Yes might be but not a huge leap, I think the "kids of WoW" need to grow up and do some work for a change, so it might be a "healthy bridge" right?
I think we will see more of these mmo in the future.
A lot of the "kids of WoW " are people with jobs who prefer instant satisfaction over extremely repetitive game play; I know I'm not alone when I say that I don't like to pay to have to do something I dislike for an inordinate amount of time when I could work and make many more times the amount.
This is a sequence of characters intended to produce some profound mental effect, but it has failed.
With great work comes great rewards, but I see your post more like you wanna show that this game is a grind game which its not. Play Lineage 2 and you will see what a grindgame looks like. If I died at my level in L2 it took me 8 hours "to get back exp" I lost when i died. So 19 hours is not grind, its a challange
Hopefully they will add more quests tho.
This game is a grind game when compared to the western MMO's. I'm sure this game is standard fare (or even easier than what Asian mmo's are like from anecdotal evidence), but it's really pushing the envelope when compared to other popular western MMORPG's like LOTRO et al.
I've also got to add the higher level you are the longer it takes to attain the next level I've got a few max level characters in LOTRO and the last ten levels per level certainly took longer than the middle 30-40's that is to be expected but as I stated above and another poster too adding quests is a pretty trivial ability that all games have and the good ones will do so when the players let them know that they are not happy about only having to grind mobs for hours. I prefer to do quests too you can grind all the way there and back and I don't know a single game that is good int he market (western) that hasn't made sure this wasn't a problem for long and this game is just in beta mmos might not be for you if this bothers you already.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
Comparing levels in different mmo is like comparing a Icecream with a Car, it does not match. Since the time to level is different and the ways you level in games can be so different. So really bad to compare. I was level 60 in wow after 6 days and 15 hours.
not really its more like comparing 1/60 to 1/45 on a sliding curve trying to find out time spent playing, and let me tell you, you were not level 60 in vanilla wow in 6days 15hours
I remember playing Asheron's Call and Everquest and not having "quests" to max me out like WoW does. Don't get me wrong, WoW does it well with the quest lines leading you from one place to another. I wouldn't mind leveling grinding every other game or so. Just my 2cents...
I look foward to playing Aion, mostly for the end-game PVP and flying system. I don't want to get there in a month though.
There is already LotRO, WAR, WoW, and others that have the same formula. If you want quick leveling to reach a shallow and meaningless endgame grind then the market is saturated with the crap right now. Enjoy it and have fun! I don't see why a new game being different is so bad? Just stay with what you have if that is what you want.
Those of us who are bored out of our minds with these cake leveling games with shallow grinds of end games might finally be entertained.
Can someone explain to me how grinding mobs to get experience is any worse than loading up on all available quests, the vast majority of which are meaningless collection quests, and grinding them to get experience. Neither is terribly exciting, but I've never understood how games that allow you to quest nonstop are somehow less grindy than ones that require dungeon crawling without any quest rewards. It seems to me that both require mindless action on the part of the player, and both make no sense from a lore perspective (every game I've played has thousands of people gather the same items... won't the npc eventually get enough?!). Especially after you've run a questline on a previous character... there's no excitement in doing the same quests over, is there?
I'm sorry if I'm mossing the point, OP, but I really don't get this endless questing > endless mob killing mentality. I support having both options available, but neither one is greater than the other as far as I'm concerned.
There is already LotRO, WAR, WoW, and others that have the same formula. If you want quick leveling to reach a shallow and meaningless endgame grind then the market is saturated with the crap right now. Enjoy it and have fun! I don't see why a new game being different is so bad? Just stay with what you have if that is what you want. Those of us who are bored out of our minds with these cake leveling games with shallow grinds of end games might finally be entertained.
You realize this is also a PVP game right? Some of us are just interested in pvping at the end of the game. Can I have a quick leveling game to reach a badass and awesome endgame content? Why must we "work" in order to have fun. Heck I have to reach level 50 to even see if it's worth playing. It's kind of like an MMO curse haha.
There's nothing wrong with granting satisfaction earlier... we are playing to have fun aren't we? At the sametime you can also say that there is no reason you shouldn't be able to enjoy a more difficult to level game. That's why I keep saying mmos need different server types.
There is already LotRO, WAR, WoW, and others that have the same formula. If you want quick leveling to reach a shallow and meaningless endgame grind then the market is saturated with the crap right now. Enjoy it and have fun! I don't see why a new game being different is so bad? Just stay with what you have if that is what you want. Those of us who are bored out of our minds with these cake leveling games with shallow grinds of end games might finally be entertained.
You realize this is also a PVP game right? Some of us are just interested in pvping at the end of the game. Can I have a quick leveling game to reach a badass and awesome endgame content? Why must we "work" in order to have fun. Heck I have to reach level 50 to even see if it's worth playing. It's kind of like an MMO curse haha.
There's nothing wrong with granting satisfaction earlier... we are playing to have fun aren't we? At the sametime you can also say that there is no reason you shouldn't be able to enjoy a more difficult to level game. That's why I keep saying mmos need different server types.
That's right folks: The last 10 levels or so are what you would have found in Lineage 2.
I stopped there. To compare the leveling the last 10 levels of Aion with leveling the last 10 levels of Lineage 2 is a bit of a stretch, no? If nothing else, it reinforces how much closer Aion leveling is to WOW, WAR, AoC, etc than to any eastern grind MMO.
I'm a casual gamer and my only concern is whether a 45 can still reasonably compete in PVP in an arena of level 50's. If so, it's almost immaterial how long or even IF I get to 50 at that point.
-- Whammy - a 64x64 miniRPG - RPG Quiz - can you get all 25 right? - FPS Quiz - how well do you know your shooters?
There is already LotRO, WAR, WoW, and others that have the same formula. If you want quick leveling to reach a shallow and meaningless endgame grind then the market is saturated with the crap right now. Enjoy it and have fun! I don't see why a new game being different is so bad? Just stay with what you have if that is what you want. Those of us who are bored out of our minds with these cake leveling games with shallow grinds of end games might finally be entertained.
You realize this is also a PVP game right? Some of us are just interested in pvping at the end of the game. Can I have a quick leveling game to reach a badass and awesome endgame content? Why must we "work" in order to have fun. Heck I have to reach level 50 to even see if it's worth playing. It's kind of like an MMO curse haha.
There's nothing wrong with granting satisfaction earlier... we are playing to have fun aren't we? At the sametime you can also say that there is no reason you shouldn't be able to enjoy a more difficult to level game. That's why I keep saying mmos need different server types.
Can someone explain to me how grinding mobs to get experience is any worse than loading up on all available quests, the vast majority of which are meaningless collection quests, and grinding them to get experience.
THANK YOU.
I'd much rather kill fields of the mobs of my choice than have to spend my time running around delivering Binky Dewdrop's pies, collecting occasional drops in specific areas, navigating maze-like towns to hand in quests, and all the other nonsense that equates to, for me, a ridiculous amount of pointless travel when I could have been PvPing or smacking the crap out of things.
-- Whammy - a 64x64 miniRPG - RPG Quiz - can you get all 25 right? - FPS Quiz - how well do you know your shooters?
Originally posted by Ephimero You can pvp before reaching level 50.
Oh common. I mean obviously you can and you may just have been commenting on it incase I didn't know... but that's like saying you can fight instance bosses in WoW before your cap level. I guess, but it's not really the same.
Oh and you have to hit like 20-25 range before pvping also. Hey im not really complaining, games like DAOC you usually didn't pvp until 20+. I guess im just up for having more fun quicker, and what is fun for me has changed after ive played mmos for a long time.
But to make myself more clear I'm more interested in end game pvp.
You realize this is also a PVP game right? Some of us are just interested in pvping at the end of the game. Can I have a quick leveling game to reach a badass and awesome endgame content? Why must we "work" in order to have fun. Heck I have to reach level 50 to even see if it's worth playing. It's kind of like an MMO curse haha. There's nothing wrong with granting satisfaction earlier... we are playing to have fun aren't we?
Not some of us, apparently. I have been ridiculed for expecting to have fun right from L1. Amazing.
Aion isn't a PvP game, though. It's a PvE game which has additional PvP content. If you have to level up before you can PvP, and you can't level up from PvP, it's not a PvP game.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
Not some of us, apparently. I have been ridiculed for expecting to have fun right from L1. Amazing. Aion isn't a PvP game, though. It's a PvE game which has additional PvP content. If you have to level up before you can PvP, and you can't level up from PvP, it's not a PvP game.
Well if you want to get nitpicky it is a PvPvE game. Also just cause you need to level up to pvp and can't lvl up from pvp does affect whether it is PVP game or not, in my view at least. Look at Dark Age of Camelot.
My opinion a pvp game is a game that focuses end game content and all of the general direction of the game towards PVP. If the game focuses on pve content through the game it would be a PVE game.
I'd consider WoW a PVE game with some additional PVP content. All the abilities were designed around PVE at first than adjusted for PVP for balance, which hasn't been done that well. You would consier Aion to be of the same nature?
You realize this is also a PVP game right? Some of us are just interested in pvping at the end of the game. Can I have a quick leveling game to reach a badass and awesome endgame content? Why must we "work" in order to have fun. Heck I have to reach level 50 to even see if it's worth playing. It's kind of like an MMO curse haha. There's nothing wrong with granting satisfaction earlier... we are playing to have fun aren't we?
Not some of us, apparently. I have been ridiculed for expecting to have fun right from L1. Amazing.
Aion isn't a PvP game, though. It's a PvE game which has additional PvP content. If you have to level up before you can PvP, and you can't level up from PvP, it's not a PvP game.
Because judging from the of number WAR servers left leveling from pvp from level 1 works well haha... have fun running serpants passage 100 times to level )))
Originally posted by Ephimero You can pvp before reaching level 50.
Oh common. I mean obviously you can and you may just have been commenting on it incase I didn't know... but that's like saying you can fight instance bosses in WoW before your cap level. I guess, but it's not really the same.
Oh and you have to hit like 20-25 range before pvping also. Hey im not really complaining, games like DAOC you usually didn't pvp until 20+. I guess im just up for having more fun quicker, and what is fun for me has changed after ive played mmos for a long time.
But to make myself more clear I'm more interested in end game pvp.
Do you not find any fun in experiencing a new game, and venturing out into a new world? Honestly the first 20 levels is just fun to LEARN the game and your character.
You realize this is also a PVP game right? Some of us are just interested in pvping at the end of the game. Can I have a quick leveling game to reach a badass and awesome endgame content? Why must we "work" in order to have fun. Heck I have to reach level 50 to even see if it's worth playing. It's kind of like an MMO curse haha. There's nothing wrong with granting satisfaction earlier... we are playing to have fun aren't we?
Not some of us, apparently. I have been ridiculed for expecting to have fun right from L1. Amazing.
Aion isn't a PvP game, though. It's a PvE game which has additional PvP content. If you have to level up before you can PvP, and you can't level up from PvP, it's not a PvP game.
Because judging from the of number WAR servers left leveling from pvp from level 1 works well haha... have fun running serpants passage 100 times to level )))
Welcome to fail city, population = you
It's not early game that is killing Warhammer. It's performance, bugs, and end game. Leveling from Pvp is one of the most enjoyed features of the game. If you hate PvP, that's fine, but there's no reason to 'earn' PvP if that's what you bought the game for.
ALSO: grow up.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
That's right folks: The last 10 levels or so are what you would have found in Lineage 2. Ironically, the first 20 lvls aren't that hard to obtain; maybe something along the lines of getting level 25-30 of WoW (depending on your class), but then it transforms from something slightly more grindy than WoW to an L2-esque grind. www.aionsource.com/forum/general-discussion/32477-i-need-grind-19-hours-level-44-45-_.html I thought I had researched this game sufficiently and I even played closed beta, but due to the level cap (30), I never could find out what exactly the last few levels are all about. Now, there is definitely a grind in WoW for the last 10 levels if you will it to be and refuse to quest, but there are more quests that are available (by far) than need to be done to actually hit 80. One of the reasons WoW was one of the few games where I could hit max level was due to the reliance on quests for advancement and not grinding: I completely lost the capability to grind after having leveled a druid bear in Diablo 2 Hardcore up to 90's. If there's one thing I can't stand now after having been spoiled by WoW, Age of Conan, EQ2, etc. it's having to kill the same monster over and over again for no lore reasons and with no variety; it's a perfect incentive to use a bot, or have somebody else play for you. What further compounds the issue is that PvP supposedly becomes more balanced at 50, so a taste of the end-game really can't be experienced until max level when the best equipment is finally available and the insane stigmas are accessible. Even though I have experienced countless problems with gameguard, this is probably the one factor that is swaying me to cancel my preorder: If you are indeed a grinder, then I don't mean to disparage your preference, but I, personally, can't stand to grind.
Yeah why cant we just be max level when we login for the first time in the game...*sign*
And also I want the best gear as soon as I login for the first time also, or I am not playing. Who want to even make an effort for something, I want everything as soon as I login for the first time!
Well that's pretty much what Guild Wars had. You can level to max in under a day and you can even create a max level char from scratch. And yes it was a great success and yes, people did have a reason to play after "hitting the max" and yes they did keep buying the expansions and I'm sure they would have even happily subbed with free expansions even if there was no damned level grind. After what Guild Wars so clearly demonstrated there is no possible justification for level grinds and despicable "the game begins at endgame" and "you have to earn the right to have fun" crap in mmos.
You realize this is also a PVP game right? Some of us are just interested in pvping at the end of the game. Can I have a quick leveling game to reach a badass and awesome endgame content? Why must we "work" in order to have fun. Heck I have to reach level 50 to even see if it's worth playing. It's kind of like an MMO curse haha. There's nothing wrong with granting satisfaction earlier... we are playing to have fun aren't we?
Not some of us, apparently. I have been ridiculed for expecting to have fun right from L1. Amazing.
Aion isn't a PvP game, though. It's a PvE game which has additional PvP content. If you have to level up before you can PvP, and you can't level up from PvP, it's not a PvP game.
Because judging from the of number WAR servers left leveling from pvp from level 1 works well haha... have fun running serpants passage 100 times to level )))
Welcome to fail city, population = you
It's not early game that is killing Warhammer. It's performance, bugs, and end game. Leveling from Pvp is one of the most enjoyed features of the game. If you hate PvP, that's fine, but there's no reason to 'earn' PvP if that's what you bought the game for.
ALSO: grow up.
You act as if leveling to 25 is a chore. It can be done within a beta weekend... sooo I am sorry you get to learn the game before PvP and consider this hard work to get where you want. =/
Comments
Yes might be but not a huge leap, I think the "kids of WoW" need to grow up and do some work for a change, so it might be a "healthy bridge" right?
I think we will see more of these mmo in the future.
A lot of the "kids of WoW " are people with jobs who prefer instant satisfaction over extremely repetitive game play; I know I'm not alone when I say that I don't like to pay to have to do something I dislike for an inordinate amount of time when I could work and make many more times the amount.
This is a sequence of characters intended to produce some profound mental effect, but it has failed.
thats crazy...grinding is boring...so i think this game will be boring too.
I didn't mind grinding in Aion that much in the last beta event, but I would rather be playing some intriguing content.
With great work comes great rewards, but I see your post more like you wanna show that this game is a grind game which its not. Play Lineage 2 and you will see what a grindgame looks like. If I died at my level in L2 it took me 8 hours "to get back exp" I lost when i died. So 19 hours is not grind, its a challange
Hopefully they will add more quests tho.
This game is a grind game when compared to the western MMO's. I'm sure this game is standard fare (or even easier than what Asian mmo's are like from anecdotal evidence), but it's really pushing the envelope when compared to other popular western MMORPG's like LOTRO et al.
I've also got to add the higher level you are the longer it takes to attain the next level I've got a few max level characters in LOTRO and the last ten levels per level certainly took longer than the middle 30-40's that is to be expected but as I stated above and another poster too adding quests is a pretty trivial ability that all games have and the good ones will do so when the players let them know that they are not happy about only having to grind mobs for hours. I prefer to do quests too you can grind all the way there and back and I don't know a single game that is good int he market (western) that hasn't made sure this wasn't a problem for long and this game is just in beta mmos might not be for you if this bothers you already.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
not really its more like comparing 1/60 to 1/45 on a sliding curve trying to find out time spent playing, and let me tell you, you were not level 60 in vanilla wow in 6days 15hours
Moo, was your first MMO game WoW?
I remember playing Asheron's Call and Everquest and not having "quests" to max me out like WoW does. Don't get me wrong, WoW does it well with the quest lines leading you from one place to another. I wouldn't mind leveling grinding every other game or so. Just my 2cents...
I look foward to playing Aion, mostly for the end-game PVP and flying system. I don't want to get there in a month though.
Great stuff, last thing i want is an easy game.
There is already LotRO, WAR, WoW, and others that have the same formula. If you want quick leveling to reach a shallow and meaningless endgame grind then the market is saturated with the crap right now. Enjoy it and have fun! I don't see why a new game being different is so bad? Just stay with what you have if that is what you want.
Those of us who are bored out of our minds with these cake leveling games with shallow grinds of end games might finally be entertained.
44 to 45 is like 6 hours in 1.5 if you take the quests involved with steelrake valley and the alquimia lepharists one.
So yeah, this topic is useless
Can someone explain to me how grinding mobs to get experience is any worse than loading up on all available quests, the vast majority of which are meaningless collection quests, and grinding them to get experience. Neither is terribly exciting, but I've never understood how games that allow you to quest nonstop are somehow less grindy than ones that require dungeon crawling without any quest rewards. It seems to me that both require mindless action on the part of the player, and both make no sense from a lore perspective (every game I've played has thousands of people gather the same items... won't the npc eventually get enough?!). Especially after you've run a questline on a previous character... there's no excitement in doing the same quests over, is there?
I'm sorry if I'm mossing the point, OP, but I really don't get this endless questing > endless mob killing mentality. I support having both options available, but neither one is greater than the other as far as I'm concerned.
You realize this is also a PVP game right? Some of us are just interested in pvping at the end of the game. Can I have a quick leveling game to reach a badass and awesome endgame content? Why must we "work" in order to have fun. Heck I have to reach level 50 to even see if it's worth playing. It's kind of like an MMO curse haha.
There's nothing wrong with granting satisfaction earlier... we are playing to have fun aren't we? At the sametime you can also say that there is no reason you shouldn't be able to enjoy a more difficult to level game. That's why I keep saying mmos need different server types.
Pledge your support to creating a PvP Community on Aion. Join our server on release.
http://aionfactions.homelinux.com
19-20 hours is nothing lol xD
You realize this is also a PVP game right? Some of us are just interested in pvping at the end of the game. Can I have a quick leveling game to reach a badass and awesome endgame content? Why must we "work" in order to have fun. Heck I have to reach level 50 to even see if it's worth playing. It's kind of like an MMO curse haha.
There's nothing wrong with granting satisfaction earlier... we are playing to have fun aren't we? At the sametime you can also say that there is no reason you shouldn't be able to enjoy a more difficult to level game. That's why I keep saying mmos need different server types.
You can pvp before reaching level 50.
I stopped there. To compare the leveling the last 10 levels of Aion with leveling the last 10 levels of Lineage 2 is a bit of a stretch, no? If nothing else, it reinforces how much closer Aion leveling is to WOW, WAR, AoC, etc than to any eastern grind MMO.
I'm a casual gamer and my only concern is whether a 45 can still reasonably compete in PVP in an arena of level 50's. If so, it's almost immaterial how long or even IF I get to 50 at that point.
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
You realize this is also a PVP game right? Some of us are just interested in pvping at the end of the game. Can I have a quick leveling game to reach a badass and awesome endgame content? Why must we "work" in order to have fun. Heck I have to reach level 50 to even see if it's worth playing. It's kind of like an MMO curse haha.
There's nothing wrong with granting satisfaction earlier... we are playing to have fun aren't we? At the sametime you can also say that there is no reason you shouldn't be able to enjoy a more difficult to level game. That's why I keep saying mmos need different server types.
play fury
THANK YOU.
I'd much rather kill fields of the mobs of my choice than have to spend my time running around delivering Binky Dewdrop's pies, collecting occasional drops in specific areas, navigating maze-like towns to hand in quests, and all the other nonsense that equates to, for me, a ridiculous amount of pointless travel when I could have been PvPing or smacking the crap out of things.
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
Oh common. I mean obviously you can and you may just have been commenting on it incase I didn't know... but that's like saying you can fight instance bosses in WoW before your cap level. I guess, but it's not really the same.
Oh and you have to hit like 20-25 range before pvping also. Hey im not really complaining, games like DAOC you usually didn't pvp until 20+. I guess im just up for having more fun quicker, and what is fun for me has changed after ive played mmos for a long time.
But to make myself more clear I'm more interested in end game pvp.
Pledge your support to creating a PvP Community on Aion. Join our server on release.
http://aionfactions.homelinux.com
Not some of us, apparently. I have been ridiculed for expecting to have fun right from L1. Amazing.
Aion isn't a PvP game, though. It's a PvE game which has additional PvP content. If you have to level up before you can PvP, and you can't level up from PvP, it's not a PvP game.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
Well if you want to get nitpicky it is a PvPvE game. Also just cause you need to level up to pvp and can't lvl up from pvp does affect whether it is PVP game or not, in my view at least. Look at Dark Age of Camelot.
My opinion a pvp game is a game that focuses end game content and all of the general direction of the game towards PVP. If the game focuses on pve content through the game it would be a PVE game.
I'd consider WoW a PVE game with some additional PVP content. All the abilities were designed around PVE at first than adjusted for PVP for balance, which hasn't been done that well. You would consier Aion to be of the same nature?
Pledge your support to creating a PvP Community on Aion. Join our server on release.
http://aionfactions.homelinux.com
Not some of us, apparently. I have been ridiculed for expecting to have fun right from L1. Amazing.
Aion isn't a PvP game, though. It's a PvE game which has additional PvP content. If you have to level up before you can PvP, and you can't level up from PvP, it's not a PvP game.
Because judging from the of number WAR servers left leveling from pvp from level 1 works well haha... have fun running serpants passage 100 times to level )))
Welcome to fail city, population = you
GW2 the future of MMO gaming
It will be once you are a grown-up. Once you have less free time than interests and obligations.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
Oh common. I mean obviously you can and you may just have been commenting on it incase I didn't know... but that's like saying you can fight instance bosses in WoW before your cap level. I guess, but it's not really the same.
Oh and you have to hit like 20-25 range before pvping also. Hey im not really complaining, games like DAOC you usually didn't pvp until 20+. I guess im just up for having more fun quicker, and what is fun for me has changed after ive played mmos for a long time.
But to make myself more clear I'm more interested in end game pvp.
Do you not find any fun in experiencing a new game, and venturing out into a new world? Honestly the first 20 levels is just fun to LEARN the game and your character.
Not some of us, apparently. I have been ridiculed for expecting to have fun right from L1. Amazing.
Aion isn't a PvP game, though. It's a PvE game which has additional PvP content. If you have to level up before you can PvP, and you can't level up from PvP, it's not a PvP game.
Because judging from the of number WAR servers left leveling from pvp from level 1 works well haha... have fun running serpants passage 100 times to level )))
Welcome to fail city, population = you
It's not early game that is killing Warhammer. It's performance, bugs, and end game. Leveling from Pvp is one of the most enjoyed features of the game. If you hate PvP, that's fine, but there's no reason to 'earn' PvP if that's what you bought the game for.
ALSO: grow up.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
Yeah why cant we just be max level when we login for the first time in the game...*sign*
And also I want the best gear as soon as I login for the first time also, or I am not playing. Who want to even make an effort for something, I want everything as soon as I login for the first time!
Well that's pretty much what Guild Wars had. You can level to max in under a day and you can even create a max level char from scratch. And yes it was a great success and yes, people did have a reason to play after "hitting the max" and yes they did keep buying the expansions and I'm sure they would have even happily subbed with free expansions even if there was no damned level grind. After what Guild Wars so clearly demonstrated there is no possible justification for level grinds and despicable "the game begins at endgame" and "you have to earn the right to have fun" crap in mmos.
Not some of us, apparently. I have been ridiculed for expecting to have fun right from L1. Amazing.
Aion isn't a PvP game, though. It's a PvE game which has additional PvP content. If you have to level up before you can PvP, and you can't level up from PvP, it's not a PvP game.
Because judging from the of number WAR servers left leveling from pvp from level 1 works well haha... have fun running serpants passage 100 times to level )))
Welcome to fail city, population = you
It's not early game that is killing Warhammer. It's performance, bugs, and end game. Leveling from Pvp is one of the most enjoyed features of the game. If you hate PvP, that's fine, but there's no reason to 'earn' PvP if that's what you bought the game for.
ALSO: grow up.
You act as if leveling to 25 is a chore. It can be done within a beta weekend... sooo I am sorry you get to learn the game before PvP and consider this hard work to get where you want. =/