No mention of sieging? Way to miss the main game feature there bud. And was this before or after the expansion, because there is no mention of housing
EDIT: to above post, there are problems with darkfall but the hack problem is WAY overblown, please play the game before you talk. Though if you are referring to macro's yeah that's a a big problem, though if you want to keep up and you are a casual player, you will be doing it too.
Ok that is some logic. Conceptually there is no way you can tell how far the hacking goes. Good hackers leave little trace. Same for thieves. They leave so little trace the victims were seldom aware of it. What a normal victim can see are usually the tip of the iceberg.
For the tip of our iceberg, we see flying boats ( and this game is not Eve ), people running faster than mounted, swimmers swim up to catch a boat, ... you name it. If this is the tip of the iceberg, you can tell the immense dimension of the entire iceberg.
For a game as big as LOTRo, EQ, UO, ... (of course WoW, but you guys will die seeing the letter W-o-W), with so many players, so many potential hackers, and after so many years, I have yet to see one flying boat, flying mount, flying boss, flying NPC, flying city ... and yet within a couple months boats are flying in DF. If you do not smell trouble, good for you.
As for play before comment trick, sorry. I do not need to try it out to tell you I have doubts. Nor is it possible to try everything just to feel the hurts.
I never played Darkfall but FWIR here in review it looks like Ultima Online few years ago... skill based, full pvp, items in bags when you left them, etc... And its just good. I never ever played another game so immersive and real like UO. Actually even if its just 6/10 I may give it a chance.
Dark Age Of Camelot - Gareth - Alderienne (keen eldritch)
I never played Darkfall but FWIR here in review it looks like Ultima Online few years ago... skill based, full pvp, items in bags when you left them, etc... And its just good. I never ever played another game so immersive and real like UO. Actually even if its just 6/10 I may give it a chance.
Most players that have played UO and DF say that DF is *nothing* like UO.
They did try something new, which is so rare these days and it is a game which awards hard work so it has by vote there too.
But the harshness of the death penalty was what put me off, I would be eating my chair if I lost my equipment to some twat who killed me. A loss of xp, downtime, timed reduction in effectivness, all these and more are fine. But losing your best kit is OTT in my view.
What I find interesting is the enthuasium of the discussion for what I consider a sub par game -> 22 pages when I post this.
I feel robbed of my money by a shady company with shady practices. I now know that their little Queue fiasco back in Feb was a ploy and this NA launch / needing to acquire a new license to play the game thing is the same.
The game was marketed as this awesome and complete title and then presented as a PvP zerg fest.
Personally I think the euro gamer article (the Kieron review) was one of the best to date. This review's rating doesn't match up with the content of the review IMO.
Basically, IMO (which is just that) its a bad game with a misleading marketing campaign.
The two things I'd add, one positive, one negative are that the game does build upon itself, meaning I think it will get better as political alliances grow and fail, and on the negative I'd add something about the nearly total lack of NPC's in towns.
It's one thing to be short of mobs in the woods, but there's no excuse for empty cities.
Still, I enjoyed the game a lot more than anything I've played in at least 5 years. I think even more than time the trick to enjoying this game is to find a good group of friends to play with.
It just keeps going and going....just let it rest people. DF got the score it deserved. It was not the revolutionary MMORPG that it was touted as. The UI is archaic. The graphics and animation have a lot to be desired. The combat is jerky and clunky. The game is not all that. In a couple of years if AV continues to tweak it and make it better - then maybe MMORPG.com will do a re-review. It's not the end of the world however. Enjoy your game and move on.
It just keeps going and going....just let it rest people. DF got the score it deserved. It was not the revolutionary MMORPG that it was touted as. The UI is archaic. The graphics and animation have a lot to be desired. The combat is jerky and clunky. The game is not all that. In a couple of years if AV continues to tweak it and make it better - then maybe MMORPG.com will do a re-review. It's not the end of the world however. Enjoy your game and move on.
SSHHHHH......!
j00 can haz cheezburger if j00 donz killz mi forumz pvpz plz
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
[quote]And not to mention you did not cover the full game at all, and I am not a fanboy, I always post about the negatives of this game(so much I got banned from DFO forums for always posting negatives about the game), But I still love this game and post because I want it to appeal to more of the SHEEP, so me and other wolves can have you for dinner in game.[/quote]
There's part of the problem with the studio.They're doing a "funcom ",i.e. the guys at FC were also locking/deleting overly negative posts at their forums. I'm not even getting into the ridiculous argument they had with Eurogamer ( they completely disregarded the #1 rule when it comes to reaction to negative review : you ignore it ) which became totally ridiculous .
I have read the entire review and think the reviewer in no way had some kind of biased view on how MMO's should be like ( he did point out the PROS of the game ) . He just thinks the game failed to deliver, even on its strong points , how can he possibly give a rave review if he feels that way ? I find this review to be totally respectable - they also didn't rush to post the first review or anything like that ,but waited for a while so the review would be more balanced - and think the score reflects this .
I would have given it a 2 cause the game is just so bland with poor graphics and animations. Why would you want to explore such a empty lifeless world like that?
OK.. 23 pages.. not reading them all.. but heres the deal:
He has a few fair points, but it also seems like he was the wrong type of gamer to review the game. Here's an example:
What did bother me was the inventory screen. It isn't a list of items. It isn't even a grid where you have to fit things into some bag. Instead, it is just a window that holds sprites of inventory items that features no way of sorting through them at all. Items also just appear where ever you drop them, even over other items. This was just irritating, and as someone who insists on a neatly organized bag, I spent way more time than I care to think about sorting through inventory.
This is EXACTLY the way we asked for the inventory. It's a real bag, not a spreadsheet that is sortable at the click of a button. Is it harder? Yes... but it definately adds to the game, just as this same system did to UO.
His points about the interface rung true to me.. as I still find it to be a pain in the rear but then he goes back to things like:
For having been in development for so very long, the game simply felt like an early beta build when I played. While I crashed slightly less than I did when Vanguard was first released, I actually felt that even that game had received more polish.
HUH? The only crash problem I really can remember are when the huge zergs of a few months back (Hyperion.. CC) would all move into an area at the same time causing some to lock up. TBH.. since day 1 I can probably count my crashes on 1.. maybe 2 hands.
Far and away though, the biggest hole in the review is a total neglect of the Political Game (second being city building). To me.. this is an unforgiveable ommision. This is what the game is all about.. PvP with a purpose. Claim your home.. build a city from scratch. Defend it from Sieges where people are trying to destroy your buildings and walls. Create alliances... watch them crumble.
THAT is Darkfall. Not pew-pewing the goblin spawn.
It really seemed to be written by a person who spent the game soloing.. or in a small clan without access to things like cities or even a massive ship to sail around the world...
Oh well.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
It just keeps going and going....just let it rest people. DF got the score it deserved. It was not the revolutionary MMORPG that it was touted as. The UI is archaic. The graphics and animation have a lot to be desired. The combat is jerky and clunky. The game is not all that. In a couple of years if AV continues to tweak it and make it better - then maybe MMORPG.com will do a re-review. It's not the end of the world however. Enjoy your game and move on.
Because Darkfall is the JR Ewing of the MMO world. It's something that people just love to hate and attracts drama and contraversy.
I agree with some parts of the review, the game needs some changes in order to attract more players. Indeed DF is not casual player friendly and i would never recommend it to someone who can't spend 3-4 hours every day playing and -of course- after that leave his character resting at a blood wall in order to get some more resistance points.
If you don't play DF like that you don't stand a chance against other players who have high skills and resistances from macroing. Don;t forget that DF is a PVP game were the "weak" ones have less fun and apart from archery it's not so real skill based as many try to prove it is. Not to mention that magick has begun to remind me of the "glorious" days of Ultima where a couple of mages wearing thick armor (tank mages) were able to wreck havoc to many players without much effort.
However despite of these and other problems that DF has it was not mentioned that it is one of the very few mmorpgs left that can be categorized as massive. And this imo is the strongest feature of this game. If you want to get a feel of how it is to fight along with hundreds of players using many forms of combat (mounted, cannons, on boats etc) and don't care much about other aspects of an mmo there are no other games around like Darkfall.
This game may not be "ALL THAT" for the masses bt, it does appeal to those who live PvP and like it "en masse".
I think the review was fairly good and he pointed out a lot of things that are the high points in the game that most players have been looking for or attracted too. Just from the review it sounded like a true, modern UO in 3D and not one that has been "upgraded or streamlined".
Have I played the game? No.
Will I play the game? No.
Mainly because of the time requirements games like this have to be competative. Gone are the days when I can spend 4-5 horus a day and maybe 24-30 over the weekends. I think that was something the OP was saying as well. I believe if he had reviewed this game earlier in his life it would have received a higher score.
Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them.
Lol a casual themepark player again reviewed this game and review was realy awefull also i think he just watch eurogamer review and just copy some over.
What a terible reviewer and review 2 pages covered MAYBE of half what darkfall has to offer this aint NO REVIEW, man you reviewers dont stop at nothing, try destroy Darkfall HEY:(
TROLL /hater reviewer bah:(
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009..... In between WoW few months AoC few months and some f2p also all very short few weeks.
Oh and to most replyers ill bet 95% did not even played Darkfall while they judge game and agree or say it even deserve a lower rate are also haters/trolls like the reviewer.
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009..... In between WoW few months AoC few months and some f2p also all very short few weeks.
All of this gnashing of teeth and flailing of egos ... so much has been said for, and against, Darkfall that honestly I am now planning to buy it, just to see what the fuss is all about. And yes, i will use a limited life VISA rather than my main VISA, just in case some of the worse nay-sayers are right :P
The bottom line for me is that Darkfall, for all it's flaws, actually looks interesting. Who cares if 6 is generous, clearly there really is a game to be tried. WoW is plain boring now, and all the more recent WoW wanna-bes are thin, scripted, and ... boring. For less than the price of a meal at a nice restaurant, I'm more than happy to buy DF and see how much of a UO2 (pre-trammel) this really is, bugs, exploits, skill-based, player housing, mounts, boats and all.
And what ever happened to anti-gank squads? Did people forget how to do that since candylands became the MMO norm? The way to stop ganking in FFA PvP MMOs is to get organised, help new players start out in the world, and gank the gankers. It used to be a really nice way to build communities in UO: have we all been so brainwashed into the 'WoWized level to endgame' style where the game begins once you have leveled, rather than the game and community building starting when you first log in?
Comments
Ok that is some logic. Conceptually there is no way you can tell how far the hacking goes. Good hackers leave little trace. Same for thieves. They leave so little trace the victims were seldom aware of it. What a normal victim can see are usually the tip of the iceberg.
For the tip of our iceberg, we see flying boats ( and this game is not Eve ), people running faster than mounted, swimmers swim up to catch a boat, ... you name it. If this is the tip of the iceberg, you can tell the immense dimension of the entire iceberg.
For a game as big as LOTRo, EQ, UO, ... (of course WoW, but you guys will die seeing the letter W-o-W), with so many players, so many potential hackers, and after so many years, I have yet to see one flying boat, flying mount, flying boss, flying NPC, flying city ... and yet within a couple months boats are flying in DF. If you do not smell trouble, good for you.
As for play before comment trick, sorry. I do not need to try it out to tell you I have doubts. Nor is it possible to try everything just to feel the hurts.
I never played Darkfall but FWIR here in review it looks like Ultima Online few years ago... skill based, full pvp, items in bags when you left them, etc... And its just good. I never ever played another game so immersive and real like UO. Actually even if its just 6/10 I may give it a chance.
Dark Age Of Camelot - Gareth - Alderienne (keen eldritch)
Most players that have played UO and DF say that DF is *nothing* like UO.
1 picture= 1000 words, so basically i'm saving everyone a wall-text
Iiii-iiiiiit's.... me!!! *Hooray*
Darkfall is still in early stage of the game, and with small company working on it, it will take a while for everything to be polished well.
However, 1 thing keeps me from playing is that the resource is way too slow.
You can only gather resource, and especially wood and metal ore.
The lost ratio for refining those 2 "critical" materials is way...... way..... too much.
It is almost impossible for solo player to train themselves.
That's 1 thing the game has limited its players.
i agree that inventory is a pain but is the way that should be
take a bag thrown stuff in it and u get the same result
BestSigEver :P
They did try something new, which is so rare these days and it is a game which awards hard work so it has by vote there too.
But the harshness of the death penalty was what put me off, I would be eating my chair if I lost my equipment to some twat who killed me. A loss of xp, downtime, timed reduction in effectivness, all these and more are fine. But losing your best kit is OTT in my view.
Nice article but like a lot of the others I think that the final rating was a bit much.
Just wanted the throw my opinion out there.
What I find interesting is the enthuasium of the discussion for what I consider a sub par game -> 22 pages when I post this.
I feel robbed of my money by a shady company with shady practices. I now know that their little Queue fiasco back in Feb was a ploy and this NA launch / needing to acquire a new license to play the game thing is the same.
The game was marketed as this awesome and complete title and then presented as a PvP zerg fest.
Personally I think the euro gamer article (the Kieron review) was one of the best to date. This review's rating doesn't match up with the content of the review IMO.
Basically, IMO (which is just that) its a bad game with a misleading marketing campaign.
I felt the review was right on target.
The two things I'd add, one positive, one negative are that the game does build upon itself, meaning I think it will get better as political alliances grow and fail, and on the negative I'd add something about the nearly total lack of NPC's in towns.
It's one thing to be short of mobs in the woods, but there's no excuse for empty cities.
Still, I enjoyed the game a lot more than anything I've played in at least 5 years. I think even more than time the trick to enjoying this game is to find a good group of friends to play with.
Asdar
It just keeps going and going....just let it rest people. DF got the score it deserved. It was not the revolutionary MMORPG that it was touted as. The UI is archaic. The graphics and animation have a lot to be desired. The combat is jerky and clunky. The game is not all that. In a couple of years if AV continues to tweak it and make it better - then maybe MMORPG.com will do a re-review. It's not the end of the world however. Enjoy your game and move on.
So, how was the server response, how was the community and how was customer service? Or does this game not have them?
--
Delanor
SSHHHHH......!
j00 can haz cheezburger if j00 donz killz mi forumz pvpz plz
iz only thing Darkfall iz goodz 4
What was the score Dark and light got?
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
[quote]And not to mention you did not cover the full game at all, and I am not a fanboy, I always post about the negatives of this game(so much I got banned from DFO forums for always posting negatives about the game), But I still love this game and post because I want it to appeal to more of the SHEEP, so me and other wolves can have you for dinner in game.[/quote]
There's part of the problem with the studio.They're doing a "funcom ",i.e. the guys at FC were also locking/deleting overly negative posts at their forums. I'm not even getting into the ridiculous argument they had with Eurogamer ( they completely disregarded the #1 rule when it comes to reaction to negative review : you ignore it ) which became totally ridiculous .
I have read the entire review and think the reviewer in no way had some kind of biased view on how MMO's should be like ( he did point out the PROS of the game ) . He just thinks the game failed to deliver, even on its strong points , how can he possibly give a rave review if he feels that way ? I find this review to be totally respectable - they also didn't rush to post the first review or anything like that ,but waited for a while so the review would be more balanced - and think the score reflects this .
I would have given it a 2 cause the game is just so bland with poor graphics and animations. Why would you want to explore such a empty lifeless world like that?
OK.. 23 pages.. not reading them all.. but heres the deal:
He has a few fair points, but it also seems like he was the wrong type of gamer to review the game. Here's an example:
What did bother me was the inventory screen. It isn't a list of items. It isn't even a grid where you have to fit things into some bag. Instead, it is just a window that holds sprites of inventory items that features no way of sorting through them at all. Items also just appear where ever you drop them, even over other items. This was just irritating, and as someone who insists on a neatly organized bag, I spent way more time than I care to think about sorting through inventory.
This is EXACTLY the way we asked for the inventory. It's a real bag, not a spreadsheet that is sortable at the click of a button. Is it harder? Yes... but it definately adds to the game, just as this same system did to UO.
His points about the interface rung true to me.. as I still find it to be a pain in the rear but then he goes back to things like:
For having been in development for so very long, the game simply felt like an early beta build when I played. While I crashed slightly less than I did when Vanguard was first released, I actually felt that even that game had received more polish.
HUH? The only crash problem I really can remember are when the huge zergs of a few months back (Hyperion.. CC) would all move into an area at the same time causing some to lock up. TBH.. since day 1 I can probably count my crashes on 1.. maybe 2 hands.
Far and away though, the biggest hole in the review is a total neglect of the Political Game (second being city building). To me.. this is an unforgiveable ommision. This is what the game is all about.. PvP with a purpose. Claim your home.. build a city from scratch. Defend it from Sieges where people are trying to destroy your buildings and walls. Create alliances... watch them crumble.
THAT is Darkfall. Not pew-pewing the goblin spawn.
It really seemed to be written by a person who spent the game soloing.. or in a small clan without access to things like cities or even a massive ship to sail around the world...
Oh well.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Because Darkfall is the JR Ewing of the MMO world. It's something that people just love to hate and attracts drama and contraversy.
People like drama and contraversy.
I agree with some parts of the review, the game needs some changes in order to attract more players. Indeed DF is not casual player friendly and i would never recommend it to someone who can't spend 3-4 hours every day playing and -of course- after that leave his character resting at a blood wall in order to get some more resistance points.
If you don't play DF like that you don't stand a chance against other players who have high skills and resistances from macroing. Don;t forget that DF is a PVP game were the "weak" ones have less fun and apart from archery it's not so real skill based as many try to prove it is. Not to mention that magick has begun to remind me of the "glorious" days of Ultima where a couple of mages wearing thick armor (tank mages) were able to wreck havoc to many players without much effort.
However despite of these and other problems that DF has it was not mentioned that it is one of the very few mmorpgs left that can be categorized as massive. And this imo is the strongest feature of this game. If you want to get a feel of how it is to fight along with hundreds of players using many forms of combat (mounted, cannons, on boats etc) and don't care much about other aspects of an mmo there are no other games around like Darkfall.
This game may not be "ALL THAT" for the masses bt, it does appeal to those who live PvP and like it "en masse".
I think the review was fairly good and he pointed out a lot of things that are the high points in the game that most players have been looking for or attracted too. Just from the review it sounded like a true, modern UO in 3D and not one that has been "upgraded or streamlined".
Have I played the game? No.
Will I play the game? No.
Mainly because of the time requirements games like this have to be competative. Gone are the days when I can spend 4-5 horus a day and maybe 24-30 over the weekends. I think that was something the OP was saying as well. I believe if he had reviewed this game earlier in his life it would have received a higher score.
Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them.
Didn't feel like the score matched the write up.
The way the review read to me I would of expected something around a 4 from the review.
I wouldn't have rated at 6 myself, and I agree with everything the reviewer said about the game.
I AM someone that this game should appeal to, but it just falls short on pretty much everything it does.
Shorter then a 6 for sure.
They give FF11 a 6.5 and this shite game a 6. >.<
WOOT
www.eorzeapedia.com
(Great FF14 source)
Lol a casual themepark player again reviewed this game and review was realy awefull also i think he just watch eurogamer review and just copy some over.
What a terible reviewer and review 2 pages covered MAYBE of half what darkfall has to offer this aint NO REVIEW, man you reviewers dont stop at nothing, try destroy Darkfall HEY:(
TROLL /hater reviewer bah:(
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
Oh and to most replyers ill bet 95% did not even played Darkfall while they judge game and agree or say it even deserve a lower rate are also haters/trolls like the reviewer.
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
All of this gnashing of teeth and flailing of egos ... so much has been said for, and against, Darkfall that honestly I am now planning to buy it, just to see what the fuss is all about. And yes, i will use a limited life VISA rather than my main VISA, just in case some of the worse nay-sayers are right :P
The bottom line for me is that Darkfall, for all it's flaws, actually looks interesting. Who cares if 6 is generous, clearly there really is a game to be tried. WoW is plain boring now, and all the more recent WoW wanna-bes are thin, scripted, and ... boring. For less than the price of a meal at a nice restaurant, I'm more than happy to buy DF and see how much of a UO2 (pre-trammel) this really is, bugs, exploits, skill-based, player housing, mounts, boats and all.
And what ever happened to anti-gank squads? Did people forget how to do that since candylands became the MMO norm? The way to stop ganking in FFA PvP MMOs is to get organised, help new players start out in the world, and gank the gankers. It used to be a really nice way to build communities in UO: have we all been so brainwashed into the 'WoWized level to endgame' style where the game begins once you have leveled, rather than the game and community building starting when you first log in?