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Big incentive to join EVE Online starting today

evilgreen5evilgreen5 Member Posts: 77

If you've wanted to try EVE Online, now is the best time to join. I just checked the new steam offers this morning, and the week sale is EVE Online for only 5 dollars. Grab the 21-day EVE trial and the $5 dollar game. You can't beat the price. I didn't really like the trial that much but even I might get a copy :D

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Comments

  • PyrostasisPyrostasis Member UncommonPosts: 2,293

    5 bucks for 37 days of game time cant be beat imo.

  • SomeOldBlokeSomeOldBloke Member UncommonPosts: 2,167
    Originally posted by Pyrostasis


    5 bucks for 37 days of game time cant be beat imo.

     

    Wouldn't it be 51 days, 30+21 ?

  • PyrostasisPyrostasis Member UncommonPosts: 2,293

    you know, your right, not sure how I got that number.

    Been up for 29 hours studying for my economics test, so Im a bit fried lol.

  • IlvaldyrIlvaldyr Member CommonPosts: 2,142

    EVE is awesome. One of the few games that I am actually happy to pay money for and the really cool thing is that I don't even have to do that 'cos I can buy gametime for ISK.

    image
    Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift
  • CzzarreCzzarre Member, Newbie CommonPosts: 3,742

    EvE may not be an MMO for everyone, but it is a solid game. Ive long considered it one of the best games most players dont play. If you're sick of the standard MMO framework and need to break away, give it a good look

  • InterestingInteresting Member UncommonPosts: 973

    For me to join EVE the only incentives I can think of now are:

     

    Gameplay change: Flight Model based on player skill + action based Elite/Freelancer model, with wasd+mouse, free flight, strafe vertical and horizontal , boost, engine kill/stop

     

    The way it is now, no way.

     

     

  • demolishIXdemolishIX Member Posts: 632
    Originally posted by Interesting


    For me to join EVE the only incentives I can think of now are:
     
    Gameplay change: Flight Model based on player skill + action based Elite/Freelancer model, with wasd+mouse, free flight, strafe vertical and horizontal , boost, engine kill/stop
     
    The way it is now, no way.
     
     

     

     Sorry but the game is based on player skill (not SP),you fail,now ride back to WoW on your fail horse.

  • InterestingInteresting Member UncommonPosts: 973
    Originally posted by demolishIX

    Originally posted by Interesting


    For me to join EVE the only incentives I can think of now are:
     
    Gameplay change: Flight Model based on player skill + action based Elite/Freelancer model, with wasd+mouse, free flight, strafe vertical and horizontal , boost, engine kill/stop
     
    The way it is now, no way.
     
     

     

     Sorry but the game is based on player skill (not SP),you fail,now ride back to WoW on your fail horse.

     

    Player Skill + Action Based Elite/Freelancer model with wasd+mouse, free flight, strafe vertical and horizontal , boost, engine kill/stop ?

    NO.

     

    One thing is saying the game has player skill, wich is undeniable, another thing is saying it has players skill PLUS action based elite freelancer model with wasd+mouse, free flight, strafe vertical and horizontal , boost, engine kill/stop.

     

    So you fail for not realizing I comboed them. And to critisize me you had to segregate them. So twisting my original demand, you achieved your point, but I noticed it, so in reality I won and you failed.

    You also failed twice by mentioning WOW. I hate WOW.

  • PalebanePalebane Member RarePosts: 4,011
    Originally posted by Pyrostasis


    5 bucks for 37 days of game time cant be beat imo.



     

    IMO free beats $5 for 37 days.

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • ZorakGhostalZorakGhostal Member Posts: 122

    Anybody happen to know how big the client download is?

  • JosherJosher Member Posts: 2,818
    Originally posted by ZorakGhostal


    Anybody happen to know how big the client download is?



     

    How big is a screen saver nowadays? 

  • PyukPyuk Member UncommonPosts: 762
    Originally posted by Czzarre


    EvE may not be an MMO for everyone, but it is a solid game. Ive long considered it one of the best games most players dont play. If you're sick of the standard MMO framework and need to break away, give it a good look

     

    Indeed, it is the prettiest spreadsheet I've ever played.

    I make spreadsheets at work - I don't want to make them for the games I play.

  • fervorfervor Member Posts: 145

    I can understand the allure of the game, especially the deep economic system, but I can't get past some of the core mechanics that take absolutely forever (traveling anywhere).  Yes, it's more realistic for the game universe to be enormous.  In reality, space is far, far bigger.  But gah, most of the time I'm just watching my ship in autopilot flying between waypoints.

    It's booooooooooooorrrrrrrrrrrrrrrrrrrriiiiiiiiiiiiiiiiiiinnnnnnnnnnnnnggggggggggggg...then a few minutes of fun...then booooooooooooorrrrrrrrrrrrrriiiiiiiiiiiiiiiiiinnnnnnnnnnnnnnnnnnnggggggggggggggggggg.....repeat.

  • Cephus404Cephus404 Member CommonPosts: 3,675
    Originally posted by Josher

    Originally posted by ZorakGhostal


    Anybody happen to know how big the client download is?

    How big is a screen saver nowadays? 

     

    That's pretty much it.  Lots of flash, very little substance.  You've got huge systems with very little to actually do in any of them and big pictures in the background.  Thanks guys.

    Add to that all the real asshole gankers that play... I'll pass, but thanks anyhow.

    Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
    Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
    Now Playing: None
    Hope: None

  • fervorfervor Member Posts: 145
    Originally posted by JGMIII



    Why the hell do you post if you onyl played the game ten minutes?
    After about 10 minutes in this game rookie chat informs you to never use Autopilot if you have the brain to ask.
    More blind hate its sad.

     

    I actually played for a couple months...but it was a while ago.  Why wouldn't I want to use autopilot?  You spend so much time traveling.  You're telling me that the game changed so much in the past year or something that I'd actually want to pay attention and manually control my ship during the agonizingly long travel times?

    If it has changed that much, maybe it's worth revisiting.

  • CaldicotCaldicot Member UncommonPosts: 455
    Originally posted by fervor

    Originally posted by JGMIII



    Why the hell do you post if you onyl played the game ten minutes?
    After about 10 minutes in this game rookie chat informs you to never use Autopilot if you have the brain to ask.
    More blind hate its sad.

     

    I actually played for a couple months...but it was a while ago.  Why wouldn't I want to use autopilot?  You spend so much time traveling.  You're telling me that the game changed so much in the past year or something that I'd actually want to pay attention and manually control my ship during the agonizingly long travel times?

    If it has changed that much, maybe it's worth revisiting.

    He means that autopilot should only be used when afk or alt-tabbed, otherwise "Warp to within 0 m" is much faster.

    If you wish to make an apple pie from scratch, you must first invent the universe. - Carl Sagan

  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by fervor

    Originally posted by JGMIII



    Why the hell do you post if you onyl played the game ten minutes?
    After about 10 minutes in this game rookie chat informs you to never use Autopilot if you have the brain to ask.
    More blind hate its sad.

     

    I actually played for a couple months...but it was a while ago.  Why wouldn't I want to use autopilot?  You spend so much time traveling.  You're telling me that the game changed so much in the past year or something that I'd actually want to pay attention and manually control my ship during the agonizingly long travel times?

    If it has changed that much, maybe it's worth revisiting.

     

    Ok since im mistaken in thinking you played for a short while Ill actually explain.

    When you autopilot the system only places you at 10km+ away from the gate so it actually takes alot longer to travel with autopilot than just right clicking space and setting warp to 0.

    Also autopilot can be setup wrong and you could fly to low sec and get blown up or if you traveling with valuable goods Autopilot can get you suicide ganked since you take such a long time to warp at the gate.

     It's faster and safer to manually travel.

    Playing: EvE, Ryzom

  • sanders01sanders01 Member Posts: 1,357
    Originally posted by Legato89


    A Big Mac combo meal is less boring.

    This is what I would post, but it's already been posted, so I'll just quote it.

    Currently restarting World of Warcraft :/

  • fervorfervor Member Posts: 145
    Originally posted by JGMIII



    Ok since im mistaken in thinking you played for a short while Ill actually explain.
    When you autopilot the system only places you at 10km+ away from the gate so it actually takes alot longer to travel with autopilot than just right clicking space and setting warp to 0.
    Also autopilot can be setup wrong and you could fly to low sec and get blown up or if you traveling with valuable goods Autopilot can get you suicide ganked since you take such a long time to warp at the gate.
     It's faster and safer to manually travel.

     

    Oh, bleh.  Ya, I remember setting up a load of waypoints all over the place.  It was essential for low sec traveling, but when it's safe, I preferred to go autopilot and watch TV or browse the net for a while.  I have two monitors, for this very reason.

    For a second, I was hopeful that maybe the developers made traveling a lot faster and easier.  It never, ever made sense to me why autopilot wouldn't be MORE effective than manual flying.  It's supposed to be a spaceship!!!  I have to assume that it's packing a supercomputer in there that isn't so stupid that it can't manage to autopilot properly.

  • tupodawg999tupodawg999 Member UncommonPosts: 724

    "Player Skill + Action Based Elite/Freelancer model with wasd+mouse, free flight, strafe vertical and horizontal , boost, engine kill/stop ?"

    Any kind of harsh penalty PvP game with twitch mechanics will turn into PvH (Player vs Hacked client).

    imo

  • IlvaldyrIlvaldyr Member CommonPosts: 2,142
    Originally posted by fervor
    Oh, bleh.  Ya, I remember setting up a load of waypoints all over the place.  It was essential for low sec traveling, but when it's safe, I preferred to go autopilot and watch TV or browse the net for a while.  I have two monitors, for this very reason.
    For a second, I was hopeful that maybe the developers made traveling a lot faster and easier.  It never, ever made sense to me why autopilot wouldn't be MORE effective than manual flying.  It's supposed to be a spaceship!!!  I have to assume that it's packing a supercomputer in there that isn't so stupid that it can't manage to autopilot properly.

    Safety protocols; autopilot warps you in at 10km from a gate to prevent collisions with other ships in the area, whereas a pilot can fly by the seat of their pants and drop out of warp much closer to the gate. That's obviously a completely fake explanation, but it's pretty plausible. In space, no-one can hear you complain about restrictive health-and-safety.

    image
    Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift
  • fervorfervor Member Posts: 145

    By the way, did they fix looting?  I hated looting in that game.  You'd do a mission and those loot canisters would be scattered all over the place.  I think it took more time to fly around looting than it did to kill the pirates or whatever.  I remember upgrading to bigger ships and getting pissed off because the turn rate was slower, which meant that it took longer to fly around to pick up the loot.

    Oh, I also remember that mining sucked so bad that I gave it up after a couple days.  I don't think I've ever done anything in an MMORPG that felt more like menial labor.

    There was so much about EvE that I liked.  The ridiculously complex itemization and skills.  Offline skill training.  The deep economic system.  The amount of player control.  All great things.  But like I said, it was a few core aspects of the game that I just couldn't stand.

  • fervorfervor Member Posts: 145
    Originally posted by Ilvaldyr
    Safety protocols; autopilot warps you in at 10km from a gate to prevent collisions with other ships in the area, whereas a pilot can fly by the seat of their pants and drop out of warp much closer to the gate. That's obviously a completely fake explanation, but it's pretty plausible. In space, no-one can hear you complain about restrictive health-and-safety.

     

    Oh, man.  That was the explanation?  That makes no sense!!!!  If we're talking about spaceships equal in technology to what we have right now in real life, maybe I can understand.  But frick, the ships in EVE are far more advanced.  There is absolutely no way that a person's reflexes and ability to take in information can possibly compete with a supercomputer.

    Anyways, why in heck can't the spaceship's autopilot fly from waypoint to gate to waypoint to gate, etc. (i.e. automate the process that players are doing to shorten the travel time).  It's not like we're manually doing anything so spectacular.

    Bleh.  Now that I think about it, I'm surprised that traveling is still the same.  The trend lately is to reduce the agony of doing tedious things.  I can think of soooooo many ways to improve the traveling experience in that game.

  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by fervor

    Originally posted by JGMIII



    Ok since im mistaken in thinking you played for a short while Ill actually explain.
    When you autopilot the system only places you at 10km+ away from the gate so it actually takes alot longer to travel with autopilot than just right clicking space and setting warp to 0.
    Also autopilot can be setup wrong and you could fly to low sec and get blown up or if you traveling with valuable goods Autopilot can get you suicide ganked since you take such a long time to warp at the gate.
     It's faster and safer to manually travel.

     

    Oh, bleh.  Ya, I remember setting up a load of waypoints all over the place.  It was essential for low sec traveling, but when it's safe, I preferred to go autopilot and watch TV or browse the net for a while.  I have two monitors, for this very reason.

    For a second, I was hopeful that maybe the developers made traveling a lot faster and easier.  It never, ever made sense to me why autopilot wouldn't be MORE effective than manual flying.  It's supposed to be a spaceship!!!  I have to assume that it's packing a supercomputer in there that isn't so stupid that it can't manage to autopilot properly.

    If you manually warp to gates (Right click space >set to warp to 0) you can decrease travel times by three times atleast.

    LOL! it's not as effective as manual flying since CCP doesn;t want people afking through low sec. it was tough to gate camp players when Autopilot warped you right on the gate.

    Playing: EvE, Ryzom

  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by fervor


    By the way, did they fix looting?  I hated looting in that game.  You'd do a mission and those loot canisters would be scattered all over the place.  I think it took more time to fly around looting than it did to kill the pirates or whatever.  I remember upgrading to bigger ships and getting pissed off because the turn rate was slower, which meant that it took longer to fly around to pick up the loot.
    You can use tractor beams to loot faster
    Oh, I also remember that mining sucked so bad that I gave it up after a couple days.  I don't think I've ever done anything in an MMORPG that felt more like menial labor.
    Yes mining is boring check out the mining thread in the eve section of this site I go fanboi rage on the afk miners lol
    There was so much about EvE that I liked.  The ridiculously complex itemization and skills.  Offline skill training.  The deep economic system.  The amount of player control.  All great things.  But like I said, it was a few core aspects of the game that I just couldn't stand.
    YOu stopped playing due to travel times and looting times?

     

    Playing: EvE, Ryzom

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