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A fair warning about the grind: 19 Hours from level 44 to 45.

//\//\oo//\//\oo Member, Newbie CommonPosts: 2,767

That's right folks: The last 10 levels or so are what you would have found in Lineage 2.

Ironically, the first 20 lvls aren't that hard to obtain; maybe something along the lines of getting level 25-30 of WoW (depending on your class), but then it transforms from something slightly more grindy than WoW to an L2-esque grind.

www.aionsource.com/forum/general-discussion/32477-i-need-grind-19-hours-level-44-45-_.html

I thought I had researched this game sufficiently and I even played closed beta, but due to the level cap (30), I never could find out what exactly the last few levels are all about. Now, there is definitely a grind in WoW for the last 10 levels if you will it to be and refuse to quest, but there are more quests that are available (by far) than need to be done to actually hit 80.

One of the reasons WoW was one of the few games where I could hit max level was due to the reliance on quests for advancement and not grinding: I completely lost the capability to grind after having leveled a druid bear in Diablo 2 Hardcore up to 90's.

If there's one thing I can't stand now after having been spoiled by WoW, Age of Conan, EQ2, etc. it's having to kill the same monster over and over again for no lore reasons and with no variety; it's a perfect incentive to use a bot, or have somebody else play for you. What further compounds the issue is that PvP supposedly becomes more balanced at 50, so a taste of the end-game really can't be experienced until max level when the best equipment is finally available and the insane stigmas are accessible.

Even though I have experienced countless problems with gameguard, this is probably the one factor that is swaying me to cancel my preorder: If you are indeed a grinder, then I don't mean to disparage your preference, but I, personally, can't stand to grind.

 

 

 

This is a sequence of characters intended to produce some profound mental effect, but it has failed.

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Comments

  • patrikd23patrikd23 Member UncommonPosts: 1,155
    Originally posted by //\//\oo


    That's right folks: The last 10 levels or so are what you would have found in Lineage 2.
    Ironically, the first 20 lvls aren't that hard to obtain; maybe something along the lines of getting level 25-30 of WoW (depending on your class), but then it transforms from something slightly more grindy than WoW to an L2-esque grind.
    www.aionsource.com/forum/general-discussion/32477-i-need-grind-19-hours-level-44-45-_.html
    I thought I had researched this game sufficiently and I even played closed beta, but due to the level cap (30), I never could find out what exactly the last few levels are all about. Now, there is definitely a grind in WoW for the last 10 levels if you will it to be and refuse to quest, but there are more quests that are available (by far) than need to be done to actually hit 80.
    One of the reasons WoW was one of the few games where I could hit max level was due to the reliance on quests for advancement and not grinding: I completely lost the capability to grind after having leveled a druid bear in Diablo 2 Hardcore up to 90's.
    If there's one thing I can't stand now after having been spoiled by WoW, Age of Conan, EQ2, etc. it's having to kill the same monster over and over again for no lore reasons and with no variety; it's a perfect incentive to use a bot, or have somebody else play for you. What further compounds the issue is that PvP supposedly becomes more balanced at 50, so a taste of the end-game really can't be experienced until max level when the best equipment is finally available and the insane stigmas are accessible.
    Even though I have experienced countless problems with gameguard, this is probably the one factor that is swaying me to cancel my preorder: If you are indeed a grinder, then I don't mean to disparage your preference, but I, personally, can't stand to grind.
     
     
     

     

    Yeah why cant we just be max level when we login for the first time in the game...*sign*

    And also I want the best gear as soon as I login for the first time also, or I am not playing. Who want to even make an effort for something, I want everything as soon as I login for the first time! :)

  • SgtFrogSgtFrog Member Posts: 5,001

    considiring the max level si 50, i dont see that as mush of a problem . but that is my opinion

    20 hours is pretty minor aswell..well compared to L2

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  • GajariGajari Member Posts: 984

    Lineage 2 took much longer. Also it's a choice to only grind, as there are still quests that give extra xp. Depends on whether you just wanna stand around grinding them, or throw in a bit of running and passing things in. Still grinding, but as long as I'm not just standing around clicking a couple buttons exclusively, it's not so bad.

  • //\//\oo//\//\oo Member, Newbie CommonPosts: 2,767
    Originally posted by patrikd23




     
     
     

     

    Yeah why cant we just be max level when we login for the first time in the game...*sign*

    And also I want the best gear as soon as I login for the first time also, or I am not playing. Who want to even make an effort for something, I want everything as soon as I login for the first time! :)

     

      You're missing the point: If there were a fun way to reach lvl 50, regardless of how long it would take, then it wouldn't matter to me. What matters is that there is a huge disparity between the number of quests available and the extra number of mobs you'd have to grind after having completed the quests. From what I've read the experience gain from PvP is trivial, so ... yeah...

    This is a sequence of characters intended to produce some profound mental effect, but it has failed.

  • JonMichaelJonMichael Member Posts: 796

    That assumption was made by someone's calculation's about how much xp a mob at that level gives compared to how much xp is needed to level to 45... LOL.

    Keep reading the topic.. there are plenty of rebuttals to his/her statement about elite mobs, quests and so on. 

     

    _________________________________
    JonMichael

    Currently: AION, an MMO Beta under NDA
    Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
    Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth

  • festefeste Member Posts: 30
    Originally posted by patrikd23


     
    Yeah why cant we just be max level when we login for the first time in the game...*sign*
    And also I want the best gear as soon as I login for the first time also, or I am not playing. Who want to even make an effort for something, I want everything as soon as I login for the first time! :)



     

    Looks to me like you missed his point.  Isn't his complaint that there's no quests..only 19 hours of grinding on the same mobs to get the one level?

  • //\//\oo//\//\oo Member, Newbie CommonPosts: 2,767
    Originally posted by JonMichael


    That assumption was made by someone's calculation's about how much xp a mob at that level gives compared to how much xp is needed to level to 45... LOL.
    Keep reading the topic.. there are plenty of rebuttals to his/her statement about elite mobs, quests and so on. 
     

     

      They're not rebuttals, because they aren't true: Keep reading the thread and you'll learn that grouping is not the most efficient way of advancement at that level (unless you're a support class like a chanter) because of the way grouping mechanics work (xp split directly) and there is a severe lack of quests at that point.

     

     

    This is a sequence of characters intended to produce some profound mental effect, but it has failed.

  • ValladrielValladriel Member Posts: 3

     agreed 19h doesn't sound all that bad...plus from what i read aion has bucket loads of quests i'm sure those will help lvling up ... plus whats the rush of getting max lvl? then you'll be on the forums spamming that there is not enough end game content. stop and smell the pixelated roses once in a while :P

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  • Kaynos1972Kaynos1972 Member Posts: 2,316

    Will devs ever learn.  North America isnt china.  Peoples are not interested in grinding.  If it takes them 24 hours of played time to level once, they'll just quit and go to another "game".  See the word "game", it means it's supposed to be fun, not a 2nd job.

  • //\//\oo//\//\oo Member, Newbie CommonPosts: 2,767
    Originally posted by SgtFrog


    considiring the max level si 50, i dont see that as mush of a problem . but that is my opinion
    20 hours is pretty minor aswell..well compared to L2

     

      Well, frog, what should I change the comparison to then? I don't think I've ever played a game to max level with that kind of grind, so it's not my area of expertise.

     

    This is a sequence of characters intended to produce some profound mental effect, but it has failed.

  • GajariGajari Member Posts: 984

    Geez, in the final levels of WoW, a couple of them took me over 19 hours to finally get. I wasn't fighting every minute, but I also wasn't trying to rush my way through. That leveling speed seems about normal.

  • patrikd23patrikd23 Member UncommonPosts: 1,155
    Originally posted by //\//\oo

    Originally posted by patrikd23




     
     
     

     

    Yeah why cant we just be max level when we login for the first time in the game...*sign*

    And also I want the best gear as soon as I login for the first time also, or I am not playing. Who want to even make an effort for something, I want everything as soon as I login for the first time! :)

     

      You're missing the point: If there were a fun way to reach lvl 50, regardless of how long it would take, then it wouldn't matter to me. What matters is that there is a huge disparity between the number of quests available and the extra number of mobs you'd have to grind after having completed the quests. From what I've read the experience gain from PvP is trivial, so ... yeah...

     

    With great work comes great rewards, but I see your post more like you wanna show that this game is a grind game which its not. Play Lineage 2 and you will see what a grindgame looks like. If I died at my level in L2 it took me 8 hours "to get back exp" I lost when i died. So 19 hours is not grind, its a challange :)

    Hopefully they will add more quests tho.

  • SetsunakaiSetsunakai Member Posts: 15

    20 hours for the last level of the game isn't bad at all; seeing as the initial level cap was 45( its now 50)

    but its pretty short even when compared to vanilla wow 50-60

     

  • BureykuBureyku Member Posts: 488

    That is with another regions XP tables, with hundreds of variables involved, and with a version prior to 1.5.  Although since you are stating it as fact in a negative light i'm guessing you are just a troll...  OH WAIT IT'S MOO!!  Wow man been a while how is WoW treating you?  

    Look forward to your entertainment on these forums leading to launch just like every other game that has come out since WoW.  Do you get paid I wonder...  No i'm sure you don't.  You are a brilliant crusader of WoW justice. 

  • b00m85b00m85 Member UncommonPosts: 17

    Will you people stop making these rediculous threads. 1.5 was just released in korea... there are added quests and raids. You WoW fans get what you need for PvE and your faster leveling and better drops. Wait for release and wait until your char is lvl 40+ before you start crying about how hard it is to level anymore. 

  • //\//\oo//\//\oo Member, Newbie CommonPosts: 2,767
    Originally posted by patrikd23



     

    With great work comes great rewards, but I see your post more like you wanna show that this game is a grind game which its not. Play Lineage 2 and you will see what a grindgame looks like. If I died at my level in L2 it took me 8 hours "to get back exp" I lost when i died. So 19 hours is not grind, its a challange :)

    Hopefully they will add more quests tho.

     

      This game is a grind game when compared to the western MMO's. I'm sure this game is standard fare (or even easier than what Asian mmo's are like from anecdotal evidence), but it's really pushing the envelope when compared to other popular western MMORPG's like LOTRO et al.

     

    This is a sequence of characters intended to produce some profound mental effect, but it has failed.

  • Tenken29Tenken29 Member Posts: 151

    I personally prefer grinding over questing assuming the exp is equal. I'd rather be killing mobs in one spot over and over instead of running across the map looking for  walnuts.

    Ideally there would be enough quests that mix in grinding and quest exp, although that's not super exciting it does wield good experiance. Inregards to leveling in Diablo II, i think you're problem there is that you're constantly killing stuff in the same areas over and over and over and over (chaos sant or baal runs). Doesn't help you've seen these areas since normal difficulty either.

    To each his own, but like I said I only prefer grinding if it is worth doing.

    Oh and to the OP, I do appreciate you telling us about the time it takes to lvl between 44-45. If im correct though ive heard some people say the time it takes to hit 50 is somewhat similiar in days played than it is hitting cap in WoW? 13 days give or take a few?

    Although I'm not for extensive leveling perhaps it will serve as a filtering process. I also agree with you that this type of leveling isn't exactly necessary. Ive said this in a few posts recently but I think they should add 2 servers one dedicated to 100-200% faster leveling and another server that is much more difficult/slower.

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  • patrikd23patrikd23 Member UncommonPosts: 1,155
    Originally posted by Setsunakai


    20 hours for the last level of the game isn't bad at all; seeing as the initial level cap was 45( its now 50)
    but its pretty short even when compared to vanilla wow 50-60
     

     

    Comparing levels in different mmo is like comparing a Icecream with a Car, it does not match. Since the time to level is different and the ways you level in games can be so different. So really bad to compare. I was level 60 in wow after 6 days and 15 hours.

  • JoliustJoliust Member Posts: 1,329

    I don't see why it taking more time to level matters. This is a game you should enjoy playing it. I suppose if there were a 100 levels and it took the same amount of time to get to 100 as 50 you wouldn't have a problem.

    I heard they made 1-60 since the expansions a lot easier anyway, correct me if I am wrong.

    Sent me an email if you want me to mail you some pizza rolls.

  • //\//\oo//\//\oo Member, Newbie CommonPosts: 2,767
    Originally posted by Setsunakai


    20 hours for the last level of the game isn't bad at all; seeing as the initial level cap was 45( its now 50)
    but its pretty short even when compared to vanilla wow 50-60
     

     

      Are you serious? I've played WoW since relase and leveled countless toons to 60 and even a few to 80, yet I've never had to grind for 20 let alone 10 hours to get anywhere in WoW. There was always a sufficient amount of quests, so that you never had to grind; though there was a lot more walking back in those days.

     

     

    This is a sequence of characters intended to produce some profound mental effect, but it has failed.

  • patrikd23patrikd23 Member UncommonPosts: 1,155
    Originally posted by //\//\oo

    Originally posted by patrikd23



     

    With great work comes great rewards, but I see your post more like you wanna show that this game is a grind game which its not. Play Lineage 2 and you will see what a grindgame looks like. If I died at my level in L2 it took me 8 hours "to get back exp" I lost when i died. So 19 hours is not grind, its a challange :)

    Hopefully they will add more quests tho.

     

      This game is a grind game when compared to the western MMO's. I'm sure this game is standard fare (or even easier than what Asian mmo's are like from anecdotal evidence), but it's really pushing the envelope when compared to other popular western MMORPG's like LOTRO et al.

     

     

    Yes might be but not a huge leap, I think the "kids of WoW" need to grow up and do some work for a change, so it might be a "healthy bridge" right?

    I think we will see more of these mmo in the future.

  • b00m85b00m85 Member UncommonPosts: 17
    Originally posted by patrikd23

    Originally posted by //\//\oo

    Originally posted by patrikd23



     

    With great work comes great rewards, but I see your post more like you wanna show that this game is a grind game which its not. Play Lineage 2 and you will see what a grindgame looks like. If I died at my level in L2 it took me 8 hours "to get back exp" I lost when i died. So 19 hours is not grind, its a challange :)

    Hopefully they will add more quests tho.

     

      This game is a grind game when compared to the western MMO's. I'm sure this game is standard fare (or even easier than what Asian mmo's are like from anecdotal evidence), but it's really pushing the envelope when compared to other popular western MMORPG's like LOTRO et al.

     

     

    Yes might be but not a huge leap, I think the "kids of WoW" need to grow up and do some work for a change, so it might be a "healthy bridge" right?

    I think we will see more of these mmo in the future.



     

    I hope to not see grind fade into the past, unless they come out with a great new MMO model. 100% Quests is boring. I fully agree with an earlier post that said he would rather grind in one area instead of running around looking for walnuts.  ^^

  • jaxsundanejaxsundane Member Posts: 2,776
    Originally posted by //\//\oo


    That's right folks: The last 10 levels or so are what you would have found in Lineage 2.
    Ironically, the first 20 lvls aren't that hard to obtain; maybe something along the lines of getting level 25-30 of WoW (depending on your class), but then it transforms from something slightly more grindy than WoW to an L2-esque grind.
    www.aionsource.com/forum/general-discussion/32477-i-need-grind-19-hours-level-44-45-_.html
    I thought I had researched this game sufficiently and I even played closed beta, but due to the level cap (30), I never could find out what exactly the last few levels are all about. Now, there is definitely a grind in WoW for the last 10 levels if you will it to be and refuse to quest, but there are more quests that are available (by far) than need to be done to actually hit 80.
    One of the reasons WoW was one of the few games where I could hit max level was due to the reliance on quests for advancement and not grinding: I completely lost the capability to grind after having leveled a druid bear in Diablo 2 Hardcore up to 90's.
    If there's one thing I can't stand now after having been spoiled by WoW, Age of Conan, EQ2, etc. it's having to kill the same monster over and over again for no lore reasons and with no variety; it's a perfect incentive to use a bot, or have somebody else play for you. What further compounds the issue is that PvP supposedly becomes more balanced at 50, so a taste of the end-game really can't be experienced until max level when the best equipment is finally available and the insane stigmas are accessible.
    Even though I have experienced countless problems with gameguard, this is probably the one factor that is swaying me to cancel my preorder: If you are indeed a grinder, then I don't mean to disparage your preference, but I, personally, can't stand to grind.
     
     
     



     

      I understand your point about not wanting to grind but I think you have to expect that a game may not have enough quests at launch to alleviate that it is a rather small issue without getting to extreme like the next poster after you who sounds like a tool OP didn't say all that he just doesn't like to have to mindlessly kill mobs for ninetten hours what's wrong with that?  You like it fine do it but don't put words in peoples mouths because they don't like to play like you.  but anyway I doubt this will be a problem for long if enough players are against it.

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • JonMichaelJonMichael Member Posts: 796
    Originally posted by //\//\oo

    Originally posted by JonMichael


    That assumption was made by someone's calculation's about how much xp a mob at that level gives compared to how much xp is needed to level to 45... LOL.
    Keep reading the topic.. there are plenty of rebuttals to his/her statement about elite mobs, quests and so on. 
     

     

      They're not rebuttals, because they aren't true: Keep reading the thread and you'll learn that grouping is not the most efficient way of advancement at that level (unless you're a support class like a chanter) because of the way grouping mechanics work (xp split directly) and there is a severe lack of quests at that point.

     

     

    How do you know the rebuttals aren't true?

     

    I've read the entire thread and it's only a handful of the same people complaining about a "grind".  The rest are responding to whether or not they THINK there's a grind and their reaction to it.

    The only people who complain about a grind are people who don't want to work to achieve a goal... they want it right then and now.  I'm a casual player, but I also don't want to be 44 in a week. The fun is in the journey, not the end. 

     I'm sure if NCSoft hears enough complaints about the game getting grindy at that point, they'll add more content for those levels... just like ALL MMO's do.

    Still very happy I've preordered and looking to the release.  I'm certainly not going to let what other's think is a "grind" to affect  my decision on whether to play the game or not.  If/When the time comes that the game doesn't hold my interest anymore... I do what every one else does... move on to another game.

     

     

     

     

    _________________________________
    JonMichael

    Currently: AION, an MMO Beta under NDA
    Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
    Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by patrikd23
    Yes might be but not a huge leap, I think the "kids of WoW" need to grow up and do some work for a change, so it might be a "healthy bridge" right?
    I think we will see more of these mmo in the future.

    I think anyone who pays to work is an idiot.

    Grinds are a dev tool to avoid having to be creative and productive.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

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