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"Why isn't there a jump feature?" {answered}

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  • NymDarkTalonNymDarkTalon Member Posts: 1

    Just my two cents, but it seems the lack of a jump mechanic probably has two reasons. And the fact that it's not needed probably really isn't one of them.

    1). it's an aged old mechanic to be able to treadmill people easier and control where they go, as in most FF games, as they are rather linear most of the time. This forces the player on certain paths, and has the added advantage of keeping players from becoming lost or stuck in the terrain. It also adds to tedium because it makes you have to go around everything where a normal hop would save a walk around. It also adds to the time you take to do thinigs, and mmo makers want you to waste every second they can milk out of you so you play the game longer.

    2). If they haven't already added the Z axis for up and down in the world, then they would have to go in and program in the entire Z axis, so no, it's not as simple to add if theres no existing Z axis. And would be time consuming to add.

    They had this same issue in Star Wars Galaxies, alot of people wanted it, but in the end all they got was a stupid emote that let them jump, but had no actual Z axis, so you couldn't actually jump over anything.

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Bad games such as the metal gear solid franchise, resident evil series, demon's souls, batman: AA, etc. have received such low scores because they had no jumping function. 

    It is quite clear indeed that the characteristics of a bad game (like above) and jumping mechanics are clearly linked. Without jumping, game can't be good, which is proven by the lackluster reception these games have received.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • Jxb1aJxb1a Member Posts: 41

    Go play Mario.

  • VaultFairyVaultFairy Member UncommonPosts: 566

    Because there is no need for a jump feature.

  • jigsaw808jigsaw808 Member Posts: 26

    Originally posted by Alders

    Originally posted by jigsaw808


    Originally posted by Torvaldr


    Originally posted by jigsaw808


    Originally posted by Torvaldr

     

     

    How trivial and meaningless can it be when there's multiple discussions on this forum and other forums about it?

    Personally, i'd rather have it than not have it, but it doesn't bother me either way.

    The thing i've realized after 8 years of XI is that SE makes the game they want to make. If people don't like it then people don't have top play it. Whether that's a good thing or not is up to interpretation.

    just because something is the common topic does not neccessary make it an important one. my co-workers can't get enough of the kardashians -.-' that topic is useless in my life. if it were a hack and slash button masher where jumping improved evasion i would consider it an important feature. im no fanboi so im not defending SE. i already fear ill be let down by other things in this game as i have in other mmos. jump has never been the deal breaker for me. im am looking for the spark of innovation in an mmo to grab me again because lately i just can't find a home in any other mmo. i hated the grind but i love the strategy and accomplishment of a good boss takedown in ffxi. im hoping they have something refreshing to drop on launch. maybe its because im hoping for a deeper game that i find jumping somewhat trivial. its all personal preference though. sorry if i seem to be running my mouth. to each his own. we all know SE doesn't budge so easily. they have developed a unique style in characters, mythos, and combat. in order to keep that up they've probably developed a thick skin to player demands.

    scribble scribble

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Like the million threads about Male version of race X on other forums?

    Or 20+ page threads about character customization?

    Lol, the community doesn't know what is even important and what isnt'.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • alkarionlogalkarionlog Member EpicPosts: 3,584

    hmm curious, why you want to jump really? or a false jump is ok for you? like in RFonline and aika the jump just make you char do a silly jump and nothing else (yes it not jump over obstacles), why you guys don't ask for more serious things like more weapons or classes? better combats? or even naval battles (I don't know about that one, but I saw one capital is a port too so), so much things to ask, but you guys ask for silly things....... later they complain the genre are going down hill......

    FOR HONOR, FOR FREEDOM.... and for some money.
  • merv808merv808 Member UncommonPosts: 511

    Originally posted by soap46

    Originally posted by jusomdude

    Jumping is such an easy feature to implement, I don't know why they wouldn't implement it even if it serves no purpose.

    To be honest, if I can't jump in a free roaming game, I feel limited.

     

    Look at other MMOs that have jumping... it's rarely ever necessary to jump but they still have it, as they should.

    Yeah, it feels REALLY limiting.  My mage character can destroy a dragon with a glance, but is stopped dead in his tracks by a 2 foot fence.  But no matter what the players want, I doubt SE will implement anything they don't want to.  They're too busy enjoying the smell of their own flatulence and trying to shove their heads even further up their own asses.  (In case you didn't notice I'm not a fan of FF games in general.  I just think they all feel 10 years behind the curve.)

    Then why do you even care what features this game has or doesn't have?

  • jigsaw808jigsaw808 Member Posts: 26

    Originally posted by Hyanmen

    Like the million threads about Male version of race X on other forums?

    Or 20+ page threads about character customization?

    Lol, the community doesn't know what is even important and what isnt'.

    lol.... A-fricken-MEN. thats my whole point. love the post about the MGS, demon's souls, RE,... lol smart.

    scribble scribble

  • Angier2758Angier2758 Member UncommonPosts: 1,026

    Originally posted by Khrymson

    Originally posted by Pinchfist




     


    Jumping does not equal the whole of MMO enjoyment, but it couldn't hurt SE to give the players more rather than less.

    Giving players a useless ability that has no place in the design of this MMO is a waste of time and resources better spent elsewhere on features it does warrant.

     I think you're kind of being a fanboy on this issue... people are making silly comments like "because the game isn't wow!" like they scored some point....

    But jumping in MMO's was in EQ and DAoC also.. was it 100% necessary...nope but I definitely did like jumping from rooftop to rooftop in Kelethin.....

    It's not a deal breaker issue for me, but I wonder if there will be jumping attacks for say the lancer??

    The idiots in this thread act like people just like jumping to be like ADD monkies... for some of us it makes travel more interesting.

    The WoW hate train is getting rather old and makes the people in this thread look more childish than WoW player could ever hope to be.

  • tabarjacktabarjack Member UncommonPosts: 249

    First, no new races.

    Then. No jumping.

    Guess all they did was up the graphics to match current mmo standards, change a few skill names here and there, maybe add a few more... then you get FFXI modernized FFXI...V 

    So now you have to start over from the start. Guess there will be a new story, although i never noticed one in FFXI...

    Why would anyone want to buy the same game to play it again?

    Guess its gonna be like SWTOR... nothing new, just pay us for remaking something that already exists, we add a lil extra.

  • crockopoopoocrockopoopoo Member Posts: 119

    Originally posted by ironhelix

    Who cares? Not that Final Fantasy is some kind of bastion of realism, but who the hell jumps around fighting with a sword, while wearing plate armor? When was the last time you saw ANYONE ANYWHERE jump during a combat situation? How often do you jump during your daily life, when you are not participating in an activity who's purpose it is to jump?

    WHO THE HELL CARES?

    Bunnyhoppers care, and to them I say good riddance and don't forget your medication.

  • SerignuadSerignuad Member UncommonPosts: 98

    Originally posted by VaultFairy

    Because there is no need for a jump feature.

    ... the number of people expressing their opinion that there IS a need and the very fact that this horse continues being beaten says just the opposite (that there is a "need" for a jump feature).

     

    Why have multiple coin types? You really only need one.

    Why bother having emotes? We can just put '*'s around anything we want to do.. *he said sarcastically*

    Why have more than two classes? Aren't the others really just 'fluff'?

    Why have more than a mere handful of spells? Too many spells is just more fluff!

    Do we really need those pesky clickable abilities? Autoattack for the win!

    Why even bother having a FFX14? We've already got a FFXI !!

     

    ... one answer that comes to mind is: variety

     

    Again: If you are worried about "bunnyhoppers*, the jump command could simply use up Stamina/Mana and/or only be usable once every 3 seconds (or what have you).

    We need to start thinking of MMO's as we do music or literature or the movies. There is not one MMO or one game that will be universally satisfactory to everyone's taste. MMO's don't come in one genre just as books or music doesn't come in one genre. Change and innovation is a good thing in the MMO industry just as it is in literature and music, but every MMO doesn't need to push the envelope or be cutting edge to be "good" or fun. It just needs to be good. The same is true for music. The same is true for books or for movies. Music evolves. MMO's evolve. Storytelling evolves. And in doing so, it doesn't make obsolete or not enjoyable everything that's been done before. 
  • SephastusSephastus Member UncommonPosts: 455

    Originally posted by Serignuad

    Originally posted by VaultFairy

    Because there is no need for a jump feature.

    ... the number of people expressing their opinion that there IS a need and the very fact that this horse continues being beaten says just the opposite (that there is a "need" for a jump feature).

     

    Why have multiple coin types? You really only need one.

    Why bother having emotes? We can just put '*'s around anything we want to do.. *he said sarcastically*

    Why have more than two classes? Aren't the others really just 'fluff'?

    Why have more than a mere handful of spells? Too many spells is just more fluff!

    Do we really need those pesky clickable abilities? Autoattack for the win!

    Why even bother having a FFX14? We've already got a FFXI !!

     

    ... one answer that comes to mind is: variety

     

    Again: If you are worried about "bunnyhoppers*, the jump command could simply use up Stamina/Mana and/or only be usable once every 3 seconds (or what have you).

     The issue really isn't variety, because if it were about variety, that would imply there is very little in FFXIV, which isn't the case. The issue comes down to people FEELING like they are being restricted by not having an ability they have gotten used to spamming at inopportune times. Like an addiction, once the ability is gone, there is a sense of need, when in fact, there is none. The body errr game, can survive without it just fine.

    For those that continue to say "jumping is easy to implement", think about this: All the world has to be designed from the ground up with jumping in mind. World limits, invisowalls, mob placement, dungeon crawls... everything. So if from the get go the designers felt that they should use their "jumping" in other more productive settings, I say "more power to them!"

    The rest of the comments are just baseless excuses used to try to start an upraisal in hopes of doing what they think is an easy fix. Many people have already shown their ignorance by just saying "its just movement in the whatever axis". Yes, jumping is that virtual action, however that small movement opens up a whole slew of programing can'o'worms, which then need to be recoded.

    I say, release the game without jump, and if after its out people decide to leave in droves because they can't hop over a leaf, some concideration shoudl be made into making the leave flatter, or maybe, just maybe allowing that little bit of verticle movement to skip over it.

  • AsamofAsamof Member UncommonPosts: 824

    Thank the lord. Now we don't have to see the kiddy WoW tards that feel the need to jump 24/7

  • AsamofAsamof Member UncommonPosts: 824

    Also from what I've seen/played of 14 so far, they're really developing the game their own way (they have the brand name to do this). Major respect points from me for not taking the easy route and basing it completely off the WoW model (which is the popular thing to do now a days)

  • ShojuShoju Member UncommonPosts: 776

    Originally posted by Serignuad

    Originally posted by VaultFairy

    Because there is no need for a jump feature.

    ... the number of people expressing their opinion that there IS a need and the very fact that this horse continues being beaten says just the opposite (that there is a "need" for a jump feature).

    There is a big difference between a 'need' and a 'want'.  FFXIV doesn't 'need' jumping, but some players 'want' it.  If the lack of the ability to jump in FFXIV is so gamebreaking for some people, then perhaps one of the plethora of other games, either upcoming or released, may suit their tastes better.

  • natuxatunatuxatu Member UncommonPosts: 1,364

    I don't feel limited or bound when I can't jump. It's nonsense to suggest jumping gives that. Especially when it's so unrealistic. In ever game you're jumping like you'r Mario brothers. The truth is unless you're a long jumper, most of us aren't going through jumping everywhere.. much less anywhere.

    image

  • Death1942Death1942 Member UncommonPosts: 2,587

    Originally posted by jusomdude

    Jumping is such an easy feature to implement, I don't know why they wouldn't implement it even if it serves no purpose.

    To be honest, if I can't jump in a free roaming game, I feel limited.

     

    Look at other MMOs that have jumping... it's rarely ever necessary to jump but they still have it, as they should.

    easy to implement yes...but then it throws off the collision boxes and balance of the game.  Devs don't want to go back and redo all of the collision boxes just because avatars can now move higher than they could before.

     

    Just look at all the issues with jumping in other games.  WoW took years to fix the jump glitches (not that they detracted from the game)

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • KyrocKyroc Member Posts: 70

    Originally posted by jackmcleod

    First, no new races.

    Then. No jumping.

    Guess all they did was up the graphics to match current mmo standards, change a few skill names here and there, maybe add a few more... then you get FFXI modernized FFXI...V 

    So now you have to start over from the start. Guess there will be a new story, although i never noticed one in FFXI...

    Why would anyone want to buy the same game to play it again?

    Guess its gonna be like SWTOR... nothing new, just pay us for remaking something that already exists, we add a lil extra.

    WTF man??? You never noticed a story in FFXI??

     

    Did you even play the game?

     

    Or is it because the NPC's dont have a big flashy icon above their head so you might have actually had to look for quest/mission givers?

    image

  • SonikFlashSonikFlash Member UncommonPosts: 561

    Don't understand why even if it serves no purpose it wouldn't be implemented along with the dozen other useless emotes in mmos.


  • RajenRajen Member Posts: 689

    I can't believe this topic is still going on... gamers in general are so whiny -_-;

     

    Don't like it then move along, when you first started gaming and you saw a game that did not interest you would you spend hours discussing it or would you just pay attention to games you liked? (this isn't directed to anyone in particular, I'm just amazed that this thread has already reached 10 pages.)

     

    It seems to me that the older a gamer gets, the more exasperating they seem to be. Just chill and play something you like, why waste your time?

  • LhunLhun Member Posts: 19

    SE uses mazes in it's FF games. 

     

    including 11. They use the terrain to make it so you have to fight certain monsters and etc. You will HOP in the game over special areas that need to be hopped over, just like you'll climb stairs. 

     

    Do you jump all over the place in real life? no. You skip at most. You climb up ledges. Which is what you'll do in 14 if there's a ledge that needs climbing.

    FFXI - EVE-Online
    Waiting for: Aion...

  • SoulSurferSoulSurfer Member UncommonPosts: 1,024

  • tabarjacktabarjack Member UncommonPosts: 249

    Originally posted by Kyroc

    Originally posted by jackmcleod

    First, no new races.

    Then. No jumping.

    Guess all they did was up the graphics to match current mmo standards, change a few skill names here and there, maybe add a few more... then you get FFXI modernized FFXI...V 

    So now you have to start over from the start. Guess there will be a new story, although i never noticed one in FFXI...

    Why would anyone want to buy the same game to play it again?

    Guess its gonna be like SWTOR... nothing new, just pay us for remaking something that already exists, we add a lil extra.

    WTF man??? You never noticed a story in FFXI??

     

    Did you even play the game?

     

    Or is it because the NPC's dont have a big flashy icon above their head so you might have actually had to look for quest/mission givers?

    stopped at 50 blm, 30 whm, 40 brd.

    What is the story? kill the same mobs over and over and over and laugh at people who are scared to pull 2 at once?

    Do you mean the few cutscenes in the game that still gave my character no real purpose?

    Or maybe you mean that text spammed for 3hours straight "SAM/WAR LFG" ?

    Maybe it was in the manual, i never read it though, if i'd want to read books, id buy books, not games....

     

    IMO even WoW had more of a story that FFXI... all FFXI did was introduce aggroing mobs.

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