Honestly EvE is completely great on paper and the potential for awesomeness like large scale fleet engagements and corporate espionage and piracy etc. etc. all the great things this game does are potentially awesome...
but in my experience playing it, you spend the vast majority of your time gathering resources and running missions... over and over and over and over...
This is what you chose to do, only yourself to blame.
and even if you set out with a dozen or so corp mates looking for some great PvP and trouble... you usually
A) run into random players and just gank the sh!t out of them with no real fight....
They were unprepared, their fault not the games.
don't find anything
Try something like Red vs Blue or join Faction Warfare, lots of targets easy to find.
C) give up and go back to mining/missions after a few hours of A and B
Or you could do something besides missions or minging, it is a sandbox game with many options afterall.
I found it very rare to find the "good stuff."
Comparatively, I can log into WoW and do some Arena matches which are always a pretty fair and challenging fight at higher ratings, I can join up some BG's and usually have some good and epic back and forth matches, and on my server things are pretty balanced so doing Wintergraps is always exciting and fun because we really do change hands quite often, no one side dominates...
That's great if you like capture the flag or glorified group duels in a box pvp. Not saying that's a bad thing if that's what you want then it's great. I kind of out grew the CTF deathmatch game play back when I stopped playing Quake 3.
I mean... I definitely understand the appeal of EvE, it appeals to me greatly, there is something tangible and very exciting about the freedom and the open galaxy...
There is a hint of understanding there atleast.
But I'm getting old and I like having fun, and usually if we don't find any fun battles I don't even run missions/mine anymore I just log off and go play WoW for my quick PvP fix.
But I too am getting old and I want a game with a little more substance which Eve has in abundance.
Maybe I need a good corp? A bigger alliance? Something.. but... still...
You just need to figure out what it is you want to do in Eve. I know that's such a simple and lame answer but it is true. If you don't know what you want to do the game can be boring and blah. But once you do figure it out there is no game that compares.
EvE > potential... but you can't sell me on potential anymore
You are sold on instant gratification and shallowness because it's here now ?
The problem is YOU, not Eve. Eve doesn't try to be something it isn't. Eve is not some bullshit game designed and run by a bunch of money grubbing twats trying to squeeze your addiction for every penny with lame shit like pets and mounts.
The problem is YOU, mister moron. You cannot grasp basic facts and yet posts attack like this.
You just need to figure out what it is you want to do in Eve. I know that's such a simple and lame answer but it is true. If you don't know what you want to do the game can be boring and blah. But once you do figure it out there
I guess it really pissed me off how useless I was in a Frigate.
I mean, yeah I understand the whole "it's an RPG so you have to upgrade and move on" kind of thing, but I liked being fast and small and I hated managing drones... and Assault ships were really far off (those were the T2 frigates right?)
I guess I felt my play style was not supported.
I mean everyone supposedly wants to be the big bad-ass mega ships, but not me. I liked cruising around at high speed in a Rifter, that was my ideal....
And I was bloody useless against anything bigger then a Destroyer... i'd just be on drone clean-up duty in PvP engagements...
You need to play with link minded people to enjoy eve.
If you hung out with someone like me we would be roaming low sec everynight, fleeting for WHs and L5 missions and Wardecing corps.
MY corpies and I have alts that join RvB and pvp in bullshit Frig and cruiser fits, we all go on test server together and pvp and mess with new features.
Even our industrial pilots are supported by us in low sec through military means or logisitics.
Just find the right people and you will find that the Eve on paper is actually a reality.
I guess it really pissed me off how useless I was in a Frigate.
I mean, yeah I understand the whole "it's an RPG so you have to upgrade and move on" kind of thing, but I liked being fast and small and I hated managing drones... and Assault ships were really far off (those were the T2 frigates right?)
I guess I felt my play style was not supported.
I mean everyone supposedly wants to be the big bad-ass mega ships, but not me. I liked cruising around at high speed in a Rifter, that was my ideal....
And I was bloody useless against anything bigger then a Destroyer... i'd just be on drone clean-up duty in PvP engagements...
Ah I see your problem here, you actually bought into the bigger is better mentality. Forget the "it's an RPG so you have to upgrade and move on", this is not how Eve works. Small fast ships are indeed supported and many people fly them exclusively. Tech 2 frigates such as interceptors and assault frigates really are not that long of train to get into.
Have you checked out the Rifter Drifter guide ? Link.
Check out his video with Rifter and Dramiel pvp. Link
Even our industrial pilots are supported by us in low sec through military means or logisitics.
Just find the right people and you will find that the Eve on paper is actually a reality.
You say your industrial pilots are supported. Which is nice and fine. The problem is: Most players quit at same point, and they can't see progress with their existing friends and corporations. Why? Probably because people who love to train newbies stay where the newbies are, and those friends will stay in high sec, out of faction warfare and out of the harms way.
When you say:
With a few months of training
By trusting people you don't know
By getting friends with people you aren't ready to fly with
And then joining their corp you don't know (and hope it in't a scam, they don't just pod you, etc)
Giving up playing with old friends
Moving to areas where you can't support new friends...
Etc. you can have fun... but it is advised to:
Grind a few months to have standing for a jump clone, since losing your best implants would cost a fortune
Get some money to finance your losses
And understand that while in low sec the risks are much bigger (and bigger than in nullsec) the rewards aren't much better than in high sec (and worse than in low sec).
The problem is YOU, not Eve. Eve doesn't try to be something it isn't. Eve is not some bullshit game designed and run by a bunch of money grubbing twats trying to squeeze your addiction for every penny with lame shit like pets and mounts.
The problem is YOU, mister moron. You cannot grasp basic facts and yet posts attack like this.
Thanks for the direct insult, LOL.
You call my posts an attack when you are the one attack Eve and trying to have it be like WoW. Why the hell should they turn Eve into WoW ? Why would anyone want to try and make another WoW when Blizzard already does that perfectly. God forbid someone do something that is different right ?
I think my post in repsponse to yours hit a little close to home and that's what got you so riled up here.
You need to play with link minded people to enjoy eve.
If you hung out with someone like me we would be roaming low sec everynight, fleeting for WHs and L5 missions and Wardecing corps.
MY corpies and I have alts that join RvB and pvp in bullshit Frig and cruiser fits, we all go on test server together and pvp and mess with new features.
Even our industrial pilots are supported by us in low sec through military means or logisitics.
Just find the right people and you will find that the Eve on paper is actually a reality.
I guess it really pissed me off how useless I was in a Frigate.
I mean, yeah I understand the whole "it's an RPG so you have to upgrade and move on" kind of thing, but I liked being fast and small and I hated managing drones... and Assault ships were really far off (those were the T2 frigates right?)
I guess I felt my play style was not supported.
I mean everyone supposedly wants to be the big bad-ass mega ships, but not me. I liked cruising around at high speed in a Rifter, that was my ideal....
And I was bloody useless against anything bigger then a Destroyer... i'd just be on drone clean-up duty in PvP engagements...
Heh I took down a dude in a megathron with my ishkur last week. "you are much more powerful than you think"
lol!
A assualt ship takes about 30 days to train into. So many people dont realize the capabilities of their own ships.
You see small ships kicking larger ships asses all the time. As a small ship expert one of the first things you learn is how to lock and kick the shit out of drones asap.
Originally posted by heerobya I guess it really pissed me off how useless I was in a Frigate. I mean, yeah I understand the whole "it's an RPG so you have to upgrade and move on" kind of thing, but I liked being fast and small and I hated managing drones... and Assault ships were really far off (those were the T2 frigates right?) I guess I felt my play style was not supported. I mean everyone supposedly wants to be the big bad-ass mega ships, but not me. I liked cruising around at high speed in a Rifter, that was my ideal.... And I was bloody useless against anything bigger then a Destroyer... i'd just be on drone clean-up duty in PvP engagements...
Factional Warfare or Red vs. Blue is mostly about frigs, great fun.
Of course some frame of bigger = better must work to maintain a loss value thus no wonder your options and 'efficiency' is limited in a frigate
Frigate size ships such as interceptors are essential and the most flown and useful ships in PVP!
Even our industrial pilots are supported by us in low sec through military means or logisitics.
Just find the right people and you will find that the Eve on paper is actually a reality.
You say your industrial pilots are supported. Which is nice and fine. The problem is: Most players quit at same point, and they can't see progress with their existing friends and corporations. Why? Probably because people who love to train newbies stay where the newbies are, and those friends will stay in high sec, out of faction warfare and out of the harms way.
When you say:
With a few months of training
By trusting people you don't know
By getting friends with people you aren't ready to fly with
And then joining their corp you don't know (and hope it in't a scam, they don't just pod you, etc)
Giving up playing with old friends
Moving to areas where you can't support new friends...
Etc. you can have fun... but it is advised to:
Grind a few months to have standing for a jump clone, since losing your best implants would cost a fortune
Get some money to finance your losses
And understand that while in low sec the risks are much bigger (and bigger than in nullsec) the rewards aren't much better than in high sec (and worse than in low sec).
I play with like minded people, players that want to have fun and not just play the isk per hour game. I don't mess with people that just hide in high sec.
Also your wrong about the jump clone part there are ways to get jump clones without ever raising standing and ship replacement programs are in effect in most corps alliances.
I mean everyone supposedly wants to be the big bad-ass mega ships, but not me. I liked cruising around at high speed in a Rifter, that was my ideal....
And I was bloody useless against anything bigger then a Destroyer... i'd just be on drone clean-up duty in PvP engagements...
Eve Online fans often say the game is good because of the freedom and areseholes like Lordmonkus say "your playing style aren't supported get the fuck out of our game". There are plenty of things you can do in your frigate. And while time required to learn t2 ships can be a problem even for Assault Ships, Interceptors and other low end T2 ships, I would suggest to try varios tricks and tactics.
As a frigate pilot, you have a chance to be a scout and gather vital information for your fleet, which is a vital role.
You are hard to hit for bigger ships, and your warp disruptors and webs are effective against them, so as a frigate you have some excellent uses. There are plenty of other roles for frigate sized ships and since your enemies will have their own frigate sized ships as well, you can have equal opponents.
In Eve Online the key motive wasn't only freedom but everything including industry, financing alliances from income (by agent running) etc. should be part of sandbox and should have an influence on PVP warfare. The biggest problems right now are bad risk vs rewards ratio of low sec, and no chance to move from high sec to borders of low sec, to deep low sec to nullsec slowly. And the role and importance of industry (and partly the importance of financing your warfare) diminished, and it can affect several playingstyles.
(Training and education of new players would be ideally part of PVP warfare, but most big alliances don't fight for that role either, which seems to be a problem)
You call my posts an attack when you are the one attack Eve and trying to have it be like WoW. Why the hell should they turn Eve into WoW ? Why would anyone want to try and make another WoW when Blizzard already does that perfectly. God forbid someone do something that is different right ?
I think my post in repsponse to yours hit a little close to home and that's what got you so riled up here.
I think you show how big moron you are here.
1st: A post that wants to make eve even more sandboxed would suggest moving AWAY from the wow way
2nd: You admited I have my oppinion about the game that doesn't show it perfect and you responsed with personal attacks and not in intelligent debate. It made me state a fact about YOU.
3rd: When you say: "god forbind someone do something that is different right ?" is when the pot calls the kettle black. Eve is and should be about freedom, and you say "your playstyle isn't supported get the fuck out".
4th: Not riled up, but personal attacks of you get a similar response, since others don't know the background of your attacks. But you ARE riled up because people dares to think differently about your game. Maybe because they hit close to home by explaining why people leave after 7 months and why majority of people don't enjoy eve on the long run?
I play with like minded people, players that want to have fun and not just play the isk per hour game. I don't mess with people that just hide in high sec.
Also your wrong about the jump clone part there are ways to get jump clones without ever raising standing and ship replacement programs are in effect in most corps alliances.
I guess you are an old player, with old connections and can use player owned stuff to create your jump clones. BUT before you jump into low sec to find new friends for the very first time, you don't have access to that.
The problem is:
In order to be able to stay in low sec, you need friends in low sec.
To get friends in low sec, you need to stay in low sec.
You and your friends didn't face this problem, because your low sec presence predates some of the perma gatecamp and the present problems, I think.
I am in a small - hungarian - corp, and I prefer industrial characters, but they made it clear, even if I have an industrial main, have alogistic pilot for support roles, trying to build up leadership skills, etc. being able to bring a BC or BS for defense is mandatory, and if there is need for defense there is no "semi AFK playeing".
The sandbox and its freedom ends when the rewards from industry are limited.
I either have to go alone and lose a lot of things to meet friends (who might be like you, or others who said they support industrial pilots, etc) and would have to play without my curren friends, and I would be unable to train some people I invited to the game (they stay in high sec for months) if I want to fulfill my responsibilities for your corp...
Or I hit this wall.
It is the key problem for me.
When I came to Eve, friends recruited me by the ability to build stations, create modules that actually help your friends (if they wouldn't prefer factiopn modules), support newcomers to the game with gear and fleets, etc. and that in this game many players will enjoy the crafted ships.
Newcomers don't enjoy the modules. They can't fit T2, an T1 is worse than meta level stuff.
Newcomers don't enjoy most of the ships, before I would make them their first BS, they bought a faction BS because when they will get te skills it would be better.
I can't build stations because at these terms it will stay out of reach probably permanently.
Most of my wishes are built on sandbox nature of Eve and not WoW type instant gratification.
And I can't set up camp to a border to low sec where I can train newbies in high sec, and do more rewarding stuff with risks I can finance in low sec, due to perma gatecamps.
Interesting. Yet only about 300k gamers actually play Eve where as 11 million people play WoW.
Seems like alot of people like Eve on paper but not actually playing it. I for one love Eve on paper, sandbox, FFA PvP, real economy, but actually playing it is just boring...
Don't get me wrong, I hate WoW, yet it strikes me odd that Eve is voted so high yet so few actually plays it.
Say it really slow with me.
Quantity does not equal quality.
Why is this concept so difficult ?
Oh so quantity of people voting with their wallets doesn't mean quality, but quantity of people voting in a website poll means quality?
It was an online vote so it was probably advertised on the forums over at EVE.
As well as other games forums...your point?
Compare eve community to other community.
When I go to a WoW forums and explain why Cataclysm is a missed opportunity, why the "polish" isn't true about wow when they release patches full of bugs (ensidia issue?), etc. they don't treat that as an "insult" an "attack" but understand what the oppinion means, and doesn't reply with personal attacks.
If you have your oppinion about eve some players take it personal and respond with personal attacks, I think they can reconnect and delete cookies once in every 3 minutes to vote and make sure eve is on the top, since it is personal matter for them. THAT is the difference with online votes advertised to these people.
It was an online vote so it was probably advertised on the forums over at EVE.
As well as other games forums...your point?
Compare eve community to other community.
When I go to a WoW forums and explain why Cataclysm is a missed opportunity, why the "polish" isn't true about wow when they release patches full of bugs (ensidia issue?), etc. they don't treat that as an "insult" an "attack" but understand what the oppinion means, and doesn't reply with personal attacks.
If you have your oppinion about eve some players take it personal and respond with personal attacks, I think they can reconnect and delete cookies once in every 3 minutes to vote and make sure eve is on the top, since it is personal matter for them. THAT is the difference with online votes advertised to these people.
WoW is filled with addicts that hate the game their playing.
Most of them will probably agree with you.
Eve forums are different. Troll like you've been trolling on that forum and you would probably get wardec'd.
It was an online vote so it was probably advertised on the forums over at EVE.
As well as other games forums...your point?
Compare eve community to other community.
When I go to a WoW forums and explain why Cataclysm is a missed opportunity, why the "polish" isn't true about wow when they release patches full of bugs (ensidia issue?), etc. they don't treat that as an "insult" an "attack" but understand what the oppinion means, and doesn't reply with personal attacks.
If you have your oppinion about eve some players take it personal and respond with personal attacks, I think they can reconnect and delete cookies once in every 3 minutes to vote and make sure eve is on the top, since it is personal matter for them. THAT is the difference with online votes advertised to these people.
Yeh I mean most people I know who play WoW don't care about polls or supporting the game, they just play to have fun. When you visit the forums each post moves down lightning fast and is off the main page and dies within 5 mins because of how many people are playing that game.
I've played EVE since 2003 and I can say it's the most dedicated fanbase who will make 50 accounts to vote for EVE over and over again. They are the type of community that will all vote too and get other people who don't play EVE to vote.
Not to say it is a bad game because I loved EVE for many years in the past. Just their community will all vote and get it to third place, where as WoWs wont.
I haven't played HL2 but I heard it was good, same with the number five choice, but EVE, FO3 and TF2? REALLY?
I call failure on this magazine's choices.
EVE is good, but not worthy of the top five, not even the top ten.
FO3 is nothing compared to it's previous installments, even FO:Tactics is better than FO3.
TF2 is... well... it's a shooter, it doesn't belong on the list because the only goal is to kill, it's shallow, and it isn't even that popular...
If you asked me, that list should look something like this:
1. Pong(First PC game EVER)
2. FO1(Started the grand old FO series)
3. Ultima Online(Ushered in the MMO genre)
4. Counter Strike(One of the most widely played FPS's)
5. World Of Warcraft(The most played PC game ever)
I've only played the second and fifth one, but I'm not going off my experiences in those games, just off of what makes sense, what the acomplished basically.
I play with like minded people, players that want to have fun and not just play the isk per hour game. I don't mess with people that just hide in high sec.
Sorry for 2nd response for same post.
When eve was new, it was designed to be centered around our actions, where even a manufactured T1 module can shift the battle.
Right now, a lot of people who enjoy pew pew say, they don't enjoy fueling the PoS, don't enjoy some parts of the game.
But what happened to the people who would love to care for the PoS? They found industry, their contribution was almost meaningless and the sandbox experience that made eve great was vanished for many of the industrialist, builders, etc. who came for the unique economy, etc.
Eve online is losing a type of player that was key to its sucess and some assholes claim their playing style isn't and shouldn't be supported.
Originally posted by Enerla I guess you are an old player, with old connections and can use player owned stuff to create your jump clones. BUT before you jump into low sec to find new friends for the very first time, you don't have access to that. The problem is: In order to be able to stay in low sec, you need friends in low sec. To get friends in low sec, you need to stay in low sec. You and your friends didn't face this problem, because your low sec presence predates some of the perma gatecamp and the present problems, I think. I am in a small - hungarian - corp, and I prefer industrial characters, but they made it clear, even if I have an industrial main, have alogistic pilot for support roles, trying to build up leadership skills, etc. being able to bring a BC or BS for defense is mandatory, and if there is need for defense there is no "semi AFK playeing". The sandbox and its freedom ends when the rewards from industry are limited. I either have to go alone and lose a lot of things to meet friends (who might be like you, or others who said they support industrial pilots, etc) and would have to play without my curren friends, and I would be unable to train some people I invited to the game (they stay in high sec for months) if I want to fulfill my responsibilities for your corp... Or I hit this wall. It is the key problem for me. When I came to Eve, friends recruited me by the ability to build stations, create modules that actually help your friends (if they wouldn't prefer factiopn modules), support newcomers to the game with gear and fleets, etc. and that in this game many players will enjoy the crafted ships. Newcomers don't enjoy the modules. They can't fit T2, an T1 is worse than meta level stuff. Newcomers don't enjoy most of the ships, before I would make them their first BS, they bought a faction BS because when they will get te skills it would be better. I can't build stations because at these terms it will stay out of reach probably permanently. Most of my wishes are built on sandbox nature of Eve and not WoW type instant gratification. And I can't set up camp to a border to low sec where I can train newbies in high sec, and do more rewarding stuff with risks I can finance in low sec, due to perma gatecamps.
Meh, it is all about knowledge of the game and New Eden.
Every 'problem' you listed or perceived is solvable and life in low sec can be quite easily adjusted to your needs.
Low sec is an excellent place for new players to start if they have capable guidance or they are simply capable themselves.
It was an online vote so it was probably advertised on the forums over at EVE.
As well as other games forums...your point?
Compare eve community to other community.
When I go to a WoW forums and explain why Cataclysm is a missed opportunity, why the "polish" isn't true about wow when they release patches full of bugs (ensidia issue?), etc. they don't treat that as an "insult" an "attack" but understand what the oppinion means, and doesn't reply with personal attacks.
If you have your oppinion about eve some players take it personal and respond with personal attacks, I think they can reconnect and delete cookies once in every 3 minutes to vote and make sure eve is on the top, since it is personal matter for them. THAT is the difference with online votes advertised to these people.
Every game has "those people" though. Honestly, most the pilots I have spoken to this morning have replied with (paraphrased) "what poll? who? how does this affect my playing? oh, not at all, ok."
Really, with the scenario you describe, I would expect Darkfall to be near the top as, regardless of anyone's opinion on the game, they seem very capable of mobilizing their subscriber base.
I'll certainly agree with the basic idea that a web-based poll should be taken with a grain of salt. Sure, neat to see the game I enjoy near the top, but it doesn't change anything with the upcoming expansion or on-going bug fixes. I guess it is just a matter of keeping perspective..
-mklinic
"Do something right, no one remembers. Do something wrong, no one forgets" -from No One Remembers by In Strict Confidence
I'm sorry, but that makes me wonder how many people voted on the poll in total; there are so many epic classics on the PC that EvE really doesn't deserve to be #3, nor does Half-Life 2 (although an epic game as well) deserve to be #1, same with FO3 (why FO3 over FO1&2 in the first place?)...
I disagree HL2 is probably the best Fps game ever released on the platform.
You don't understand why FO3 was voted over FO1/2? well those original games are old. I would bet my life that if you toss a thousand people in a room with all three games for a a few hours and have them vote FO3 would win easily.
Looking at the poll I dont think people are thinking about time periods when they voted. They are comparing games now.
Mass effect destroys all PC rpgs before if u put them side by side right now. most of you guys are trying to think back and vote on how you felt about the game then.
Stack a game from the 90s against one from 2000s and the newer games will win everytime when the voting isnt being done by us old players with nostalgia glasses on.
I played FO3, then the original games, AFTER beating FO3.
I felt the originals only lacked visually, but that was acceptable as they were old games.
Otherwise they immersed me, made me think and still maintained a rather open environment for me to travel about.
Not to say it is a bad game because I loved EVE for many years in the past. Just their community will all vote and get it to third place, where as WoWs wont.
It is a nice game.
When I played DAOC, I often said in TOA raids were better than in WoW, and that the game should keep PVE fans, crafters, etc. and since they show up in RvR new RvR fans will have some success, and they will be the targets of other RvR fans, and the food chain will make things fun for everyone, you will find a chance to fight. But they were ignored, moved on, and the hole they left behind destroyed the game slowly.
But right now, some people who were key to the success of eve industrialists, people who helped to finance alliance, train newbies are often ignored, and their chances are limited, and people who were in low sec and null sec earlier and who enjoy pew pwe ignore their problems and just post hate (they are trolling).
Without restoring and enhancing the fun for these people Eve will lose on a long run. Problems should be addressed.
Comments
The problem is YOU, mister moron. You cannot grasp basic facts and yet posts attack like this.
Check my home page for gaming related articles
I guess it really pissed me off how useless I was in a Frigate.
I mean, yeah I understand the whole "it's an RPG so you have to upgrade and move on" kind of thing, but I liked being fast and small and I hated managing drones... and Assault ships were really far off (those were the T2 frigates right?)
I guess I felt my play style was not supported.
I mean everyone supposedly wants to be the big bad-ass mega ships, but not me. I liked cruising around at high speed in a Rifter, that was my ideal....
And I was bloody useless against anything bigger then a Destroyer... i'd just be on drone clean-up duty in PvP engagements...
Ah I see your problem here, you actually bought into the bigger is better mentality. Forget the "it's an RPG so you have to upgrade and move on", this is not how Eve works. Small fast ships are indeed supported and many people fly them exclusively. Tech 2 frigates such as interceptors and assault frigates really are not that long of train to get into.
Have you checked out the Rifter Drifter guide ? Link.
Check out his video with Rifter and Dramiel pvp. Link
You say your industrial pilots are supported. Which is nice and fine. The problem is: Most players quit at same point, and they can't see progress with their existing friends and corporations. Why? Probably because people who love to train newbies stay where the newbies are, and those friends will stay in high sec, out of faction warfare and out of the harms way.
When you say:
With a few months of training
By trusting people you don't know
By getting friends with people you aren't ready to fly with
And then joining their corp you don't know (and hope it in't a scam, they don't just pod you, etc)
Giving up playing with old friends
Moving to areas where you can't support new friends...
Etc. you can have fun... but it is advised to:
Grind a few months to have standing for a jump clone, since losing your best implants would cost a fortune
Get some money to finance your losses
And understand that while in low sec the risks are much bigger (and bigger than in nullsec) the rewards aren't much better than in high sec (and worse than in low sec).
Check my home page for gaming related articles
Thanks for the direct insult, LOL.
You call my posts an attack when you are the one attack Eve and trying to have it be like WoW. Why the hell should they turn Eve into WoW ? Why would anyone want to try and make another WoW when Blizzard already does that perfectly. God forbid someone do something that is different right ?
I think my post in repsponse to yours hit a little close to home and that's what got you so riled up here.
Heh I took down a dude in a megathron with my ishkur last week. "you are much more powerful than you think"
lol!
A assualt ship takes about 30 days to train into. So many people dont realize the capabilities of their own ships.
You see small ships kicking larger ships asses all the time. As a small ship expert one of the first things you learn is how to lock and kick the shit out of drones asap.
Playing: Rift, LotRO
Waiting on: GW2, BP
Factional Warfare or Red vs. Blue is mostly about frigs, great fun.
Of course some frame of bigger = better must work to maintain a loss value thus no wonder your options and 'efficiency' is limited in a frigate
Frigate size ships such as interceptors are essential and the most flown and useful ships in PVP!
Top killboard leaders fly interceptors ;-)
I play with like minded people, players that want to have fun and not just play the isk per hour game. I don't mess with people that just hide in high sec.
Also your wrong about the jump clone part there are ways to get jump clones without ever raising standing and ship replacement programs are in effect in most corps alliances.
Playing: Rift, LotRO
Waiting on: GW2, BP
Eve Online fans often say the game is good because of the freedom and areseholes like Lordmonkus say "your playing style aren't supported get the fuck out of our game". There are plenty of things you can do in your frigate. And while time required to learn t2 ships can be a problem even for Assault Ships, Interceptors and other low end T2 ships, I would suggest to try varios tricks and tactics.
As a frigate pilot, you have a chance to be a scout and gather vital information for your fleet, which is a vital role.
You are hard to hit for bigger ships, and your warp disruptors and webs are effective against them, so as a frigate you have some excellent uses. There are plenty of other roles for frigate sized ships and since your enemies will have their own frigate sized ships as well, you can have equal opponents.
In Eve Online the key motive wasn't only freedom but everything including industry, financing alliances from income (by agent running) etc. should be part of sandbox and should have an influence on PVP warfare. The biggest problems right now are bad risk vs rewards ratio of low sec, and no chance to move from high sec to borders of low sec, to deep low sec to nullsec slowly. And the role and importance of industry (and partly the importance of financing your warfare) diminished, and it can affect several playingstyles.
(Training and education of new players would be ideally part of PVP warfare, but most big alliances don't fight for that role either, which seems to be a problem)
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I think you show how big moron you are here.
1st: A post that wants to make eve even more sandboxed would suggest moving AWAY from the wow way
2nd: You admited I have my oppinion about the game that doesn't show it perfect and you responsed with personal attacks and not in intelligent debate. It made me state a fact about YOU.
3rd: When you say: "god forbind someone do something that is different right ?" is when the pot calls the kettle black. Eve is and should be about freedom, and you say "your playstyle isn't supported get the fuck out".
4th: Not riled up, but personal attacks of you get a similar response, since others don't know the background of your attacks. But you ARE riled up because people dares to think differently about your game. Maybe because they hit close to home by explaining why people leave after 7 months and why majority of people don't enjoy eve on the long run?
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It was an online vote so it was probably advertised on the forums over at EVE.
As well as other games forums...your point?
I guess you are an old player, with old connections and can use player owned stuff to create your jump clones. BUT before you jump into low sec to find new friends for the very first time, you don't have access to that.
The problem is:
In order to be able to stay in low sec, you need friends in low sec.
To get friends in low sec, you need to stay in low sec.
You and your friends didn't face this problem, because your low sec presence predates some of the perma gatecamp and the present problems, I think.
I am in a small - hungarian - corp, and I prefer industrial characters, but they made it clear, even if I have an industrial main, have alogistic pilot for support roles, trying to build up leadership skills, etc. being able to bring a BC or BS for defense is mandatory, and if there is need for defense there is no "semi AFK playeing".
The sandbox and its freedom ends when the rewards from industry are limited.
I either have to go alone and lose a lot of things to meet friends (who might be like you, or others who said they support industrial pilots, etc) and would have to play without my curren friends, and I would be unable to train some people I invited to the game (they stay in high sec for months) if I want to fulfill my responsibilities for your corp...
Or I hit this wall.
It is the key problem for me.
When I came to Eve, friends recruited me by the ability to build stations, create modules that actually help your friends (if they wouldn't prefer factiopn modules), support newcomers to the game with gear and fleets, etc. and that in this game many players will enjoy the crafted ships.
Newcomers don't enjoy the modules. They can't fit T2, an T1 is worse than meta level stuff.
Newcomers don't enjoy most of the ships, before I would make them their first BS, they bought a faction BS because when they will get te skills it would be better.
I can't build stations because at these terms it will stay out of reach probably permanently.
Most of my wishes are built on sandbox nature of Eve and not WoW type instant gratification.
And I can't set up camp to a border to low sec where I can train newbies in high sec, and do more rewarding stuff with risks I can finance in low sec, due to perma gatecamps.
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Oh so quantity of people voting with their wallets doesn't mean quality, but quantity of people voting in a website poll means quality?
Interesting.
Compare eve community to other community.
When I go to a WoW forums and explain why Cataclysm is a missed opportunity, why the "polish" isn't true about wow when they release patches full of bugs (ensidia issue?), etc. they don't treat that as an "insult" an "attack" but understand what the oppinion means, and doesn't reply with personal attacks.
If you have your oppinion about eve some players take it personal and respond with personal attacks, I think they can reconnect and delete cookies once in every 3 minutes to vote and make sure eve is on the top, since it is personal matter for them. THAT is the difference with online votes advertised to these people.
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People who enjoy the game for years and find it fun doesn't mean quality.
People leaving en masse for same reason and say they didn't find fun in the game doesn't speak about quality.
Big mouth of a troll and how often he can vote to rig an online poll tells the truth...
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WoW is filled with addicts that hate the game their playing.
Most of them will probably agree with you.
Eve forums are different. Troll like you've been trolling on that forum and you would probably get wardec'd.
We actually like our game.
Playing: Rift, LotRO
Waiting on: GW2, BP
Yeh I mean most people I know who play WoW don't care about polls or supporting the game, they just play to have fun. When you visit the forums each post moves down lightning fast and is off the main page and dies within 5 mins because of how many people are playing that game.
I've played EVE since 2003 and I can say it's the most dedicated fanbase who will make 50 accounts to vote for EVE over and over again. They are the type of community that will all vote too and get other people who don't play EVE to vote.
Not to say it is a bad game because I loved EVE for many years in the past. Just their community will all vote and get it to third place, where as WoWs wont.
Of all time? Really?
I disagree with this list... well... most of it.
I haven't played HL2 but I heard it was good, same with the number five choice, but EVE, FO3 and TF2? REALLY?
I call failure on this magazine's choices.
EVE is good, but not worthy of the top five, not even the top ten.
FO3 is nothing compared to it's previous installments, even FO:Tactics is better than FO3.
TF2 is... well... it's a shooter, it doesn't belong on the list because the only goal is to kill, it's shallow, and it isn't even that popular...
If you asked me, that list should look something like this:
1. Pong(First PC game EVER)
2. FO1(Started the grand old FO series)
3. Ultima Online(Ushered in the MMO genre)
4. Counter Strike(One of the most widely played FPS's)
5. World Of Warcraft(The most played PC game ever)
I've only played the second and fifth one, but I'm not going off my experiences in those games, just off of what makes sense, what the acomplished basically.
It is my opinion, that your opinion is incorrect.
Sorry for 2nd response for same post.
When eve was new, it was designed to be centered around our actions, where even a manufactured T1 module can shift the battle.
Right now, a lot of people who enjoy pew pew say, they don't enjoy fueling the PoS, don't enjoy some parts of the game.
But what happened to the people who would love to care for the PoS? They found industry, their contribution was almost meaningless and the sandbox experience that made eve great was vanished for many of the industrialist, builders, etc. who came for the unique economy, etc.
Eve online is losing a type of player that was key to its sucess and some assholes claim their playing style isn't and shouldn't be supported.
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Meh, it is all about knowledge of the game and New Eden.
Every 'problem' you listed or perceived is solvable and life in low sec can be quite easily adjusted to your needs.
Low sec is an excellent place for new players to start if they have capable guidance or they are simply capable themselves.
Every game has "those people" though. Honestly, most the pilots I have spoken to this morning have replied with (paraphrased) "what poll? who? how does this affect my playing? oh, not at all, ok."
Really, with the scenario you describe, I would expect Darkfall to be near the top as, regardless of anyone's opinion on the game, they seem very capable of mobilizing their subscriber base.
I'll certainly agree with the basic idea that a web-based poll should be taken with a grain of salt. Sure, neat to see the game I enjoy near the top, but it doesn't change anything with the upcoming expansion or on-going bug fixes. I guess it is just a matter of keeping perspective..
-mklinic
"Do something right, no one remembers.
Do something wrong, no one forgets"
-from No One Remembers by In Strict Confidence
I played FO3, then the original games, AFTER beating FO3.
I felt the originals only lacked visually, but that was acceptable as they were old games.
Otherwise they immersed me, made me think and still maintained a rather open environment for me to travel about.
It is my opinion, that your opinion is incorrect.
It is a nice game.
When I played DAOC, I often said in TOA raids were better than in WoW, and that the game should keep PVE fans, crafters, etc. and since they show up in RvR new RvR fans will have some success, and they will be the targets of other RvR fans, and the food chain will make things fun for everyone, you will find a chance to fight. But they were ignored, moved on, and the hole they left behind destroyed the game slowly.
But right now, some people who were key to the success of eve industrialists, people who helped to finance alliance, train newbies are often ignored, and their chances are limited, and people who were in low sec and null sec earlier and who enjoy pew pwe ignore their problems and just post hate (they are trolling).
Without restoring and enhancing the fun for these people Eve will lose on a long run. Problems should be addressed.
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