You realize this is also a PVP game right? Some of us are just interested in pvping at the end of the game. Can I have a quick leveling game to reach a badass and awesome endgame content? Why must we "work" in order to have fun. Heck I have to reach level 50 to even see if it's worth playing. It's kind of like an MMO curse haha. There's nothing wrong with granting satisfaction earlier... we are playing to have fun aren't we?
Not some of us, apparently. I have been ridiculed for expecting to have fun right from L1. Amazing.
Aion isn't a PvP game, though. It's a PvE game which has additional PvP content. If you have to level up before you can PvP, and you can't level up from PvP, it's not a PvP game.
Because judging from the of number WAR servers left leveling from pvp from level 1 works well haha... have fun running serpants passage 100 times to level )))
Welcome to fail city, population = you
It's not early game that is killing Warhammer. It's performance, bugs, and end game. Leveling from Pvp is one of the most enjoyed features of the game. If you hate PvP, that's fine, but there's no reason to 'earn' PvP if that's what you bought the game for.
ALSO: grow up.
Running the same scenario each tier and empty Keep/BO trading isn't what i would call meaningful PvP. The WAR servers are empty for a reason, the mechanics don't work.
Also PVE leveling to 20 in Aion takes all of 2 days, then PvP kicks in. Hardly a chore ))
Do you not find any fun in experiencing a new game, and venturing out into a new world? Honestly the first 20 levels is just fun to LEARN the game and your character.
For many, yes, but I think 20 levels is a long time to learn an MMO. Some play for the journey, and some play for the destination. Especially if they have done the trip before (playing an alt). Aion has two player races and two starting areas? Sounds like a royal pain to level alts. Very boring.
I am not opposed to OPTIONAL grind, so that people who like it can do it, but I am opposed to ENFORCED grind. People who want to level by questing should be able to do it. People who want to grind mobs should be able to do it (and I've never heard of a game where THAT option wasn't available). People who want to level through PvP should be able to do it.
It seems like the grinders are oposed to freedom of playstyle choice.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
There is already LotRO, WAR, WoW, and others that have the same formula. If you want quick leveling to reach a shallow and meaningless endgame grind then the market is saturated with the crap right now. Enjoy it and have fun! I don't see why a new game being different is so bad? Just stay with what you have if that is what you want. Those of us who are bored out of our minds with these cake leveling games with shallow grinds of end games might finally be entertained.
You realize this is also a PVP game right? Some of us are just interested in pvping at the end of the game. Can I have a quick leveling game to reach a badass and awesome endgame content? Why must we "work" in order to have fun. Heck I have to reach level 50 to even see if it's worth playing. It's kind of like an MMO curse haha.
There's nothing wrong with granting satisfaction earlier... we are playing to have fun aren't we? At the sametime you can also say that there is no reason you shouldn't be able to enjoy a more difficult to level game. That's why I keep saying mmos need different server types.
You are wrong, and this is an example of what is wrong with MMORPG's these days. Everyone just wants to rush through the game and get to a shallow grind of an end game that is worse than most non MMORPG multiplayer games.
Aion has numerous fortresses spread out throughout the Abyss where all levels mid to end game can participate and assist their faction. There is active ongoing PvP from 25 on whether you like it or not, and before with rifts if you seek it out. This game is a lot of fun from when rifting starts and in through the Abyss. It isn't all about end game PvP. If you lookup kilkil2's post and read through it you will understand how the Abyss is spread out and there is content for everyone not just end game.
I'm not a grinder either, but I don't mind doing it a few times, to get to end game. How many times will you have to grind these levels out ?
Also, it might help to get in the right mindset when you start the grinding. Get some snacks, turn on some music, get in vent and spend some time with your friends while you get the job done. Enjoy the time you spend talking with others while you gradually accomplish your goal...you know, enjoy the ride along the way instead of making yourself angry that you don't have the end game reward.
I am not defending Aion, or grinding, I haven't even played it yet. I am just saying that if you enjoy the rest of the game, then don't let a temporary speed bump ruin your hobby.
Will devs ever learn. North America isnt china. Peoples are not interested in grinding. If it takes them 24 hours of played time to level once, they'll just quit and go to another "game". See the word "game", it means it's supposed to be fun, not a 2nd job.
ever game has some form of grind repat EVERY GAME EVEN SINGLE PLAYER GAMES DO to some extent so get off your spoiled wow horse and just play the game.
Will devs ever learn. North America isnt china. Peoples are not interested in grinding. If it takes them 24 hours of played time to level once, they'll just quit and go to another "game". See the word "game", it means it's supposed to be fun, not a 2nd job.
just cause your fat and lazy doesent mean everyone else is lol i prefer it to be hard at the end so not every single casual noob or just plain noob can get there right away and then bitch and whine about how theres nothing to do anymore since you didint need to lvl or whatever like on some other games
Because judging from the of number WAR servers left leveling from pvp from level 1 works well haha... have fun running serpants passage 100 times to level )))
Welcome to fail city, population = you
Wow is this even directed at me? If not I apologize before hand... and if so you should at least learn wtf you're talking about. Because PVPing from lvl 1 was a bad idea? We both know the reasons why WAR failed was implementation. If you've read any of my previous posts you can see my concern about a game becoming like WAR. I was simply stating that it would be nice if a game could let us pvp earlier. Also I had the most fun in WAR in tier 1, even if it was nordenwatch over and over... at least I the option of mixing in PVP to lvl along with questing. Yeah was it messed up each tier mostly qued one scenario? You bet. Could it have been better sure? But you'd be a fool in saying you didn't at least like the choice of doing it or not. Did warhammer fail in my eyes? Yes. This also proves my point to what I was saying earlier in this thread of having to level to cap level before seeing if the game is even worth it. I expected more from you supbro.
Originally posted by b00m85
Do you not find any fun in experiencing a new game, and venturing out into a new world? Honestly the first 20 levels is just fun to LEARN the game and your character.
This is a legit question. I do enjoy seeing a new game and Aion defintely brings a fresh feel. But when it all boils down I am still grinding out levels. You do not need all the time it takes to level to 20 to learn the game or character, espicially if you're a seasoned mmo player. You should at least be given a quicker option/server choice. After playing several games the whole "leveling" to cap level gets old. I don't play for the story, or exploring or any of that stuff... that's just icing on the cake. I care about what I do once I reach the cap.
Also what if I want to make an alt? I have to repeat the same LEARNING process all over again? Hey im not saying I will not play the game, im just saying what I care about in it.
Do you not find any fun in experiencing a new game, and venturing out into a new world? Honestly the first 20 levels is just fun to LEARN the game and your character.
For many, yes, but I think 20 levels is a long time to learn an MMO. Some play for the journey, and some play for the destination. Especially if they have done the trip before (playing an alt). Aion has two player races and two starting areas? Sounds like a royal pain to level alts. Very boring.
I am not opposed to OPTIONAL grind, so that people who like it can do it, but I am opposed to ENFORCED grind. People who want to level by questing should be able to do it. People who want to grind mobs should be able to do it (and I've never heard of a game where THAT option wasn't available). People who want to level through PvP should be able to do it.
It seems like the grinders are oposed to freedom of playstyle choice.
For no game 20 lvls is to long to learn an MMO. In ALL MMOs you get new skills that you have never used before, quests that you have never seen, and areas you have never experienced. 20 levels is cake. Hell, even in WoW and WAR there was just so much more to do and learn after 20 levels.
I think we can all finally agree with you, that having the option to grind and/or quest to level is a good thing. Catering to both types of gamers is what the developers want, but this is not what the OP is about. We are simply just saying that 1.5 has just been released and there are more quests, raids, and ways to level than the beta.
Every MMO will have some grind. I recall spending most of my time grinding in FFXi and then came the force grouping grind. Getting the max level was very rewarding and fun nonetheless and for some people, that wasn't their main objective.
People seems to forget they're playing a RPG online. There's a storyline, quests, crafting, guilds, community chat, pvp, etc. There's no reason to focus on one single thing in a MMORPG and i don't see the point either of getting the max level in 2 weeks. Getting the max level is a part of the game which can be achieved by various ways. Now, if it's your main objective, grind away and enjoy...
You act as if leveling to 25 is a chore. It can be done within a beta weekend... sooo I am sorry you get to learn the game before PvP and consider this hard work to get where you want. =/
No one learns how to PvP from PvE content.
25 levels IS a chore, if it's not the content I want to play. It's going to be even more of a chore each time I level an alt.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
You act as if leveling to 25 is a chore. It can be done within a beta weekend... sooo I am sorry you get to learn the game before PvP and consider this hard work to get where you want. =/
No one learns how to PvP from PvE content.
25 levels IS a chore, if it's not the content I want to play. It's going to be even more of a chore each time I level an alt.
So you're going to keep leveling alts in order to PvP? Sounds like a pro strategy. You might be able to get level 30 abyss boots in a character and level 30 abyss gloves in another!!!
Originally posted by Bureyku You are wrong, and this is an example of what is wrong with MMORPG's these days. Everyone just wants to rush through the game and get to a shallow grind of an end game that is worse than most non MMORPG multiplayer games. Aion has numerous fortresses spread out throughout the Abyss where all levels mid to end game can participate and assist their faction. There is active ongoing PvP from 25 on whether you like it or not, and before with rifts if you seek it out. This game is a lot of fun from when rifting starts and in through the Abyss. It isn't all about end game PvP. If you lookup kilkil2's post and read through it you will understand how the Abyss is spread out and there is content for everyone not just end game.
Burekyu you have to at least read all my posts (in this thread) before commenting on what I said. Or maybe you just missed it. If i remember correctly I touched something upon this.
Also where the heck do you get off by saying I am "wrong". No one is wrong. People can play an MMO anyway they like. I have never said you were wrong so I dunno what's up with this type of talking. Im simply expressing other opinions/options.
And where did you get the idea I would not like onging PVP from 25 on? If anything Ive said i'd like PVP as early as possible. I just dislike the fact it takes so long to get into it. And the game is about whatever the hell I want it to be about, even if it is just swimming in a lake 24/7 (Teala reference). There's nothing wrong with that.
And if you read Kilkil's post you will see clearly a lot of people are interested in end game pvp content.
*** EDIT *** Also if you actually read what you quoted me on I used words such as "this is also a pvp game" or "some of us are interested in" ,"Can i have", or "why must we". Im not demanding anything, I'm simply wondering if we can have more options.
Do you not find any fun in experiencing a new game, and venturing out into a new world? Honestly the first 20 levels is just fun to LEARN the game and your character.
This is a legit question. I do enjoy seeing a new game and Aion defintely brings a fresh feel. But when it all boils down I am still grinding out levels. You do not need all the time it takes to level to 20 to learn the game or character, espicially if you're a seasoned mmo player. You should at least be given a quicker option/server choice. After playing several games the whole "leveling" to cap level gets old. I don't play for the story, or exploring or any of that stuff... that's just icing on the cake. I care about what I do once I reach the cap. Also what if I want to make an alt? I have to repeat the same LEARNING process all over again? Hey im not saying I will not play the game, im just saying what I care about in it.
There are still seasoned MMO players out there including me that still want to learn a new game. Yes it does bring a new fresh feel, but is like other MMOs out there. I get that. But there are new ways on how to use your characters, such as what skills to use and when to use them for who your fighting etc...
I really do agree with the second statement though. Creating Alts is going to be a huge pain in the a$$ and thats where I think Aion has its down fall in the long run. Unless they release an expansion with new starting zones(very unlikely) then I dont see this game going as far as WoW. I love the game, and am planning on devoting way more time into this game any any other MMO I have purchased, but hope I stand to play more than one char.
This is a legit question. I do enjoy seeing a new game and Aion defintely brings a fresh feel. But when it all boils down I am still grinding out levels. You do not need all the time it takes to level to 20 to learn the game or character, espicially if you're a seasoned mmo player. You should at least be given a quicker option/server choice. After playing several games the whole "leveling" to cap level gets old. I don't play for the story, or exploring or any of that stuff... that's just icing on the cake. I care about what I do once I reach the cap. Also what if I want to make an alt? I have to repeat the same LEARNING process all over again? Hey im not saying I will not play the game, im just saying what I care about in it. This is sad man... I guess you want an Arcade game while I want a massive world to get lost in. Epic journeys throughout the growth of the character, friends made and lands explored. Why are you even playing MMO's though? Don't get me wrong.. do what you want, but it confuses the hell out of me why someone with this outlook even plays these games.
You act as if leveling to 25 is a chore. It can be done within a beta weekend... sooo I am sorry you get to learn the game before PvP and consider this hard work to get where you want. =/
No one learns how to PvP from PvE content.
25 levels IS a chore, if it's not the content I want to play. It's going to be even more of a chore each time I level an alt.
Didnt say learn HOW to pvp. Said learn the game, skills, content ect. to better prep for PvP and have a better idea of what skills would work best for what situations. Of course PvE doesnt make you know 100% everything about PvP, but it helps.
You act as if leveling to 25 is a chore. It can be done within a beta weekend... sooo I am sorry you get to learn the game before PvP and consider this hard work to get where you want. =/
No one learns how to PvP from PvE content.
25 levels IS a chore, if it's not the content I want to play. It's going to be even more of a chore each time I level an alt.
So you're going to keep leveling alts in order to PvP? Sounds like a pro strategy. You might be able to get level 30 abyss boots in a character and level 30 abyss gloves in another!!!
Well some people still have this outlandish notion that they play games for something other than hoarding gear or whatever "+xyz" or whatever. The oldest and the foggiest of those ancient grognards would even venture that games should primarily provide something called "fun". Yes, I know how crazy it sounds to the D&D/EQ/WoW generation, but there still are people out there remembering RPGs that didn't have any grind in them, and especially no level grind.
To MMO_doubter - leave them be mate.. you can't explain things to kids who think that D&D is the only pen-and-paper RPG system ever made and that "RPG = game with levels". Don't bother, we lost the battle a long time ago, the bad guys won and maybe we should just retire with dignity.
What kind of games were people playing before that 19 hours is a "grind"? Exactly what type of game are these people looking for... kill 10 mobs/do five quests advance a level? It's 19 hours. That's four gaming sessions for most gamers. This is like A.D.D. Central High or something.
If you play any MMO for the average (which in the past would have been about six months), that's a total of somewhere around 720 hours if you play four hours a day. (and most of you DO play four hours a day or more probably). That's in six months time.
Now, take 19hours to finish the last level and scale it into that. Know how much time it takes you to finish the last level?
3% of your time in six months. That's it. Who doesn't have sense enough to realize that's a tiny amount of time? Anyways, what ever happened to just enjoying the game and leveling up with other people? You get experience points from PvPing in this game, so why not just go PvP for the last level? What's the rush?
Because we all know that in a couple of months, these same people who start threads like this will say the game had "no content" and was "too quick/easy to level", then they'll go onto another game and cry about.
Seriously people need to get a grip on how much time you actually spend overall if it really is "nineteen hours". That's nothing at all. What are they expecting? Last level done in 20 minutes?
You act as if leveling to 25 is a chore. It can be done within a beta weekend... sooo I am sorry you get to learn the game before PvP and consider this hard work to get where you want. =/
No one learns how to PvP from PvE content.
25 levels IS a chore, if it's not the content I want to play. It's going to be even more of a chore each time I level an alt.
So you're going to keep leveling alts in order to PvP? Sounds like a pro strategy. You might be able to get level 30 abyss boots in a character and level 30 abyss gloves in another!!!
Well some people still have this outlandish notion that they play games for something other than hoarding gear or whatever "+xyz" or whatever. The oldest and the foggiest of those ancient grognards would even venture that games are for something called "fun". Yes, I know how crazy it sounds to the D&D/EQ/WoW generation, but there still are people out there remembering RPGs that didn't have any grind in them, and especially no level grind.
To MMO_doubter - leave them be mate.. you can't explain things to kids who think that D&D is the only RPG system ever made and that "RPG = game with levels". Don't bother, we lost the battle a long time ago, the bad guys won and maybe we should retire with dignity.
I started in this genre with UO so cut the levels crap with me.
The "fun" term is completely subjective, and I'm one who thinks that things are funnier if a community is well stablished, any game that discourages altoholic behaviors is supporting this concept.
Why the fuck do you keep coming to already developed games to ask for insta gratification? that's something I can't understand.
This is sad man... I guess you want an Arcade game while I want a massive world to get lost in. Epic journeys throughout the growth of the character, friends made and lands explored. Why are you even playing MMO's though? Don't get me wrong.. do what you want, but it confuses the hell out of me why someone with this outlook even plays these games.
Just to give you some background I've played DAOC, WoW and WAR. Ive hit high realm ranks, been in the top 200 of guilds in the world, and have seen capital city invasions in WAR suck haha.
After playing MMOs ive come to gather a group of friends that I play each game with. We most likely were all originally like you. Interested in the land, exploring, the process. What do you do after you do all of that though? Casually hit cap level, explore, etc. I dunno maybe you never truely finish it. I on the other hand enjoy what is at the end of the game the most. Does that mean I power my way as fast as possible like a rabbit? Not really. You can call my breed of gamers min max gamers.
Does that mean I do not care about exploring ? Not at all. I do enjoy it but it is a secondary interest. PVP is something that can continually hold my interest forever if done correctly.
Does that mean I do not like making friends? Not at all, I make plenty along the way.
Oh and I never said I want an arcade game nor do I think i described one. I enjoy RPG elements as character growth/improvement through pvp. Group pvp in mmos can require tons of fun in coordination, usage of skills, focusing down targets, etc etc. PVE end game content is interesting also.
But the leveling process of solo killing mobs and questing? Pretty dull to me. Maybe if it was more group oriented/beneficial. But with the changes of MMO's and this sickening formula of soloing to cap level through quests rather kills it for me. With MMO's since WoW I find myself enjoying the "experiance" of leveling much less and am more interested in what is to come.
After the leveling process we get bored and we have fun with the challenges at the end. in Dark Age it was the end game pvp while coordinating with groups of friends. For WoW it was end game raiding and conquering new bosses that were undefeated on your server.
As for epic journeys, I would say I probably had one with my first character I leveled myself in DAOC. After that though, man it's pretty slim pickins. I do agree it was very fun to see lands and experiance your character growing to cap.
Seriously people need to get a grip on how much time you actually spend overall if it really is "nineteen hours". That's nothing at all. What are they expecting? Last level done in 20 minutes?
19 hours is a lot of time if I'm doing things I'm not enjoying, but AM paying for.
How long is TOO long? 19 hours? 19 days? 19 months?
Why does it matter to you if it only takes me 19 minutes to go to max level?
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
This is sad man... I guess you want an Arcade game while I want a massive world to get lost in. Epic journeys throughout the growth of the character, friends made and lands explored. Why are you even playing MMO's though? Don't get me wrong.. do what you want, but it confuses the hell out of me why someone with this outlook even plays these games.
Just to give you some background I've played DAOC, WoW and WAR. Ive hit high realm ranks, been in the top 200 of guilds in the world, and have seen capital city invasions in WAR suck haha.
After playing MMOs ive come to gather a group of friends that I play each game with. We most likely were all originally like you. Interested in the land, exploring, the process. What do you do after you do all of that though? Casually hit cap level, explore, etc. I dunno maybe you never truely finish it. I on the other hand enjoy what is at the end of the game the most. Does that mean I power my way as fast as possible like a rabbit? Not really. You can call my breed of gamers min max gamers.
Does that mean I do not care about exploring ? Not at all. I do enjoy it but it is a secondary interest. PVP is something that can continually hold my interest forever if done correctly.
Does that mean I do not like making friends? Not at all, I make plenty along the way.
Oh and I never said I want an arcade game nor do I think i described one. I enjoy RPG elements as character growth/improvement through pvp. Group pvp in mmos can require tons of fun in coordination, usage of skills, focusing down targets, etc etc. PVE end game content is interesting also.
But the leveling process of solo killing mobs and questing? Pretty dull to me. Maybe if it was more group oriented/beneficial. But with the changes of MMO's and this sickening formula of soloing to cap level through quests rather kills it for me. With MMO's since WoW I find myself enjoying the "experiance" of leveling much less and am more interested in what is to come.
After the leveling process we get bored and we have fun with the challenges at the end. in Dark Age it was the end game pvp while coordinating with groups of friends. For WoW it was end game raiding and conquering new bosses that were undefeated on your server.
As for epic journeys, I would say I probably had one with my first character I leveled myself in DAOC. After that though, man it's pretty slim pickins. I do agree it was very fun to see lands and experiance your character growing to cap.
I dont understand why ~15 hours to become level 20 and start pvping if you want to is such an inconvenience for any "high ranked" player.
Originally posted by MMO_Doubter Originally posted by popinjay Seriously people need to get a grip on how much time you actually spend overall if it really is "nineteen hours". That's nothing at all. What are they expecting? Last level done in 20 minutes?
19 hours is a lot of time if I'm doing things I'm not enjoying, but AM paying for. How long is TOO long? 19 hours? 19 days? 19 months? Why does it matter to you if it only takes me 19 minutes to go to max level?
The point being, NCSoft didn't make this game for YOU. It was made for the majority of sane people who think that 3% of the time spent total (probably less) isn't too much. I've read a few of your posts and it seems you and a few other buttsore people from WAR come here and want to turn it into that: PvP from level 1. That's not going to happen, so why are you guys still whining about that?
We already saw what happens when a gaming company listens to the small fringe who know nothing about gaming and ignore the majority of people who want to have good casual fun. "Mythic listens to me.. I'm special!" Yeah, they listened to people like you until that game was ran into the ground and ignored the betatesters who said this game still sucks; put in some keeps or something.
I don't care about your leveling habits honestly, I'm pointing out how ridiculous it is to claim that 19hours is a ton 'o time. It's so small it's not even worth mentioning. If its a weekend, that level is burned through. And you want to PvP so bad, just go ahead when you hit 44 and stop complaining. Oh wait.. you're not as "uber" as the other people who "grinded" right? Tough noogies.
Again, AION wasn't made with the failed WAR player who thinks it vitally important to PvP from level 1 in mind. They have a different target audience and so far, 4 million like it. If it's not your cup of tea... move on.org
WoW has NO LEVELING whatsoever, they've killed it. Recent patch lowered buying mounts to lvl 20. With the buddy program you can GRANT levels to your friend. It's rediculous and isn't the way an MMO should be. The 10 day trial might as well be a 1 day trial because it only takes an hour to get to 20 then you have to buy the game. Of course you can quest through WoW, to the point where you can only do 10 quests because the early content is way too fast.
WoW is dying because of this, their trial isn't as good as it used to be. All games come to a point where they make leveling faster and kill the game simply to get more people to end game, what happens? The whole flow of leveling in WoW is killed and now the only reason to play is endgame.
What is endgame in Aion? It's instances. Thats it. You queue up for BG/Wintergrasp/Arena. You find a few friends and hop into an instance with a few people.
WoW is a JOKE, it's lost it's right to call itself an MMORPG, it's an MMOGAMELOBBY. Aion is a true MMORPG where the main focus is OUTSIDE OF INSTANCES.
Would Aion be better if they made each level 25% as long and made the game 200 levels? At level 40 you'd get your wings, level 80 you'd go to a pvp zone, and finally at 100 you'd goto the abyss! Your bar would go up faster. WoW was also never 45 levels long.
Comments
Not some of us, apparently. I have been ridiculed for expecting to have fun right from L1. Amazing.
Aion isn't a PvP game, though. It's a PvE game which has additional PvP content. If you have to level up before you can PvP, and you can't level up from PvP, it's not a PvP game.
Because judging from the of number WAR servers left leveling from pvp from level 1 works well haha... have fun running serpants passage 100 times to level )))
Welcome to fail city, population = you
It's not early game that is killing Warhammer. It's performance, bugs, and end game. Leveling from Pvp is one of the most enjoyed features of the game. If you hate PvP, that's fine, but there's no reason to 'earn' PvP if that's what you bought the game for.
ALSO: grow up.
Running the same scenario each tier and empty Keep/BO trading isn't what i would call meaningful PvP. The WAR servers are empty for a reason, the mechanics don't work.
Also PVE leveling to 20 in Aion takes all of 2 days, then PvP kicks in. Hardly a chore ))
GW2 the future of MMO gaming
For many, yes, but I think 20 levels is a long time to learn an MMO. Some play for the journey, and some play for the destination. Especially if they have done the trip before (playing an alt). Aion has two player races and two starting areas? Sounds like a royal pain to level alts. Very boring.
I am not opposed to OPTIONAL grind, so that people who like it can do it, but I am opposed to ENFORCED grind. People who want to level by questing should be able to do it. People who want to grind mobs should be able to do it (and I've never heard of a game where THAT option wasn't available). People who want to level through PvP should be able to do it.
It seems like the grinders are oposed to freedom of playstyle choice.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
You realize this is also a PVP game right? Some of us are just interested in pvping at the end of the game. Can I have a quick leveling game to reach a badass and awesome endgame content? Why must we "work" in order to have fun. Heck I have to reach level 50 to even see if it's worth playing. It's kind of like an MMO curse haha.
There's nothing wrong with granting satisfaction earlier... we are playing to have fun aren't we? At the sametime you can also say that there is no reason you shouldn't be able to enjoy a more difficult to level game. That's why I keep saying mmos need different server types.
You are wrong, and this is an example of what is wrong with MMORPG's these days. Everyone just wants to rush through the game and get to a shallow grind of an end game that is worse than most non MMORPG multiplayer games.
Aion has numerous fortresses spread out throughout the Abyss where all levels mid to end game can participate and assist their faction. There is active ongoing PvP from 25 on whether you like it or not, and before with rifts if you seek it out. This game is a lot of fun from when rifting starts and in through the Abyss. It isn't all about end game PvP. If you lookup kilkil2's post and read through it you will understand how the Abyss is spread out and there is content for everyone not just end game.
I'm not a grinder either, but I don't mind doing it a few times, to get to end game. How many times will you have to grind these levels out ?
Also, it might help to get in the right mindset when you start the grinding. Get some snacks, turn on some music, get in vent and spend some time with your friends while you get the job done. Enjoy the time you spend talking with others while you gradually accomplish your goal...you know, enjoy the ride along the way instead of making yourself angry that you don't have the end game reward.
I am not defending Aion, or grinding, I haven't even played it yet. I am just saying that if you enjoy the rest of the game, then don't let a temporary speed bump ruin your hobby.
Just in case you missed it. This only takes 5-6 hours with 1.5 which we launch with and not 19 hours...
so its a 1-2 day grind per lvl near max lvl its normal if you think that much then you should stop playing mmorpgs completely this was a fail troll
ever game has some form of grind repat EVERY GAME EVEN SINGLE PLAYER GAMES DO to some extent so get off your spoiled wow horse and just play the game.
just cause your fat and lazy doesent mean everyone else is lol i prefer it to be hard at the end so not every single casual noob or just plain noob can get there right away and then bitch and whine about how theres nothing to do anymore since you didint need to lvl or whatever like on some other games
Originally posted by supbro
Because judging from the of number WAR servers left leveling from pvp from level 1 works well haha... have fun running serpants passage 100 times to level )))
Welcome to fail city, population = you
Wow is this even directed at me? If not I apologize before hand... and if so you should at least learn wtf you're talking about. Because PVPing from lvl 1 was a bad idea? We both know the reasons why WAR failed was implementation. If you've read any of my previous posts you can see my concern about a game becoming like WAR. I was simply stating that it would be nice if a game could let us pvp earlier. Also I had the most fun in WAR in tier 1, even if it was nordenwatch over and over... at least I the option of mixing in PVP to lvl along with questing. Yeah was it messed up each tier mostly qued one scenario? You bet. Could it have been better sure? But you'd be a fool in saying you didn't at least like the choice of doing it or not. Did warhammer fail in my eyes? Yes. This also proves my point to what I was saying earlier in this thread of having to level to cap level before seeing if the game is even worth it. I expected more from you supbro.
Originally posted by b00m85
Do you not find any fun in experiencing a new game, and venturing out into a new world? Honestly the first 20 levels is just fun to LEARN the game and your character.
This is a legit question. I do enjoy seeing a new game and Aion defintely brings a fresh feel. But when it all boils down I am still grinding out levels. You do not need all the time it takes to level to 20 to learn the game or character, espicially if you're a seasoned mmo player. You should at least be given a quicker option/server choice. After playing several games the whole "leveling" to cap level gets old. I don't play for the story, or exploring or any of that stuff... that's just icing on the cake. I care about what I do once I reach the cap.
Also what if I want to make an alt? I have to repeat the same LEARNING process all over again? Hey im not saying I will not play the game, im just saying what I care about in it.
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For many, yes, but I think 20 levels is a long time to learn an MMO. Some play for the journey, and some play for the destination. Especially if they have done the trip before (playing an alt). Aion has two player races and two starting areas? Sounds like a royal pain to level alts. Very boring.
I am not opposed to OPTIONAL grind, so that people who like it can do it, but I am opposed to ENFORCED grind. People who want to level by questing should be able to do it. People who want to grind mobs should be able to do it (and I've never heard of a game where THAT option wasn't available). People who want to level through PvP should be able to do it.
It seems like the grinders are oposed to freedom of playstyle choice.
For no game 20 lvls is to long to learn an MMO. In ALL MMOs you get new skills that you have never used before, quests that you have never seen, and areas you have never experienced. 20 levels is cake. Hell, even in WoW and WAR there was just so much more to do and learn after 20 levels.
I think we can all finally agree with you, that having the option to grind and/or quest to level is a good thing. Catering to both types of gamers is what the developers want, but this is not what the OP is about. We are simply just saying that 1.5 has just been released and there are more quests, raids, and ways to level than the beta.
Such a big deal...
Every MMO will have some grind. I recall spending most of my time grinding in FFXi and then came the force grouping grind. Getting the max level was very rewarding and fun nonetheless and for some people, that wasn't their main objective.
People seems to forget they're playing a RPG online. There's a storyline, quests, crafting, guilds, community chat, pvp, etc. There's no reason to focus on one single thing in a MMORPG and i don't see the point either of getting the max level in 2 weeks. Getting the max level is a part of the game which can be achieved by various ways. Now, if it's your main objective, grind away and enjoy...
trepo
No one learns how to PvP from PvE content.
25 levels IS a chore, if it's not the content I want to play. It's going to be even more of a chore each time I level an alt.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
No one learns how to PvP from PvE content.
25 levels IS a chore, if it's not the content I want to play. It's going to be even more of a chore each time I level an alt.
So you're going to keep leveling alts in order to PvP? Sounds like a pro strategy. You might be able to get level 30 abyss boots in a character and level 30 abyss gloves in another!!!
Burekyu you have to at least read all my posts (in this thread) before commenting on what I said. Or maybe you just missed it. If i remember correctly I touched something upon this.
Also where the heck do you get off by saying I am "wrong". No one is wrong. People can play an MMO anyway they like. I have never said you were wrong so I dunno what's up with this type of talking. Im simply expressing other opinions/options.
And where did you get the idea I would not like onging PVP from 25 on? If anything Ive said i'd like PVP as early as possible. I just dislike the fact it takes so long to get into it. And the game is about whatever the hell I want it to be about, even if it is just swimming in a lake 24/7 (Teala reference). There's nothing wrong with that.
And if you read Kilkil's post you will see clearly a lot of people are interested in end game pvp content.
*** EDIT *** Also if you actually read what you quoted me on I used words such as "this is also a pvp game" or "some of us are interested in" ,"Can i have", or "why must we". Im not demanding anything, I'm simply wondering if we can have more options.
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There are still seasoned MMO players out there including me that still want to learn a new game. Yes it does bring a new fresh feel, but is like other MMOs out there. I get that. But there are new ways on how to use your characters, such as what skills to use and when to use them for who your fighting etc...
I really do agree with the second statement though. Creating Alts is going to be a huge pain in the a$$ and thats where I think Aion has its down fall in the long run. Unless they release an expansion with new starting zones(very unlikely) then I dont see this game going as far as WoW. I love the game, and am planning on devoting way more time into this game any any other MMO I have purchased, but hope I stand to play more than one char.
No one learns how to PvP from PvE content.
25 levels IS a chore, if it's not the content I want to play. It's going to be even more of a chore each time I level an alt.
Didnt say learn HOW to pvp. Said learn the game, skills, content ect. to better prep for PvP and have a better idea of what skills would work best for what situations. Of course PvE doesnt make you know 100% everything about PvP, but it helps.
No one learns how to PvP from PvE content.
25 levels IS a chore, if it's not the content I want to play. It's going to be even more of a chore each time I level an alt.
So you're going to keep leveling alts in order to PvP? Sounds like a pro strategy. You might be able to get level 30 abyss boots in a character and level 30 abyss gloves in another!!!
Well some people still have this outlandish notion that they play games for something other than hoarding gear or whatever "+xyz" or whatever. The oldest and the foggiest of those ancient grognards would even venture that games should primarily provide something called "fun". Yes, I know how crazy it sounds to the D&D/EQ/WoW generation, but there still are people out there remembering RPGs that didn't have any grind in them, and especially no level grind.
To MMO_doubter - leave them be mate.. you can't explain things to kids who think that D&D is the only pen-and-paper RPG system ever made and that "RPG = game with levels". Don't bother, we lost the battle a long time ago, the bad guys won and maybe we should just retire with dignity.
Where do these nonsense threads keep coming from?
What kind of games were people playing before that 19 hours is a "grind"? Exactly what type of game are these people looking for... kill 10 mobs/do five quests advance a level? It's 19 hours. That's four gaming sessions for most gamers. This is like A.D.D. Central High or something.
If you play any MMO for the average (which in the past would have been about six months), that's a total of somewhere around 720 hours if you play four hours a day. (and most of you DO play four hours a day or more probably). That's in six months time.
Now, take 19hours to finish the last level and scale it into that. Know how much time it takes you to finish the last level?
3% of your time in six months. That's it. Who doesn't have sense enough to realize that's a tiny amount of time? Anyways, what ever happened to just enjoying the game and leveling up with other people? You get experience points from PvPing in this game, so why not just go PvP for the last level? What's the rush?
Because we all know that in a couple of months, these same people who start threads like this will say the game had "no content" and was "too quick/easy to level", then they'll go onto another game and cry about.
Seriously people need to get a grip on how much time you actually spend overall if it really is "nineteen hours". That's nothing at all. What are they expecting? Last level done in 20 minutes?
"TO MICHAEL!"
No one learns how to PvP from PvE content.
25 levels IS a chore, if it's not the content I want to play. It's going to be even more of a chore each time I level an alt.
So you're going to keep leveling alts in order to PvP? Sounds like a pro strategy. You might be able to get level 30 abyss boots in a character and level 30 abyss gloves in another!!!
Well some people still have this outlandish notion that they play games for something other than hoarding gear or whatever "+xyz" or whatever. The oldest and the foggiest of those ancient grognards would even venture that games are for something called "fun". Yes, I know how crazy it sounds to the D&D/EQ/WoW generation, but there still are people out there remembering RPGs that didn't have any grind in them, and especially no level grind.
To MMO_doubter - leave them be mate.. you can't explain things to kids who think that D&D is the only RPG system ever made and that "RPG = game with levels". Don't bother, we lost the battle a long time ago, the bad guys won and maybe we should retire with dignity.
I started in this genre with UO so cut the levels crap with me.
The "fun" term is completely subjective, and I'm one who thinks that things are funnier if a community is well stablished, any game that discourages altoholic behaviors is supporting this concept.
Why the fuck do you keep coming to already developed games to ask for insta gratification? that's something I can't understand.
Just to give you some background I've played DAOC, WoW and WAR. Ive hit high realm ranks, been in the top 200 of guilds in the world, and have seen capital city invasions in WAR suck haha.
After playing MMOs ive come to gather a group of friends that I play each game with. We most likely were all originally like you. Interested in the land, exploring, the process. What do you do after you do all of that though? Casually hit cap level, explore, etc. I dunno maybe you never truely finish it. I on the other hand enjoy what is at the end of the game the most. Does that mean I power my way as fast as possible like a rabbit? Not really. You can call my breed of gamers min max gamers.
Does that mean I do not care about exploring ? Not at all. I do enjoy it but it is a secondary interest. PVP is something that can continually hold my interest forever if done correctly.
Does that mean I do not like making friends? Not at all, I make plenty along the way.
Oh and I never said I want an arcade game nor do I think i described one. I enjoy RPG elements as character growth/improvement through pvp. Group pvp in mmos can require tons of fun in coordination, usage of skills, focusing down targets, etc etc. PVE end game content is interesting also.
But the leveling process of solo killing mobs and questing? Pretty dull to me. Maybe if it was more group oriented/beneficial. But with the changes of MMO's and this sickening formula of soloing to cap level through quests rather kills it for me. With MMO's since WoW I find myself enjoying the "experiance" of leveling much less and am more interested in what is to come.
After the leveling process we get bored and we have fun with the challenges at the end. in Dark Age it was the end game pvp while coordinating with groups of friends. For WoW it was end game raiding and conquering new bosses that were undefeated on your server.
As for epic journeys, I would say I probably had one with my first character I leveled myself in DAOC. After that though, man it's pretty slim pickins. I do agree it was very fun to see lands and experiance your character growing to cap.
Pledge your support to creating a PvP Community on Aion. Join our server on release.
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19 hours is a lot of time if I'm doing things I'm not enjoying, but AM paying for.
How long is TOO long? 19 hours? 19 days? 19 months?
Why does it matter to you if it only takes me 19 minutes to go to max level?
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
Just to give you some background I've played DAOC, WoW and WAR. Ive hit high realm ranks, been in the top 200 of guilds in the world, and have seen capital city invasions in WAR suck haha.
After playing MMOs ive come to gather a group of friends that I play each game with. We most likely were all originally like you. Interested in the land, exploring, the process. What do you do after you do all of that though? Casually hit cap level, explore, etc. I dunno maybe you never truely finish it. I on the other hand enjoy what is at the end of the game the most. Does that mean I power my way as fast as possible like a rabbit? Not really. You can call my breed of gamers min max gamers.
Does that mean I do not care about exploring ? Not at all. I do enjoy it but it is a secondary interest. PVP is something that can continually hold my interest forever if done correctly.
Does that mean I do not like making friends? Not at all, I make plenty along the way.
Oh and I never said I want an arcade game nor do I think i described one. I enjoy RPG elements as character growth/improvement through pvp. Group pvp in mmos can require tons of fun in coordination, usage of skills, focusing down targets, etc etc. PVE end game content is interesting also.
But the leveling process of solo killing mobs and questing? Pretty dull to me. Maybe if it was more group oriented/beneficial. But with the changes of MMO's and this sickening formula of soloing to cap level through quests rather kills it for me. With MMO's since WoW I find myself enjoying the "experiance" of leveling much less and am more interested in what is to come.
After the leveling process we get bored and we have fun with the challenges at the end. in Dark Age it was the end game pvp while coordinating with groups of friends. For WoW it was end game raiding and conquering new bosses that were undefeated on your server.
As for epic journeys, I would say I probably had one with my first character I leveled myself in DAOC. After that though, man it's pretty slim pickins. I do agree it was very fun to see lands and experiance your character growing to cap.
I dont understand why ~15 hours to become level 20 and start pvping if you want to is such an inconvenience for any "high ranked" player.
How long is TOO long? 19 hours? 19 days? 19 months?
Why does it matter to you if it only takes me 19 minutes to go to max level?
The point being, NCSoft didn't make this game for YOU. It was made for the majority of sane people who think that 3% of the time spent total (probably less) isn't too much. I've read a few of your posts and it seems you and a few other buttsore people from WAR come here and want to turn it into that: PvP from level 1. That's not going to happen, so why are you guys still whining about that?
We already saw what happens when a gaming company listens to the small fringe who know nothing about gaming and ignore the majority of people who want to have good casual fun. "Mythic listens to me.. I'm special!" Yeah, they listened to people like you until that game was ran into the ground and ignored the betatesters who said this game still sucks; put in some keeps or something.
I don't care about your leveling habits honestly, I'm pointing out how ridiculous it is to claim that 19hours is a ton 'o time. It's so small it's not even worth mentioning. If its a weekend, that level is burned through. And you want to PvP so bad, just go ahead when you hit 44 and stop complaining. Oh wait.. you're not as "uber" as the other people who "grinded" right? Tough noogies.
Again, AION wasn't made with the failed WAR player who thinks it vitally important to PvP from level 1 in mind. They have a different target audience and so far, 4 million like it. If it's not your cup of tea... move on.org
"TO MICHAEL!"
WoW has NO LEVELING whatsoever, they've killed it. Recent patch lowered buying mounts to lvl 20. With the buddy program you can GRANT levels to your friend. It's rediculous and isn't the way an MMO should be. The 10 day trial might as well be a 1 day trial because it only takes an hour to get to 20 then you have to buy the game. Of course you can quest through WoW, to the point where you can only do 10 quests because the early content is way too fast.
WoW is dying because of this, their trial isn't as good as it used to be. All games come to a point where they make leveling faster and kill the game simply to get more people to end game, what happens? The whole flow of leveling in WoW is killed and now the only reason to play is endgame.
What is endgame in Aion? It's instances. Thats it. You queue up for BG/Wintergrasp/Arena. You find a few friends and hop into an instance with a few people.
WoW is a JOKE, it's lost it's right to call itself an MMORPG, it's an MMOGAMELOBBY. Aion is a true MMORPG where the main focus is OUTSIDE OF INSTANCES.
Would Aion be better if they made each level 25% as long and made the game 200 levels? At level 40 you'd get your wings, level 80 you'd go to a pvp zone, and finally at 100 you'd goto the abyss! Your bar would go up faster. WoW was also never 45 levels long.
Trolls are funny.