balor]'), stating that he included these elements as a marketing move to draw on the popularity of the work.[71][72]
He may claim it was merely a marketing ploy but with the rest combined with this shows that Tolkien did indeed have an influence here. Even the Dwarve's used in DnD are the Tolkien version of Dwarve's not the norse version. This goes for Elve's as well. It's very clear to see that DnD was greatly influenced by Tolkiens work considering if you have ever played it the things represented are in the form Tolkien made them instead of there original form from mythology predating Tolkien.
Hobbits arent actually very standard in most medieval fantasy settings. Tolkein DID spawn the genre that is duplicated widely. He may have not been 100% original about it (but then neither were the norse or anyone else, everyone copies somewhat)
We are talking about a Genre here... not every single detail in it. I think our missing the point. I mean next your gonna be saying "DID HE CREATE GRASS BEING IN A MEDIEVAL FANTASY SETTING?!?!"
Yes he did pull them all together...
Hobbits arent actually very standard in most medieval fantasy settings. Tolkein DID spawn the genre that is duplicated widely. He may have not been 100% original about it (but then neither were the norse or anyone else, everyone copies somewhat)
We are talking about a Genre here... not every single detail in it. I think our missing the point. I mean next your gonna be saying "DID HE CREATE GRASS BEING IN A MEDIEVAL FANTASY SETTING?!?!"
Yes he did pull them all together...
i guess i'm not getting what you're talking about. what are all these games/stories that followed tolkein and he's the father of the genre?
moorcock's elric and eternal warrior? diablo 1/2, UO? wow? conan? king arthur? beowulf? alladin? c.s. lewis? george macdonald? any of the bazillion fairy tales/myths/legends which predate tolkein by centuries? oz? harry potter? fafhrd & gray mouser? dracula? frankenstein?
a game like wow has elves, humans, dwarves and orcs; but it also has tauren, gnomes, those blue guys and a whole slew of races like goblins, ogres, etc. tons of stuff NOT included in tolkein lore. so, it's ok to say that everything that follows wow, only copied wow because they also include races such as gnomes and tauren?
or perhaps that would be eq which included drow (drough?) and gnomes and trolls and ogres as races to play... they're the first game that included drow online, that's not in the tolkein books, is it?
d&d is the first game to allow you to play, literally, any of 100+ races... so anything that follows d&d and allows you to be XYZ amount of races... d&d fathered it?
there's tons of fantasy works that you could pretend were the first to draw together this and that. but that's like comparing a red apple to a slightly not as red apple to a green apple... none were really first, they're just there, growing up side by side a slew of other fruits... we consider them to be all fruits, as we consider all the things i sited above to be fantasy... to say that any one of them is the father of another is not logical, nor sensical.
how can you say elves/dwarves/humans/hobbits are the standard for fantasy?
where are they in elric, conan, fafhrd? seriously the list of fantasy works that do not follow tolkein is mind-boggling, both in literature and games. tolkein is not the father of fantasy by any stretch of the imagination.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
NEVER said tolkein was the father of fantasy, if that's how your taking what im saying im sorry. Just saying when you go to a library into the fantasy section, th emajority fo the medieval fantasy uses tolkeins formula. As do most MMO's
I think your not getting what im saying and we can argue this tilt he cows come home. You must be mis-reading what im saying if you think im trying to say tolkein si the father of fantasy???
Hobbits arent actually very standard in most medieval fantasy settings. Tolkein DID spawn the genre that is duplicated widely. He may have not been 100% original about it (but then neither were the norse or anyone else, everyone copies somewhat)
We are talking about a Genre here... not every single detail in it. I think our missing the point. I mean next your gonna be saying "DID HE CREATE GRASS BEING IN A MEDIEVAL FANTASY SETTING?!?!"
Yes he did pull them all together...
i guess i'm not getting what you're talking about. what are all these games/stories that followed tolkein and he's the father of the genre?
moorcock's elric and eternal warrior? diablo 1/2, UO? wow? conan? king arthur? beowulf? alladin? c.s. lewis? george macdonald? any of the bazillion fairy tales/myths/legends which predate tolkein by centuries? oz? harry potter? fafhrd & gray mouser? dracula? frankenstein?
a game like wow has elves, humans, dwarves and orcs; but it also has tauren, gnomes, those blue guys and a whole slew of races like goblins, ogres, etc. tons of stuff NOT included in tolkein lore. so, it's ok to say that everything that follows wow, only copied wow because they also include races such as gnomes and tauren?
or perhaps that would be eq which included drow (drough?) and gnomes and trolls and ogres as races to play... they're the first game that included drow online, that's not in the tolkein books, is it?
d&d is the first game to allow you to play, literally, any of 100+ races... so anything that follows d&d and allows you to be XYZ amount of races... d&d fathered it?
there's tons of fantasy works that you could pretend were the first to draw together this and that. but that's like comparing a red apple to a slightly not as red apple to a green apple... none were really first, they're just there, growing up side by side a slew of other fruits... we consider them to be all fruits, as we consider all the things i sited above to be fantasy... to say that any one of them is the father of another is not logical, nor sensical.
how can you say elves/dwarves/humans/hobbits are the standard for fantasy?
where are they in elric, conan, fafhrd? seriously the list of fantasy works that do not follow tolkein is mind-boggling, both in literature and games. tolkein is not the father of fantasy by any stretch of the imagination.
I will take it that you don't read many fantasy novels. Hell Dragonlance alone has over 190 in the series and they definetly adhere to the Tolkien rule set. As far as games, Elve's are in most and not in the mythological sense but in the Tolkien sense as are Dwarf's. Games with these hmmm let me think, UO has Elve's and Orcs from Tolkien, DnD has Hobbits my bad "Halflings" , Elve's, Dwarve's, Orcs, well this could go on for awhile with what DnD took from Tolkiens work lol. Lets just make a list of games then lol and leave out specifics lol be much shorter.
WoW, EQ, EQ2, UO, Vanguard, DDO, AoC, of course LoTR, Shadow Bane, pretty much most Western High Fantasy games and many Fantasy games seemed to have been influenced by tolkien quite a bit.
I mean you forget about NPC's and skills and a slew of other things. You can so pssh they were influenced by DnD if you want but it is clearly visible to anyone that knows anything about the two that DnD was influenced by Tolkien. I mean Orc's, Elve's, Dwarve's, Halflings (Hobbits) all these things are far from there mythological versions they are the Tolkien Versions. This is undeniable. Am I saying DnD had no impact on High Fantasy? No. It was another large influence on the genre in it's self but Tolkien was it's predicesor and even influenced DnD it's self a great deal . This isn't a which came first chicken or the egg type of debate. Tolkien clearly came first and the commonly used versions of these things are his version.
I would say that Tolkein is not the "Father of Fantasy" as there are countless folk tales,mythology, books ect that preceded his writings. High fantasy has a very large scope and carries a huge amount of modern literature, movies, games ect under it's wing, some of which does not bear any connection Tolkien.
However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
So having safe zones in the game makes a game more linear to you? Basically Earthrise is a ground based Eve online do you think Eve is linear? It has pve missions that you can solo also and if you kill people in high sec you get owned by guards too.
I wouldn't go by the list of skills on the site to be honest, the game isn't even in alpha so we have no freaking clue how many skills Earthrise will have.
I'm personally looking forward to both games but saying Earthrise seems more casual friendly is crazy imo. Both games have FFA areas in the game, both games will have quests you can solo. to be honest I believe the Earthrise Devs are learning from what Eve did, the only reason Eve has 250k subs instead of 25k is due to high sec space. If darkfall has no "high sec" area in the game it won't have many subs to be honest.
If your going to say Earthrise is more casual friendly due to a high sec secure area you must not have played Eve, even in high sec you can get owned very quickly if you mess with the wrong person. No area will be truely safe in ER so I consider both games very hardcore. High sec areas give people the illusion of safety and sometimes that illusion is all you need.
Anyway I have a bad feeling Darkfall is going to have a huge problem with people camping zones just outside a town, something that happened in UO and basically destroyed that game.
Playing: Nothing
Looking forward to: Nothing
Hobbits arent actually very standard in most medieval fantasy settings. Tolkein DID spawn the genre that is duplicated widely. He may have not been 100% original about it (but then neither were the norse or anyone else, everyone copies somewhat)
We are talking about a Genre here... not every single detail in it. I think our missing the point. I mean next your gonna be saying "DID HE CREATE GRASS BEING IN A MEDIEVAL FANTASY SETTING?!?!"
Yes he did pull them all together...
i guess i'm not getting what you're talking about. what are all these games/stories that followed tolkein and he's the father of the genre?
moorcock's elric and eternal warrior? diablo 1/2, UO? wow? conan? king arthur? beowulf? alladin? c.s. lewis? george macdonald? any of the bazillion fairy tales/myths/legends which predate tolkein by centuries? oz? harry potter? fafhrd & gray mouser? dracula? frankenstein?
a game like wow has elves, humans, dwarves and orcs; but it also has tauren, gnomes, those blue guys and a whole slew of races like goblins, ogres, etc. tons of stuff NOT included in tolkein lore. so, it's ok to say that everything that follows wow, only copied wow because they also include races such as gnomes and tauren?
or perhaps that would be eq which included drow (drough?) and gnomes and trolls and ogres as races to play... they're the first game that included drow online, that's not in the tolkein books, is it?
d&d is the first game to allow you to play, literally, any of 100+ races... so anything that follows d&d and allows you to be XYZ amount of races... d&d fathered it?
there's tons of fantasy works that you could pretend were the first to draw together this and that. but that's like comparing a red apple to a slightly not as red apple to a green apple... none were really first, they're just there, growing up side by side a slew of other fruits... we consider them to be all fruits, as we consider all the things i sited above to be fantasy... to say that any one of them is the father of another is not logical, nor sensical.
how can you say elves/dwarves/humans/hobbits are the standard for fantasy?
where are they in elric, conan, fafhrd? seriously the list of fantasy works that do not follow tolkein is mind-boggling, both in literature and games. tolkein is not the father of fantasy by any stretch of the imagination.
I will take it that you don't read many fantasy novels. Hell Dragonlance alone has over 190 in the series and they definetly adhere to the Tolkien rule set. As far as games, Elve's are in most and not in the mythological sense but in the Tolkien sense as are Dwarf's. Games with these hmmm let me think, UO has Elve's and Orcs from Tolkien, DnD has Hobbits my bad "Halflings" , Elve's, Dwarve's, Orcs, well this could go on for awhile with what DnD took from Tolkiens work lol. Lets just make a list of games then lol and leave out specifics lol be much shorter.
WoW, EQ, EQ2, UO, Vanguard, DDO, AoC, of course LoTR, Shadow Bane, pretty much most Western High Fantasy games and many Fantasy games seemed to have been influenced by tolkien quite a bit.
I mean you forget about NPC's and skills and a slew of other things. You can so pssh they were influenced by DnD if you want but it is clearly visible to anyone that knows anything about the two that DnD was influenced by Tolkien. I mean Orc's, Elve's, Dwarve's, Halflings (Hobbits) all these things are far from there mythological versions they are the Tolkien Versions. This is undeniable. Am I saying DnD had no impact on High Fantasy? No. It was another large influence on the genre in it's self but Tolkien was it's predicesor and even influenced DnD it's self a great deal . This isn't a which came first chicken or the egg type of debate. Tolkien clearly came first and the commonly used versions of these things are his version.
Im hiring this guy as my forum lawyer.
Precisely... I never said he's the FATHER of fantasy I have no clue where that even came from.
Now this I can accept. While it is said
This has caused Tolkien to be popularly identified as the "father" of modern fantasy literature[6]—or more precisely, high fantasy
It is debatable. I like how you phrased that.
However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
I believe this is middle ground we can all agree apon. So I am out you guys have a good night.
Same here, ive played AoC, VSOH, Ive also followed up on Blade And Soul, which is using and upgraded version of the latest unreal engine....., Hell, i even got stupid enough to upgrade my computer to run games like Crysis, And I think Darkfall looks nice, obiously the game isnt going to beat out crysis, but the technology is much newer than what they used with WoW's engine, which wow is still only like 4-5 years old, and with the proper art direction and lighting, ect. Which is all top notch and custom crafted specifically for darkfall, I can say it looks very nice. Lets face it, no games 5 years and older came even close to this. Ive played Planetside, Ive played SWG, Ive played EQ2, Clearly guy in red text is troll. But whatever, he wont change any opinions with his lies.
Technically all fantasy based MMOs are based on JRR Tolkien's work. Tolkein started everything there is to do with fantasy. He was simply making a reference that most people would connect with.
unless he predates the ancient greeks and norse and such... no, tolkein didn't.
Umm, the whole wizards, elves, orcs and etc WAS infact created by tolkein..... sorry your wrong this time
so yes, tolkein did....
this is where it came from.
all fantasy based mmos are baseed on tolkein's work and you picked up the ball and ran with it.
age of conan is fantasy. diablo 1 and 2. guild wars. uo (zomg it has elves and orcs... where's the dwarves and whatever else that's tolkein only?).
why am i even arguing this? the non-open-minded thinking and "zomg imma right" is just so df. that is what makes people cheer for this game to fail dismally.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Precisely... I never said he's the FATHER of fantasy I have no clue where that even came from.
Just a tid bit, The (Said) to be father of (Modern fantasy) Note i am not saying fantasy in general, but just the direction and format of most of today, is said to be by the auther of the origional Conan novels, which was WAY back in the early 1900's. Tolkein himself took much insperation from conan, and used it in his first novel, (The hobbit) Which sparked a unparralel boom in fantasy, and with the radio/media communications really booming and mass marketing starting to take shape, It sculpted into many "modern day" fantasy novels which in tern, with the game age, started with games like UO, EQ, and many more to come. (The true father of fantasy was probly some caveman telling stories of some crazy outrageous crap none of his other clan mebmers beleivd, but found very interesting, or did beleive and went crazy. Who knows, but the roots of fantasy could probably be followed to the begginning or near the begginning of sophisticated human life as we know it, but "We never will know for sure because we dont own time machines and science only goes so far as current"
Technically all fantasy based MMOs are based on JRR Tolkien's work. Tolkein started everything there is to do with fantasy. He was simply making a reference that most people would connect with.
unless he predates the ancient greeks and norse and such... no, tolkein didn't.
Umm, the whole wizards, elves, orcs and etc WAS infact created by tolkein..... sorry your wrong this time
so yes, tolkein did....
this is where it came from.
all fantasy based mmos are baseed on tolkein's work and you picked up the ball and ran with it.
age of conan is fantasy. diablo 1 and 2. guild wars. uo (zomg it has elves and orcs... where's the dwarves and whatever else that's tolkein only?).
why am i even arguing this? the non-open-minded thinking and "zomg imma right" is just so df. that is what makes people cheer for this game to fail dismally.
But like I said a post or two later, I worded what I was trying to say wrong. I thought we were past all that??
Nothing to argue, what your saying isnt wrong, it just wasnt what I was arguing to begin with.
Now this I can accept. While it is said
This has caused Tolkien to be popularly identified as the "father" of modern fantasy literature[6]—or more precisely, high fantasy
It is debatable. I like how you phrased that.
However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
I believe this is middle ground we can all agree apon. So I am out you guys have a good night.
Age of Conan MMO in fact took more inspiration and elements dirived from the origional books, and little or no inspiration off of tolkein, so deffinently not "All" fantasy mmo take directly from Tolkeins work. BTW the conan lore and books where around before the hobbit ever existed. So while the public will relate most "fantasy" to "Tolkein" because of the popularity it got, that does not accurately represent the absolute source of most inspiration. As far as little half elves, elves, and sorcery in general, alot of it is taken from tolkein.
So having safe zones in the game makes a game more linear to you? Basically Earthrise is a ground based Eve online do you think Eve is linear? It has pve missions that you can solo also and if you kill people in high sec you get owned by guards too.
I wouldn't go by the list of skills on the site to be honest, the game isn't even in alpha so we have no freaking clue how many skills Earthrise will have.
I'm personally looking forward to both games but saying Earthrise seems more casual friendly is crazy imo. Both games have FFA areas in the game, both games will have quests you can solo. to be honest I believe the Earthrise Devs are learning from what Eve did, the only reason Eve has 250k subs instead of 25k is due to high sec space. If darkfall has no "high sec" area in the game it won't have many subs to be honest.
If your going to say Earthrise is more casual friendly due to a high sec secure area you must not have played Eve, even in high sec you can get owned very quickly if you mess with the wrong person. No area will be truely safe in ER so I consider both games very hardcore. High sec areas give people the illusion of safety and sometimes that illusion is all you need.
Anyway I have a bad feeling Darkfall is going to have a huge problem with people camping zones just outside a town, something that happened in UO and basically destroyed that game.
Oo I am getting sucked back into this thread oO lol.
Ok no I am not familar with EvE. I played it briefly and could not stand it. Nothing against the game really, I just don't enjoy the genre. Sci fi just isn't my cup of tea. As of now yes I do consider ER to be a bit more casual friendly than DF because of what I have read on there site. You have interpreted differently which is fine because neither of us are right or wrong there just our opinions.
As for the Security Zones where PvP won't be allowed, that takes a bit of freedom away in my eyes. It doesn't say they will be allowed but punished. It says they are prohibited. This is just my interpretation of it, to me that means there will be area's where PvP will not be allowed, not just punishable but not allowed period like a safety zone. DarkFalls answer to this I like a bit better. There are factions, you can kill any one any where at any time BUT if you kill your own faction members it comes with a penalty. While the penalty associated with killing a faction makes it a less logical thing to do, I still have that option if I want. With targets out and about that not only will not give me a penalty but give me a + to my alignment I don't see much reason to kill my own faction members. If you are human and go to Alfar territory you are more than likely going to get ganked. If you are an Alfar and go to any other races territory you are more than likely going to get ganked. If you stay in your own factions territory you are relatively safe, not completely safe but relatively safe.
But regardless as I said in the post you quoted that is just my opinion of the game. My opinion of it shouldn't matter in the slightest. Your opinion is the only one that should matter to you. I am not flamming you or insulting you in any way. In my opinion it's just a bit more casual than DarkFall and couple this with it being a Sci Fi MMO I have no interest in it. Being more casual is also not a bad thing. If it is a bit more casual it even has a better shot at a larger player base.
And again this is only my opinion and shouldn't mean anything to you. If it's something you are looking forward to I am happy for you. You have a game you may like on the way. It merely is not my cup of tea.
Now this I can accept. While it is said
This has caused Tolkien to be popularly identified as the "father" of modern fantasy literature[6]—or more precisely, high fantasy
It is debatable. I like how you phrased that.
However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
I believe this is middle ground we can all agree apon. So I am out you guys have a good night.
Age of Conan MMO in fact took more inspiration and elements dirived from the origional books, and little or no inspiration off of tolkein, so deffinently not "All" fantasy mmo take directly from Tolkeins work. BTW the conan lore and books where around before the hobbit ever existed.
Actually, the Hobbit was written first, just wasn't published til 1937.
Regardless I dont think anyone here is saying ALL. Just most high-fantasy.
Now this I can accept. While it is said
This has caused Tolkien to be popularly identified as the "father" of modern fantasy literature[6]—or more precisely, high fantasy
It is debatable. I like how you phrased that.
However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
I believe this is middle ground we can all agree apon. So I am out you guys have a good night.
Age of Conan MMO in fact took more inspiration and elements dirived from the origional books, and little or no inspiration off of tolkein, so deffinently not "All" fantasy mmo take directly from Tolkeins work. BTW the conan lore and books where around before the hobbit ever existed.
Actually, the Hobbit was written first, just wasn't published til 1937.
Regardless I dont think anyone here is saying ALL. Just most high-fantasy.
Thats a good point, but unfortunantly most will not accept this. Just like in many other things, for example: Russia, and a couple other nations where already finished with the prototype technology for space flight. Yet the americans where the first to successfully launch, hence even if americans finished developing the technology just a little bit later, they are still said to be the Father Nation of space flight. Even though in reality If i recall, americans finished development of test shuttles before russia, the point is, even if we did not finish first, the first out the door and that gets seen more is usually the winner. Unfortunantly this exact thing which most would say "Well Conan was out the door, wouldnt it win"? Well, like i just said, "Whoever gets seen more" is the biggest factor", when dealing with this calibur of great work. And unfortunantly conan did not have the reader base, or the ease of mass media to help it get known. But regardless, both are great works and very much origional to there own, and for the most part have two universes of there own type of fantasy. Many call conan a realistic and more brutal of fantasy, while tolkeins work is a more, "what if", and gets the amagination thinking of the improbible but amazing.
Now this I can accept. While it is said
This has caused Tolkien to be popularly identified as the "father" of modern fantasy literature[6]—or more precisely, high fantasy
It is debatable. I like how you phrased that.
However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
I believe this is middle ground we can all agree apon. So I am out you guys have a good night.
Age of Conan MMO in fact took more inspiration and elements dirived from the origional books, and little or no inspiration off of tolkein, so deffinently not "All" fantasy mmo take directly from Tolkeins work. BTW the conan lore and books where around before the hobbit ever existed.
Actually, the Hobbit was written first, just wasn't published til 1937.
Regardless I dont think anyone here is saying ALL. Just most high-fantasy.
Thats a good point, but unfortunantly most will not accept this. Just like in many other things, for example: Russia, and a couple other nations where already finished with the prototype technology for space flight. Yet the americans where the first to successfully launch, hence even if americans finished developing the technology just a little bit later, they are still said to be the Father Nation of space flight. Even though in reality If i recall, americans finished development of test shuttles before russia, the point is, even if we did not finish first, the first out the door and that gets seen more is usually the winner. Unfortunantly this exact thing which most would say "Well Conan was out the door, wouldnt it win"? Well, like i just said, "Whoever gets seen more" is the biggest factor", when dealing with this calibur of great work. And unfortunantly conan did not have the reader base, or the ease of mass media to help it get known.
Well that's exactly it. I mean Tolkein was what caught on like wild-fire. Personally I love the gritty lore of Conan. Tolkein was a great writer but a little soft sometimes.
Now this I can accept. While it is said
This has caused Tolkien to be popularly identified as the "father" of modern fantasy literature[6]—or more precisely, high fantasy
It is debatable. I like how you phrased that.
However the most widely accepted form of high fantasy used in mmorpgs and the general publics perception of what elements constitute the fantasy genre do borrow more heavily from Tolkien than any other single source.
I believe this is middle ground we can all agree apon. So I am out you guys have a good night.
Age of Conan MMO in fact took more inspiration and elements dirived from the origional books, and little or no inspiration off of tolkein, so deffinently not "All" fantasy mmo take directly from Tolkeins work. BTW the conan lore and books where around before the hobbit ever existed.
Actually, the Hobbit was written first, just wasn't published til 1937.
Regardless I dont think anyone here is saying ALL. Just most high-fantasy.
Thats a good point, but unfortunantly most will not accept this. Just like in many other things, for example: Russia, and a couple other nations where already finished with the prototype technology for space flight. Yet the americans where the first to successfully launch, hence even if americans finished developing the technology just a little bit later, they are still said to be the Father Nation of space flight. Even though in reality If i recall, americans finished development of test shuttles before russia, the point is, even if we did not finish first, the first out the door and that gets seen more is usually the winner. Unfortunantly this exact thing which most would say "Well Conan was out the door, wouldnt it win"? Well, like i just said, "Whoever gets seen more" is the biggest factor", when dealing with this calibur of great work. And unfortunantly conan did not have the reader base, or the ease of mass media to help it get known.
Well that's exactly it. I mean Tolkein was what caught on like wild-fire. Personally I love the gritty lore of Conan. Tolkein was a great writer but a little soft sometimes.
You should pick up the recent series by the writer George R.R. Martin, its gritty, complex, and frankly I think hes the best fantasy writer alive.
Texture and shader quality aren't everything. I mean, look at WoW. Part of the reason that game looked "good" was because of the smooth animation. This game may have some decent visuals, but from these two video footage snippets - the animation in this game looks absolutely atrotious. Graphics aren't everything for me... but I just can't handle a game that has minimal effort in the animation department. For me, poor animation is the absolute worst thing you can have in the graphics department.
That aside, this game is going to be a User Interface/HUD nightmare. From the looks of things, the developers thought of everything except how players will actually play the game. The inventory box was okay enough I guess, but he had windows all over the place for everything. I'm all for customization, but you have to have some sort of uniformity. It's a presentation thing.
Maybe this will all change after Beta... but I've said it before and I'll say it again - they're looking at a 2008 release... I don't see it happening. Maybe March-June 2009, at the earliest.