Originally posted by DarthRaiden Didn't you proofed that by your other topic ? You got attacked everywhere in Darkfall and because of that you had to go wha wha wha and QQ on the forums, you have got beaten your ass in Darkfall lol
I'd love to see you cope with being robbed and killed in H&H after weeks of work. Then you'd QQ on the forums after losing ALL of your work, including skills and beliefs, and would retreat to this carebear game you call Darkfall.
Originally posted by DarthRaiden Didn't you proofed that by your other topic ? You got attacked everywhere in Darkfall and because of that you had to go wha wha wha and QQ on the forums, you have got beaten your ass in Darkfall lol
I'd love to see you cope with being robbed and killed in H&H after weeks of work. Then you'd QQ on the forums after losing ALL of your work, including skills and beliefs, and would retreat to this carebear game you call Darkfall.
H&H is 2d and you can't step on other players land. When I was walking after making a character and prevented me from steping on land to get across the world I quit. Enough said.
We con use factors like the game is no insta gratification, it requires nerves out steel , neverending patience and a lot of effort to complete something and thous rewarding the braves, the hardworking, the badass. We all know thats a minority and the main stream and majority are soft. Softies core mechanics would be easy travel, consensual PvP , levels above head / classes / caps what translates to 'i want to know what your streghts and weapons using so if i am the higher level/ counter / to you i will pawn you else i don't agree on a duel',a reward for any action . The core mechanics of darkfall don't support Softies way , it is for a dedicated small playerbase.
{ Mod Edit }
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
[quote][i]Originally posted by StrixMaxima[/i] Thus, I don't think we can use factors such as "indie" and "niche" as excuses for the game's shortcomings. Specially when more tangible reasons are much easier to spot and less arcane to identify, such as bad business practices, excessive hype leading to overblown expectations and overly simplistic, outdated and unappealing core systems. [/quote] We con use factors like the game is no insta gratification, it requires nerves out steel , neverending patience and a lot of effort to complete something and thous rewarding the braves, the hardworking, the badass. We all know thats a minority and the main stream and majority are soft. Softies core mechanics would be easy travel, consensual PvP , levels above head / classes / caps what translates to 'i want to know what your streghts and weapons using so if i am the higher level/ counter / to you i will pawn you else i don't agree on a duel',a reward for any action . The core mechanics of darkfall don't support Softies way , it is for a dedicated small playerbase.
{ Mod Edit }
It's never fun til Darth shows up on the Darkfall forums. Is he the only fanboy left? Where is Javac?
Anyway, I don't think Darkfall is anymore "hardcore" than any other game. The full loot makes it a bit interesting, but to be really hardcore, shouldn't have perma-death?
As far as the picture and X-fire are concerned, I stick with my previous statements that X-fire is fairly useless. It seems, though, that people are still playing the game and having fun. That's actually better than I thought it would do after that ridiculously bad launch they had, but hey, I've been wrong many times, this won't be the last. I even defended CO for awhile...lmao.
Seriously????? No this is a bad attempt at humor I hope. Stir summed it up right. Its a game and seriously Darth you have said some stuff that made me laugh from time to time and some of your posts are almost decent but this makes me fear that you have been in the basement to long. Games dont prove you are brave or anything else. Full loot in DF means nothing because nothing is rare and can be made or bought easily enough. Its a novelty and lil more. They have actually since launch been progressively making everything easier not harder or more uber. I honestly think you believe this is what bothers me the most.
Most of the discussion on this board has become tolerable and civil so maybe someone can talk some sense into ya.
You need to get on Vent with him, or at the very least find a private chat room. Do we really need to all watch this, or do you enjoy indirectly advertising for DF.
I'd rather read about the game of the forum I'm in, than listen to all this winola crap spewed toward this individual or that. Spare me please.
Anytime there is any kind of DF post (even something positive), you and a small group have jump in and circle jerk all over the place.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
We con use factors like the game is no insta gratification, it requires nerves out steel , neverending patience and a lot of effort to complete something and thous rewarding the braves, the hardworking, the badass. We all know thats a minority and the main stream and majority are soft. Softies core mechanics would be easy travel, consensual PvP , levels above head / classes / caps what translates to 'i want to know what your streghts and weapons using so if i am the higher level/ counter / to you i will pawn you else i don't agree on a duel',a reward for any action . The core mechanics of darkfall don't support Softies way , it is for a dedicated small playerbase.
{ Mod Edit }
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
In between those "hardies" where obviously many wannabe's. As soon as they have been confronted with the effort required to survive and success they have become quitters.
We know their complains (because except of not being able to compete weaklings tend to complain on forums a lot too) , too much travel, too much grind, too less of an reward on mobs, too hard to catch up on top players. They suck at Darkfall and accuse the game or gamemechanics for the failing and i dont mean they loosed too often in PvP. Having said that, some realise that and take it like a men. They leave and say "game was not obviously for me", respect to them.
They remember me the day of the NGE, several nge jedi beggars were demanding from me , a pre cu jedi to give them free crystals, i mean not only they got a 4-6 month grind char for free they wanted all the stuff handed to them. It werent happened prior to the NGE someone bahaved that way. So yes some don't want to put effort into someting. They just wanna instant fun and gratification without respecting the way of RPG's and having to progress in something for years to become masters (i guess the same type will black belt in karate just after only 1 trainig session) and obviously those want to make MMORPG's easy way.
You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall
On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
-----MY-TERMS-OF-USE-------------------------------------------------- $OE - eternal enemy of online gaming -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
We con use factors like the game is no insta gratification, it requires nerves out steel , neverending patience and a lot of effort to complete something and thous rewarding the braves, the hardworking, the badass. We all know thats a minority and the main stream and majority are soft. Softies core mechanics would be easy travel, consensual PvP , levels above head / classes / caps what translates to 'i want to know what your streghts and weapons using so if i am the higher level/ counter / to you i will pawn you else i don't agree on a duel',a reward for any action . The core mechanics of darkfall don't support Softies way , it is for a dedicated small playerbase.
{ Mod Edit }
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
In between those "hardies" where obviously many wannabe's. As soon as they have been confronted with the effort required to survive and success they have become quitters.
We know their complains (because except of not being able to compete weaklings tend to complain on forums a lot too) , too much travel, too much grind, too less of an reward on mobs, too hard to catch up on top players. They suck at Darkfall and accuse the game or gamemechanics for the failing and i dont mean they loosed too often in PvP. Having said that, some realise that and take it like a men. They leave and say "game was not obviously for me", respect to them.
They remember me the day of the NGE, several nge jedi beggars were demanding from me , a pre cu jedi to give them free crystals, i mean not only they got a 4-6 month grind char for free they wanted all the stuff handed to them. It werent happened prior to the NGE someone bahaved that way. So yes some don't want to put effort into someting. They just wanna instant fun and obviously those want to make MMORPG's easy way.
You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall
On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
What does any of this nonsense have to do with the picture and X-fire numbers. Sometimes, I think you just spew random nonsense to see what kind of responses you'll get. But, hey, you are entertaining.
We con use factors like the game is no insta gratification, it requires nerves out steel , neverending patience and a lot of effort to complete something and thous rewarding the braves, the hardworking, the badass. We all know thats a minority and the main stream and majority are soft. Softies core mechanics would be easy travel, consensual PvP , levels above head / classes / caps what translates to 'i want to know what your streghts and weapons using so if i am the higher level/ counter / to you i will pawn you else i don't agree on a duel',a reward for any action . The core mechanics of darkfall don't support Softies way , it is for a dedicated small playerbase.
{ Mod Edit }
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
In between those "hardies" where obviously many wannabe's. As soon as they have been confronted with the effort required to survive and success they have become quitters.
We know their complains (because except of not being able to compete weaklings tend to complain on forums a lot too) , too much travel, too much grind, too less of an reward on mobs, too hard to catch up on top players. They suck at Darkfall and accuse the game or gamemechanics for the failing and i dont mean they loosed too often in PvP. Having said that, some realise that and take it like a men. They leave and say "game was not obviously for me", respect to them.
They remember me the day of the NGE, several nge jedi beggars were demanding from me , a pre cu jedi to give them free crystals, i mean not only they got a 4-6 month grind char for free they wanted all the stuff handed to them. It werent happened prior to the NGE someone bahaved that way. So yes some don't want to put effort into someting. They just wanna instant fun and obviously those want to make MMORPG's easy way.
You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall
On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
What does any of this nonsense have to do with the picture and X-fire numbers. Sometimes, I think you just spew random nonsense to see what kind of responses you'll get. But, hey, you are entertaining.
If you not have the ability to follow these discussion don't bother to post.
Dude, can you follow to the underlying point of X-fire , these picture and all these discussion have to do with discussion about population ? argument of niche game vs "incomplete" game mechanics etc ?
Can you follow to that point , yes ..no ?
i hope you able to understand my post better if you got that..you lack the ability to follow or what ?
-----MY-TERMS-OF-USE-------------------------------------------------- $OE - eternal enemy of online gaming -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
We con use factors like the game is no insta gratification, it requires nerves out steel , neverending patience and a lot of effort to complete something and thous rewarding the braves, the hardworking, the badass. We all know thats a minority and the main stream and majority are soft. Softies core mechanics would be easy travel, consensual PvP , levels above head / classes / caps what translates to 'i want to know what your streghts and weapons using so if i am the higher level/ counter / to you i will pawn you else i don't agree on a duel',a reward for any action . The core mechanics of darkfall don't support Softies way , it is for a dedicated small playerbase.
{ Mod Edit }
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
In between those "hardies" where obviously many wannabe's. As soon as they have been confronted with the effort required to survive and success they have become quitters.
We know their complains (because except of not being able to compete weaklings tend to complain on forums a lot too) , too much travel, too much grind, too less of an reward on mobs, too hard to catch up on top players. They suck at Darkfall and accuse the game or gamemechanics for the failing and i dont mean they loosed too often in PvP. Having said that, some realise that and take it like a men. They leave and say "game was not obviously for me", respect to them.
They remember me the day of the NGE, several nge jedi beggars were demanding from me , a pre cu jedi to give them free crystals, i mean not only they got a 4-6 month grind char for free they wanted all the stuff handed to them. It werent happened prior to the NGE someone bahaved that way. So yes some don't want to put effort into someting. They just wanna instant fun and obviously those want to make MMORPG's easy way.
You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall
On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
What does any of this nonsense have to do with the picture and X-fire numbers. Sometimes, I think you just spew random nonsense to see what kind of responses you'll get. But, hey, you are entertaining.
If you not have the ability to follow these discussion don't bother to post.
Dude, can you follow to the underlying point of X-fire , these picture and all these discussion have to do with discussion about population ?
Can you follow to that point , yes ..no ?
i hope you able to understand my post better if you got that..
I think you need to actually follow the discussion. You posted nothing about population, just some drivel about WoW. Before insulting someone on following the conversation, I think you need to actually read the topic of the thread, because you are at a loss. /rant off
We con use factors like the game is no insta gratification, it requires nerves out steel , neverending patience and a lot of effort to complete something and thous rewarding the braves, the hardworking, the badass. We all know thats a minority and the main stream and majority are soft. Softies core mechanics would be easy travel, consensual PvP , levels above head / classes / caps what translates to 'i want to know what your streghts and weapons using so if i am the higher level/ counter / to you i will pawn you else i don't agree on a duel',a reward for any action . The core mechanics of darkfall don't support Softies way , it is for a dedicated small playerbase.
{ Mod Edit }
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
In between those "hardies" where obviously many wannabe's. As soon as they have been confronted with the effort required to survive and success they have become quitters.
We know their complains (because except of not being able to compete weaklings tend to complain on forums a lot too) , too much travel, too much grind, too less of an reward on mobs, too hard to catch up on top players. They suck at Darkfall and accuse the game or gamemechanics for the failing and i dont mean they loosed too often in PvP. Having said that, some realise that and take it like a men. They leave and say "game was not obviously for me", respect to them.
They remember me the day of the NGE, several nge jedi beggars were demanding from me , a pre cu jedi to give them free crystals, i mean not only they got a 4-6 month grind char for free they wanted all the stuff handed to them. It werent happened prior to the NGE someone bahaved that way. So yes some don't want to put effort into someting. They just wanna instant fun and obviously those want to make MMORPG's easy way.
You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall
On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
What does any of this nonsense have to do with the picture and X-fire numbers. Sometimes, I think you just spew random nonsense to see what kind of responses you'll get. But, hey, you are entertaining.
If you not have the ability to follow these discussion don't bother to post.
Dude, can you follow to the underlying point of X-fire , these picture and all these discussion have to do with discussion about population ?
Can you follow to that point , yes ..no ?
i hope you able to understand my post better if you got that..
I think you need to actually follow the discussion. You posted nothing about population, just some drivel about WoW. Before insulting someone on following the conversation, I think you need to actually read the topic of the thread, because you are at a loss. /rant off
Uhm, the topic has been extended since poster added to that. learn to read and understand posts and points being made in posts.
Someone and it wasnt me added a opinion to these topic i don'tt agree with. Either you read it and respond to that or don't bother posting or comment to the picture and x-fire i don't mind but dubnno bump on me if you don't understand what being discussed.
-----MY-TERMS-OF-USE-------------------------------------------------- $OE - eternal enemy of online gaming -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
We con use factors like the game is no insta gratification, it requires nerves out steel , neverending patience and a lot of effort to complete something and thous rewarding the braves, the hardworking, the badass. We all know thats a minority and the main stream and majority are soft. Softies core mechanics would be easy travel, consensual PvP , levels above head / classes / caps what translates to 'i want to know what your streghts and weapons using so if i am the higher level/ counter / to you i will pawn you else i don't agree on a duel',a reward for any action . The core mechanics of darkfall don't support Softies way , it is for a dedicated small playerbase.
{ Mod Edit }
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
In between those "hardies" where obviously many wannabe's. As soon as they have been confronted with the effort required to survive and success they have become quitters.
We know their complains (because except of not being able to compete weaklings tend to complain on forums a lot too) , too much travel, too much grind, too less of an reward on mobs, too hard to catch up on top players. They suck at Darkfall and accuse the game or gamemechanics for the failing and i dont mean they loosed too often in PvP. Having said that, some realise that and take it like a men. They leave and say "game was not obviously for me", respect to them.
They remember me the day of the NGE, several nge jedi beggars were demanding from me , a pre cu jedi to give them free crystals, i mean not only they got a 4-6 month grind char for free they wanted all the stuff handed to them. It werent happened prior to the NGE someone bahaved that way. So yes some don't want to put effort into someting. They just wanna instant fun and obviously those want to make MMORPG's easy way.
You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall
On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
What does any of this nonsense have to do with the picture and X-fire numbers. Sometimes, I think you just spew random nonsense to see what kind of responses you'll get. But, hey, you are entertaining.
If you not have the ability to follow these discussion don't bother to post.
Dude, can you follow to the underlying point of X-fire , these picture and all these discussion have to do with discussion about population ?
Can you follow to that point , yes ..no ?
i hope you able to understand my post better if you got that..
I think you need to actually follow the discussion. You posted nothing about population, just some drivel about WoW. Before insulting someone on following the conversation, I think you need to actually read the topic of the thread, because you are at a loss. /rant off
Uhm, the topic has been extended since poster added to that. learn to read and understand posts and points being made in posts.
Someone and it wasnt me added a opinion to these topic i don'tt agree with. Either you read it and respond to that or don't bother posting or comment to the picture and x-fire i don't mind but dubnno bump on me if you don't understand what being discussed.
We con use factors like the game is no insta gratification, it requires nerves out steel , neverending patience and a lot of effort to complete something and thous rewarding the braves, the hardworking, the badass. We all know thats a minority and the main stream and majority are soft. Softies core mechanics would be easy travel, consensual PvP , levels above head / classes / caps what translates to 'i want to know what your streghts and weapons using so if i am the higher level/ counter / to you i will pawn you else i don't agree on a duel',a reward for any action . The core mechanics of darkfall don't support Softies way , it is for a dedicated small playerbase.
{ Mod Edit }
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
In between those "hardies" where obviously many wannabe's. As soon as they have been confronted with the effort required to survive and success they have become quitters.
We know their complains (because except of not being able to compete weaklings tend to complain on forums a lot too) , too much travel, too much grind, too less of an reward on mobs, too hard to catch up on top players. They suck at Darkfall and accuse the game or gamemechanics for the failing and i dont mean they loosed too often in PvP. Having said that, some realise that and take it like a men. They leave and say "game was not obviously for me", respect to them.
They remember me the day of the NGE, several nge jedi beggars were demanding from me , a pre cu jedi to give them free crystals, i mean not only they got a 4-6 month grind char for free they wanted all the stuff handed to them. It werent happened prior to the NGE someone bahaved that way. So yes some don't want to put effort into someting. They just wanna instant fun and obviously those want to make MMORPG's easy way.
You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall
On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
What does any of this nonsense have to do with the picture and X-fire numbers. Sometimes, I think you just spew random nonsense to see what kind of responses you'll get. But, hey, you are entertaining.
If you not have the ability to follow these discussion don't bother to post.
Dude, can you follow to the underlying point of X-fire , these picture and all these discussion have to do with discussion about population ?
Can you follow to that point , yes ..no ?
i hope you able to understand my post better if you got that..
I think you need to actually follow the discussion. You posted nothing about population, just some drivel about WoW. Before insulting someone on following the conversation, I think you need to actually read the topic of the thread, because you are at a loss. /rant off
Uhm, the topic has been extended since poster added to that. learn to read and understand posts and points being made in posts.
Someone and it wasnt me added a opinion to these topic i don'tt agree with. Either you read it and respond to that or don't bother posting or comment to the picture and x-fire i don't mind but dubnno bump on me if you don't understand what being discussed.
...Again, just more drivel...lol
..again...not being able to discuss...
-----MY-TERMS-OF-USE-------------------------------------------------- $OE - eternal enemy of online gaming -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
Give it up Juno, if you havent' figured it out yet Darth is a Greek employee of Av that parses his comments thru a translator hence the disjointed illogical writing style.
I have for long thought that the most vocal and ignorant sillbots were actually Av employees since no real human could really believe the drivel that they spew as "fact" nor be able to spin around and around as much as they do.
I also have to wonder why people like Darth never get banned for their comments and others do that make ones much less inflamatory.
Oh well when you have a bunch of mods with join dates around the launch date of DnF you have to wonder since they are the ones that seem the most ban happy on anti-DnF comments.
Originally posted by DarthRaiden You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
I would like to comment a little further about the two paragraphs above.
First, WoW: I don't like WoW. Never been able to play it for more than a few hours. However, it's hard to disagree with the fact that it is a solid title, technically very polished, and has catered to its costumers for a long time. And, again, generalization does not help your post. There are good players there. Or, do you doubt it?
Second: Grinding skill is the RPG part of DFO? Holy moley... Again, anyone can do that. Be it in the bloodwalls, in relative safety, or elsewhere.
My point is: success speaks for itself. You may not like it, but it is a cold, hard fact that no matter of spin-doctoring can alter. Do you have any doubt that Aventurine wants WoW's numbers? Or any other game/company, for that matter? The fact that they are continuously making the game easier, not harder, is proof that they realized that their core systems were flawed and scaring away costumers.
Expect a continuous move towards the "easy mode" route. And, like Shakespeare would aptly put, despair.
Originally posted by DarthRaiden You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
I would like to comment a little further about the two paragraphs above.
First, WoW: I don't like WoW. Never been able to play it for more than a few hours. However, it's hard to disagree with the fact that it is a solid title, technically very polished, and has catered to its costumers for a long time. And, again, generalization does not help your post. There are good players there. Or, do you doubt it?
Second: Grinding skill is the RPG part of DFO? Holy moley... Again, anyone can do that. Be it in the bloodwalls, in relative safety, or elsewhere.
My point is: success speaks for itself. You may not like it, but it is a cold, hard fact that no matter of spin-doctoring can alter. Do you have any doubt that Aventurine wants WoW's numbers? Or any other game/company, for that matter? The fact that they are continuously making the game easier, not harder, is proof that they realized that their core systems were flawed and scaring away costumers.
Expect a continuous move towards the "easy mode" route. And, like Shakespeare would aptly put, despair.
Yes there are good players in wow. I work with a few who are 2 year vets and younger who have never heard of Warcraft before. What's your point. I mention EVE, EQ1/2, AO, UO, guess what response I get? The same damned response. "what's that?".
This game blew up way too fast, and you all got wayyyyyyy ahead of yourselves! You have only yourselves (and the available forums for a venue) to blame.
I'm playing and it's a wicked game. It will never be for the masses. Do the masses play EVE?
AV is doing what the are doing and will continue to do so regardless of the BS here.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
AS a DFO fan I wish darth would be banned becuae he makes me look bad. Funny how dawn can't say anything about my comment on the game hes promoting. I bet he helped design it.
I've seen his promotions all over this site.
I wish more people were in the business of promoting than ripping apart. That would make this site so much more rewarding.
Trust me I can weed through the crap.
EDIT: Finger pointing is on dawnsinger.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Come on, everyone on the forum knows that X-fire is useless to prove how many players that plays a game.
It only proves how many people that uses X-fire that plays the game, not anything else.
You can however use it to see trends with a certain game, but you will still have to be very careful and only trust large trends, and even that is very unreliable when you only base it on 79 players. It works for a game like Wow that have a lot of players but all these 77 could be in the same guild for all we know and decide to take a week of.
And if 10 people quits the game and all of them are using X-fire it would look like a lot of people left the game.
Still, the OP is wrong, there is fewer people in tha picture, even though it might have been more people in the siege all together since we don't see the other side. But that is not what the thread said.
It is not a truly god sign that the game have been at 49 and is 199 today, we can probably say that the game have fewer players today then the 18/3-09. The trend is so big that it is hard to argue with it, anything under 20% is very much doubtful with statistics like this but if it is more than 35% it is more or less a fact. But using that to get any good numbers of subs now and then is not possible.
But as long as you like the game and there is enough player for you to have fun you should continue to play it. I am not sure if Avi gets enough money in on the subs or not. I don't know how many players they have and if they get more money from EU or not. They company could go bankrupt any day, but on the other hand could anyone of us get run over by a car tomorrow too, life is to short for worries.
This insane discussion over Xfire is becoming stale.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
[quote][i]Originally posted by StrixMaxima[/i] Thus, I don't think we can use factors such as "indie" and "niche" as excuses for the game's shortcomings. Specially when more tangible reasons are much easier to spot and less arcane to identify, such as bad business practices, excessive hype leading to overblown expectations and overly simplistic, outdated and unappealing core systems. [/quote] We con use factors like the game is no insta gratification, it requires nerves out steel , neverending patience and a lot of effort to complete something and thous rewarding the braves, the hardworking, the badass. We all know thats a minority and the main stream and majority are soft. Softies core mechanics would be easy travel, consensual PvP , levels above head / classes / caps what translates to 'i want to know what your streghts and weapons using so if i am the higher level/ counter / to you i will pawn you else i don't agree on a duel',a reward for any action . The core mechanics of darkfall don't support Softies way , it is for a dedicated small playerbase.
{ Mod Edit }
You should try playing this game called Real Life. The world is huge with a massive population, and in PvP there's full loot AND permadeath! Now THAT'S hardcore!
You should try playing this game called Real Life. The world is huge with a massive population, and in PvP there's full loot AND permadeath! Now THAT'S hardcore!
It's been said a million times. Great contribution.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
You should try playing this game called Real Life. The world is huge with a massive population, and in PvP there's full loot AND permadeath! Now THAT'S hardcore!
It's been said a million times. Great contribution.
Maybe he needed to hear it a million and one times to get the hint: video games aren't hardcore and he needs to go outside more often.
You should try playing this game called Real Life. The world is huge with a massive population, and in PvP there's full loot AND permadeath! Now THAT'S hardcore!
It's been said a million times. Great contribution.
Maybe he needed to hear it a million and one times to get the hint: video games aren't hardcore and he needs to go outside more often.
By that logic nothing is hardcore. Nothing.
I'm not even trying to defend the hardcore aspect of mmo gaming.
Why does the term "hardcore" throw you and so many off so badly? Who cares?
Some people play too much, some people don't. Just play.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
AS a DFO fan I wish darth would be banned becuae he makes me look bad. Funny how dawn can't say anything about my comment on the game hes promoting. I bet he helped design it.
I replied in the Sandbox thread with the way to walk over claimed land, the consequences of doing it and why there's a toggle to stop you from doing it accidentally. =p
@Cecropia: EvE has 350k-odd players, despite being a niche game, so the idea that niche games can't have relatively large subscribers is silly.
Originally posted by Cecropia By that logic nothing is hardcore. Nothing. I'm not even trying to defend the hardcore aspect of mmo gaming. Why does the term "hardcore" throw you and so many off so badly? Who cares? Some people play too much, some people don't. Just play.
I'd count walking through the Siberian wilderness naked with only pig intestines to eat as pretty hardcore. Anything that requires REAL mental or physical stresses is pretty "hardcore".
Comments
I'd love to see you cope with being robbed and killed in H&H after weeks of work. Then you'd QQ on the forums after losing ALL of your work, including skills and beliefs, and would retreat to this carebear game you call Darkfall.
http://www.havenandhearth.com
The Best New Sandbox Game Out There.
I'd love to see you cope with being robbed and killed in H&H after weeks of work. Then you'd QQ on the forums after losing ALL of your work, including skills and beliefs, and would retreat to this carebear game you call Darkfall.
H&H is 2d and you can't step on other players land. When I was walking after making a character and prevented me from steping on land to get across the world I quit. Enough said.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
It's never fun til Darth shows up on the Darkfall forums. Is he the only fanboy left? Where is Javac?
Anyway, I don't think Darkfall is anymore "hardcore" than any other game. The full loot makes it a bit interesting, but to be really hardcore, shouldn't have perma-death?
As far as the picture and X-fire are concerned, I stick with my previous statements that X-fire is fairly useless. It seems, though, that people are still playing the game and having fun. That's actually better than I thought it would do after that ridiculously bad launch they had, but hey, I've been wrong many times, this won't be the last. I even defended CO for awhile...lmao.
You need to get on Vent with him, or at the very least find a private chat room. Do we really need to all watch this, or do you enjoy indirectly advertising for DF.
I'd rather read about the game of the forum I'm in, than listen to all this winola crap spewed toward this individual or that. Spare me please.
Anytime there is any kind of DF post (even something positive), you and a small group have jump in and circle jerk all over the place.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
In between those "hardies" where obviously many wannabe's. As soon as they have been confronted with the effort required to survive and success they have become quitters.
We know their complains (because except of not being able to compete weaklings tend to complain on forums a lot too) , too much travel, too much grind, too less of an reward on mobs, too hard to catch up on top players. They suck at Darkfall and accuse the game or gamemechanics for the failing and i dont mean they loosed too often in PvP. Having said that, some realise that and take it like a men. They leave and say "game was not obviously for me", respect to them.
They remember me the day of the NGE, several nge jedi beggars were demanding from me , a pre cu jedi to give them free crystals, i mean not only they got a 4-6 month grind char for free they wanted all the stuff handed to them. It werent happened prior to the NGE someone bahaved that way. So yes some don't want to put effort into someting. They just wanna instant fun and gratification without respecting the way of RPG's and having to progress in something for years to become masters (i guess the same type will black belt in karate just after only 1 trainig session) and obviously those want to make MMORPG's easy way.
You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall
On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
In between those "hardies" where obviously many wannabe's. As soon as they have been confronted with the effort required to survive and success they have become quitters.
We know their complains (because except of not being able to compete weaklings tend to complain on forums a lot too) , too much travel, too much grind, too less of an reward on mobs, too hard to catch up on top players. They suck at Darkfall and accuse the game or gamemechanics for the failing and i dont mean they loosed too often in PvP. Having said that, some realise that and take it like a men. They leave and say "game was not obviously for me", respect to them.
They remember me the day of the NGE, several nge jedi beggars were demanding from me , a pre cu jedi to give them free crystals, i mean not only they got a 4-6 month grind char for free they wanted all the stuff handed to them. It werent happened prior to the NGE someone bahaved that way. So yes some don't want to put effort into someting. They just wanna instant fun and obviously those want to make MMORPG's easy way.
You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall
On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
What does any of this nonsense have to do with the picture and X-fire numbers. Sometimes, I think you just spew random nonsense to see what kind of responses you'll get. But, hey, you are entertaining.
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
In between those "hardies" where obviously many wannabe's. As soon as they have been confronted with the effort required to survive and success they have become quitters.
We know their complains (because except of not being able to compete weaklings tend to complain on forums a lot too) , too much travel, too much grind, too less of an reward on mobs, too hard to catch up on top players. They suck at Darkfall and accuse the game or gamemechanics for the failing and i dont mean they loosed too often in PvP. Having said that, some realise that and take it like a men. They leave and say "game was not obviously for me", respect to them.
They remember me the day of the NGE, several nge jedi beggars were demanding from me , a pre cu jedi to give them free crystals, i mean not only they got a 4-6 month grind char for free they wanted all the stuff handed to them. It werent happened prior to the NGE someone bahaved that way. So yes some don't want to put effort into someting. They just wanna instant fun and obviously those want to make MMORPG's easy way.
You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall
On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
What does any of this nonsense have to do with the picture and X-fire numbers. Sometimes, I think you just spew random nonsense to see what kind of responses you'll get. But, hey, you are entertaining.
If you not have the ability to follow these discussion don't bother to post.
Dude, can you follow to the underlying point of X-fire , these picture and all these discussion have to do with discussion about population ? argument of niche game vs "incomplete" game mechanics etc ?
Can you follow to that point , yes ..no ?
i hope you able to understand my post better if you got that..you lack the ability to follow or what ?
-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
In between those "hardies" where obviously many wannabe's. As soon as they have been confronted with the effort required to survive and success they have become quitters.
We know their complains (because except of not being able to compete weaklings tend to complain on forums a lot too) , too much travel, too much grind, too less of an reward on mobs, too hard to catch up on top players. They suck at Darkfall and accuse the game or gamemechanics for the failing and i dont mean they loosed too often in PvP. Having said that, some realise that and take it like a men. They leave and say "game was not obviously for me", respect to them.
They remember me the day of the NGE, several nge jedi beggars were demanding from me , a pre cu jedi to give them free crystals, i mean not only they got a 4-6 month grind char for free they wanted all the stuff handed to them. It werent happened prior to the NGE someone bahaved that way. So yes some don't want to put effort into someting. They just wanna instant fun and obviously those want to make MMORPG's easy way.
You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall
On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
What does any of this nonsense have to do with the picture and X-fire numbers. Sometimes, I think you just spew random nonsense to see what kind of responses you'll get. But, hey, you are entertaining.
If you not have the ability to follow these discussion don't bother to post.
Dude, can you follow to the underlying point of X-fire , these picture and all these discussion have to do with discussion about population ?
Can you follow to that point , yes ..no ?
i hope you able to understand my post better if you got that..
I think you need to actually follow the discussion. You posted nothing about population, just some drivel about WoW. Before insulting someone on following the conversation, I think you need to actually read the topic of the thread, because you are at a loss. /rant off
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
In between those "hardies" where obviously many wannabe's. As soon as they have been confronted with the effort required to survive and success they have become quitters.
We know their complains (because except of not being able to compete weaklings tend to complain on forums a lot too) , too much travel, too much grind, too less of an reward on mobs, too hard to catch up on top players. They suck at Darkfall and accuse the game or gamemechanics for the failing and i dont mean they loosed too often in PvP. Having said that, some realise that and take it like a men. They leave and say "game was not obviously for me", respect to them.
They remember me the day of the NGE, several nge jedi beggars were demanding from me , a pre cu jedi to give them free crystals, i mean not only they got a 4-6 month grind char for free they wanted all the stuff handed to them. It werent happened prior to the NGE someone bahaved that way. So yes some don't want to put effort into someting. They just wanna instant fun and obviously those want to make MMORPG's easy way.
You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall
On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
What does any of this nonsense have to do with the picture and X-fire numbers. Sometimes, I think you just spew random nonsense to see what kind of responses you'll get. But, hey, you are entertaining.
If you not have the ability to follow these discussion don't bother to post.
Dude, can you follow to the underlying point of X-fire , these picture and all these discussion have to do with discussion about population ?
Can you follow to that point , yes ..no ?
i hope you able to understand my post better if you got that..
I think you need to actually follow the discussion. You posted nothing about population, just some drivel about WoW. Before insulting someone on following the conversation, I think you need to actually read the topic of the thread, because you are at a loss. /rant off
Uhm, the topic has been extended since poster added to that. learn to read and understand posts and points being made in posts.
Someone and it wasnt me added a opinion to these topic i don'tt agree with. Either you read it and respond to that or don't bother posting or comment to the picture and x-fire i don't mind but dubnno bump on me if you don't understand what being discussed.
-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
In between those "hardies" where obviously many wannabe's. As soon as they have been confronted with the effort required to survive and success they have become quitters.
We know their complains (because except of not being able to compete weaklings tend to complain on forums a lot too) , too much travel, too much grind, too less of an reward on mobs, too hard to catch up on top players. They suck at Darkfall and accuse the game or gamemechanics for the failing and i dont mean they loosed too often in PvP. Having said that, some realise that and take it like a men. They leave and say "game was not obviously for me", respect to them.
They remember me the day of the NGE, several nge jedi beggars were demanding from me , a pre cu jedi to give them free crystals, i mean not only they got a 4-6 month grind char for free they wanted all the stuff handed to them. It werent happened prior to the NGE someone bahaved that way. So yes some don't want to put effort into someting. They just wanna instant fun and obviously those want to make MMORPG's easy way.
You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall
On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
What does any of this nonsense have to do with the picture and X-fire numbers. Sometimes, I think you just spew random nonsense to see what kind of responses you'll get. But, hey, you are entertaining.
If you not have the ability to follow these discussion don't bother to post.
Dude, can you follow to the underlying point of X-fire , these picture and all these discussion have to do with discussion about population ?
Can you follow to that point , yes ..no ?
i hope you able to understand my post better if you got that..
I think you need to actually follow the discussion. You posted nothing about population, just some drivel about WoW. Before insulting someone on following the conversation, I think you need to actually read the topic of the thread, because you are at a loss. /rant off
Uhm, the topic has been extended since poster added to that. learn to read and understand posts and points being made in posts.
Someone and it wasnt me added a opinion to these topic i don'tt agree with. Either you read it and respond to that or don't bother posting or comment to the picture and x-fire i don't mind but dubnno bump on me if you don't understand what being discussed.
...Again, just more drivel...lol
This is immensely funny.
There is no bravery in games. You never risk anything you can't get back with a little effort, even in a full-loot game. You die, you respawn. No love lost.
There is no hardworking in games. Only timesinks to keep you playing, and grinding to justify a ghost of "character progression".
There is no badassedness in games. You target with your mouse, and you click-clikey your keyboard button.
People are naturally evasive when it comes to classification. They are very different, even when they apparently belong to the same group. Thinking you got all sorted out just by relying on your "classification" between "hardies" and "softies" is inane.
Proof? Look at how many people play today, and look at how many people were interested in the game/tried it out. Most "hardies" went elsewhere. Or do you really think there are only 15-25k gaming "hardies" in the world? Don't fool yourself.
All games are supported by a dedicated playerbase. Good/enticing/thorough games have a big dedicated playerbase. Bad/incomplete/misguided games have a small playerbase. Be them PVE, PVP, whatever. Games don't stay around because of the fluctuating playerbase, those that come and go in about 1-3 months.
You like the game. And, really, that's fine. However, thinking that you belong to an underground, ultra-hardcore subculture just because you play a MMO... is ludicrous. Any modern day kid, used to the twitchness of FPS console gaming could jump in DFO and be successful. There is no special skill/mindset needed to play any game under the sun. Only hands, at least 1 eye and borderline intelligence/hand-eye coordination.
In between those "hardies" where obviously many wannabe's. As soon as they have been confronted with the effort required to survive and success they have become quitters.
We know their complains (because except of not being able to compete weaklings tend to complain on forums a lot too) , too much travel, too much grind, too less of an reward on mobs, too hard to catch up on top players. They suck at Darkfall and accuse the game or gamemechanics for the failing and i dont mean they loosed too often in PvP. Having said that, some realise that and take it like a men. They leave and say "game was not obviously for me", respect to them.
They remember me the day of the NGE, several nge jedi beggars were demanding from me , a pre cu jedi to give them free crystals, i mean not only they got a 4-6 month grind char for free they wanted all the stuff handed to them. It werent happened prior to the NGE someone bahaved that way. So yes some don't want to put effort into someting. They just wanna instant fun and obviously those want to make MMORPG's easy way.
You theory of bad/incomplete games becomes falsified alone cause the example of WoW. Such a bad game has so many followers. Its not a good game, it just reinforces the insta gratification behaviour and alot of softies feel great and pay to feel great and get stomped in games like Darkfall
On the other hand you mentioned the twich masters and FPS kings. Yes, they may not feel any challenge using twitch combat of DArkfall ,is just the RPG part of getting the skills that forced them on their knees
What does any of this nonsense have to do with the picture and X-fire numbers. Sometimes, I think you just spew random nonsense to see what kind of responses you'll get. But, hey, you are entertaining.
If you not have the ability to follow these discussion don't bother to post.
Dude, can you follow to the underlying point of X-fire , these picture and all these discussion have to do with discussion about population ?
Can you follow to that point , yes ..no ?
i hope you able to understand my post better if you got that..
I think you need to actually follow the discussion. You posted nothing about population, just some drivel about WoW. Before insulting someone on following the conversation, I think you need to actually read the topic of the thread, because you are at a loss. /rant off
Uhm, the topic has been extended since poster added to that. learn to read and understand posts and points being made in posts.
Someone and it wasnt me added a opinion to these topic i don'tt agree with. Either you read it and respond to that or don't bother posting or comment to the picture and x-fire i don't mind but dubnno bump on me if you don't understand what being discussed.
...Again, just more drivel...lol
..again...not being able to discuss...
-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
Give it up Juno, if you havent' figured it out yet Darth is a Greek employee of Av that parses his comments thru a translator hence the disjointed illogical writing style.
I have for long thought that the most vocal and ignorant sillbots were actually Av employees since no real human could really believe the drivel that they spew as "fact" nor be able to spin around and around as much as they do.
I also have to wonder why people like Darth never get banned for their comments and others do that make ones much less inflamatory.
Oh well when you have a bunch of mods with join dates around the launch date of DnF you have to wonder since they are the ones that seem the most ban happy on anti-DnF comments.
I would like to comment a little further about the two paragraphs above.
First, WoW: I don't like WoW. Never been able to play it for more than a few hours. However, it's hard to disagree with the fact that it is a solid title, technically very polished, and has catered to its costumers for a long time. And, again, generalization does not help your post. There are good players there. Or, do you doubt it?
Second: Grinding skill is the RPG part of DFO? Holy moley... Again, anyone can do that. Be it in the bloodwalls, in relative safety, or elsewhere.
My point is: success speaks for itself. You may not like it, but it is a cold, hard fact that no matter of spin-doctoring can alter. Do you have any doubt that Aventurine wants WoW's numbers? Or any other game/company, for that matter? The fact that they are continuously making the game easier, not harder, is proof that they realized that their core systems were flawed and scaring away costumers.
Expect a continuous move towards the "easy mode" route. And, like Shakespeare would aptly put, despair.
I would like to comment a little further about the two paragraphs above.
First, WoW: I don't like WoW. Never been able to play it for more than a few hours. However, it's hard to disagree with the fact that it is a solid title, technically very polished, and has catered to its costumers for a long time. And, again, generalization does not help your post. There are good players there. Or, do you doubt it?
Second: Grinding skill is the RPG part of DFO? Holy moley... Again, anyone can do that. Be it in the bloodwalls, in relative safety, or elsewhere.
My point is: success speaks for itself. You may not like it, but it is a cold, hard fact that no matter of spin-doctoring can alter. Do you have any doubt that Aventurine wants WoW's numbers? Or any other game/company, for that matter? The fact that they are continuously making the game easier, not harder, is proof that they realized that their core systems were flawed and scaring away costumers.
Expect a continuous move towards the "easy mode" route. And, like Shakespeare would aptly put, despair.
Yes there are good players in wow. I work with a few who are 2 year vets and younger who have never heard of Warcraft before. What's your point. I mention EVE, EQ1/2, AO, UO, guess what response I get? The same damned response. "what's that?".
This game blew up way too fast, and you all got wayyyyyyy ahead of yourselves! You have only yourselves (and the available forums for a venue) to blame.
I'm playing and it's a wicked game. It will never be for the masses. Do the masses play EVE?
AV is doing what the are doing and will continue to do so regardless of the BS here.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
AS a DFO fan I wish darth would be banned becuae he makes me look bad.
Funny how dawn can't say anything about my comment on the game hes promoting. I bet he helped design it.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
I've seen his promotions all over this site.
I wish more people were in the business of promoting than ripping apart. That would make this site so much more rewarding.
Trust me I can weed through the crap.
EDIT: Finger pointing is on dawnsinger.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Come on, everyone on the forum knows that X-fire is useless to prove how many players that plays a game.
It only proves how many people that uses X-fire that plays the game, not anything else.
You can however use it to see trends with a certain game, but you will still have to be very careful and only trust large trends, and even that is very unreliable when you only base it on 79 players. It works for a game like Wow that have a lot of players but all these 77 could be in the same guild for all we know and decide to take a week of.
And if 10 people quits the game and all of them are using X-fire it would look like a lot of people left the game.
Still, the OP is wrong, there is fewer people in tha picture, even though it might have been more people in the siege all together since we don't see the other side. But that is not what the thread said.
It is not a truly god sign that the game have been at 49 and is 199 today, we can probably say that the game have fewer players today then the 18/3-09. The trend is so big that it is hard to argue with it, anything under 20% is very much doubtful with statistics like this but if it is more than 35% it is more or less a fact. But using that to get any good numbers of subs now and then is not possible.
But as long as you like the game and there is enough player for you to have fun you should continue to play it. I am not sure if Avi gets enough money in on the subs or not. I don't know how many players they have and if they get more money from EU or not. They company could go bankrupt any day, but on the other hand could anyone of us get run over by a car tomorrow too, life is to short for worries.
Life is too short indeed Loke666, well said.
This insane discussion over Xfire is becoming stale.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
You should try playing this game called Real Life. The world is huge with a massive population, and in PvP there's full loot AND permadeath! Now THAT'S hardcore!
Consume. Be silent. Die.
It's been said a million times. Great contribution.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
It's been said a million times. Great contribution.
Maybe he needed to hear it a million and one times to get the hint: video games aren't hardcore and he needs to go outside more often.
Consume. Be silent. Die.
It's been said a million times. Great contribution.
Maybe he needed to hear it a million and one times to get the hint: video games aren't hardcore and he needs to go outside more often.
By that logic nothing is hardcore. Nothing.
I'm not even trying to defend the hardcore aspect of mmo gaming.
Why does the term "hardcore" throw you and so many off so badly? Who cares?
Some people play too much, some people don't. Just play.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
I replied in the Sandbox thread with the way to walk over claimed land, the consequences of doing it and why there's a toggle to stop you from doing it accidentally. =p
@Cecropia: EvE has 350k-odd players, despite being a niche game, so the idea that niche games can't have relatively large subscribers is silly.
http://www.havenandhearth.com
The Best New Sandbox Game Out There.
I'd count walking through the Siberian wilderness naked with only pig intestines to eat as pretty hardcore. Anything that requires REAL mental or physical stresses is pretty "hardcore".
http://www.havenandhearth.com
The Best New Sandbox Game Out There.