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Star Wars: The Old Republic: Hands On With the Sith Warrior

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  • BadSpockBadSpock Member UncommonPosts: 7,979

    Originally posted by KorovaMB

    Originally posted by heerobya


    Originally posted by elocke

     




    Originally posted by heerobya

    See to me, running around being a Moisture Farmer was not my idea of "being in the Star Wars world."

    But being a part of great stories with great characters set in the Star Wars universe? That's Star Wars.

     

    Even playing the Star Wars Roleplaying game (paper and imaginations) it was still participating in a fun, hand-crafted Star Wars story.

    I enjoy reading Star Wars books because they have such great characters and story.

     

    Remove all of that and say "go fend for yourself in Mos Eisley and watch idiot 12 year olds make fart jokes and bunny hop around"

    yeah.. that's not the Star Wars I want. 





     

    Exactly. Right on the money. I think this argument that is cropping up in this thread goes back to that whole sandbox/themepark argument. Man it's getting old.

    Agreed.

    It's both that and the "gimme moar right meow! EEEEEYYYY shiny EPIXs what I have to wait to level? this is BS! F U BIOWARE" crowd coming into the conversation too.. even the OP pretty much sounded like that.

    And honestly I think it is a sign of just how completely fucking retarded our future generations are going to be. Completely incapable of rational thought and self control.

     You seem to lack rational thought and self-control as well.  Maybe we are already screwed.

    Obvious troll is obvious. Move along kid, nothing to see hear but us grown ups having conversations above your level.

  • BadSpockBadSpock Member UncommonPosts: 7,979

    Originally posted by MindTrigger

    One of the many characters I played was a Master Ranger.  This skillset was almost all about RP and Community, because there was nothing "uber" about them in combat, even when combined with a skills like Master Rifleman.  What we could do, is kick arse at PVE, track mobs for hunting parties and set up some awesome camps for healing, shelter and socializing.  I built a character, and a reputation for being an awesome Ranger, and contract hunter. 

    I imagined my character as an outdoors survivalist who would just walk out into the outback of the planets with no mount or vehicle.  I would lead people on great safari hunting adventures, better than any quest I have ever got from an NPC.  I would set up camps out in the middle of nowhere and just wait to see who would stumble over to my campfire for some healing and good conversation.  I was often invited on many other adventures while doing this.

    I would also use the Ranger related crafting skills I had and another crafting toon, so I could set up survival shops stocked with tents, foods, meds, camps, and other things adventurers could buy and use while out creating their own stories withing the game. My homes were decorated from floor to ceiling as Hunting Lodges which were opened to the public.  I often received in-game emails and tells from people who told me how awesome they looked, and thank yous.

    As a contract hunter, I had a huge network of crafters as clients who would ask me to hunt down rare items they needed to make high end foods, weapons, armor and meds.  I would get on the forums and post ads, and I had a mailing list of people in game I would contact when I came across high-stat resources.  I was one of the go-to guys on my server, and I loved it.

    I didn't need a story or a scripted dialog, because I made my own adventure.  

    See what I did there?

    I removed all references to everything you said that was "Star Wars."

    And guess what, your post still reads just fine.

    You know why?

    Because all of that is very sandboxy imaginative stuff to do sure, but is it Star Wars?

    Yeah... not so much.

  • Marcus-Marcus- Member UncommonPosts: 1,012

    Originally posted by heerobya

    Originally posted by elocke

     




    Originally posted by heerobya

    See to me, running around being a Moisture Farmer was not my idea of "being in the Star Wars world."

    But being a part of great stories with great characters set in the Star Wars universe? That's Star Wars.

     

    Even playing the Star Wars Roleplaying game (paper and imaginations) it was still participating in a fun, hand-crafted Star Wars story.

    I enjoy reading Star Wars books because they have such great characters and story.

     

    Remove all of that and say "go fend for yourself in Mos Eisley and watch idiot 12 year olds make fart jokes and bunny hop around"

    yeah.. that's not the Star Wars I want. 




     

    Exactly. Right on the money. I think this argument that is cropping up in this thread goes back to that whole sandbox/themepark argument. Man it's getting old.

    Agreed.

    It's both that and the "gimme moar right meow! EEEEEYYYY shiny EPIXs what I have to wait to level? this is BS! F U BIOWARE" crowd coming into the conversation too.. even the OP pretty much sounded like that.

    And honestly I think it is a sign of just how completely fucking retarded our future generations are going to be. Completely incapable of rational thought and self control.

     I don't want moar... I also despise chasing epixs and games built around them... and the more I read about this game, the less i think i am going to like it...

     

    I think you may be generalizing... just a tad.

  • malroth67malroth67 Member UncommonPosts: 66

    Honostly even though I do not like the fact that he skipped the story, these games at E3 and other venues are notorious for having a short play time.  For that fact, I do not blame him at all for trying to speed through it to get to the end of the quest he was working on.  The demo's they usually put up only give you a few minutes of play time, and if he already played one class, he would know how much time restraint was on him.  Of course I could be wrong, he could have had a lot more time that I think he had(which would make the article pretty bad in a real review since), but I kinda doubt it.

  • tumpaitumpai Member Posts: 8

    Shut up Garrett

  • KorovaMBKorovaMB Member Posts: 97

    Originally posted by heerobya

    Originally posted by KorovaMB

    Originally posted by heerobya

    Originally posted by elocke

     




    Originally posted by heerobya

    See to me, running around being a Moisture Farmer was not my idea of "being in the Star Wars world."

    But being a part of great stories with great characters set in the Star Wars universe? That's Star Wars.

     

    Even playing the Star Wars Roleplaying game (paper and imaginations) it was still participating in a fun, hand-crafted Star Wars story.

    I enjoy reading Star Wars books because they have such great characters and story.

     

    Remove all of that and say "go fend for yourself in Mos Eisley and watch idiot 12 year olds make fart jokes and bunny hop around"

    yeah.. that's not the Star Wars I want. 




     

    Exactly. Right on the money. I think this argument that is cropping up in this thread goes back to that whole sandbox/themepark argument. Man it's getting old.

    Agreed.

    It's both that and the "gimme moar right meow! EEEEEYYYY shiny EPIXs what I have to wait to level? this is BS! F U BIOWARE" crowd coming into the conversation too.. even the OP pretty much sounded like that.

    And honestly I think it is a sign of just how completely fucking retarded our future generations are going to be. Completely incapable of rational thought and self control.

     You seem to lack rational thought and self-control as well.  Maybe we are already screwed.

    Obvious troll is obvious. Move along kid, nothing to see hear but us grown ups having conversations above your level.

     LOL.  Your response clealy demonstrates a lack of maturity.  You seem very quick to make broad generalizations about people you don't know.  I guess it helps you feel superior about yourself, but it just looks pathetic to me.

  • MindTriggerMindTrigger Member Posts: 2,596

    Originally posted by heerobya

    Originally posted by MindTrigger

    One of the many characters I played was a Master Ranger.  This skillset was almost all about RP and Community, because there was nothing "uber" about them in combat, even when combined with a skills like Master Rifleman.  What we could do, is kick arse at PVE, track mobs for hunting parties and set up some awesome camps for healing, shelter and socializing.  I built a character, and a reputation for being an awesome Ranger, and contract hunter. 

    I imagined my character as an outdoors survivalist who would just walk out into the outback of the planets with no mount or vehicle.  I would lead people on great safari hunting adventures, better than any quest I have ever got from an NPC.  I would set up camps out in the middle of nowhere and just wait to see who would stumble over to my campfire for some healing and good conversation.  I was often invited on many other adventures while doing this.

    I would also use the Ranger related crafting skills I had and another crafting toon, so I could set up survival shops stocked with tents, foods, meds, camps, and other things adventurers could buy and use while out creating their own stories withing the game. My homes were decorated from floor to ceiling as Hunting Lodges which were opened to the public.  I often received in-game emails and tells from people who told me how awesome they looked, and thank yous.

    As a contract hunter, I had a huge network of crafters as clients who would ask me to hunt down rare items they needed to make high end foods, weapons, armor and meds.  I would get on the forums and post ads, and I had a mailing list of people in game I would contact when I came across high-stat resources.  I was one of the go-to guys on my server, and I loved it.

    I didn't need a story or a scripted dialog, because I made my own adventure.  

    See what I did there?

    I removed all references to everything you said that was "Star Wars."

    And guess what, your post still reads just fine.

    You know why?

    Because all of that is very sandboxy imaginative stuff to do sure, but is it Star Wars?

    Yeah... not so much.

    What you did there was stupid.  We lived in a Star Wars universe.  We crafted Star Wars items.  We hunted Star Wars mobs.  We hung out in Star Wars cities.  We did Star Wars quests. I felt like I was living my life IN Star Wars, and I would bet than anyone else who played and enjoyed the game will tell you the same thing.  The reason I was there was Star Wars.

    The break down you are having is that you don't understand why anyone would not want to play a hero character. You probably have no idea why anyone would want to be a crafter-only character, or a social/political character either, yet you sit here and talk about how important story is to you.

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • BadSpockBadSpock Member UncommonPosts: 7,979

    Originally posted by Marcus-

    Agreed.

    It's both that and the "gimme moar right meow! EEEEEYYYY shiny EPIXs what I have to wait to level? this is BS! F U BIOWARE" crowd coming into the conversation too.. even the OP pretty much sounded like that.

    And honestly I think it is a sign of just how completely fucking retarded our future generations are going to be. Completely incapable of rational thought and self control.

     I don't want moar... I also despise chasing epixs and games built around them... and the more I read about this game, the less i think i am going to like it...

    I think you may be generalizing... just a tad.

    Cause I was talking SPECIFICALLY to you right? 

    Jesus people... of course people generalize on internet forums. 

    Have you ever been on one before?

  • BadSpockBadSpock Member UncommonPosts: 7,979

    Originally posted by MindTrigger

    What you did there was stupid.  We lived in a Star Wars universe.  We crafted Star Wars items.  We hunted Star Wars mobs.  We hung out in Star Wars cities.  We did Star Wars quests. I felt like I was living my life IN Star Wars, and I would bet than anyone else who played and enjoyed the game will tell you the same thing.  The reason I was there was Star Wars.

    The break down you are having is that you don't understand why anyone would not want to play a hero character. You probably have no idea why anyone would want to be a crafter-only character, or a social/political character either, yet you sit here and talk about how important story is to you.

    [Mod Edit]

     

    Ever stop and think that "hey, I might like this kind of stuff, but a lot of other people may have a different view on what makes Star Wars what it is?"

    I certainly did.

    I was merely saying, you take your whole drawn out diatribe back there out of context, and there is nothing Star Wars about it.

    I talk about lightsabers and storm troopers and tie fighters? You know what? That's Star Wars no matter what.

    You get it yet? 

  • brostynbrostyn Member, Newbie CommonPosts: 3,092

    The thing that the people who are jumping all over Garret don't understand is that the quest he did was linear and dull.

    Sorry, but I'd rather not read quest that basically all say the same thing. Go kill that, and come back for this. I've done that in WoW, EQ2, AoC, LoTRO, DDO, and tons of other games.

    Quest have gotten to the point of being boring and tedious, because what was once rare is now lined up in rows and rows.

    Garret is saying that the quest are so boring it doesn't entice him to even bother trying to be pulled into it. Gee, that sounds familar. Kinda like all those other MMOs I played. I skipped over the quest dialogue in those, too, because it essentially says the same thing as the other million quest givers.

    Those of you talking about jumping kids, and this and that. WTF are you talking about? How does skipping the dialogue of boring quests that we've all done a thousand times remotely make you think of hyperactive children? It makes me think of the current state of MMOs. Boring quest, boring level grind, and then a boring gear treadmill. I surely hope 150 million dollars produces something better than that.

  • MindTriggerMindTrigger Member Posts: 2,596

    Originally posted by heerobya

    Originally posted by MindTrigger

    What you did there was stupid.  We lived in a Star Wars universe.  We crafted Star Wars items.  We hunted Star Wars mobs.  We hung out in Star Wars cities.  We did Star Wars quests. I felt like I was living my life IN Star Wars, and I would bet than anyone else who played and enjoyed the game will tell you the same thing.  The reason I was there was Star Wars.

    The break down you are having is that you don't understand why anyone would not want to play a hero character. You probably have no idea why anyone would want to be a crafter-only character, or a social/political character either, yet you sit here and talk about how important story is to you.

    What you did was incredibly ignorant and foolish.

     

    Ever stop and think that "hey, I might like this kind of stuff, but a lot of other people may have a different view on what makes Star Wars what it is?"

    I certainly did.

    I was merely saying, you take your whole drawn out diatribe back there out of context, and there is nothing Star Wars about it.

    I talk about lightsabers and storm troopers and tie fighters? You know what? That's Star Wars no matter what.

    You get it yet? 

    I played almost every type of character and mix of characters (yeah, you could mix skills in that game).  I also played in space A LOT, and rolled a couple Jedis.

    Furthermore, I could take your examples and substitute items from any other IP or lore.  Tie Fighter = Dude on a flying mount? Lightsaber = sword? At the end of the day, they are all props designed to put you in a certain setting, so you removing the star wars references from my post did nothing at all to make a point.

    My point was quite clear.  Just because we don't want story force fed to us by the game, doesn't mean we are shallow gamers who should "go play an FPS game", and it doesn't mean MMORPG games "aren't for us".  We who have an imagination to work with would like to forge our own adventure within the confines of the lore.

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • xaldraxiusxaldraxius Member Posts: 1,249

    Usually I am 100% behind the writers at this site, but that did seem to have a pretty strong anti-ToR bias.

    Damn it, let me live my delusion that it's going to be the 'Greatest Game EVER' at least until I've bought it!

     

    no, seriously, stop saying bad things about my last hope for MMO gaming...

    I mean it...

  • BadSpockBadSpock Member UncommonPosts: 7,979

    Originally posted by MindTrigger

    I played almost every type of character and mix of characters (yeah, you could mix skills in that game).  I also played in space A LOT, and rolled a couple Jedis.

    Furthermore, I could take your examples and substitute items from any other IP or lore.  Tie Fighter = Dude on a flying mount? Lightsaber = sword? At the end of the day, they are all props designed to put you in a certain setting, so you removing my star wars references from my post did nothing at all to make a point.

    My point was quite clear.  Just because we don't want story force fed to us by the game, doesn't mean we are shallow gamers who should "go plan an FPS game", and it doesn't mean this game "isn't for us".  We who have an imagination to work with would like to forge our own adventure within the confines of the lore.

    Then my point is that you cannot call a chicken an eagle.

    There is nothing wrong with either game type, more sandbox or theme park, it's all about choice.

    Trying to make something it is not is both illogical and foolish.

    Can we hope/wish it were something else? Something more? 

    Of course, that's just basic human nature.

     

    But you have to come to a point where you accept the reality of things and deal with it. Not waste all your time pining for something that is simply not there. 

  • MindTriggerMindTrigger Member Posts: 2,596

    Originally posted by xaldraxius

    Usually I am 100% behind the writters at this site, but that did seem to have a pretty strong anti-ToR bias.

    Damn it, let me live my delusion that it's going to be the 'Greatest Game EVER' at least until I've bought it!

     

    no, seriously, stop saying bad things about my last hope for MMO gaming...

    I mean it...

    THIS is your last hope for MMO gaming?  hahahahahah!

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • kellerman24kellerman24 Member Posts: 87

    Huh, Garrett you've skiped dialogue in a Bioware game?!

     

    This is not a cheap off asian grinder when all dialogues have translation errors with no story at all, this is a story driven game, a star wars game... and you were so impatient!

     

    I can't belive it, this is a prime example in what we evolve as a mmo gamers.

     

    I for one, like to READ the quests etc.(in the games that have something more than 'go kill x boars') it makes mmo world more vivid, real - just like with normal books!

    Action is only half of the cake, the other half is rich universe.

    And btw. how powerfull would you like to feel at lv1? Would you like to be as powerfull as Darth Maul? Come on, instant gratification anyone? Just for logging into the game? What's the point of an mmo anyway then? Just give all the shiny stuff along with max lv (so basicly a game with no levels) at the very beginning - then you'll only play for story, pvp not bound by gear differences and chatting with friends. Now, when you got this? Happy? No, you'll probably get bored withing next 15 minutes, because you have it all from the start! 

     

    You people should realize by now this game will be a lot like the one we all know, so you can imagine how the end game will look. That's why I'll probably won't play this! I want something different, but it doesn't mean I don't want any effort realizing my goals.

    It's just I don't want 'chasing the shiny' mentality. I want to play for different reasons too!

  • MindTriggerMindTrigger Member Posts: 2,596

    Originally posted by heerobya

    Originally posted by MindTrigger

    I played almost every type of character and mix of characters (yeah, you could mix skills in that game).  I also played in space A LOT, and rolled a couple Jedis.

    Furthermore, I could take your examples and substitute items from any other IP or lore.  Tie Fighter = Dude on a flying mount? Lightsaber = sword? At the end of the day, they are all props designed to put you in a certain setting, so you removing my star wars references from my post did nothing at all to make a point.

    My point was quite clear.  Just because we don't want story force fed to us by the game, doesn't mean we are shallow gamers who should "go plan an FPS game", and it doesn't mean this game "isn't for us".  We who have an imagination to work with would like to forge our own adventure within the confines of the lore.

    Then my point is that you cannot call a chicken an eagle.

    There is nothing wrong with either game type, more sandbox or theme park, it's all about choice.

    Trying to make something it is not is both illogical and foolish.

    Can we hope/wish it were something else? Something more? 

    Of course, that's just basic human nature.

     

    But you have to come to a point where you accept the reality of things and deal with it. Not waste all your time pining for something that is simply not there. 

    I know exactly what SWTOR is.  I think it's many of the fanboys around here who are making this game something it is not. Listening to everyone parot Bioware marketing bullet points about how awesome the story system is, and how much more fun the game will be seems a bit delusional.  At the end of the day it will be a basic theme park, star wars skin, and a dialog system that is more likely to become tedious after a short time than not.

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • solarinesolarine Member Posts: 1,203

    Originally posted by Terranah

     

    Ofcourse there will be those that read every word.  There are always a few of those.  But if you want to read a good story pick up a book.  Nothing compares to a good novel.

     

    I see this argument over and over again, and really, it just does not make any sense.

    I read a crapload of books, but that does not mean I don't see movies as well, or go see a play, or watch some TV series. 

    And they can all have stories. They all tell it their way. Movies have audiovisuals you cannot replicate in a book, and games have interactivity you cannot replicate in a movie. Each have their strengths - you can do amazing storytelling in any one of them if you know what you're doing. I have played some games with stellar storytelling - Planescape: Torment or The Longest Journey comes to mind. If you turn either one of those into a novel, it's really not going to cut it, because they take employ their medium to their advantage, *gain* from their medium. I honestly don't even remember what I did in the tough encounters in Planescape: Torment, I just remember the characters and the story. 

    Now, I've still not seen any good storytelling in MMOs, but I'm sure hoping that does not mean it can't be done.

  • MoretrinketsMoretrinkets Member Posts: 730

    but...but Bioware staff said I would feel like a hero from day 1.

    I should be able to PWN and be l33t /cry

     

     

  • CacaphonyCacaphony Member Posts: 738

    I would think that almost any class in any game would feel "lacking" when you just play for a little bit with a brand new low level character.  If I understand the article correctly.. he used a starting level sith warrior? 

  • xaldraxiusxaldraxius Member Posts: 1,249

    Originally posted by MindTrigger

    Originally posted by heerobya

    Originally posted by MindTrigger

    I played almost every type of character and mix of characters (yeah, you could mix skills in that game).  I also played in space A LOT, and rolled a couple Jedis.

    Furthermore, I could take your examples and substitute items from any other IP or lore.  Tie Fighter = Dude on a flying mount? Lightsaber = sword? At the end of the day, they are all props designed to put you in a certain setting, so you removing my star wars references from my post did nothing at all to make a point.

    My point was quite clear.  Just because we don't want story force fed to us by the game, doesn't mean we are shallow gamers who should "go plan an FPS game", and it doesn't mean this game "isn't for us".  We who have an imagination to work with would like to forge our own adventure within the confines of the lore.

    Then my point is that you cannot call a chicken an eagle.

    There is nothing wrong with either game type, more sandbox or theme park, it's all about choice.

    Trying to make something it is not is both illogical and foolish.

    Can we hope/wish it were something else? Something more? 

    Of course, that's just basic human nature.

     

    But you have to come to a point where you accept the reality of things and deal with it. Not waste all your time pining for something that is simply not there. 

    I know exactly what SWTOR is.  I think it's many of the fanboys around here who are making this game something it is not. Listening to everyone parot Boiware marketing bullet points about how awesome the story system is, and how much more fun the game will be seems a bit delusional.  At the end of the day it will be a basic theme park, star wars skin, and a dialog system that is more likely to become tedious after a short time than not.

     I enjoy Bioware's patented dialog system, and I have no doubt that their story will indeed be awesome. The other crap about other people in my game and crafting and stuff to do after the story is over, it's not important to me at all.

    We're all looking for something different.

    You ain't the boss of what I'm going to enjoy, you ain't even the boss of whether or not I pull out my penis and wave it at the screen while I'm posting in this very thread, so why should I listen to you?  image

  • elockeelocke Member UncommonPosts: 4,335


    Originally posted by musicmann
    Shit, another WOW fanboi that runs around needing his shinies. The OP needs to get out of the dungeon's and go outside for awhile. There's more to gaming than the WOW way. Useless article to say the least. Working for a MMO site and instead of a unbiased review, all we can get is another skewed personal opinion that seems to be intentionaly given, to keep fanning the flames of the hate for TOR.

    This has nothing to do with WoW. I personally enjoy WoW myself, not for the rushing through crap to get shinies either, but because it's plain fun. I hope SWTOR is, and it looks to be, as FUN as WoW is but with more depth, ala STORY! for each character.

  • elockeelocke Member UncommonPosts: 4,335


    Originally posted by MindTrigger

    Originally posted by heerobya

    Originally posted by MindTrigger
    I played almost every type of character and mix of characters (yeah, you could mix skills in that game).  I also played in space A LOT, and rolled a couple Jedis.
    Furthermore, I could take your examples and substitute items from any other IP or lore.  Tie Fighter = Dude on a flying mount? Lightsaber = sword? At the end of the day, they are all props designed to put you in a certain setting, so you removing my star wars references from my post did nothing at all to make a point.
    My point was quite clear.  Just because we don't want story force fed to us by the game, doesn't mean we are shallow gamers who should "go plan an FPS game", and it doesn't mean this game "isn't for us".  We who have an imagination to work with would like to forge our own adventure within the confines of the lore.
    Then my point is that you cannot call a chicken an eagle.
    There is nothing wrong with either game type, more sandbox or theme park, it's all about choice.
    Trying to make something it is not is both illogical and foolish.
    Can we hope/wish it were something else? Something more? 
    Of course, that's just basic human nature.
     
    But you have to come to a point where you accept the reality of things and deal with it. Not waste all your time pining for something that is simply not there. 


    I know exactly what SWTOR is.  I think it's many of the fanboys around here who are making this game something it is not. Listening to everyone parot Bioware marketing bullet points about how awesome the story system is, and how much more fun the game will be seems a bit delusional.  At the end of the day it will be a basic theme park, star wars skin, and a dialog system that is more likely to become tedious after a short time than not.

    You haven't played the game yet either, so your opinion is making the game something it is not as well. This is pointless. Either say you wish this game was a Sandbox or not and just move along. ARguing with those of us who appreciate this gamestyle isn't going to solve anything.

  • elockeelocke Member UncommonPosts: 4,335


    Originally posted by solarine

    Originally posted by Terranah
     
    Ofcourse there will be those that read every word.  There are always a few of those.  But if you want to read a good story pick up a book.  Nothing compares to a good novel.
     Now, I've still not seen any good storytelling in MMOs, but I'm sure hoping that does not mean it can't be done.

    Ever play Final Fantasy XI? The storyline in that game via the Missions were fantastic and extremely well done. I'm still waiting for MMOs to copy Square's storytelling style.

  • Marcus-Marcus- Member UncommonPosts: 1,012

    Originally posted by heerobya

    Originally posted by Marcus-

    Agreed.

    It's both that and the "gimme moar right meow! EEEEEYYYY shiny EPIXs what I have to wait to level? this is BS! F U BIOWARE" crowd coming into the conversation too.. even the OP pretty much sounded like that.

    And honestly I think it is a sign of just how completely fucking retarded our future generations are going to be. Completely incapable of rational thought and self control.

     I don't want moar... I also despise chasing epixs and games built around them... and the more I read about this game, the less i think i am going to like it...

    I think you may be generalizing... just a tad.

    Cause I was talking SPECIFICALLY to you right? 

    Jesus people... of course people generalize on internet forums. 

    Have you ever been on one before?

     Yes this my my first internet forum visit..

     

    I was unaware disparaging people because of the way they like to play a video game was common place here..

    As a matter o fact, i didnt realize it was really acceptable anywhere..

    or perhaps maybe your generation just really hadn't learned manners or sense or common courtesy..

    I'll consult with Mr. Brokaw..

  • mmoguy43mmoguy43 Member UncommonPosts: 2,770

    I think this was written in a way to lower the hype and expectations of SWTOR so that maybe once it does come out everyone won't be as easily disappointed and expecting more than it is. Its a good idea if you ask me. Years of hype can't possibly be a good thing.

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