there should be a 0.0 safe spot that people other than prats and massive corps cant kill or control so people that havent been playing for than 6 years and have a chance to play around like the game was new again. in other words create a new server and start from scratch.
there should be a 0.0 safe spot that people other than prats and massive corps cant kill or control so people that havent been playing for than 6 years and have a chance to play around like the game was new again. in other words create a new server and start from scratch.
no, null sec is lawless by definition, if you want to stay safe, you have 0.5 through 1.0. If you want sort of safe, go to 0.1-0.4.
there should be a 0.0 safe spot that people other than prats and massive corps cant kill or control so people that havent been playing for than 6 years and have a chance to play around like the game was new again. in other words create a new server and start from scratch.
1) more of an annoyance, but i hate skills which take like 37 days to train, while i understand that these skills (for me it was large pulse laser V..../shiver) which are the higher up echelon SHOULD take longer, a month is a bit nutty. 2-3 weeks maybe
2) Amarr ships - I LOVE EM....i love the lasers (PEW PEW), i love the armor tanking, i HATE the capacitor. everything including weapons on an amarr ship uses the cap, i understand this, but we are severely gimped when it comes to the other races which use little to no cap for their weapons. Amarr ships have no bonuses for cap reduction (on the battleships anyways - which i fly) and 4 of my slots are cap rechargers, using 2 cap rigs, and a cap booster thrown in at times for pvp (friggen nos + amarr = headache). I think there was a design flaw when they designed the larger ships, in the fact that they didn't take into account the cap usage by amarr weaponry. I know i could fit a ship othersie (like reduce number of guns from 8 to 5 or such) but then you lose the purpose of the battleship (amarr) and you don't take advantage of the ship itself Some ships have a cap bonus (total) in amarr, but it should really be cap recharge or reduction in cap weapon use instead.
I dislike the offline character advancement. If I play everyday for 5 hours a day I should have more skills than someone who plays once a week.
The skill systems prevents a new character from EVER being competitive with older players. Yes you might be able to beat a 6 year old toon in a frigate vs frigate fight but even that is highly unlikely.
Spending over a month to skill up for a certain weapon type to fly a certain ship just to have CCP decide after several years that they no longer like that combo and change it with no refund for wasted skill points.
PvE that makes me want to stick a fork in my eye.
FW system that encourages PvE instead of PvP.
Blob warfare...I love small gang fights but for some reason people love roaming around with 30-40 ships killing solo players.
I must agree it is annoying the fact that ccp always break somethings when they patch something new other than that nothing else really annoyes me about eve
I dislike the offline character advancement. If I play everyday for 5 hours a day I should have more skills than someone who plays once a week. The skill systems prevents a new character from EVER being competitive with older players. Yes you might be able to beat a 6 year old toon in a frigate vs frigate fight but even that is highly unlikely. Spending over a month to skill up for a certain weapon type to fly a certain ship just to have CCP decide after several years that they no longer like that combo and change it with no refund for wasted skill points. PvE that makes me want to stick a fork in my eye. FW system that encourages PvE instead of PvP. Blob warfare...I love small gang fights but for some reason people love roaming around with 30-40 ships killing solo players.
Sorry I have a hard time believing you're a Eve fan or player at all.
Your first two dislikes alone show that you arent a fan of the current game.
You even used the Never catch up line? real players know better.
You sound more like a player that tried a couple trials and uninstalled.
2) Amarr ships - I LOVE EM....i love the lasers (PEW PEW), i love the armor tanking, i HATE the capacitor. everything including weapons on an amarr ship uses the cap, i understand this, but we are severely gimped when it comes to the other races which use little to no cap for their weapons. Amarr ships have no bonuses for cap reduction (on the battleships anyways - which i fly) and 4 of my slots are cap rechargers, using 2 cap rigs, and a cap booster thrown in at times for pvp (friggen nos + amarr = headache). I think there was a design flaw when they designed the larger ships, in the fact that they didn't take into account the cap usage by amarr weaponry. I know i could fit a ship othersie (like reduce number of guns from 8 to 5 or such) but then you lose the purpose of the battleship (amarr) and you don't take advantage of the ship itself Some ships have a cap bonus (total) in amarr, but it should really be cap recharge or reduction in cap weapon use instead.
Are you crazy?!?!?
Amarr are freaking massively OP atm and you want ship buffs?
I sit here in my Gallente ships with bandwidth, Blaster and Drone Nerfs and you want BuFFS?
Whats next an IWIN module?
Just look at the armada of impressive ships Amarr have and you want more benefits.
Lets spread the love to the poor Caldari and minmatar aye?
i have only 2 real gripes about the game 1) more of an annoyance, but i hate skills which take like 37 days to train, while i understand that these skills (for me it was large pulse laser V..../shiver) which are the higher up echelon SHOULD take longer, a month is a bit nutty. 2-3 weeks maybe 2) Amarr ships - I LOVE EM....i love the lasers (PEW PEW), i love the armor tanking, i HATE the capacitor. everything including weapons on an amarr ship uses the cap, i understand this, but we are severely gimped when it comes to the other races which use little to no cap for their weapons. Amarr ships have no bonuses for cap reduction (on the battleships anyways - which i fly) and 4 of my slots are cap rechargers, using 2 cap rigs, and a cap booster thrown in at times for pvp (friggen nos + amarr = headache). I think there was a design flaw when they designed the larger ships, in the fact that they didn't take into account the cap usage by amarr weaponry. I know i could fit a ship othersie (like reduce number of guns from 8 to 5 or such) but then you lose the purpose of the battleship (amarr) and you don't take advantage of the ship itself Some ships have a cap bonus (total) in amarr, but it should really be cap recharge or reduction in cap weapon use instead.
#2- Hahahahahahaha XFD Amarr ships are currently, without a doubt the top tier battleships in the game. The cap usage is the ONLY thing that balances them in line with other battleships. They have an effective short and long range awesome. They are the best taking ships (only the caldari Rokh can really compete). They use NO AMMO (if you have ever been involved in POS warfare you know how significant this is). And if you fit it properly, they actually are cap stable longer than say, the Caladari Rokh, which is hopelessly lost in that regard.
I am not sure what you mean by saying they have no cap bonus, they have exactly that (the apoc, for example has (10% bonus to Large Energy Turret capacitor use per level) as one of its two bonuses. The official goonswarm reimbursment fleet fit only has ONE cap recharger 2 for its sniping setup, whereas the sniping Rokh has to use cap boosters which take up cargo space and and are limited in amount.
In sum: Have you even tried another race's battleship (aside from minmitar, whom we can all agree have it made when it comes to cap use, but fail on EVERY other level in regards to their battleships)?
My biggest dislike has to be the players because the whiners have killed small gang pvp little by little by whining about nano ships and ECM ships and recon ships in general, all these ships enabled a small gang to counter a blob and now they are gone its a lot more difficult and the easiest solution is "bring more people" which most corps and alliance use.
Game play wise little things drive me mad like having to wait out a session change to swap ship or annoying bugs like the current jumping bug.
Currently playing:
EVE online (Ruining low sec one hotdrop at a time)
Gravity Rush, Dishonoured: The Knife of Dunwall.
(Waiting for) Metro: Last Light, Company of Heroes II.
My biggest dislike has to be the players because the whiners have killed small gang pvp little by little by whining about nano ships and ECM ships and recon ships in general, all these ships enabled a small gang to counter a blob and now they are gone its a lot more difficult and the easiest solution is "bring more people" which most corps and alliance use. Game play wise little things drive me mad like having to wait out a session change to swap ship or annoying bugs like the current jumping bug.
Nano was OP and forced everyone to go that way. In a sandbox game if something is a must have it needs rebalancing.
I would have no problems with ECM if other racial Ewar was as effective. Recons needed slight rebalancing not to be totally destroyed imo.
As far as the ship cosmetics goes, I'd really like to be able to customize my ship a bit more, maybe not so much logos, but changing colors or the lightings or something would be nice. Also, the issue about flying through planets, when you get into trying to mix theoretical physics such as a warp drive, a "warp bubble" does warp time and space, but I'm pretty certain it would not warp an entire planet out of your way. Most, if not all, sci-fi shows mention the fact that you can't warp through objects since you'd also have to change the physical nature of the vessel. But anyways, the only other gripe I get into is the skill training time. Yes, it is nice that is it based upon real time and not some random formula that occurs in the game, but some skills are ridiculous to master.
My biggest dislike has to be the players because the whiners have killed small gang pvp little by little by whining about nano ships and ECM ships and recon ships in general, all these ships enabled a small gang to counter a blob and now they are gone its a lot more difficult and the easiest solution is "bring more people" which most corps and alliance use. Game play wise little things drive me mad like having to wait out a session change to swap ship or annoying bugs like the current jumping bug.
Nano was OP and forced everyone to go that way. In a sandbox game if something is a must have it needs rebalancing.
I would have no problems with ECM if other racial Ewar was as effective. Recons needed slight rebalancing not to be totally destroyed imo.
The very high end nano ships where imba, battleships should never have been able to go 14km/sec but those instances where few and far between. Nano HACs where fine but people whined because they used to bring a PVE fitted Dominix a few Caracals and some hull tanking autocannon Thoraxes and expected to be able to defeat an organised gang using specially fitted ships.
Racial E war was powerful but it got nerfed, damps where as powerful as ECM and so where webs and nos on the Amarr recons was powerful to but bit by bit the whiners got it all nerfed.
Currently playing:
EVE online (Ruining low sec one hotdrop at a time)
Gravity Rush, Dishonoured: The Knife of Dunwall.
(Waiting for) Metro: Last Light, Company of Heroes II.
My biggest dislike has to be the players because the whiners have killed small gang pvp little by little by whining about nano ships and ECM ships and recon ships in general, all these ships enabled a small gang to counter a blob and now they are gone its a lot more difficult and the easiest solution is "bring more people" which most corps and alliance use. Game play wise little things drive me mad like having to wait out a session change to swap ship or annoying bugs like the current jumping bug.
Nano was OP and forced everyone to go that way. In a sandbox game if something is a must have it needs rebalancing.
I would have no problems with ECM if other racial Ewar was as effective. Recons needed slight rebalancing not to be totally destroyed imo.
The very high end nano ships where imba, battleships should never have been able to go 14km/sec but those instances where few and far between. Nano HACs where fine but people whined because they used to bring a PVE fitted Dominix a few Caracals and some hull tanking autocannon Thoraxes and expected to be able to defeat an organised gang using specially fitted ships.
Racial E war was powerful but it got nerfed, damps where as powerful as ECM and so where webs and nos on the Amarr recons was powerful to but bit by bit the whiners got it all nerfed.
CCP has a way that makes you feel almost fucking stupid for specializing. I have both Gallente Ewar frig and Recon collecting Dust because they feel that Damps should blow and ECM should be the only Ewar in game.
I have Most of my skills jacked in Gallente Blaster boats and Drone ships and both have been nerfed.
I still use my blaster boats but I've lost more since the nerfs than before.
I specced into Gallente Cov Ops for CCP to nerf my Hull graphic lol. Seriously I can't win LOL!!!
Mega..Nerfed, Myrm Nerfed, Medium drones/bandwidth Nerfed and Im waiting for ECM drones to be nerfed so I could smash my freaking face with my keyboard lol!!!!
I understand your nano complaints but you arent the only one getting ass raped.
Hell I still function in small gangs even with my nerfs I just need to use a scout and pick my targets carefully.
I feel your pain with the blaster boats, I am not to sure where the ECM drone nerf will leave things but it certainly seems another nail in the Deimos/Brutixes coffin.
Currently playing:
EVE online (Ruining low sec one hotdrop at a time)
Gravity Rush, Dishonoured: The Knife of Dunwall.
(Waiting for) Metro: Last Light, Company of Heroes II.
Originally posted by Murashu Blob warfare...I love small gang fights but for some reason people love roaming around with 30-40 ships killing solo players.
That's no blob... I love how people use this word whenever they have to face force larger than their own.
I like Eve, its where I get my pvp fix when I feel the urge to kill people. It's one the best and and most unque MMO's out there, it also has one of the best communties I've come accross. Like all games it has a few small iritations. Two biggest ones are the skill system and the general slow pace of the game. The game can be exciting at times, but for the most part you are gathering resources, making sure if you lose your ship you don't end up with nothing. Mostly I do this by mining, or freighting things to one system to another. Both these tasks are dull for the most part, sometimes it can be tense if you are carrying stuff thats pretty valuable. But mostly you spend hours and hours staring at the screen and clicking a few buttons every now and again. The skill system also reflects the slow pace of the game.
For example waiting 5 days or so to learn a skill so you can fly that ship you've had your eye on. if you want an even better ship with all the bells and whistles it could take 3 - 4 weeks to learn all the skills required. you could cut that down by getting implants etc - but not by much. This leads to most players specilising in certain skills and ignoring others. This causes most players myself included ignoring a large part of what the game has to offfer.
Originally posted by Garkan I feel your pain with the blaster boats, I am not to sure where the ECM drone nerf will leave things but it certainly seems another nail in the Deimos/Brutixes coffin.
Eh..there is nothing wrong with blasters, don't listen to him :-P
I feel your pain with the blaster boats, I am not to sure where the ECM drone nerf will leave things but it certainly seems another nail in the Deimos/Brutixes coffin.
Eh..there is nothing wrong with blasters, don't listen to him :-P
LOL I wouldn;t even care about the blaster nerf if it didn't feel like everytime i trained into something it wasn't directly nerfed a couple months later.
Blob warfare...I love small gang fights but for some reason people love roaming around with 30-40 ships killing solo players.
That's no blob...
I love how people use this word whenever they have to face force larger than their own.
30-40 ships is a blob if you live in low sec. TBH blob is considered around 10-15 ships in low sec. 30-40 just sounds ridiculous for one ship.
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
Originally posted by tvalentine 30-40 ships is a blob if you live in low sec. TBH blob is considered around 10-15 ships in low sec. 30-40 just sounds ridiculous for one ship.
lol Blob is not about numbers particulary. Blob warfare comes in when you use sheer DPS over any other kind of warfare or tactic. Partialy due game mechanics, partialy as a tactic.
40 man gang with no ewar just die to the gang of same size or even smaller with support and good FC. It is just a bigger gang, no more no less.
30-40 ships is a blob if you live in low sec. TBH blob is considered around 10-15 ships in low sec. 30-40 just sounds ridiculous for one ship.
lol
Blob is not about numbers particulary.
..... Blobs are all about numbers ........ were not talking about tactics, were talking about fleets in low sec and how big they get. I've only seen 1 30-40 blob in low sec in the 3-4 months i've been down here. And surprisingly enough it was dropped on me (whie i was solo, just like the guy you quoted was explaining)
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
So you got caught and hit by a roaming gang. It's not like there were looking for you specificially and if they were then you should feel flattered they brought 30-40 ships for 1.
Comments
there should be a 0.0 safe spot that people other than prats and massive corps cant kill or control so people that havent been playing for than 6 years and have a chance to play around like the game was new again. in other words create a new server and start from scratch.
no, null sec is lawless by definition, if you want to stay safe, you have 0.5 through 1.0. If you want sort of safe, go to 0.1-0.4.
/BOOOO HISSSS, GET OFF THE STAGE !!!!
The crafting and research both end watching a timer count down.
i have only 2 real gripes about the game
1) more of an annoyance, but i hate skills which take like 37 days to train, while i understand that these skills (for me it was large pulse laser V..../shiver) which are the higher up echelon SHOULD take longer, a month is a bit nutty. 2-3 weeks maybe
2) Amarr ships - I LOVE EM....i love the lasers (PEW PEW), i love the armor tanking, i HATE the capacitor. everything including weapons on an amarr ship uses the cap, i understand this, but we are severely gimped when it comes to the other races which use little to no cap for their weapons. Amarr ships have no bonuses for cap reduction (on the battleships anyways - which i fly) and 4 of my slots are cap rechargers, using 2 cap rigs, and a cap booster thrown in at times for pvp (friggen nos + amarr = headache). I think there was a design flaw when they designed the larger ships, in the fact that they didn't take into account the cap usage by amarr weaponry. I know i could fit a ship othersie (like reduce number of guns from 8 to 5 or such) but then you lose the purpose of the battleship (amarr) and you don't take advantage of the ship itself Some ships have a cap bonus (total) in amarr, but it should really be cap recharge or reduction in cap weapon use instead.
I must agree it is annoying the fact that ccp always break somethings when they patch something new other than that nothing else really annoyes me about eve
Eve Billionaire
Eve Online Guides
Sorry I have a hard time believing you're a Eve fan or player at all.
Your first two dislikes alone show that you arent a fan of the current game.
You even used the Never catch up line? real players know better.
You sound more like a player that tried a couple trials and uninstalled.
Playing: EvE, Ryzom
Are you crazy?!?!?
Amarr are freaking massively OP atm and you want ship buffs?
I sit here in my Gallente ships with bandwidth, Blaster and Drone Nerfs and you want BuFFS?
Whats next an IWIN module?
Just look at the armada of impressive ships Amarr have and you want more benefits.
Lets spread the love to the poor Caldari and minmatar aye?
Amarr are fine.
Playing: EvE, Ryzom
#2- Hahahahahahaha XFD Amarr ships are currently, without a doubt the top tier battleships in the game. The cap usage is the ONLY thing that balances them in line with other battleships. They have an effective short and long range awesome. They are the best taking ships (only the caldari Rokh can really compete). They use NO AMMO (if you have ever been involved in POS warfare you know how significant this is). And if you fit it properly, they actually are cap stable longer than say, the Caladari Rokh, which is hopelessly lost in that regard.
I am not sure what you mean by saying they have no cap bonus, they have exactly that (the apoc, for example has (10% bonus to Large Energy Turret capacitor use per level) as one of its two bonuses. The official goonswarm reimbursment fleet fit only has ONE cap recharger 2 for its sniping setup, whereas the sniping Rokh has to use cap boosters which take up cargo space and and are limited in amount.
In sum: Have you even tried another race's battleship (aside from minmitar, whom we can all agree have it made when it comes to cap use, but fail on EVERY other level in regards to their battleships)?
My biggest dislike has to be the players because the whiners have killed small gang pvp little by little by whining about nano ships and ECM ships and recon ships in general, all these ships enabled a small gang to counter a blob and now they are gone its a lot more difficult and the easiest solution is "bring more people" which most corps and alliance use.
Game play wise little things drive me mad like having to wait out a session change to swap ship or annoying bugs like the current jumping bug.
Currently playing:
EVE online (Ruining low sec one hotdrop at a time)
Gravity Rush,
Dishonoured: The Knife of Dunwall.
(Waiting for) Metro: Last Light,
Company of Heroes II.
Nano was OP and forced everyone to go that way. In a sandbox game if something is a must have it needs rebalancing.
I would have no problems with ECM if other racial Ewar was as effective. Recons needed slight rebalancing not to be totally destroyed imo.
Playing: EvE, Ryzom
As far as the ship cosmetics goes, I'd really like to be able to customize my ship a bit more, maybe not so much logos, but changing colors or the lightings or something would be nice. Also, the issue about flying through planets, when you get into trying to mix theoretical physics such as a warp drive, a "warp bubble" does warp time and space, but I'm pretty certain it would not warp an entire planet out of your way. Most, if not all, sci-fi shows mention the fact that you can't warp through objects since you'd also have to change the physical nature of the vessel. But anyways, the only other gripe I get into is the skill training time. Yes, it is nice that is it based upon real time and not some random formula that occurs in the game, but some skills are ridiculous to master.
Nano was OP and forced everyone to go that way. In a sandbox game if something is a must have it needs rebalancing.
I would have no problems with ECM if other racial Ewar was as effective. Recons needed slight rebalancing not to be totally destroyed imo.
The very high end nano ships where imba, battleships should never have been able to go 14km/sec but those instances where few and far between. Nano HACs where fine but people whined because they used to bring a PVE fitted Dominix a few Caracals and some hull tanking autocannon Thoraxes and expected to be able to defeat an organised gang using specially fitted ships.
Racial E war was powerful but it got nerfed, damps where as powerful as ECM and so where webs and nos on the Amarr recons was powerful to but bit by bit the whiners got it all nerfed.
Currently playing:
EVE online (Ruining low sec one hotdrop at a time)
Gravity Rush,
Dishonoured: The Knife of Dunwall.
(Waiting for) Metro: Last Light,
Company of Heroes II.
Nano was OP and forced everyone to go that way. In a sandbox game if something is a must have it needs rebalancing.
I would have no problems with ECM if other racial Ewar was as effective. Recons needed slight rebalancing not to be totally destroyed imo.
The very high end nano ships where imba, battleships should never have been able to go 14km/sec but those instances where few and far between. Nano HACs where fine but people whined because they used to bring a PVE fitted Dominix a few Caracals and some hull tanking autocannon Thoraxes and expected to be able to defeat an organised gang using specially fitted ships.
Racial E war was powerful but it got nerfed, damps where as powerful as ECM and so where webs and nos on the Amarr recons was powerful to but bit by bit the whiners got it all nerfed.
CCP has a way that makes you feel almost fucking stupid for specializing. I have both Gallente Ewar frig and Recon collecting Dust because they feel that Damps should blow and ECM should be the only Ewar in game.
I have Most of my skills jacked in Gallente Blaster boats and Drone ships and both have been nerfed.
I still use my blaster boats but I've lost more since the nerfs than before.
I specced into Gallente Cov Ops for CCP to nerf my Hull graphic lol. Seriously I can't win LOL!!!
Mega..Nerfed, Myrm Nerfed, Medium drones/bandwidth Nerfed and Im waiting for ECM drones to be nerfed so I could smash my freaking face with my keyboard lol!!!!
I understand your nano complaints but you arent the only one getting ass raped.
Hell I still function in small gangs even with my nerfs I just need to use a scout and pick my targets carefully.
Playing: EvE, Ryzom
I feel your pain with the blaster boats, I am not to sure where the ECM drone nerf will leave things but it certainly seems another nail in the Deimos/Brutixes coffin.
Currently playing:
EVE online (Ruining low sec one hotdrop at a time)
Gravity Rush,
Dishonoured: The Knife of Dunwall.
(Waiting for) Metro: Last Light,
Company of Heroes II.
That's no blob...
I love how people use this word whenever they have to face force larger than their own.
I like Eve, its where I get my pvp fix when I feel the urge to kill people. It's one the best and and most unque MMO's out there, it also has one of the best communties I've come accross. Like all games it has a few small iritations. Two biggest ones are the skill system and the general slow pace of the game. The game can be exciting at times, but for the most part you are gathering resources, making sure if you lose your ship you don't end up with nothing. Mostly I do this by mining, or freighting things to one system to another. Both these tasks are dull for the most part, sometimes it can be tense if you are carrying stuff thats pretty valuable. But mostly you spend hours and hours staring at the screen and clicking a few buttons every now and again. The skill system also reflects the slow pace of the game.
For example waiting 5 days or so to learn a skill so you can fly that ship you've had your eye on. if you want an even better ship with all the bells and whistles it could take 3 - 4 weeks to learn all the skills required. you could cut that down by getting implants etc - but not by much. This leads to most players specilising in certain skills and ignoring others. This causes most players myself included ignoring a large part of what the game has to offfer.
Eh..there is nothing wrong with blasters, don't listen to him :-P
Eh..there is nothing wrong with blasters, don't listen to him :-P
LOL I wouldn;t even care about the blaster nerf if it didn't feel like everytime i trained into something it wasn't directly nerfed a couple months later.
I just have bad luck I think lol.
I still enjoy the game but it gets annoying.
Playing: EvE, Ryzom
Oh god not the nerf whines.
That's no blob...
I love how people use this word whenever they have to face force larger than their own.
30-40 ships is a blob if you live in low sec. TBH blob is considered around 10-15 ships in low sec. 30-40 just sounds ridiculous for one ship.
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
lol
Blob is not about numbers particulary. Blob warfare comes in when you use sheer DPS over any other kind of warfare or tactic. Partialy due game mechanics, partialy as a tactic.
40 man gang with no ewar just die to the gang of same size or even smaller with support and good FC. It is just a bigger gang, no more no less.
lol
Blob is not about numbers particulary.
..... Blobs are all about numbers ........ were not talking about tactics, were talking about fleets in low sec and how big they get. I've only seen 1 30-40 blob in low sec in the 3-4 months i've been down here. And surprisingly enough it was dropped on me (whie i was solo, just like the guy you quoted was explaining)
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
So you got caught and hit by a roaming gang. It's not like there were looking for you specificially and if they were then you should feel flattered they brought 30-40 ships for 1.