Awesome news. I've been hoping this game would have space combat for some time now, but it's not something I couldn't live without for the game either. Even still, can't wait to see what direction they go with this.
And I love how the new interview and screenshots will be in the October issue of PC Gamer, but it hit news stands at the end of August. Simply priceless...
I felt a great disturbance in the force. It was as if millions of doomsayers suddenly cried out in embarrassment and were suddenly silenced.
QFMFT
Actually if anything, the space combat system only reveals truly how much of a cookie-cutter, linear game SWTOR is going to be. Some players so far are over looking that everyone will have the exact same ship depending on your faction only. The only customization there will be is the interior that has already been talked about.
Not to mention that this space content is separate from the main gameplay much like monster-play is in Lotro which equals no content. So I really don't get why the fanbois are celebrating already when they basically just got Facebook for space content. If BW wants to do space, they need to do it right and not with last-century's Hero engine for starters.
It's just WAYYYY too damn early to be saying crap like that. Pretty much the only thing we know for sure is that space combat will be a separate thing from ground combat. But that's for balance perpasiss, among other things. They simply don't want players to be able to go to the surface of a planet with their ship(s) and blow the hell out of land players below. Or even to prevant massive lag for land combat players.
As for everything else you mentioned, it's all up in the air until the game officially launches. Nothing else yet has been set in stone.
Finally, about the whole "hero engine" thing, to be honest, you kind of lost me on that one. For one this game is going to be nothing like APB, I just have no flippin' idea where you got that connection.
The same place they get all their other information, Pinky. They pull it out of the wondrous new Typical Hysterical Egotistical Incendiary Raucous Arrogant Sanctimonious Snobbish, database. Or T.H.E.I.R.A.S.S. for short.
I have no idea how this game will pan out. To be honest I'm expecting to dislike it as I fear it will follow the same themepark method of so many recent MMos I hated. However I could be wrong, since they haven't told us enough about the game for me to make a final decision. I would never claim that I know for a fact how this game will perform or be received by its fans based on such sketchy information. I find it hilarious to see these pathetic posters who so confidently try to inform us beyond a shadow of a doubt, exactly what this game entails and why it will, or will not, suck. Unless you are either psychic or a Bioware developer anything you say is nothing more than an opinion. And in most cases a very uneducated opinion at that.
FACT: Up until a couple of days ago most of you doomsayers were flapping your gums at great length that there would be NO, NADA, ZERO, space combat in SW:TOR, mainly due to the fact that voice acting took up most of the budget. You know what? YOU WERE WRONG.
So their reaction? They once again confidently wade in and say "Oh well sure it will be in there, but it will suck." based on the most tenuous of information. You guys are like a broken record. Until you are interested in rational, logical conversation why don't you do to the community, and yourselves, a favor and dry up and blow away. If you could really see the future with such unmitigated clarity I think you wouldn't be wasting time here, but instead would have used your abilities to win the lottery or the sweepstakes and would be too busy enjoying spending your millions of dollars.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
I hate to be the rational one but... Why does everyone group each other into sides?
"You Fanbois are so..."
"You doomsayers..."
"You Haters..."
It seems silly to me, what if someone wanted to act as an individual, which I assure you most of us do. Personally I'm a little wary of how they worded going to "hot spots" and such, it DOES sound like they are talking about KOTOR space combat, which was fun but I don't think it would be fun for a very long period of time in an MMO. However, I'm awaiting more info before making a judgement call on the game myself, I'm glad to hear they are putting any form of space combat in.
I hate to be the rational one but... Why does everyone group each other into sides?
"You Fanbois are so..."
"You doomsayers..."
"You Haters..."
It seems silly to me, what if someone wanted to act as an individual, which I assure you most of us do. Personally I'm a little wary of how they worded going to "hot spots" and such, it DOES sound like they are talking about KOTOR space combat, which was fun but I don't think it would be fun for a very long period of time in an MMO. However, I'm awaiting more info before making a judgement call on the game myself, I'm glad to hear they are putting any form of space combat in.
Variety is the spice of life. Unfortunately, that means that not EVERYTHING can be WTFAWESOME!
This is just how I wanted BioWare to handle space combat. Have it as a (seemingly) secondary, backseat feature. Focus on the core: story, ground combat, ground PvE, ground PvP, and the scenery... on the ground. Space combat sounds like an arcade affair, flying into a zone, blasting some baddies, and flying out with a Cockiness Level of over 9,000 (Han Solo is not there, remember?). Sounds like something to do when you don't feel like PvP, don't have any raids, have completed your personal story, don't feel like crafting or socializing, etc. I'm glad they put it in, too.
I swear, though, we're going to see people begging for 5180241984 vs. 501928510294 space fights, JUST LIKE IN DA MOOOVIES! I'm sure we'll see some "large-scale" PvE engagements, maybe even grouping between players to take out waves of enemy ships, but not space combat PvP.
I hate to be the rational one but... Why does everyone group each other into sides?
"You Fanbois are so..."
"You doomsayers..."
"You Haters..."
It seems silly to me, what if someone wanted to act as an individual, which I assure you most of us do. Personally I'm a little wary of how they worded going to "hot spots" and such, it DOES sound like they are talking about KOTOR space combat, which was fun but I don't think it would be fun for a very long period of time in an MMO. However, I'm awaiting more info before making a judgement call on the game myself, I'm glad to hear they are putting any form of space combat in.
I'm rather convinced it's not a turret game like in Kotor, Sean clearly said "Flying your own ship.", as well as blasting through fighters, cruisers, destroyers etc.
PC gamer also most likely wouldn't put it on the cover of an issue and take screenshots of it, if it were just an insignificant minigame.
I think people are trying to read way too much into the 'alternative' and 'hot spots', alternative just means that you have a choice, hot spots means the combat will probably we centered around specific areas.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
While I'm really excited about the space combat, what I got from that reveal is that these "Hot Spots" will basically be instances set in space. In other words, it's not going to be a persistant thing like EVE Online. More than likely, it'll be some missions which you can fly repeatedly.
While I'm really excited about the space combat, what I got from that reveal is that these "Hot Spots" will basically be instances set in space. In other words, it's not going to be a persistant thing like EVE Online. More than likely, it'll be some missions which you can fly repeatedly.
Hopefully they will have PvP.
Right...
...so don't get your hopes up and you won't be disappointed. Secondary feature, as it should be.
Are you guys forgetting this is Bioware? Closest thing to space combat they've done is turrets in kotor. Mass Effect had really poor vehicle combat. Mass Effect 2? Planet scanning! This is going to be something akin to those. A not-thought-out addon, a minigame which provides an alternative to the real game. I already expected this to be in the game in some form. Don't get your hopes up for something like Eve or battlegrounds in space
If it's more than a minigame I'll be very happy to eat crow, but history says no. Bioware can do core combat and story, whenever they veer from those it's not so great.
Are you guys forgetting this is Bioware? Closest thing to space combat they've done is turrets in kotor. Mass Effect had really poor vehicle combat. Mass Effect 2? Planet scanning! This is going to be something akin to those. A not-thought-out addon, a minigame which provides an alternative to the real game. I already expected this to be in the game in some form. Don't get your hopes up for something like Eve or battlegrounds in space
If it's more than a minigame I'll be very happy to eat crow, but history says no. Bioware can do core combat and story, whenever they veer from those it's not so great.
With all due respect etc, but are you purposely acting stupid or just not thinking straight?
How much experience do you think Blizzard had with MMO's before WoW? How much ArenaNet before GW, or Verant before EQ? I tell you, none.
History says yes, that companies that step into the MMO market can do surprisingly well with their 1st MMO, often even better than the ones that already had experience in the field.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Are you guys forgetting this is Bioware? Closest thing to space combat they've done is turrets in kotor. Mass Effect had really poor vehicle combat. Mass Effect 2? Planet scanning! This is going to be something akin to those. A not-thought-out addon, a minigame which provides an alternative to the real game. I already expected this to be in the game in some form. Don't get your hopes up for something like Eve or battlegrounds in space
If it's more than a minigame I'll be very happy to eat crow, but history says no. Bioware can do core combat and story, whenever they veer from those it's not so great.
You can't judge a companies ability to create content based entirely on what they did in the past. Blizzard had never done an MMO and the only RPG they ever created was a port in 1992. Yet they developed WoW to critical acclaim!
Plenty of companies get it right the first time. Companies with good reputations, much more so.
Someday we'll all look back on the age of computers - and lol.
While I'm really excited about the space combat, what I got from that reveal is that these "Hot Spots" will basically be instances set in space. In other words, it's not going to be a persistant thing like EVE Online. More than likely, it'll be some missions which you can fly repeatedly.
Hopefully they will have PvP.
Right...
...so don't get your hopes up and you won't be disappointed. Secondary feature, as it should be.
I've stopped getting my hopes up with this game a long time ago.
Are you guys forgetting this is Bioware? Closest thing to space combat they've done is turrets in kotor. Mass Effect had really poor vehicle combat. Mass Effect 2? Planet scanning! This is going to be something akin to those. A not-thought-out addon, a minigame which provides an alternative to the real game. I already expected this to be in the game in some form. Don't get your hopes up for something like Eve or battlegrounds in space
If it's more than a minigame I'll be very happy to eat crow, but history says no. Bioware can do core combat and story, whenever they veer from those it's not so great.
You have a point, not that Bioware couldn't do a decent space combat game, but because a LOT of people are having flashbacks to X-wing, rather then SWG: Space combat. X-Wing was from a different era, when complex was a selling point, not something to be avoided at all cost less a 10 year old would throw a temper tantrum at having to RTFM.
I think a lot of people will be disappointed with what it is going to be in the end because they want a full old school space game and will be getting a modern space-shooter light instead.
Maybe I am wrong, but people are getting their hopes up an awful lot about this game with some on this forum going in flights of fancy that could only occur after extensive drug use.
There is going to be space combat, don't get your hopes up to high, then at least you can be presently suprised by any depth it does have, rather then be completly disappointed because it is not what you imagined it to be.
I hope the combat isnt like EVE it was the worst space combat ever in my opinion (auto-circle-auto-attack), that would be terrible I would never partake in it if that were the case and im sure im not the only one.
I felt a great disturbance in the force. It was as if millions of doomsayers suddenly cried out in embarrassment and were suddenly silenced.
QFMFT
Actually if anything, the space combat system only reveals truly how much of a cookie-cutter, linear game SWTOR is going to be. Some players so far are over looking that everyone will have the exact same ship depending on your faction only. The only customization there will be is the interior that has already been talked about.
Not to mention that this space content is separate from the main gameplay much like monster-play is in Lotro which equals no content. So I really don't get why the fanbois are celebrating already when they basically just got Facebook for space content. If BW wants to do space, they need to do it right and not with last-century's Hero engine for starters.
Wow so you can see the future now? They have released no info other than space combat and you already know how its going to turn out? I am sure a week ago you were arguing that its not Star Wars since it had no space combat but now it has something new its cookie cutter?
You trolls are just sad. Pretty slow as well considering you obviously have no clue what "cookie cutter" means. Last time I checked the majority of cookie cutter games don't have interactive stories, interactive companions, an alignment system and space combat.
Well, it took them a while, but all the haters found a way to destroy this as well. LOL It took them a whole night, but they did it. Grats to you all, you've managed to make yourselves hate the game even more without knowing really anything about the game. One of the last comments I saw was just blatently saying the game is just going to be bad. I just don't get where these people get this, but whatever, to each their own.
To all haters: If you hate SWTOR so much, Stay away from it. Stop going to the forums, stop reading up on it, and just don't play it. We don't want you guys in the game. It's players like YOU that drag a community down, because you'll come in, if you end up liking it, it'll be YOU that turns it into what WoW has become... a heartless, ELITIST, asinine community.
I have PLENTY, as I'm sure everyone else does too, but my most recent example of this community to back up my generalization:
Was wonderin through Orgrimmar, in the chat, there were people asking for a tank for 10m VoA. A fully Geared Paladin was talking in regular talk (not in the channels) to someone else, and as I passed by I caught him saying "These noobs want me to tank 10m VoA" So I stopped and whispered to him: "Innocent question... why are they "noobs"?" after a minute, He responded with "I just like to talk alot of shit" as I replied "Ah, okay....." and left it at that. I'm sure he didn't get what I was implying, but in general, because they weren't as geared as him, they were not worthy of his tanking abilities apparently. So noobs translates to people who aren't up to par on the latest gear.... therefore they can't possibly be enjoying the game or are any "good" at playing it.
Are you guys forgetting this is Bioware? Closest thing to space combat they've done is turrets in kotor. Mass Effect had really poor vehicle combat. Mass Effect 2? Planet scanning! This is going to be something akin to those. A not-thought-out addon, a minigame which provides an alternative to the real game. I already expected this to be in the game in some form. Don't get your hopes up for something like Eve or battlegrounds in space
If it's more than a minigame I'll be very happy to eat crow, but history says no. Bioware can do core combat and story, whenever they veer from those it's not so great.
You have a point, not that Bioware couldn't do a decent space combat game, but because a LOT of people are having flashbacks to X-wing, rather then SWG: Space combat. X-Wing was from a different era, when complex was a selling point, not something to be avoided at all cost less a 10 year old would throw a temper tantrum at having to RTFM.
I think a lot of people will be disappointed with what it is going to be in the end because they want a full old school space game and will be getting a modern space-shooter light instead.
Maybe I am wrong, but people are getting their hopes up an awful lot about this game with some on this forum going in flights of fancy that could only occur after extensive drug use.
There is going to be space combat, don't get your hopes up to high, then at least you can be presently suprised by any depth it does have, rather then be completly disappointed because it is not what you imagined it to be.
They had never done a fps before Mass Effect either so what is your point? Personally I am happy whenever a game company listens to their community enough that they add a much desired feature. Sure it might not be the next Freespace game but I am willing to give them the benefit of the doubt until i know more.
More content the better in an mmo i always say. What is the purpose of doing the same old thing every day of every week for a monthly subscription if you can do more. Btw SWG did a pretty good job for space combat in an mmo and a good amount of people who played the game did it just for space combat.
i am amazed at the amount of knowledge there is in this thread about what space combat is going to be in SWTOR. there must be a crap load of programmers for the game posting on here to come up with some of the stuff people are coming up with on here on what space combat is or isnt going to be.
now back to reality. nobody on this website knows anything about this game but what bioware allows us to know. the only reason people try and come up with these half assed ideas on what they think and speculate on is so if they are even close to being right they can say "see i told you so."
Are you guys forgetting this is Bioware? Closest thing to space combat they've done is turrets in kotor. Mass Effect had really poor vehicle combat. Mass Effect 2? Planet scanning! This is going to be something akin to those. A not-thought-out addon, a minigame which provides an alternative to the real game. I already expected this to be in the game in some form. Don't get your hopes up for something like Eve or battlegrounds in space
If it's more than a minigame I'll be very happy to eat crow, but history says no. Bioware can do core combat and story, whenever they veer from those it's not so great.
ahh yee of little faith - lets take a look at one of the lead developers, and probably the one who will have the most influence in the space combat. Just because bioware doesnt have any experience as a company doing space combat, their developers have some good experience
i am willing to give the devs the benefit of the doubt as far as the content of this game... they have spent a long time prepareing and working on this to just assume they are prepareing to throw 150million dollars down the toilet.. I am goint to scare some of u and make a sports referrence... when u add a new coach, or management team, you can no longer use past examples as a complete precursor as to what the future planning will be. The Miami dolphins were the same team for the most part that stunk up the nfl a couple seasons ago, but they add bill parcells and spagnollo to the mix, same guys, completely different game plan, completely different results. unless this is the exact same team that made a previous game, then u do not know what new ideas the new "component" well bring to the table. a gameing example is guild wars 2.... ncsoft put out aion, which is a source of heavy crying on these forums, yet GW2 is incredibly anticipated according to the hype meter. The fact that different people are working on each game means that allthough they may have a basic philosophy that they r all starting from, the new people will bring new ideas, new attitude, and new results, good or bad. Predictions that sare being made now as to what the content will be, are nothing more then blind folded shots at the dartboard on the wall. Most hands on reviews have been extremely favorable, and i am more inclined to take the opinion of someone who has played the actual game over someone who is trying to get people all fired up over baseless claims and factless boasts
I hope the space combat is innovative and awesome to play! What I really would like is if you can actually board the bigger ships and destroy them from the inside rather than just shooting at it. =p
I hope the space combat is innovative and awesome to play! What I really would like is if you can actually board the bigger ships and destroy them from the inside rather than just shooting at it. =p
That would be sexy. In the mood for loading up battlefront 2 now
Comments
Awesome news. I've been hoping this game would have space combat for some time now, but it's not something I couldn't live without for the game either. Even still, can't wait to see what direction they go with this.
And I love how the new interview and screenshots will be in the October issue of PC Gamer, but it hit news stands at the end of August. Simply priceless...
The same place they get all their other information, Pinky. They pull it out of the wondrous new Typical Hysterical Egotistical Incendiary Raucous Arrogant Sanctimonious Snobbish, database. Or T.H.E.I.R.A.S.S. for short.
I have no idea how this game will pan out. To be honest I'm expecting to dislike it as I fear it will follow the same themepark method of so many recent MMos I hated. However I could be wrong, since they haven't told us enough about the game for me to make a final decision. I would never claim that I know for a fact how this game will perform or be received by its fans based on such sketchy information. I find it hilarious to see these pathetic posters who so confidently try to inform us beyond a shadow of a doubt, exactly what this game entails and why it will, or will not, suck. Unless you are either psychic or a Bioware developer anything you say is nothing more than an opinion. And in most cases a very uneducated opinion at that.
FACT: Up until a couple of days ago most of you doomsayers were flapping your gums at great length that there would be NO, NADA, ZERO, space combat in SW:TOR, mainly due to the fact that voice acting took up most of the budget. You know what? YOU WERE WRONG.
So their reaction? They once again confidently wade in and say "Oh well sure it will be in there, but it will suck." based on the most tenuous of information. You guys are like a broken record. Until you are interested in rational, logical conversation why don't you do to the community, and yourselves, a favor and dry up and blow away. If you could really see the future with such unmitigated clarity I think you wouldn't be wasting time here, but instead would have used your abilities to win the lottery or the sweepstakes and would be too busy enjoying spending your millions of dollars.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
I hate to be the rational one but... Why does everyone group each other into sides?
"You Fanbois are so..."
"You doomsayers..."
"You Haters..."
It seems silly to me, what if someone wanted to act as an individual, which I assure you most of us do. Personally I'm a little wary of how they worded going to "hot spots" and such, it DOES sound like they are talking about KOTOR space combat, which was fun but I don't think it would be fun for a very long period of time in an MMO. However, I'm awaiting more info before making a judgement call on the game myself, I'm glad to hear they are putting any form of space combat in.
Variety is the spice of life. Unfortunately, that means that not EVERYTHING can be WTFAWESOME!
This is just how I wanted BioWare to handle space combat. Have it as a (seemingly) secondary, backseat feature. Focus on the core: story, ground combat, ground PvE, ground PvP, and the scenery... on the ground. Space combat sounds like an arcade affair, flying into a zone, blasting some baddies, and flying out with a Cockiness Level of over 9,000 (Han Solo is not there, remember?). Sounds like something to do when you don't feel like PvP, don't have any raids, have completed your personal story, don't feel like crafting or socializing, etc. I'm glad they put it in, too.
I swear, though, we're going to see people begging for 5180241984 vs. 501928510294 space fights, JUST LIKE IN DA MOOOVIES! I'm sure we'll see some "large-scale" PvE engagements, maybe even grouping between players to take out waves of enemy ships, but not space combat PvP.
I'm rather convinced it's not a turret game like in Kotor, Sean clearly said "Flying your own ship.", as well as blasting through fighters, cruisers, destroyers etc.
PC gamer also most likely wouldn't put it on the cover of an issue and take screenshots of it, if it were just an insignificant minigame.
I think people are trying to read way too much into the 'alternative' and 'hot spots', alternative just means that you have a choice, hot spots means the combat will probably we centered around specific areas.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Ok this is probably the game breaker for me (in the good way) ...
Im more than happy to hear this news!!
But as Fdzzaigl said I hope its different than the KOTOR *space fights*
As long as the space wars will be done in *X-wing* style, I would probably spend my whole game time in space lol:D
I think I actually spent way more time reading and theorycrafting about MMOs than playing them
While I'm really excited about the space combat, what I got from that reveal is that these "Hot Spots" will basically be instances set in space. In other words, it's not going to be a persistant thing like EVE Online. More than likely, it'll be some missions which you can fly repeatedly.
Hopefully they will have PvP.
Right...
...so don't get your hopes up and you won't be disappointed. Secondary feature, as it should be.
Are you guys forgetting this is Bioware? Closest thing to space combat they've done is turrets in kotor. Mass Effect had really poor vehicle combat. Mass Effect 2? Planet scanning! This is going to be something akin to those. A not-thought-out addon, a minigame which provides an alternative to the real game. I already expected this to be in the game in some form. Don't get your hopes up for something like Eve or battlegrounds in space
If it's more than a minigame I'll be very happy to eat crow, but history says no. Bioware can do core combat and story, whenever they veer from those it's not so great.
With all due respect etc, but are you purposely acting stupid or just not thinking straight?
How much experience do you think Blizzard had with MMO's before WoW? How much ArenaNet before GW, or Verant before EQ? I tell you, none.
History says yes, that companies that step into the MMO market can do surprisingly well with their 1st MMO, often even better than the ones that already had experience in the field.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
You can't judge a companies ability to create content based entirely on what they did in the past. Blizzard had never done an MMO and the only RPG they ever created was a port in 1992. Yet they developed WoW to critical acclaim!
Plenty of companies get it right the first time. Companies with good reputations, much more so.
Someday we'll all look back on the age of computers - and lol.
I've stopped getting my hopes up with this game a long time ago.
You have a point, not that Bioware couldn't do a decent space combat game, but because a LOT of people are having flashbacks to X-wing, rather then SWG: Space combat. X-Wing was from a different era, when complex was a selling point, not something to be avoided at all cost less a 10 year old would throw a temper tantrum at having to RTFM.
I think a lot of people will be disappointed with what it is going to be in the end because they want a full old school space game and will be getting a modern space-shooter light instead.
Maybe I am wrong, but people are getting their hopes up an awful lot about this game with some on this forum going in flights of fancy that could only occur after extensive drug use.
There is going to be space combat, don't get your hopes up to high, then at least you can be presently suprised by any depth it does have, rather then be completly disappointed because it is not what you imagined it to be.
I hope the combat isnt like EVE it was the worst space combat ever in my opinion (auto-circle-auto-attack), that would be terrible I would never partake in it if that were the case and im sure im not the only one.
Wow so you can see the future now? They have released no info other than space combat and you already know how its going to turn out? I am sure a week ago you were arguing that its not Star Wars since it had no space combat but now it has something new its cookie cutter?
You trolls are just sad. Pretty slow as well considering you obviously have no clue what "cookie cutter" means. Last time I checked the majority of cookie cutter games don't have interactive stories, interactive companions, an alignment system and space combat.
Well, it took them a while, but all the haters found a way to destroy this as well. LOL It took them a whole night, but they did it. Grats to you all, you've managed to make yourselves hate the game even more without knowing really anything about the game. One of the last comments I saw was just blatently saying the game is just going to be bad. I just don't get where these people get this, but whatever, to each their own.
To all haters: If you hate SWTOR so much, Stay away from it. Stop going to the forums, stop reading up on it, and just don't play it. We don't want you guys in the game. It's players like YOU that drag a community down, because you'll come in, if you end up liking it, it'll be YOU that turns it into what WoW has become... a heartless, ELITIST, asinine community.
I have PLENTY, as I'm sure everyone else does too, but my most recent example of this community to back up my generalization:
Was wonderin through Orgrimmar, in the chat, there were people asking for a tank for 10m VoA. A fully Geared Paladin was talking in regular talk (not in the channels) to someone else, and as I passed by I caught him saying "These noobs want me to tank 10m VoA" So I stopped and whispered to him: "Innocent question... why are they "noobs"?" after a minute, He responded with "I just like to talk alot of shit" as I replied "Ah, okay....." and left it at that. I'm sure he didn't get what I was implying, but in general, because they weren't as geared as him, they were not worthy of his tanking abilities apparently. So noobs translates to people who aren't up to par on the latest gear.... therefore they can't possibly be enjoying the game or are any "good" at playing it.
They had never done a fps before Mass Effect either so what is your point? Personally I am happy whenever a game company listens to their community enough that they add a much desired feature. Sure it might not be the next Freespace game but I am willing to give them the benefit of the doubt until i know more.
More content the better in an mmo i always say. What is the purpose of doing the same old thing every day of every week for a monthly subscription if you can do more. Btw SWG did a pretty good job for space combat in an mmo and a good amount of people who played the game did it just for space combat.
i am amazed at the amount of knowledge there is in this thread about what space combat is going to be in SWTOR. there must be a crap load of programmers for the game posting on here to come up with some of the stuff people are coming up with on here on what space combat is or isnt going to be.
now back to reality. nobody on this website knows anything about this game but what bioware allows us to know. the only reason people try and come up with these half assed ideas on what they think and speculate on is so if they are even close to being right they can say "see i told you so."
First good news I've heard on this game in a long time.
ahh yee of little faith - lets take a look at one of the lead developers, and probably the one who will have the most influence in the space combat. Just because bioware doesnt have any experience as a company doing space combat, their developers have some good experience
Gordon Walton
Though his work had been exclusively in the single-player game industry up until that point, in 1995 he joined the growing online game industry, managing games such as Air Warrior and Multiplayer Battletech at Kesmai. After Kesmai, Walton moved on to managing Ultima Online at Origin Systems, and then at Sony Online Entertainment in Austin he worked on Star Wars Galaxies. At Maxis, he was executive producer on The Sims Online. He is currently working on the MMOG Star Wars: The Old Republic at Bioware's studio in Austin.
He brought us such games like
Star Wars: Galaxies - Jump to Light Speed (2004), LucasArts
The Sims (2003), Electronic Arts Inc.
The Sims Online (2002), Electronic Arts Inc.
Ultima Online: Third Dawn (2001), Electronic Arts Inc.
Ultima Online: Renaissance (2000), Electronic Arts Inc.
Air Warrior II (1997), iEntertainment Network
Air Warrior III (1997), iEntertainment Network
Harpoon Classic '97 (1996), iEntertainment Network
Harpoon (1989), Three Sixty Pacific
PT-109 (1987), Spectrum Holobyte, Inc.
Sub Battle Simulator (1987), Epyx, Inc.
Orbiter (1986), Spectrum Holobyte, Inc.
Shard of Spring (1989) Stragic Simulations Inc (SSI)
Reader Rabbit
NFL Challenge, (1987) XOr
The Playroom
http://en.wikipedia.org/wiki/Gordon_Walton
Only game I tried space combat was Earth and Beyond. Don't think that counts though so am looking forward to reading about the mechanics of this.
i am willing to give the devs the benefit of the doubt as far as the content of this game... they have spent a long time prepareing and working on this to just assume they are prepareing to throw 150million dollars down the toilet.. I am goint to scare some of u and make a sports referrence... when u add a new coach, or management team, you can no longer use past examples as a complete precursor as to what the future planning will be. The Miami dolphins were the same team for the most part that stunk up the nfl a couple seasons ago, but they add bill parcells and spagnollo to the mix, same guys, completely different game plan, completely different results. unless this is the exact same team that made a previous game, then u do not know what new ideas the new "component" well bring to the table. a gameing example is guild wars 2.... ncsoft put out aion, which is a source of heavy crying on these forums, yet GW2 is incredibly anticipated according to the hype meter. The fact that different people are working on each game means that allthough they may have a basic philosophy that they r all starting from, the new people will bring new ideas, new attitude, and new results, good or bad. Predictions that sare being made now as to what the content will be, are nothing more then blind folded shots at the dartboard on the wall. Most hands on reviews have been extremely favorable, and i am more inclined to take the opinion of someone who has played the actual game over someone who is trying to get people all fired up over baseless claims and factless boasts
I hope the space combat is innovative and awesome to play! What I really would like is if you can actually board the bigger ships and destroy them from the inside rather than just shooting at it. =p
That would be sexy. In the mood for loading up battlefront 2 now
BOOYAKA!