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I dont know of one mmorpg that does not allow solo.

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  • Laughing-manLaughing-man Member RarePosts: 3,655
    Originally posted by Rajen

    Originally posted by Ozarumon


    Maybe in the past like games with everquest 1 when it was very difficult to solo. but today when everything is watered down to the max I cant even think of one game where you cant solo. Can any one else?

     

    Pretty much impossible to solo to level cap in FFXI unless you are a beastmaster or something. You can't really solo after about level 10-12 of the starting area.

     

    I see it was already said.... darn.

    Yep, FFXI is the only game out there right now where you CAN NOT solo.

  • BadSpockBadSpock Member UncommonPosts: 7,979
    Originally posted by TdogSkal
    Thanks for not reading the whole post.  Even if I want to get a group it is impossiable to find people to group outside of the instants becaus most players know that soloing quest is faster exp then grouping quest.
    The problem is not me, I play EQ because I enjoy grouping.  I gave up on the new MMOs because its hard to find a group outside of the group content.  The proble with the new MMOs, is they have solo content and group content instead of game content.
    Sorry EQ has the best community in MMOs and I am playing EQ, so its not my fault grouping is dying its the developers who are listening to the players that cannot be happy with the rewards they earned.  These players see things as unfair.  Guess what life is not fair, deal with it.



     

    Here's a radical thought.

    Maybe you should find fellow gamers who play the same way you do and form a community or "guild" with them in game so you can experience the game together in the way that you want to.

    If you rely on random interactions with strangers to satisfy your desire to group in a MMORPG then you sir are about as traditional of a "solo" player as you can get.

     

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by heerobya


    Here's a radical thought.
    Maybe you should find fellow gamers who play the same way you do and form a community or "guild" with them in game so you can experience the game together in the way that you want to.
    If you rely on random interactions with strangers to satisfy your desire to group in a MMORPG then you sir are about as traditional of a "solo" player as you can get.
     

     

    I don't want to group in a crappy solo game.

    I want to play a good grouping game.

    You are suggesting get a group together, and play a crappy solo game, and you'll be happy because you're grouping.

    Why wold a group be happy grouping in a crappy solo game? Makes no sense.

    image

  • BadSpockBadSpock Member UncommonPosts: 7,979
    Originally posted by Ihmotepp


    I don't want to group in a crappy solo game.
    I want to play a good grouping game.
    You are suggesting get a group together, and play a crappy solo game, and you'll be happy because you're grouping.
    Why wold a group be happy grouping in a crappy solo game? Makes no sense.



     

    Oh so it's NOT about the social interaction and actually having fun playing with others,

    it's about efficiency and optimizing your play time? 

    I see... you sure are showing me exactly what type of player you are.

  • TdogSkalTdogSkal Member UncommonPosts: 1,244
    Originally posted by heerobya


    Here's a radical thought.
    Maybe you should find fellow gamers who play the same way you do and form a community or "guild" with them in game so you can experience the game together in the way that you want to.
    If you rely on random interactions with strangers to satisfy your desire to group in a MMORPG then you sir are about as traditional of a "solo" player as you can get.
     



     

    Again, you are not reading or not understanding what I am saying.  It is hard to find other players that will just group up to do quest that do not require groups to finish.   This is because the game is designed for soloing. 

    Almost every quest grind game is designed to be soloed most of the time.  Every class in these games can solo.  That is the problem in my eyes.   Grouping is more fun for me.  I hate soloing, although I do it when I have to.

    I play EQ1, you know the force grouping game.  I love grouping, I even play a class then can solo all day long without worrying about it.  I play a Necromancer but I always look for groups because it is more fun for me. 

    Sooner or Later

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by heerobya

    Originally posted by Ihmotepp


    If you take a breath, and step back a moment, you can see that it doesn't have to be a race.
    Let's say the game is very group centric.
    I will be happy with that game, because the reward equals my effort of grouping, and the challenge of maintaining a group and operating as an efficient group.
    But I could play one day a week, and you the solo player, even though the game gives me much more xp than you, could play every day, and race to the cap much, much faster than me.
    But still, I would find the game enjoyable, and not care you made it to the cap twice, or 3 times as fast as me.
    Why is that if your statement is correct?



     

    So MMORPG's are all about comparing yourself to others?

    I finally understand you Ihmotepp.

     

    How is it possible to give one person an incentive, and give another person a different incentive, in the same game without one affecting the other?

    CAn you describe a situation where this happens in real life?

    Your love your job. Your co worker hates his job. So your boss pays you half as much.

    You're going to say, you shouldn't compare the two, and you'd be happy with that situation?

    What planet is it where no one compares equal rewards to equal efforts or vice a versa?

    image

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by heerobya

    Originally posted by Ihmotepp


    I don't want to group in a crappy solo game.
    I want to play a good grouping game.
    You are suggesting get a group together, and play a crappy solo game, and you'll be happy because you're grouping.
    Why wold a group be happy grouping in a crappy solo game? Makes no sense.



     

    Oh so it's NOT about the social interaction and actually having fun playing with others,

    it's about efficiency and optimizing your play time? 

    I see... you sure are showing me exactly what type of player you are.

     

    Effieciently optimizing game play IS fun.

    That's when you get a great group that works well as a team. The Healer heals the tank when he's supposed to, the DPS doesn't pull, the Tank doesn't get an add, etc.

    Yes, that's very fun.

    If there's absolutley no reason to do that, then no, it's not fun. Whjy would it be?

    image

  • BadSpockBadSpock Member UncommonPosts: 7,979

    You both are ridiculous and far too serious, and please stop with the real world comparisons, these are games with elves and magical space goats.



    You guys don't even understand or can't even understand that the only thing I am trying to say is that you need to find players who think like you do and play with them.

    No one ever forces you to play a MMORPG alone.

    It's is YOUR choice to do the most efficient and least time consuming tasks, instead of doing what you find to be the most fun.

    It's really sad.

    Even if I know I'll level twice as fast solo, I'd rather spend my entire leveling experience sharing it with a close friend and grouping the whole time because to me it's a lot more fun.

    And why not extend the journey to twice it's normal length as long as it is fun right?

    Isn't extended a good time, well, a good thing?

    You guys just don't get it.

  • TdogSkalTdogSkal Member UncommonPosts: 1,244
    Originally posted by heerobya

    Originally posted by Ihmotepp


    I don't want to group in a crappy solo game.
    I want to play a good grouping game.
    You are suggesting get a group together, and play a crappy solo game, and you'll be happy because you're grouping.
    Why wold a group be happy grouping in a crappy solo game? Makes no sense.



     

    Oh so it's NOT about the social interaction and actually having fun playing with others,

    it's about efficiency and optimizing your play time? 

    I see... you sure are showing me exactly what type of player you are.

    I enjoy the journey to max level more then being max level but the problem is that grouping in a solo based game is making the journey longer for the sake of grouping.   Why would you do that?

     

    So you are a person that takes the longest possiable route when you travel?   Why?  

    I play games to have fun, I have fun by advancing my character, I fun advancing my character in groups.   I cannot find groups in todays MMOs because they are quest grind games that are designed for solo play.   Do you understand this yet?

    Sooner or Later

  • BadSpockBadSpock Member UncommonPosts: 7,979
    Originally posted by Ihmotepp


    Effieciently optimizing game play IS fun.
    That's when you get a great group that works well as a team. The Healer heals the tank when he's supposed to, the DPS doesn't pull, the Tank doesn't get an add, etc.
    Yes, that's very fun.
    If there's absolutley no reason to do that, then no, it's not fun. Whjy would it be?



     

    I agree with you. It's my favorite part of a MMORPG.

    The reason to do it is because it's fun.

    Stop solo grinding quests and run a low level instance that you aren't power leveled through by a high level toon. It's not as fast or efficient, but it's fun.

    Have your friends re-roll with you and do NOTHING but run dungeons to experience a full party dynamic.

    The only person stopping you, is you.

    Just because the game doesn't FORCE you to do it doesn't mean you can't do it.

    Just because it's not the most efficeint way to grind to the max level doesn't mean it can't be a LOT of fun and well worth taking the extra time to do so.

    They are games, play them. Enjoy them.

  • OzarumonOzarumon Member Posts: 107
    Originally posted by Ihmotepp

    Originally posted by heerobya

    Originally posted by Ihmotepp


     I see everything that occurs in a game as a result of the game design.
    IF there's not enough grouping going on, then the game is not designed well for grouping, pure and simple.
    Never blame the results of your poor design on the players. They can only do what the game allows.
     



     

    You are right that it is all about game design.

    But these game are designed to make you group.

    It is you who choses not to and instead tries to grind out to the top the fastest, because apparently all MMOs are is a race to the top, and you CAN'T enjoy the journey or the experience of sharing the journey with others because the game's aren't designed to let you do that..

    right? 

     

    total fail Ihmotepp

     

    They are not designed to MAKE you group, they are designed to ALLOW you to group.

    No one is forcing you to play.

    That's like saying BAsketball, Football, Soccer are designed to MAKE you group.

    You don't have to play any of those, you can go fly a kite. :)

     

    agreed

  • TdogSkalTdogSkal Member UncommonPosts: 1,244
    Originally posted by heerobya


    You both are ridiculous and far too serious, and please stop with the real world comparisons, these are games with elves and magical space goats.


    You guys don't even understand or can't even understand that the only thing I am trying to say is that you need to find players who think like you do and play with them.
    No one ever forces you to play a MMORPG alone.
    It's is YOUR choice to do the most efficient and least time consuming tasks, instead of doing what you find to be the most fun.
    It's really sad.
    Even if I know I'll level twice as fast solo, I'd rather spend my entire leveling experience sharing it with a close friend and grouping the whole time because to me it's a lot more fun.
    And why not extend the journey to twice it's normal length as long as it is fun right?
    Isn't extended a good time, well, a good thing?
    You guys just don't get it.



     

    You are not understanding.... I play EQ because I like grouping.  I am not going to play an MMO that designed for Solo players and then try to group.   That is like playing Hockey alone.   Just does not make any sense.

    No extending the journey just for the sake of it is not fun.   Again I play MMOs to group with other players, the problem is the newer MMOs prompt solo play, they train players to solo because its faster.  Most other players will not group unless they have to finish a quest then its back to soloing..

    Its not that hard to understand.  The new mmos are designed for solo players, then at max level it is designed for raiding. 

    Sooner or Later

  • BadSpockBadSpock Member UncommonPosts: 7,979
    Originally posted by TdogSkal


    I enjoy the journey to max level more then being max level but the problem is that grouping in a solo based game is making the journey longer for the sake of grouping.   Why would you do that?

     
    So you are a person that takes the longest possiable route when you travel?   Why?  
    I play games to have fun, I have fun by advancing my character, I fun advancing my character in groups.   I cannot find groups in todays MMOs because they are quest grind games that are designed for solo play.   Do you understand this yet?



     

    Do you understand yet that you need to find a community of like minded players to group with?

    Jesus it's like talking to a brick wall with you two.

    ZOMG IT'S NOT ZEH BEST AND FASTEZT WAYZ 2 LEVELZ ZOMG

    There is so much group content in these games, most people avoid it because they are power gamers. It's a choice. Simple as that. If you can't find groups, join a fucking guild dude. Easy.

  • OzarumonOzarumon Member Posts: 107

    Problem is when everything can be easily soloed who wants to group? Why play something so easy, soloing makes a game much easier. Thats why games today are so easy.

  • BadSpockBadSpock Member UncommonPosts: 7,979

    I want to group because it's more fun and it actually makes things go a lot faster.

    Killing 20 mobs is a lot faster when me and a friend are both killing them, because our kills count towards each others total.

     

    There is no such thing as forced solo content.

    Please stop referencing sports, one you've likely never played any and two I could make the EXACT same analogy about sports being very focused on solo play leading up to group play through practice and training etc. etc. which is EXACTLY what MMORPG's do with the solo-group-big group learning curve progression they use.

  • AxehiltAxehilt Member RarePosts: 10,504

    A sizable portion of MMO players want the option to solo.

    So the only reason threads like this one persist is the vocal minority of posters who feel that the desires of that sizable portion of MMO players shouldn't be met - these posters feel soloing shouldn't be viable at all.

    If the difference in XP/hr wasn't so extreme, I'd agree with Heerobya's post that it's a player choice whether you group or solo. But while leveling in WOW, grouping severely hurts your progression.

    And a choice where one of your two options is clearly inferior isn't really a choice at all.

    My rule for grouping/solo balance is more like:
    As content requires fewer players, it should demand larger playerskill and/or timesink requirements to get equivalent reward. I think it's acceptable if the reward is outright different (a solo player might find an item with more HP/Defenses to help him solo, while the grouper finds items which are group-tilted) but they should be vaguely equivalent in 'tier'.

    I could almost agree with the vocal minority if they were asking for no soloing in a game where grouping was significantly more streamlined than current MMO grouping. But even in a game whose design streamlines things, it's inevitably going to be unpopular with players who simply don't want to deal with the chance of problematic players.

    Even in L4D (a game with a "party size" of 4, instant group creation, and more reasonable timesink requirements) I frequently ended up with problematic teammates. Despite having a more streamlined grouping mechanic than any MMO, I'm fairly certain a large chunk of players prefer the game 'solo' (with AI bots.) Having no solo option at all is just a bad move for a game really.

    "What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver

  • BadSpockBadSpock Member UncommonPosts: 7,979

    You guys are soo off with the sports analogies it's not even funny.

    Playing hockey alone?

    Playing hockey alone is like going into an group instanced-dungeon by yourself. Fail.



    Skating and practicing your shooting alone is like learning how to play your toon through solo play so that when you hit the group stuff you know what the F you are doing.

    No one just jumpes into the ring with Ali, you gotta train first son.

  • TdogSkalTdogSkal Member UncommonPosts: 1,244
    Originally posted by heerobya

    Originally posted by TdogSkal


    I enjoy the journey to max level more then being max level but the problem is that grouping in a solo based game is making the journey longer for the sake of grouping.   Why would you do that?

     
    So you are a person that takes the longest possiable route when you travel?   Why?  
    I play games to have fun, I have fun by advancing my character, I fun advancing my character in groups.   I cannot find groups in todays MMOs because they are quest grind games that are designed for solo play.   Do you understand this yet?



     

    Do you understand yet that you need to find a community of like minded players to group with?

    Jesus it's like talking to a brick wall with you two.

    ZOMG IT'S NOT ZEH BEST AND FASTEZT WAYZ 2 LEVELZ ZOMG

    There is so much group content in these games, most people avoid it because they are power gamers. It's a choice. Simple as that. If you can't find groups, join a fucking guild dude. Easy.



     

    Why play a game that caters to soloers when I am grouper?   I am in a guild, have been in the same guild for years.  I am playing EQ because it is group game.   I gave up on the new MMOs because they are not grouping games.

    You are not very smart or have not played many MMOs because most gamers do not avoid group content.  They group up, do the content and then back to soloing until they hit the next group content.   That is how most of the gamers play the newer MMOs.

    It is not a choice when the game is designed for solo gamers.   Quest grind games are designed for solo gamers hense why I gave up on them and went back to EQ which is a grouping game..... What do you not understand?

    Sooner or Later

  • BadSpockBadSpock Member UncommonPosts: 7,979

    I can level in WoW so much faster playing with a friend.

    We can kill twice as fast and have no down time we breeze through quests soo fast...

    Only part that sucks is when you have to collect something with a low-ish drop rate, but you can kill twice as fast so it really evens out.

    It's a lot more fun too, which is the point.



    Where did this myth about soloing being so much faster come from?

  • BadSpockBadSpock Member UncommonPosts: 7,979
    Originally posted by TdogSkal
    Why play a game that caters to soloers when I am grouper?   I am in a guild, have been in the same guild for years.  I am playing EQ because it is group game.   I gave up on the new MMOs because they are not grouping games.
    You are not very smart or have not played many MMOs because most gamers do not avoid group content.  They group up, do the content and then back to soloing until they hit the next group content.   That is how most of the gamers play the newer MMOs.
    It is not a choice when the game is designed for solo gamers.   Quest grind games are designed for solo gamers hense why I gave up on them and went back to EQ which is a grouping game..... What do you not understand?



     

    Been playing MMOs since before your precious EQ ruined the MMORPG genre forever with the grind/xp/loot mentality.

    It is always a choice.

    You just don't understand because you can only see the "optimal" way to play.

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by heerobya

    Originally posted by TdogSkal
    Why play a game that caters to soloers when I am grouper?   I am in a guild, have been in the same guild for years.  I am playing EQ because it is group game.   I gave up on the new MMOs because they are not grouping games.
    You are not very smart or have not played many MMOs because most gamers do not avoid group content.  They group up, do the content and then back to soloing until they hit the next group content.   That is how most of the gamers play the newer MMOs.
    It is not a choice when the game is designed for solo gamers.   Quest grind games are designed for solo gamers hense why I gave up on them and went back to EQ which is a grouping game..... What do you not understand?



     

    Been playing MMOs since before your precious EQ ruined the MMORPG genre forever with the grind/xp/loot mentality.

    It is always a choice.

    You just don't understand because you can only see the "optimal" way to play.

     

    Or maybe he just sees a game that is fun for him, even if it's not fun for you?

    image

  • eric_w66eric_w66 Member UncommonPosts: 1,006

    Where did this "Grouping is harder" business come from?

    Groups allow you to take on "harder" content at an earlier point than a soloer, it certainly isn't "harder" than soloing. These games require the ability of a sloth to play, lets face it. Only the very worst people at their characters stand out as bad apples. These games are meant for the masses, and that means making them "easy" to play. Chess is hard, WoW/Eve/DAOC/WAR/AOC/FFXI/<Insert MMO name here> is easy.

    If anything, grouping is *easier* than soloing, as you have many people with many abilities that can help vs 1 person with 1 set of skills.

    And of course, most groups kill the same stuff as soloers, only far faster (more xp/skill gains that way, the "optimal path".)

     

  • BadSpockBadSpock Member UncommonPosts: 7,979

    And now you finally understand Ihmotepp.

    Congrats, took you long enough.



    It's all about what you like and what you want to do, and how you approach the game and choose to play it.

  • TdogSkalTdogSkal Member UncommonPosts: 1,244
    Originally posted by heerobya


    You guys are soo off with the sports analogies it's not even funny.
    Playing hockey alone?
    Playing hockey alone is like going into an group instanced-dungeon by yourself. Fail.



    Skating and practicing your shooting alone is like learning how to play your toon through solo play so that when you hit the group stuff you know what the F you are doing.
    No one just jumpes into the ring with Ali, you gotta train first son.



     

    Sorry but you cannot practice shooting alone with any degree of success.  You need a goalie to make sure you are training corrently.   Second you can practice your skating alone but with others it is better because they can force you to do better and give you pointers.

    Again you proved my point... Why is there a group instanced dungeon?  Why cannot it be just a dungeon with it up to the players to group or solo it depending on play style. 

    I play a group centered game because I like grouping... I refused to play a solo centered game because I am a group player.

    Sooner or Later

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by eric_w66


    Where did this "Grouping is harder" business come from?
    Groups allow you to take on "harder" content at an earlier point than a soloer, it certainly isn't "harder" than soloing. These games require the ability of a sloth to play, lets face it. Only the very worst people at their characters stand out as bad apples. These games are meant for the masses, and that means making them "easy" to play. Chess is hard, WoW/Eve/DAOC/WAR/AOC/FFXI/<Insert MMO name here> is easy.
    If anything, grouping is *easier* than soloing, as you have many people with many abilities that can help vs 1 person with 1 set of skills.
    And of course, most groups kill the same stuff as soloers, only far faster (more xp/skill gains that way, the "optimal path".)
     

     

    If grouping were easier than solo, no one would QQ about "forced grouping".

    image

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