I generally enjoy lots of action and fast-paced fighting.
But for Final Fantasy games it's different. I'm not sure about everyone else but I normally feel relaxed when I play any Final Fantasy. It has a certain feel to it that I can't really describe.
Basically what I'm trying to say is that it's not a bad idea to make it more fast-paced, but at the same time I wouldn't mind if it's slow and calm.
"Some people feel the rain. Others just get wet." -Bob Marley
I'm probably one of those people who just get wet.
Most video's you seen where probably Alfa video's Combat pace in Beta has picked up.... Just have a good look at the 2nd part of the alfa/beta comparison video.. Tough i think FF XIV's combat system will never be as action paced as some other games, its supposed to be more tactical.
Tactical? Hmm, No.
umm yes
There is nothing currently tactical about FFXIV's combat as it is now.
Wait unless you went to the future and played the game and then came back to tell us you can't know this, or are you psychic or something? If you are can you tell me who will win the super bowl next year so I can put some money on them...
Honestly I am kind of mixed on all the sadness coming out about people not liking the combat style or speed of it. I liked the FFXI combat style, if it is a modification of that that is fantastic. The less "I want fast paced", "1 shot encounter", "quick to end game" folks the better in my honest opinion. This fast food in and out mentality has no real place in FF, it never has and unless something dramatically alters, never will. It seems everyone a game to be new and different but still have the same old crap the old and tired games are pushing to have. Are people are getting bored with being bored? I can appreciate that with the current flop house of games out. But must everything be a quick instant gratification? Should you not be hunkering down for a battle with a mob that will not be a 5 second encounter? It appears everyone has just been brain washed to think starting level mobs are meant to be easy or quick. This is a different game, a different franchise, and they have always offered this type of combat.
Honestly I am kind of mixed on all the sadness coming out about people not liking the combat style or speed of it. I liked the FFXI combat style, if it is a modification of that that is fantastic. The less "I want fast paced", "1 shot encounter", "quick to end game" folks the better in my honest opinion. This fast food in and out mentality has no real place in FF, it never has and unless something dramatically alters, never will. It seems everyone a game to be new and different but still have the same old crap the old and tired games are pushing to have. Are people are getting bored with being bored? I can appreciate that with the current flop house of games out. But must everything be a quick instant gratification? Should you not be hunkering down for a battle with a mob that will not be a 5 second encounter? It appears everyone has just been brain washed to think starting level mobs are meant to be easy or quick. This is a different game, a different franchise, and they have always offered this type of combat.
END OF LINE_ ~V
most people that are in beta enjoy the game except for the controls atm need a lil work im hearing and grape please stop your embarising your self
My original question about slow combat seems to have been answered, even if it turned into an arugment :-)
Since I have never played any FF before would it be fair to sum it up like this?
Slower than most MMO's out there (by design)
Combat pace will pick up a bit after lvl 10+? when you get more abilities
Yeah that sounds bout right. FFXI had slow combat thts all there really is to it. Some games ahve fst combay and you kill 1000 mobs others slow and you just need to kill 100 at comparable levels. As long as the combat system works and keeps you relatively engaged your good to go imho.
Honestly I am kind of mixed on all the sadness coming out about people not liking the combat style or speed of it. I liked the FFXI combat style, if it is a modification of that that is fantastic. The less "I want fast paced", "1 shot encounter", "quick to end game" folks the better in my honest opinion. This fast food in and out mentality has no real place in FF, it never has and unless something dramatically alters, never will. It seems everyone a game to be new and different but still have the same old crap the old and tired games are pushing to have. Are people are getting bored with being bored? I can appreciate that with the current flop house of games out. But must everything be a quick instant gratification? Should you not be hunkering down for a battle with a mob that will not be a 5 second encounter? It appears everyone has just been brain washed to think starting level mobs are meant to be easy or quick. This is a different game, a different franchise, and they have always offered this type of combat.
END OF LINE_
~V
Every site I go to discussing the game, there are threads by people requesting features to be added "because WoW has them", or for game mechanics to be implemented a certain way because "that's how WoW does it". One message thread I read has a guy requesting motorcycles in FFXIV... because WoW has them and you can press the space bar and hop up in the air.
Despite the myriad claims to the contrary, it seems many WoW-era players don't really want something truly different. They want WoW in a Final Fantasy skin.
And no, I'm not talking about the mouse/keyboard controls.. I agree those should be given more attention for PC players.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
During alpha testing, North American testers had 5 times more "complaints" and "suggestions" compared to Japanese players.
From my personal experience, North American players go into a alpha/beta in order to make the game the way they want it to be. It should have this, it should have that, etc etc.
Japanese players go into the game to test waht IT IS. They have less suggestions because they accept the game for what it tries to be and focus on bugs and glitches rather than "why doesn't have swimming or jumping."
I am sooo happy that SE doesn't listen to its playerbase the way other games do (i.e. Aion). SE listens but is slow to react. That's why I feel FFXIV is the game for me. A developer that has a vision and tries to develop it... NOT change it everytime someone wants to make FFXIV into something it's not.
I loved FFXI'S combat system... If FFXIV's is similar, than thank goodness for those of us that don't want carpel tunnel or seizures while we play.
I think FFXIV will have more or less the same aceptance Monster hunter Trii had, since aparently both seem to have the same pros and cons.Even tought they arent of the same genre both share a lot of thins.
With MH the NA crew was complaining about the controls and the slow combat( engage disengage, etc) same way you guys are now with FFXIV.They created somethin new,their way, without puting much tough on what people would want.
The game is as of now the top #1 sell game in on japan. They created a DIFERENT game.I love them for it.
edit; look at the coments below from NA peeps is the same rant you guys are doing here towards FFXIV kinda of, LOL.
Somethin similar is what is going to happend for FFXIV.The game is like it is.It is slow combat . Is working as intended apart from the obvious LAG problems, wich can be fixed by just tossing more money to the servers.
So yes FFXIV wont have as great aceptance as other titles on the NA market, but this doesnt mean the game fails, or whatever complains you guys have.It will still be sucessfull and many people who like the genre and the way it is done will enjoy this game for years to come.
If you do belive a game MUST have a fast paced combat in order for you to even try the game then by all means dont play it becouse it wont be as fast as the rest of MMOs on the market right now.I myself would have asked for a faster combat as well, but after playing the beta , im not bothered with it AT ALL.
It wont be a big succes on the NA market , but it will be on the eastern market.As basic as that.To me dont matter eighter way, i will be playing FFXIV for many years to come.
I think FFXIV will have more or less the same aceptance Monster hunter Trii had, since aparently both seem to have the same pros and cons.Even tought they arent of the same genre the share a lot of thins.
With MH the NA crew was complaining about the controls and the slow combat( engage disengage, etc) same way you guys are now with FFXIV.They created somethin new,their way, without puting much tough on what people would want.
The game is as of now the top #1 sell game in on japan. They created a DIFERENT game.I love them for it.
edit; look at the coments below from NA peeps is the same rant you guys are doing here towards FFXIV kinda of, LOL.
Somethin similar is what is going to happend for FFXIV.The game is like it is.It is slow combat . Is working as intended apart from the obvious LAG problems, wich can be fixed by just tossing more money to the servers.
So yes FFXIV wont have as great aceptance as other titles on the NA market, but this doesnt mean the game fails, or whatever complains you guys have.It will still be sucessfull and many people who like the genre and the way it is done will enjoy this game for years to come.
If you do belive a game MUST have a fast paced combat in order for you to even try the game then by all means dont play it becouse it wont be as fast as the rest of MMOs on the market right now.I myself would have asked for a faster combat as well, but after playing the beta , im not bothered with it AT ALL.
It wont be a big succes on the NA market , but it will be on the eastern market.As basic as that.To me dont matter eighter way, i will be playing FFXIV for many years to come.
eh the combat dosnt look that slow, besides it's still in beta and if enough people complain they should change it..
umm this is what we are trying to prevent. We want to play FFXIV, not WoW or any other twitch based MMORPG for that matter. If we wanted to play one of those games, we would. FFXIV is different, and thank god for that. The people complaining are the same people who are going to buy it and quit the second Cataclysm launches anyways, better to stick to a loyal niche playerbase than to try and please 12 million people who have no interest in your game in the first place.
It's faster than FFXI was at launch. And it's better than playing games where combat is auto-attack with 3 seconds delay between weapon swings. Such games typically speed up when abilities that trigger instantly start to arrive, but most testers haven't seen much beyond the starting zones to be able to make judgements about how fast abilities trigger.
The game will not be twitch based, but I would argue that isn't really the definition of "slow" when discussing combat. Attacks are fluid and consistent with the ability to activate more rapidly for burst, provided you are willing to wait for CT bar to regen.
Someday we'll all look back on the age of computers - and lol.
eh the combat dosnt look that slow, besides it's still in beta and if enough people complain they should change it..
umm this is what we are trying to prevent. We want to play FFXIV, not WoW or any other twitch based MMORPG for that matter. If we wanted to play one of those games, we would. FFXIV is different, and thank god for that. The people complaining are the same people who are going to buy it and quit the second Cataclysm launches anyways, better to stick to a loyal niche playerbase than to try and please 12 million people who have no interest in your game in the first place.
^ This
Someday we'll all look back on the age of computers - and lol.
eh the combat dosnt look that slow, besides it's still in beta and if enough people complain they should change it..
umm this is what we are trying to prevent. We want to play FFXIV, not WoW or any other twitch based MMORPG for that matter. If we wanted to play one of those games, we would. FFXIV is different, and thank god for that. The people complaining are the same people who are going to buy it and quit the second Cataclysm launches anyways, better to stick to a loyal niche playerbase than to try and please 12 million people who have no interest in your game in the first place.
^ This
So basically what you are trying to say is that if the customers are not satisfied with the product they shouldn't do anything about it and leave it like that ?... I like that marketing idea, no community feedback.
eh the combat dosnt look that slow, besides it's still in beta and if enough people complain they should change it..
umm this is what we are trying to prevent. We want to play FFXIV, not WoW or any other twitch based MMORPG for that matter. If we wanted to play one of those games, we would. FFXIV is different, and thank god for that. The people complaining are the same people who are going to buy it and quit the second Cataclysm launches anyways, better to stick to a loyal niche playerbase than to try and please 12 million people who have no interest in your game in the first place.
^ This
So basically what you are trying to say is that if the customers are not satisfied with the product they shouldn't do anything about it and leave it like that ?... I like that marketing idea, no community feedback.
No, what I'm trying to say is that FFXIV has it's own identity. It isn't trying to please everyone, and if you don't like it, simply play something else. Final Fantasy, and FFXI specifically, has a very large fanbase that likes FFXIV just the way it is, and we don't want it changed.
We are the people who will continue to play FFXIV after the dust has settled, so there is no reason to alienate us by changing the game to suit the needs of people who only picked up FFXIV because it was the next big MMO release. The customer base for FFXIV aren't asking for changes, the players who have no interest in Final Fantasy are, and thus should not be listened to.
Not to mention the fact that FFXIV currently doesn't have "customers" because the game isn't released yet. The people asking for changes have not spent any money on the game, and therefor have no right to demand changes. If you buy FFXIV and feel like throwing a suggestion at SE, I'm sure there will be an FFXIV suggestion forum you can put it in. The beta testers also have a chance to voice their suggestions, but thats not why they are beta testing the game. They are testing for bugs, and they are testing server stability, and they are making sure the game runs the way that SE wants it to.
Combat seems a bit slow judging from the vids I have seen. Will the pace pick up when you get more abilities or ??
Also I seem to read that FF XIV is more solo friendly then the ones that have gone before it, but will it still be nessesary to grp to reach endgame or can you solo all the way?
Thank you for any light you have shed on it :-)
The newly released beta video ive seen, seems like the combat is twice as fast as FFXI, for instance the pugulist was always swinging away at its enemy, and the archers shoot pretty quick, im looking forward to it! combat looks faster paced and alot smoother im very impressed
eh the combat dosnt look that slow, besides it's still in beta and if enough people complain they should change it..
umm this is what we are trying to prevent. We want to play FFXIV, not WoW or any other twitch based MMORPG for that matter. If we wanted to play one of those games, we would. FFXIV is different, and thank god for that. The people complaining are the same people who are going to buy it and quit the second Cataclysm launches anyways, better to stick to a loyal niche playerbase than to try and please 12 million people who have no interest in your game in the first place.
^ This
So basically what you are trying to say is that if the customers are not satisfied with the product they shouldn't do anything about it and leave it like that ?... I like that marketing idea, no community feedback.
No, what I'm trying to say is that FFXIV has it's own identity. It isn't trying to please everyone, and if you don't like it, simply play something else. Final Fantasy, and FFXI specifically, has a very large fanbase that likes FFXIV just the way it is, and we don't want it changed.
We are the people who will continue to play FFXIV after the dust has settled, so there is no reason to alienate us by changing the game to suit the needs of people who only picked up FFXIV because it was the next big MMO release. The customer base for FFXIV aren't asking for changes, the players who have no interest in Final Fantasy are, and thus should not be listened to.
I can't understand why there can't be a happy medium. Why does it have to be one way or the other? As it is now, the combat is a bit too slow and just looks sluggish. Whether or not that is in fact the case, I cannot say having not played the game yet.
I don't think that people are asking for FPS-type combat but making the combat more responsive and speeding it up a bit couldn't hurt. I know that there is a group of hardcore fans who would buy anything that SE throws at them but how many would continue playing a game if the combat is a snoozefest and the game play is unresponsive and sluggish?
These games keep themselves alive not on just on box sales but subscription fees as well and all of these games reach a point where subscriptions become the main source of revenue. Without a certain amount of subscriptions, SE will have a hard time paying for servers and development of new content.
What's my point? It's simple: the game of FFXIV calibre will not survive on hardcore fans alone. If you followed this genre for a long as I have, you'll see a trend of MMORPGs slowly changing in order to become more enticing to the masses. Even FFXI has changed over the years to become more accessible.
eh the combat dosnt look that slow, besides it's still in beta and if enough people complain they should change it..
umm this is what we are trying to prevent. We want to play FFXIV, not WoW or any other twitch based MMORPG for that matter. If we wanted to play one of those games, we would. FFXIV is different, and thank god for that. The people complaining are the same people who are going to buy it and quit the second Cataclysm launches anyways, better to stick to a loyal niche playerbase than to try and please 12 million people who have no interest in your game in the first place.
^ This
So basically what you are trying to say is that if the customers are not satisfied with the product they shouldn't do anything about it and leave it like that ?... I like that marketing idea, no community feedback.
No, what I'm trying to say is that FFXIV has it's own identity. It isn't trying to please everyone, and if you don't like it, simply play something else. Final Fantasy, and FFXI specifically, has a very large fanbase that likes FFXIV just the way it is, and we don't want it changed.
We are the people who will continue to play FFXIV after the dust has settled, so there is no reason to alienate us by changing the game to suit the needs of people who only picked up FFXIV because it was the next big MMO release. The customer base for FFXIV aren't asking for changes, the players who have no interest in Final Fantasy are, and thus should not be listened to.
I am just saying that the guy you quoted said "If enough people complaint they should change it" and you took that statement as a bad thing when theres nothing wrong with it, and believe me, you may like this "loyal niche playerbase" of lets say 3 million, but the developers would love to have a 12 million playerbase that don't care about the game but they still pay the monthly sub.
I know that FF have a big fanbase and I know that FFXI was a good MMO. I am not arguing that, I am just exposing how simple minded your logic is, you should care more about the game and make the game community grow, if a little change like speeding up the combat can bring more people into the game would be a good thing not a bad thing.
Comments
umm who cares?
There is nothing currently tactical about FFXIV's combat as it is now.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
I generally enjoy lots of action and fast-paced fighting.
But for Final Fantasy games it's different. I'm not sure about everyone else but I normally feel relaxed when I play any Final Fantasy. It has a certain feel to it that I can't really describe.
Basically what I'm trying to say is that it's not a bad idea to make it more fast-paced, but at the same time I wouldn't mind if it's slow and calm.
"Some people feel the rain. Others just get wet." -Bob Marley
I'm probably one of those people who just get wet.
Tactical? Hmm, No.
umm yes
There is nothing currently tactical about FFXIV's combat as it is now.
.
Wait unless you went to the future and played the game and then came back to tell us you can't know this, or are you psychic or something? If you are can you tell me who will win the super bowl next year so I can put some money on them...
Honestly I am kind of mixed on all the sadness coming out about people not liking the combat style or speed of it. I liked the FFXI combat style, if it is a modification of that that is fantastic. The less "I want fast paced", "1 shot encounter", "quick to end game" folks the better in my honest opinion. This fast food in and out mentality has no real place in FF, it never has and unless something dramatically alters, never will. It seems everyone a game to be new and different but still have the same old crap the old and tired games are pushing to have. Are people are getting bored with being bored? I can appreciate that with the current flop house of games out. But must everything be a quick instant gratification? Should you not be hunkering down for a battle with a mob that will not be a 5 second encounter? It appears everyone has just been brain washed to think starting level mobs are meant to be easy or quick. This is a different game, a different franchise, and they have always offered this type of combat.
END OF LINE_
~V
My original question about slow combat seems to have been answered, even if it turned into an arugment :-)
Since I have never played any FF before would it be fair to sum it up like this?
Slower than most MMO's out there (by design)
Combat pace will pick up a bit after lvl 10+? when you get more abilities
Yeah that sounds bout right. FFXI had slow combat thts all there really is to it. Some games ahve fst combay and you kill 1000 mobs others slow and you just need to kill 100 at comparable levels. As long as the combat system works and keeps you relatively engaged your good to go imho.
GIFSoup
Every site I go to discussing the game, there are threads by people requesting features to be added "because WoW has them", or for game mechanics to be implemented a certain way because "that's how WoW does it". One message thread I read has a guy requesting motorcycles in FFXIV... because WoW has them and you can press the space bar and hop up in the air.
Despite the myriad claims to the contrary, it seems many WoW-era players don't really want something truly different. They want WoW in a Final Fantasy skin.
And no, I'm not talking about the mouse/keyboard controls.. I agree those should be given more attention for PC players.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
During alpha testing, North American testers had 5 times more "complaints" and "suggestions" compared to Japanese players.
From my personal experience, North American players go into a alpha/beta in order to make the game the way they want it to be. It should have this, it should have that, etc etc.
Japanese players go into the game to test waht IT IS. They have less suggestions because they accept the game for what it tries to be and focus on bugs and glitches rather than "why doesn't have swimming or jumping."
I am sooo happy that SE doesn't listen to its playerbase the way other games do (i.e. Aion). SE listens but is slow to react. That's why I feel FFXIV is the game for me. A developer that has a vision and tries to develop it... NOT change it everytime someone wants to make FFXIV into something it's not.
I loved FFXI'S combat system... If FFXIV's is similar, than thank goodness for those of us that don't want carpel tunnel or seizures while we play.
I think FFXIV will have more or less the same aceptance Monster hunter Trii had, since aparently both seem to have the same pros and cons.Even tought they arent of the same genre both share a lot of thins.
With MH the NA crew was complaining about the controls and the slow combat( engage disengage, etc) same way you guys are now with FFXIV.They created somethin new,their way, without puting much tough on what people would want.
The game is as of now the top #1 sell game in on japan. They created a DIFERENT game.I love them for it.
http://www.gamespot.com/news/6214969.html?tag=other-user-related-content%3B4
edit; look at the coments below from NA peeps is the same rant you guys are doing here towards FFXIV kinda of, LOL.
Somethin similar is what is going to happend for FFXIV.The game is like it is.It is slow combat . Is working as intended apart from the obvious LAG problems, wich can be fixed by just tossing more money to the servers.
So yes FFXIV wont have as great aceptance as other titles on the NA market, but this doesnt mean the game fails, or whatever complains you guys have.It will still be sucessfull and many people who like the genre and the way it is done will enjoy this game for years to come.
If you do belive a game MUST have a fast paced combat in order for you to even try the game then by all means dont play it becouse it wont be as fast as the rest of MMOs on the market right now.I myself would have asked for a faster combat as well, but after playing the beta , im not bothered with it AT ALL.
It wont be a big succes on the NA market , but it will be on the eastern market.As basic as that.To me dont matter eighter way, i will be playing FFXIV for many years to come.
^ Bingo....
I really don't understand why people are so anal about combat speed. People also complained about LotRO's combat speed, and I found it to be fine.
Repeat after me. YOU ARE NOT PLAYING A TWITCH GAME.
I personally prefer having an extra second or two to plan my next move.
I am SOOOOOOO happy SE isn't like other game developers. Or else FFXIV would turn into another forgetable clone in the current market.
Finally game that is legitimately different. SE.... keep up the good work.
eh the combat dosnt look that slow, besides it's still in beta and if enough people complain they should change it..
umm this is what we are trying to prevent. We want to play FFXIV, not WoW or any other twitch based MMORPG for that matter. If we wanted to play one of those games, we would. FFXIV is different, and thank god for that. The people complaining are the same people who are going to buy it and quit the second Cataclysm launches anyways, better to stick to a loyal niche playerbase than to try and please 12 million people who have no interest in your game in the first place.
It's faster than FFXI was at launch. And it's better than playing games where combat is auto-attack with 3 seconds delay between weapon swings. Such games typically speed up when abilities that trigger instantly start to arrive, but most testers haven't seen much beyond the starting zones to be able to make judgements about how fast abilities trigger.
The game will not be twitch based, but I would argue that isn't really the definition of "slow" when discussing combat. Attacks are fluid and consistent with the ability to activate more rapidly for burst, provided you are willing to wait for CT bar to regen.
Someday we'll all look back on the age of computers - and lol.
^ This
Someday we'll all look back on the age of computers - and lol.
So basically what you are trying to say is that if the customers are not satisfied with the product they shouldn't do anything about it and leave it like that ?... I like that marketing idea, no community feedback.
No, what I'm trying to say is that FFXIV has it's own identity. It isn't trying to please everyone, and if you don't like it, simply play something else. Final Fantasy, and FFXI specifically, has a very large fanbase that likes FFXIV just the way it is, and we don't want it changed.
We are the people who will continue to play FFXIV after the dust has settled, so there is no reason to alienate us by changing the game to suit the needs of people who only picked up FFXIV because it was the next big MMO release. The customer base for FFXIV aren't asking for changes, the players who have no interest in Final Fantasy are, and thus should not be listened to.
Not to mention the fact that FFXIV currently doesn't have "customers" because the game isn't released yet. The people asking for changes have not spent any money on the game, and therefor have no right to demand changes. If you buy FFXIV and feel like throwing a suggestion at SE, I'm sure there will be an FFXIV suggestion forum you can put it in. The beta testers also have a chance to voice their suggestions, but thats not why they are beta testing the game. They are testing for bugs, and they are testing server stability, and they are making sure the game runs the way that SE wants it to.
The newly released beta video ive seen, seems like the combat is twice as fast as FFXI, for instance the pugulist was always swinging away at its enemy, and the archers shoot pretty quick, im looking forward to it! combat looks faster paced and alot smoother im very impressed
I can't understand why there can't be a happy medium. Why does it have to be one way or the other? As it is now, the combat is a bit too slow and just looks sluggish. Whether or not that is in fact the case, I cannot say having not played the game yet.
I don't think that people are asking for FPS-type combat but making the combat more responsive and speeding it up a bit couldn't hurt. I know that there is a group of hardcore fans who would buy anything that SE throws at them but how many would continue playing a game if the combat is a snoozefest and the game play is unresponsive and sluggish?
These games keep themselves alive not on just on box sales but subscription fees as well and all of these games reach a point where subscriptions become the main source of revenue. Without a certain amount of subscriptions, SE will have a hard time paying for servers and development of new content.
What's my point? It's simple: the game of FFXIV calibre will not survive on hardcore fans alone. If you followed this genre for a long as I have, you'll see a trend of MMORPGs slowly changing in order to become more enticing to the masses. Even FFXI has changed over the years to become more accessible.
I am just saying that the guy you quoted said "If enough people complaint they should change it" and you took that statement as a bad thing when theres nothing wrong with it, and believe me, you may like this "loyal niche playerbase" of lets say 3 million, but the developers would love to have a 12 million playerbase that don't care about the game but they still pay the monthly sub.
I know that FF have a big fanbase and I know that FFXI was a good MMO. I am not arguing that, I am just exposing how simple minded your logic is, you should care more about the game and make the game community grow, if a little change like speeding up the combat can bring more people into the game would be a good thing not a bad thing.