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What Makes Darkfall "Sandbox"?

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Comments

  • StrixMaximaStrixMaxima Member UncommonPosts: 865
    Originally posted by throckmorton


     

    Originally posted by Dawnsinger

    I'm confused, it's a sandbox because you can level up all your skills? But, surely that would make it more themepark than any other game, since the end result with your character is the same? I mean, in WoW, you have at least three paths PER class ( of which there are nine ) whereas in this game you only have a single choice, and that's of race?

    @DarthWhatever: It's first person shooter, and nothing you typed made any real sense. I would like to debate with you, but I'm finding it exceedingly difficult to comprehend the spaghetti you posted on the forums.

    EDIT: Also, Haven&Hearth is ridiculously sandbox. Build your own villages wherever you like, shape the world, explore, find mines and sell them to others or find high quality resources and sell them. Also, permadeath PvP.

     

    Keep playing your Runescape knockoff and arguing pointless semantics. We will continue to play our non-linear, player freedom centric, economic, and political FPS game.

     

    Can you tell me what marvelous game is that:? I must have missed it, somehow.

  • DawnsingerDawnsinger Member Posts: 212
    Originally posted by throckmorton


    Keep playing your Runescape knockoff and arguing pointless semantics. We will continue to play our non-linear, player freedom centric, economic, and political FPS game.

    It's more like an isometric WurmOnline, actually, but nice try.

    Can you build whatever you like, wherever you like? Does a single bugged item rapidly shift the balance of power in the game simply by virtue of an amazing crafting system? Is it truly viable to play a crafter, and not have "combat characters" have the same goods as you? Can the actions of one player cause a group to lose out on days of work, simply due to him cleverly using guerrila tactics to slow them down? Can you grow crops, raise and breed silkworms, grow trees that are stronger each generation, build walls, pathways, monuments that show that you were here, or does everything just disappear as soon as someone else takes over your city?

    I think we know the answer to these questions. =)

    EDIT: Editted because the space in the quote box was ugly.

    http://www.havenandhearth.com
    The Best New Sandbox Game Out There.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333
    Originally posted by Dawnsinger

    Originally posted by throckmorton


    Keep playing your Runescape knockoff and arguing pointless semantics. We will continue to play our non-linear, player freedom centric, economic, and political FPS game.

    It's more like an isometric WurmOnline, actually, but nice try.

    Can you build whatever you like, wherever you like? Does a single bugged item rapidly shift the balance of power in the game simply by virtue of an amazing crafting system? Is it truly viable to play a crafter, and not have "combat characters" have the same goods as you? Can the actions of one player cause a group to lose out on days of work, simply due to him cleverly using guerrila tactics to slow them down? Can you grow crops, raise and breed silkworms, grow trees that are stronger each generation, build walls, pathways, monuments that show that you were here, or does everything just disappear as soon as someone else takes over your city?

    I think we know the answer to these questions. =)

    EDIT: Editted because the space in the quote box was ugly.

     

    Oh we got it now, you a payed shill of a competitor product trying to throw slander in this forum and convince everyone of the quality of you really awfull looking game. That POS isn't even listed here at MMORPG.com.

    LOL 

     

    Darkfall is a sandbox game cause it gives you every freedom to build you char how you like  and to participate in any event in the game  the way you like it.

     

     

     

     

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • DawnsingerDawnsinger Member Posts: 212
    Originally posted by DarthRaiden 
    Oh we got it now, you a payed shill of a competitor product trying to throw slander in this forum and convince everyone of the quality of you really awfull looking game. That POS isn't even listed here at MMORPG.com.
    LOL 
    Darkfall is a sandbox game cause it gives you every freedom to build you char how you like  and to participate in any event in the game  the way you like it.

    Does anyone here take this guy seriously?

    http://www.havenandhearth.com
    The Best New Sandbox Game Out There.

  • RespitRespit Member Posts: 770
    Originally posted by Dawnsinger

    Originally posted by DarthRaiden 
    Oh we got it now, you a payed shill of a competitor product trying to throw slander in this forum and convince everyone of the quality of you really awfull looking game. That POS isn't even listed here at MMORPG.com.
    LOL 
    Darkfall is a sandbox game cause it gives you every freedom to build you char how you like  and to participate in any event in the game  the way you like it.

    Does anyone here take this guy seriously?

    Certainly, we hang on his every word.

     

    Seriously, Darth just takes some getting used to. He is great fun, really.

    DarkFall FAQ - Read then Question with Boldness

  • d0dulk0d0dulk0 Member Posts: 52

    "FPS sands for (F)irst (P)erson (P)erspective"

     

    EPIC

  • xzyaxxzyax Member Posts: 2,459
    Originally posted by d0dulk0


    "FPS sands for (F)irst (P)erson (P)erspective"
     
    EPIC



     

    I will have to admit that is a tempting line to add to a sig.... Making sure to give proper credit to the originator of said masterpiece. 

     

    I'm not sure which part I like better.  The "sands" part or the "FPP" part.  Heh, that could almost be it's own poll. 

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Ok i  admit to have made some typo. 

    If you take FPS for what it really stands then these comparison. looks even worser. Darkfall is no (S)hooter at all and considering you do a lot of action in 3d person perspective and even combat (mellee combat) then its a really silly thing to claim.  

    It is typical for these forum btw to bully the fans of  Darkfall, call the game vapor or not sandbox  <type any  insult here>

    and instead promote these here

    (i am really really happy with my choice of  playing Darkfall and feel encouraged to keep doing so,  if i see the example of  what "critics" of Darkfall plying instead ... that thing shown in picture below) 

     

     

     

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • d0dulk0d0dulk0 Member Posts: 52

    Well i tried that game...horrible experience

  • egg20001ukegg20001uk Member Posts: 124
    Originally posted by DarthRaiden


    It is typical for these forum btw to bully anyone who has a negative opinion of  Darkfall, call the person <type any  insult here>
     



     

    See? Works both ways Darth

  • Darkfall is a pvp quake 3 like game not a sandbox. the main thing u can do here is only pvp and spam aoes, rest is secondary and have no impact in the game. Imo.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Darkfall offers a sandbox style of gameplay and can be compared to other sandbox on the market in these regard.

    For example , i guess no one would claim Ryzom is not sandboxy although Ryzom offers just an instanced , for other players not accesible type of player housing, Darkfall in comparsion offers houses can be placed on the world and others can enter it and you can decorate it. 

    Haters tend to spread missleading information and compare DF to FPS or Quake like we have seen here in these very thread, ignoring the seamless non instanced world Darkfall offers and the freedom in gameplay. Ignoring, players creating nearly any item in the game, getting any skill in the game, conquering any holding they like.

    Skill progression, stat progression and avatar  progression, seamsless non instanced world, nearly everything craftable by players,  player driven content and politics (organized by players for players for example here df.urme.com/). All that points to sandbox (in smart people brains) but still blinded haters try to  mislead you and make you believe Darkfall is not a sandbox. In the past they tried to call it vapor btw. The hate is strong in them i guess.

    Of course pvp plays a big role in such an open world design, it is just a consequence of  freedom to being able to attack anyone,- anywhere  and not like in other MMORPG's the lack of freedom regarding these.

     

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • DawnsingerDawnsinger Member Posts: 212

    Darkfall is like a massive game of WoW's Wintergrasp mixed with whack-a-mole. =(

    EDIT: Chap, why do you spread lies so? You make the game sound more free form THAN IT ACTUALLY IS. You type things that suggest that the game allows you to conquer NPC cities ( which it doesn't ) or it allows you to specialise into a path ( through gear like in Ryzom / EvE or otherwise with skill caps ) which it doesn't, because of poor implementation. As it stands, everyone can get the rocket launcher and every other gun, with no real choice of strategy or tactics other than the zerg, which is LAUGHABLE. Nevermind the fact that Darkfall has an identifiable end goal ( conquering as many cities and the like as your zerg can before the server gets tired of your schoolyard "real politik" and does a zerg back against you ) which laughably ruins the whole sandbox idea itself. WoW is more sandbox in this game, at least you have a choice of end goals and you are different from about 1/10 of your class' population ( assuming everyone uses the "perfect" talent build for a goal ).

    This game reminds me so much of DnL ( including the people who defend it despite the fact that the turd ship has sunken ) that it's uncanny. Are these guys French, too?

    DOUBLÉ VEY: And, Haven & Hearth is better looking than this game, for sure. =) Furries with bright cartoony eyes are hilarious.

    http://www.havenandhearth.com
    The Best New Sandbox Game Out There.

  • jaxsundanejaxsundane Member Posts: 2,776
    Originally posted by daarco


     Its because when you login the first time, and understands how much things you can do i Darkfall (quest not included).....you get that special sandbox feeling : )
    Same as in other sandbox MMOs.



     

    Enlighten us Daarco how much things can you do in Darkfall?

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • jaxsundanejaxsundane Member Posts: 2,776
    Originally posted by DarthRaiden

    Originally posted by Dawnsinger


    As far as I can tell, there is nothing "sandbox" about this game, it's just players killing each other for the sake of it. That sounds more like an FPS than a sandbox MMO, to me.
    So, please tell me, why is this game supposedly sandbox?

     

    IMO you have no idea about whats an FPS too. You should also ask others "whats an FPS" ? 

    FPS sands for (F)irst  (P)erson (P)erspective and has nothing to do with a game is sandbox or not. What you propably mean is action games as opposed to multiplayer online roleplay  games (MMORPG). In action games you choose pre made equipment load into a map and shoot in each other. In Darkfall you you have a avatar with attributes , skills and abilities that raises and getting better over time by using them. You load into a world that is being shaped by yourself and others and even if you sleep the world changes. These dosn't happen in action games. 

    However Darkfall dared to introduce the FPS element of the fast paced action games into Darkfall which made Darkfalls combat fast paced and real time like in those action games but that combat happens in a MMORPG world.

    So lets analyze your mistakes :

    "is just players hitting each other for the sake of it"

    1) By hitting an other player you can raise your skill with the weapon and / or spell you hit another player

    2)  By killing another player you have access to his belongings and can loot what he has with him.

    3) By killing another player you could make the area safe for your or the people in the are  other activities (for example you just killed a red PK)

    4) By killing another player you erased a threat to your clans belongings (for example if enemys try asset destruction on your created city ) or you kill defenders of a city to have access to destroy their assets.

    5) By killing another player you help tranfer ownership of a city to your clan or allies and or keep a clan or enymys from getting your  city.

    6) By killing another player you get a better killed/ganked ratio , keeped on statistics and for everyone to look at it.

    7) Killing another player happend during  a player driven event like a PvP event with prizes.

    8) You are in a clan and your clan is in war with the player you want to kill.

    9) The player you wanna kill is of an enemy race and you don't wanna enemy race in your land.

    and many others one of wich is ofcourse  "kill someone for the sake of it"..

    Because you didnt noticed all of that you wrongly assume

    "That sounds more like an FPS than a sandbox MMO, to me." 

    ofcourse such a sentence is a miskae by itself because FPS and sandbox MMO  aren't exclusive and ofcourse a sandbox MMO can be played from the FPS perspective.

    Learn from your mistakes, read more about FPS and MMORPG and all the game type concept and be better prepared before you start a topic next time.

     

     

     

     

     

     

       



     

    What in the blue hell are you smoking you start by telling the poster he doesn't know what he's talking about then you break down the acronym FPS totally incorrectly it actually stands for First PErson Shooter where in the hell are you getting perspective from?  Once you made that little gaffaw anything else you say after is irrelivant since your knowledge is based off of flawed info in the first place.

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • jaxsundanejaxsundane Member Posts: 2,776
    Originally posted by Realbigdeal


    Players who say that DF is not a sandbox is not even enjoyable to argue with them. If you dont know whats a sandbox, then dont try to learn what is. I mean, even if we explain, you still saying that DF is not a sandbox because its not the game of game you wanted or its not like UO, asheron call or EVE. All sandbox game dont all have the same feature, but there should be some feature that will make it be known as a sandbox and from what DF have, its a sandbox.
    1 world, no instance, no walls that block you because you are too low on lvl, no you cant equip that because your lvl is too low, no lvl, but its a skill base game instead.
    You can learn all skills, do what ever you want that the sandbox offer to you.
    So DF is a sandbox and if someone else say that DF is a sandbox, lets all make him think what he think because there is no point by trying to explain them seriously
     



     

    Why does it seem like all Darkfall players talk like cavemen?  I normally try not to get on people about gramatical errors as some may not have english as a first language but honestly read the DF boards Geico wants you guys to come back to work now.

     

    What's really sad is I made this post after reading only the first page of this post now after having read the other four I can say with all honesty I will not comment on another DF topic again most of the people who play that game and post here couldn't be bothered with fifth grade spelling so I certainly doubt they will understand any opinion that doesn't conform to what they already believe and trying to figure out what you guys are trying to say is giving me epileptic seizures.

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • DawnsingerDawnsinger Member Posts: 212
     Originally posted by jaxsundane 
    Why does it seem like all Darkfall players talk like cavemen?  I normally try not to get on people about gramatical errors as some may not have english as a first language but honestly read the DF boards Geico wants you guys to come back to work now.

     

    Like I said, it's just a giant game of whack-a-mole, which is probably the most basic of games, and widely renowned to be loved by cavemen.

    http://www.havenandhearth.com
    The Best New Sandbox Game Out There.

  • cosycosy Member UncommonPosts: 3,228
    Originally posted by Dawnsinger


     
    So, please tell me, why is this game supposedly sandbox?

     

    any game that allow player advance in any form they want and play the game like they want =dont force user to follow some script= can be called a sandbox

    the said games are different, some got bigger box, more sand, more toys but the principles is the same

    BestSigEver :P
    image

  • DawnsingerDawnsinger Member Posts: 212
    Originally posted by cosy 
    any game that allow player advance in any form they want and play the game like they want =dont force user to follow some script= can be called a sandbox
    the said games are different, some got bigger box, more sand, more toys but the principles is the same

     

    But that would be like saying, "WoW is a sandbox."

    Look, you play EvE, you know what a sandbox is, and you can't honestly tell me that Darkfall is a sandbox.

    http://www.havenandhearth.com
    The Best New Sandbox Game Out There.

  • daarcodaarco Member UncommonPosts: 4,276
    Originally posted by jaxsundane

    Originally posted by daarco


     Its because when you login the first time, and understands how much things you can do i Darkfall (quest not included).....you get that special sandbox feeling : )
    Same as in other sandbox MMOs.



     

    Enlighten us Daarco how much things can you do in Darkfall?



     

    Good idea : )

    But first its not about what you can do. Its about logging in and anything can happen. Thats the essence of sandbox gameplay. In most themepark MMOs you know what will happen when you login.

    You can login to DF with the purpose of exploring. You look for info about conflict in the area you want to explore. Talk to some people and gear up. maybe you think you need some more stuff, so either you craft it..or get it from another player. Maybe you need to gather some stuff first.

    Anyway, you begin to ride at any direction you desire. Suddenly two reds show up and begin to hunt you. Nine minutes later they manages to kill your mount. But suddenly one of the reds attack and kill the other one. You see your chance and kill the remaining red (wich is badly wounded). You loot the two corpses and realises you have way more stuff now, then you could bare to loose.

    Need to find a town, and that quick. Adfter a few minutes you ride (with a new looted mount) into a small town. There you meet a group of noobs that want to sail over to another continent. Why not!- you think. You can always kill and loot them (yeah right) if it gets nasty.

    On the way over with the ship, one of the people says a clanmember needs help in about two hours time. A siege of a city. So you skip the plam to cross the sea and turn around. Two hours later the assualt begin.

     

    This was just a quick writing of what you can do : )

  • DawnsingerDawnsinger Member Posts: 212
    Originally posted by daarco 
    Good idea : )
    But first its not about what you can do. Its about logging in and anything can happen. Thats the essence of sandbox gameplay. In most themepark MMOs you know what will happen when you login.
    You can login to DF with the purpose of exploring. You look for info about conflict in the area you want to explore. Talk to some people and gear up. maybe you think you need some more stuff, so either you craft it..or get it from another player. Maybe you need to gather some stuff first.
    Anyway, you begin to ride at any direction you desire. Suddenly two reds show up and begin to hunt you. Nine minutes later they manages to kill your mount. But suddenly one of the reds attack and kill the other one. You see your chance and kill the remaining red (wich is badly wounded). You loot the two corpses and realises you have way more stuff now, then you could bare to loose.
    Need to find a town, and that quick. Adfter a few minutes you ride (with a new looted mount) into a small town. There you meet a group of noobs that want to sail over to another continent. Why not!- you think. You can always kill and loot them (yeah right) if it gets nasty.
    On the way over with the ship, one of the people says a clanmember needs help in about two hours time. A siege of a city. So you skip the plam to cross the sea and turn around. Two hours later the assualt begin. 
    This was just a quick writing of what you can do : )

    You have no idea what a sandbox is. I could do this in a themepark game like WoW. Hell, I could do this in Team Fortress 2, if they put it on a larger map. Face it, you're playing a poorly designed FPS with items. Like TF2 but with worse design. =)

    http://www.havenandhearth.com
    The Best New Sandbox Game Out There.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333
    Originally posted by jaxsundane

    Originally posted by DarthRaiden

    Originally posted by Dawnsinger


    As far as I can tell, there is nothing "sandbox" about this game, it's just players killing each other for the sake of it. That sounds more like an FPS than a sandbox MMO, to me.
    So, please tell me, why is this game supposedly sandbox?

     

    IMO you have no idea about whats an FPS too. You should also ask others "whats an FPS" ? 

    FPS sands for (F)irst  (P)erson (P)erspective and has nothing to do with a game is sandbox or not. What you propably mean is action games as opposed to multiplayer online roleplay  games (MMORPG). In action games you choose pre made equipment load into a map and shoot in each other. In Darkfall you you have a avatar with attributes , skills and abilities that raises and getting better over time by using them. You load into a world that is being shaped by yourself and others and even if you sleep the world changes. These dosn't happen in action games. 

    However Darkfall dared to introduce the FPS element of the fast paced action games into Darkfall which made Darkfalls combat fast paced and real time like in those action games but that combat happens in a MMORPG world.

    So lets analyze your mistakes :

    "is just players hitting each other for the sake of it"

    1) By hitting an other player you can raise your skill with the weapon and / or spell you hit another player

    2)  By killing another player you have access to his belongings and can loot what he has with him.

    3) By killing another player you could make the area safe for your or the people in the are  other activities (for example you just killed a red PK)

    4) By killing another player you erased a threat to your clans belongings (for example if enemys try asset destruction on your created city ) or you kill defenders of a city to have access to destroy their assets.

    5) By killing another player you help tranfer ownership of a city to your clan or allies and or keep a clan or enymys from getting your  city.

    6) By killing another player you get a better killed/ganked ratio , keeped on statistics and for everyone to look at it.

    7) Killing another player happend during  a player driven event like a PvP event with prizes.

    8) You are in a clan and your clan is in war with the player you want to kill.

    9) The player you wanna kill is of an enemy race and you don't wanna enemy race in your land.

    and many others one of wich is ofcourse  "kill someone for the sake of it"..

    Because you didnt noticed all of that you wrongly assume

    "That sounds more like an FPS than a sandbox MMO, to me." 

    ofcourse such a sentence is a miskae by itself because FPS and sandbox MMO  aren't exclusive and ofcourse a sandbox MMO can be played from the FPS perspective.

    Learn from your mistakes, read more about FPS and MMORPG and all the game type concept and be better prepared before you start a topic next time.

     

     

     

     

     

     

       



     

    What in the blue hell are you smoking you start by telling the poster he doesn't know what he's talking about then you break down the acronym FPS totally incorrectly it actually stands for First PErson Shooter where in the hell are you getting perspective from?  Once you made that little gaffaw anything else you say after is irrelivant since your knowledge is based off of flawed info in the first place.

     

    If someone lacking capabilities to understand the point of that post like you or is  ignorant to the reasons  like you then he will cut the post short to a single typo, like you did.

    Maybe if i  repeat my point you will grasp the smart reasons for my claims these time.

    The OP made an moronic claim  :

    "it's just players killing each other for the sake of it. That sounds more like an FPS than a sandbox MMO"

     

    First , you quote all the reasons i mention that proof that OP don't played the game. Smart players having their reasons to kill other players beyond "for the sake of it " obviously nor of these reasons are valid for the OP .

    Second , the moronic comparision to an FPS.  Darkfall uses 3d person perspective  even in combat. It makes it looking like a stupid claim to call that first person shooter counting in the fact  that you gather all the materials in 3d person. You crafting is first person but crafting usually isn't part  of an shooter  ;)

    btw. since when an MMORPG isn't an MMORPG because of  nmaking use of the third person perspective. Its a moronic claim to say so. WWIIOnline has far more similarities with an FPS but i see it here listed as MMORPG.

    Darkfall just integrated the element of  first person perspective to make combat exciting. these was a big success in the Darkfall design IMO.  

    Haters tend to spread missleading information and compare DF to FPS or Quake like we have seen here in these very thread, ignoring the seamless non instanced world Darkfall offers and the freedom in gameplay. Ignoring, players creating nearly any item in the game, getting any skill in the game, conquering any holding they like.

    Skill progression, stat progression and avatar progression, seamsless non instanced world, nearly everything craftable by players, player driven content and politics (organized by players for players for example here df.urme.com/). All that points to sandbox (in smart people brains) but still blinded haters try to mislead you and make you believe Darkfall is not a sandbox. In the past they tried to call it vapor btw. The hate is strong in them i guess.

    Of course PvP plays a big role in such an open world design, it is just a consequence of freedom to being able to attack anyone,- anywhere and not like in other MMORPG's the lack of freedom regarding these.

     

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333
    Originally posted by Dawnsinger

    Originally posted by daarco 
    Good idea : )
    But first its not about what you can do. Its about logging in and anything can happen. Thats the essence of sandbox gameplay. In most themepark MMOs you know what will happen when you login.
    You can login to DF with the purpose of exploring. You look for info about conflict in the area you want to explore. Talk to some people and gear up. maybe you think you need some more stuff, so either you craft it..or get it from another player. Maybe you need to gather some stuff first.
    Anyway, you begin to ride at any direction you desire. Suddenly two reds show up and begin to hunt you. Nine minutes later they manages to kill your mount. But suddenly one of the reds attack and kill the other one. You see your chance and kill the remaining red (wich is badly wounded). You loot the two corpses and realises you have way more stuff now, then you could bare to loose.
    Need to find a town, and that quick. Adfter a few minutes you ride (with a new looted mount) into a small town. There you meet a group of noobs that want to sail over to another continent. Why not!- you think. You can always kill and loot them (yeah right) if it gets nasty.
    On the way over with the ship, one of the people says a clanmember needs help in about two hours time. A siege of a city. So you skip the plam to cross the sea and turn around. Two hours later the assualt begin. 
    This was just a quick writing of what you can do : )

    You have no idea what a sandbox is. I could do this in a themepark game like WoW. Hell, I could do this in Team Fortress 2, if they put it on a larger map. Face it, you're playing a poorly designed FPS with items. Like TF2 but with worse design. =)

     

    Again i suggest you to read up some basic terms. FPS, MMORPG, Open world design, sandbox. Maybe you grow some understanding on the terms u use.

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333
    Originally posted by Dawnsinger


     
    EDIT: Chap, why do you spread lies so? You make the game sound more free form THAN IT ACTUALLY IS. You type things that suggest that the game allows you to conquer NPC cities ( which it doesn't ) or it allows you to specialise into a path ( through gear like in Ryzom / EvE or otherwise with skill caps ) which it doesn't, because of poor implementation. As it stands, everyone can get the rocket launcher and every other gun, with no real choice of strategy or tactics other than the zerg, which is LAUGHABLE. Nevermind the fact that Darkfall has an identifiable end goal ( conquering as many cities and the like as your zerg can before the server gets tired of your schoolyard "real politik" and does a zerg back against you ) which laughably ruins the whole sandbox idea itself. WoW is more sandbox in this game, at least you have a choice of end goals and you are different from about 1/10 of your class' population ( assuming everyone uses the "perfect" talent build for a goal ).


     

    So the game is free then ? just not free like YOU like  eh ?

    I do it because you spread lies abourt being an FPS. You can conquer all player cities and hamlets in these game, there are much more of them then NPC cities... Why you didn't mentioned that and spread lies about being an FPS.  You can specialize through add - ons in Darkfall. Its difficult for an not well trained brain to grasp new concepts of "sandboxy" i guess. However you admit skills and skill progression here ..what proof that you well know  Darkfall is an MMORPG and not an FPS and proofs that you intentionally mislead and created a topic for the solely reason  to spread lies about Darkfall.

    Yea Ryzom has a lesser sandboxy concept of player housing , no one else can enter you instance of an apartment but people call it sandbox. Darkfall offer houses placed on the world , everyone can enter it and you can decorate it, why is that not a sandbox ? is idiocy to claim otherwise. How are the houses you place in your usual FPS ? ..ROFLSTOMP haha

    DF offers a great concept. the concept of player skill in combat. I barely have seen another MMORPG which personal skill played that big of a role then in Darkfall. Through paper, rock, scissor designs you can't obtain that.

    Darkfall is a sandbox  type of an MMORPG and if you would hold some honesty you wouldn't spread lies about that fact and call it a FPS.

     

     

     

     

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  • cosycosy Member UncommonPosts: 3,228
    Originally posted by Dawnsinger

    Originally posted by cosy 
    any game that allow player advance in any form they want and play the game like they want =dont force user to follow some script= can be called a sandbox
    the said games are different, some got bigger box, more sand, more toys but the principles is the same

     

    But that would be like saying, "WoW is a sandbox."

    Look, you play EvE, you know what a sandbox is, and you can't honestly tell me that Darkfall is a sandbox.

    wow is not a sandbox

    1. class limited
    2. u are forced to follow a script
    3. you are forced to keep almost all items that u got

     

    if you want a sandbox list i make u one ( also is a list where the sand on the box is less if you go down on the list)

    • real life
    • second life
    • project entropia
    •  ......
    • eve online
    • ryzom
    • .......
    • darkfall

     

    dakfall is a sandbox  because the sanbox is based on ideas/principles and you are looking at how this things are made in game, when a idea is put into a game became a feature 

    the sandbox in darkfall is broken whit holes and pouring sand over the place but still a sandbox

     

    BestSigEver :P
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