Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Whos not going to play FFXIV because no jumping/sitting/swimming? [POLL]

1246714

Comments

  • bingo69bingo69 Member UncommonPosts: 195

    Right now, I'm trying to figure out if the collector edition is worth buying or not, so obviously... if it's worht it ill buy the game and if it's not worth it might try with normal edition. GUess open beta will decide on it.  Of c

     

    ourse, jumping, sitting and swimming are just part of immersion in the game, specially swimming for under water fighting. It's really gonna depend on open beta/closed beta or trial if it's really doesn't hurt the game.

  • EdliEdli Member Posts: 941

    Originally posted by saluk

    Since when have you ever been able to jump in a FF game? Here's a better question. Why do they have so much jumping in other games? Because they think jumping is oh so realistic and used in real warfare all the time?

    Warfare maybe not but in exploration or animal chasing yes.

  • HyanmenHyanmen Member UncommonPosts: 5,357

    "The feeling that you are in a living, breathing world" does not only come from how you interact with the environment.

    If the whole world is run by NPC's and it's inhabitants rarely interact with each other, it doesn't matter how much you can interact with the world itself- it feels empty, it doesn't feel alive.

    A game like that is a game without society. You can be immersed in many ways, is my point.  XIV is not without immersion- it's immersion comes in a different way.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • Jxb1aJxb1a Member Posts: 41

    In my opinion, I believe that people only talk about immersion when it's convenient for them.

    I think they should add these ideas in the name of immersion:

    Taking an in-game crap after eating food.

    Needing to drink water when you're thirsty so you don't dehydrate and die.

    Controlling your breathing during your combat so you don't faint.

    Having your character sleep so you don't die of exhaustion, needing to take a flu vaccine so you don't get the flu.

    Pay local government taxes so you can get services provided to you.

    Pay a property tax.

    Pay an income tax on money that you make.

    You have to get at least an in-game high school degree so you can get a better job.

    Get summoned for jury duty.

    No speeding in pedestrian zones.

    You can get arrested and sent to jail for vagrancy or being an aggressive hobo.

    Players are required to carry a traveling visa so you can travel from zone to zone.

    Players are required to carry an identification card that shows your real full name, address, sex, and Date of Birth.

     

    /end satire

  • mainvein33mainvein33 Member Posts: 406

    Originally posted by NyQuil81

    I voted no.  Now, some back story.  I didn't play the previous FF MMO, I was engrossed in SoE and CoH at the time.  I was quite interested in FFXIV becuase the original has gotten fairly high praise, and the hype for this one was off the charts.  Then I heard there wouldn't be jumping, and I was instantly wary.  Then I heard no swimming, and the game flew off my buy list forever.  As I said in another post, it ruins the immersion factor.  When im in a game, and I come across a fence, I want climb or jump over.  When I see a river, I want to swim in and through.  That is part of the immersion, the exploration, the feeling that you are in a living breathing world.

     

    I also understand that not everyone thinks this way.  That is fine, there are plenty of MMOs for me, and plenty for the decent number of folks that feel the way I do.

     

    That being said, I want to make clear that any game dev that leaves these features out is making a bad decision.  Ive heard many times on forums about this people saying "Oh, this game isnt for you, move along."  And I agree.  But realize this:  I and others won't play this game because it lacks these features.  You and others would STILL play this game if they HAD those features.  Im not hearing anyone say they wouldnt play if they added swimming and jumping.  So the Devs are only limiting their community by their actions, not expanding them.  Bad decision.

    I have said my first mmo was a mud (multy user dungeon) meaning no graphics just text. What I think your refering to with imersion is suspended disbelief (http://en.wikipedia.org/wiki/Suspended_disbelief simply for reference) One of the thing to understand about that is that most of that is on the player and not the developer. How do I put this basically its on you the player the reader the wather to become engrossed and suspend your knowledge of the fact that you know its a game and not a reality unto itself. So for some1 like me imersion isnt very diffcult small features usally wont ruin my capability to get into the story so certain things that arent there are relatively easy for me to simply over look.  I think the way you feel about jumping is the same way a RP players feels about talking about tlelvision while playing the game that being said it doesnt meant its a bad move to not have or to have rp servers. The same applies to jumping a franchise that knows many of its players will come from FFXi (no jumping) has no need ot worry about it realizing most of the players can suspend their disbelief without being there. See you didnt play ffxi and honestly they didnt really craft the game for player like you but more for the players they already have and those who will come along for the features that the community would gain the most benenfit from. Os all the focus is on content in the way of story line, music, classes, and other major features rather than movements. IMHO I dont think its the worst move in the world to not worry about implementing jumping.

  • SkullDeepSkullDeep Member UncommonPosts: 15

    Lol people not playing this game because they can't jump or swim. Good riddance and enjoy WoW, our community doesn't want your kind in the first place!

  • Laughing-manLaughing-man Member RarePosts: 3,655

    Originally posted by Jxb1a

    In my opinion, I believe that people only talk about immersion when it's convenient for them.

    I think they should add these ideas in the name of immersion:

    Taking an in-game crap after eating food.

    Needing to drink water when you're thirsty so you don't dehydrate and die.

    Controlling your breathing during your combat so you don't faint.

    Having your character sleep so you don't die of exhaustion, needing to take a flu vaccine so you don't get the flu.

    Pay government taxes so you can get services provided to you.

    Pay a property tax.

    Pay an income tax on money that you make.

    You have to get at least an in-game high school degree so you can get a better job.

    Get summoned for jury duty.

    No speeding in pedestrian zones.

    You can get arrested and sent to jail for vagrancy or being an aggressive hobo.

    Players are required to carry a traveling visa so you can travel from zone to zone.

    Players are required to carry an identification card that shows your real full name, address, sex, and Date of Birth.

     

    /end satire

    I would agree with you that sometimes it seems like people have trivial or arbitrary reasons to shout IMMERSION HAS BEEN RUINED!   I also agree that a lot of the things you listed off would add levels of realisim to games.  I appreiciate your satire, good show good sir.

  • grapevinegrapevine Member UncommonPosts: 1,927

    You do realise people play other games other than WoW, where the vasty majorty aren't using illogical invisble walls.

  • DoomedfoxDoomedfox Member UncommonPosts: 679

    Originally posted by NyQuil81

    I voted no.  Now, some back story.  I didn't play the previous FF MMO, I was engrossed in SoE and CoH at the time.  I was quite interested in FFXIV becuase the original has gotten fairly high praise, and the hype for this one was off the charts.  Then I heard there wouldn't be jumping, and I was instantly wary.  Then I heard no swimming, and the game flew off my buy list forever.  As I said in another post, it ruins the immersion factor.  When im in a game, and I come across a fence, I want climb or jump over.  When I see a river, I want to swim in and through.  That is part of the immersion, the exploration, the feeling that you are in a living breathing world.

     

    I also understand that not everyone thinks this way.  That is fine, there are plenty of MMOs for me, and plenty for the decent number of folks that feel the way I do.

     

    That being said, I want to make clear that any game dev that leaves these features out is making a bad decision.  Ive heard many times on forums about this people saying "Oh, this game isnt for you, move along."  And I agree.  But realize this:  I and others won't play this game because it lacks these features.  You and others would STILL play this game if they HAD those features.  Im not hearing anyone say they wouldnt play if they added swimming and jumping.  So the Devs are only limiting their community by their actions, not expanding them.  Bad decision.

    As i said so often already that all sounds good and stuff but fact is u wouldn't be able to climb over the fence or swim across the river with all your stuff anyway u also sure as hell wouldn't leave half of your inventory behind only to do so.

    So why is it that important for u folks?? And even if we leave the weight of your stuff out who would swim fully clothed through a river and than continue to travel in wet clothes??

    As for your point that no one would not play if they add the features well u r prolly right with that BUT i did quit my very first WOW trial after entering the first big city and seeing all the kids jumping around it was such a turn off that i immediately logged off and uninstalled the game.

    So maybe ppls would still play if swimming and jumping would be added but maybe they wouldn't stay because of the gamer community.

  • NyQuil81NyQuil81 Member Posts: 101

    My first MMO was a MUD, as well, called Legends of Terris.  And you know what?  We had text-swimming!  Thats right, you could type your way into the ocean, by swimming, flight, or actual ships.  Then you could type "DOWN" and go under the waves...fight sharks, squids, kraken...it was quite awesome and quite memorable.  They had such basic features waaay back in MUD times.  And yes, they helped the immersion.

  • Laughing-manLaughing-man Member RarePosts: 3,655

    Originally posted by grapevine

    You do realise people play other games other than WoW, where the vasty majorty aren't using illogical invisble walls.

    And everyone knows MMO's are logic based games.

    Sorry had to make a joke there...

  • dar_es_balatdar_es_balat Member Posts: 438

    Originally posted by Jxb1a

    In my opinion, I believe that people only talk about immersion when it's convenient for them.

    I think they should add these ideas in the name of immersion:

    Taking an in-game crap after eating food.

    Needing to drink water when you're thirsty so you don't dehydrate and die.

    Controlling your breathing during your combat so you don't faint.

    Having your character sleep so you don't die of exhaustion, needing to take a flu vaccine so you don't get the flu.

    These three have existed in some form or another.  In the early days of UO if you did not feed your character  you performed at less than peak efficiency.   In Quest for Glory if you did not sleep your character fumbled actions.  And controlling your breathing so you dont faint in combat.... I believe Darkfall uses that.   Its called the Stamina bar.

     

    Pay local government taxes so you can get services provided to you.

    Pay a property tax.

    Pay an income tax on money that you make.

    These three already exist in a game I play.  Entropia Universe.  Great game. 

     

    You have to get at least an in-game high school degree so you can get a better job.

    Get summoned for jury duty.

    No speeding in pedestrian zones.

    You can get arrested and sent to jail for vagrancy or being an aggressive hobo.

    Players are required to carry a traveling visa so you can travel from zone to zone.

    This would be rather cool.  A game under the rule of a draconian government or system of governments would add alot of room for thief type classes to develop and be useful for something other than tormenting other players.  And who would not welcome a game that jailed beggars?  I would love it.

     

    Players are required to carry an identification card that shows your real full name, address, sex, and Date of Birth.

    Its called your character information screen.  This already exists.  You also get to proudly display your occupation, level of skill, sometimes the strength or weaknesses of items you carry, their value, etc.

     

    If that was a satire, it was a poor one. :-)  Apparently people have already thought many of these would be great ideas, and have implemented some of them!   Its time to crawl out from under your rock and join the 21st Century.

    Crappy, petty people breed and raise crappy, petty kids.

  • BaleoutBaleout Member Posts: 141

    Originally posted by DEATHRAMENT

    The only thing that will sway my descision as to wheather i play or not are the controls, i dont care about swimming or jumping only controls.

     This is my feelings also i am going to play but the controls do have me worried because for myself i DONT want to play without mouse and keyboard and i dont want to uae a gamepad.

    Jumping and swimming meh i got use to them in EQ2 but played UO so long without those it wont take much to get use to it again.

  • InFaVillaInFaVilla Member Posts: 592

    Originally posted by dar_es_balat

    Originally posted by NyQuil81

    I voted no.  Now, some back story.  I didn't play the previous FF MMO, I was engrossed in SoE and CoH at the time.  I was quite interested in FFXIV becuase the original has gotten fairly high praise, and the hype for this one was off the charts.  Then I heard there wouldn't be jumping, and I was instantly wary.  Then I heard no swimming, and the game flew off my buy list forever.  As I said in another post, it ruins the immersion factor.  When im in a game, and I come across a fence, I want climb or jump over.  When I see a river, I want to swim in and through.  That is part of the immersion, the exploration, the feeling that you are in a living breathing world.

     

    I also understand that not everyone thinks this way.  That is fine, there are plenty of MMOs for me, and plenty for the decent number of folks that feel the way I do.

     

    That being said, I want to make clear that any game dev that leaves these features out is making a bad decision.  Ive heard many times on forums about this people saying "Oh, this game isnt for you, move along."  And I agree.  But realize this:  I and others won't play this game because it lacks these features.  You and others would STILL play this game if they HAD those features.  Im not hearing anyone say they wouldnt play if they added swimming and jumping.  So the Devs are only limiting their community by their actions, not expanding them.  Bad decision.

    This is the fundamental truth of the exchange.   And there really is nothing to debate.   He is absolutely correct.

    Did it ever cross your minds that designers of the game had a vision for how they wanted their game to be played and how the world they designed is supposed to look and interact? The choice of not having jumping and swimming in a game could be an artistic one, and a such motive should be easy to respect.

     

    It is hard though for me to imagine that any significant percentage of potential costumers would be so vain and nitpicky about their personal method of immersion that they would say no to a game simply because it does not include jumping and swimming.  There are so many other factors that more sane players also take into consideration, such as the combat system, the class system, the leveling system, the lore, the grouping content, the solable content, etc.

  • Laughing-manLaughing-man Member RarePosts: 3,655

    Originally posted by dar_es_balat

    Originally posted by Jxb1a

    In my opinion, I believe that people only talk about immersion when it's convenient for them.

    I think they should add these ideas in the name of immersion:

    Taking an in-game crap after eating food.

    Needing to drink water when you're thirsty so you don't dehydrate and die.

    Controlling your breathing during your combat so you don't faint.

    Having your character sleep so you don't die of exhaustion, needing to take a flu vaccine so you don't get the flu.

    These three have existed in some form or another.  In the early days of UO if you did not feed your character  you performed at less than peak efficiency.   In Quest for Glory if you did not sleep your character fumbled actions.  And controlling your breathing so you dont faint in combat.... I believe Darkfall uses that.   Its called the Stamina bar.

     

    Pay local government taxes so you can get services provided to you.

    Pay a property tax.

    Pay an income tax on money that you make.

    These three already exist in a game I play.  Entropia Universe.  Great game. 

     

    You have to get at least an in-game high school degree so you can get a better job.

    Get summoned for jury duty.

    No speeding in pedestrian zones.

    You can get arrested and sent to jail for vagrancy or being an aggressive hobo.

    Players are required to carry a traveling visa so you can travel from zone to zone.

    This would be rather cool.  A game under the rule of a draconian government or system of governments would add alot of room for thief type classes to develop and be useful for something other than tormenting other players.  And who would not welcome a game that jailed beggars?  I would love it.

     

    Players are required to carry an identification card that shows your real full name, address, sex, and Date of Birth.

    Its called your character information screen.  This already exists.  You also get to proudly display your occupation, level of skill, sometimes the strength or weaknesses of items you carry, their value, etc.

     

    If that was a satire, it was a poor one. :-)  Apparently people have already thought many of these would be great ideas, and have implemented some of them!   Its time to crawl out from under your rock and join the 21st Century.

    I find his satire extremely accurate, after all almost every game you mention that has those features is no longer popular.  Not to mention I've never seen a thread complaining a game doesn't have toilets or the NEED to eat to live.  People are complaining about jumping and swimming,  his point is these other things no one is actually complaining about not having any more.

    Which is entirely accurate.

    People don't want an entirely realistic fanstasy world that is just another version of the real world.

  • NyQuil81NyQuil81 Member Posts: 101

    Originally posted by Doomedfox

    Originally posted by NyQuil81

    I voted no.  Now, some back story.  I didn't play the previous FF MMO, I was engrossed in SoE and CoH at the time.  I was quite interested in FFXIV becuase the original has gotten fairly high praise, and the hype for this one was off the charts.  Then I heard there wouldn't be jumping, and I was instantly wary.  Then I heard no swimming, and the game flew off my buy list forever.  As I said in another post, it ruins the immersion factor.  When im in a game, and I come across a fence, I want climb or jump over.  When I see a river, I want to swim in and through.  That is part of the immersion, the exploration, the feeling that you are in a living breathing world.

     

    I also understand that not everyone thinks this way.  That is fine, there are plenty of MMOs for me, and plenty for the decent number of folks that feel the way I do.

     

    That being said, I want to make clear that any game dev that leaves these features out is making a bad decision.  Ive heard many times on forums about this people saying "Oh, this game isnt for you, move along."  And I agree.  But realize this:  I and others won't play this game because it lacks these features.  You and others would STILL play this game if they HAD those features.  Im not hearing anyone say they wouldnt play if they added swimming and jumping.  So the Devs are only limiting their community by their actions, not expanding them.  Bad decision.

    As i said so often already that all sounds good and stuff but fact is u wouldn't be able to climb over the fence or swim across the river with all your stuff anyway u also sure as hell wouldn't leave half of your inventory behind only to do so.

    So why is it that important for u folks?? And even if we leave the weight of your stuff out who would swim fully clothed through a river and than continue to travel in wet clothes??

    As for your point that no one would not play if they add the features well u r prolly right with that BUT i did quit my very first WOW trial after entering the first big city and seeing all the kids jumping around it was such a turn off that i immediately logged off and uninstalled the game.

    So maybe ppls would still play if swimming and jumping would be added but maybe they wouldn't stay because of the gamer community.

     

    I would LOVE if a game made me remove my heavy equipment before going swimming!  That would be so awesome.  Unfortunately, thats a feature I havent seen implemented yet, it seems to be beyond the capabilities of current systems.  But thats no excuse to leave out swimming altogether.  That is where a little imagination comes in.  I imagine that my character has made the appropriate preparations for an underwater swim.  But it's alot easier to pretend im swimming naked while my toon is fully armored, than to pretend im swimming while my toon sits on the bank of the water.

  • Joseph_KerrJoseph_Kerr Member RarePosts: 1,113

    Not having simple actions like that in that game really says something about the mechanics imho and comes across as lazy programming. If you cant even do those most basic of actions what makes you think the world will be even the slightest bit interactive. Next theyll announce that you cant look straight up or straight down or go inside structures. Heres to hoping im wrong. Cheers.

  • mainvein33mainvein33 Member Posts: 406

    Originally posted by InFaVilla

    Originally posted by dar_es_balat


    Originally posted by NyQuil81

    I voted no.  Now, some back story.  I didn't play the previous FF MMO, I was engrossed in SoE and CoH at the time.  I was quite interested in FFXIV becuase the original has gotten fairly high praise, and the hype for this one was off the charts.  Then I heard there wouldn't be jumping, and I was instantly wary.  Then I heard no swimming, and the game flew off my buy list forever.  As I said in another post, it ruins the immersion factor.  When im in a game, and I come across a fence, I want climb or jump over.  When I see a river, I want to swim in and through.  That is part of the immersion, the exploration, the feeling that you are in a living breathing world.

     

    I also understand that not everyone thinks this way.  That is fine, there are plenty of MMOs for me, and plenty for the decent number of folks that feel the way I do.

     

    That being said, I want to make clear that any game dev that leaves these features out is making a bad decision.  Ive heard many times on forums about this people saying "Oh, this game isnt for you, move along."  And I agree.  But realize this:  I and others won't play this game because it lacks these features.  You and others would STILL play this game if they HAD those features.  Im not hearing anyone say they wouldnt play if they added swimming and jumping.  So the Devs are only limiting their community by their actions, not expanding them.  Bad decision.

    This is the fundamental truth of the exchange.   And there really is nothing to debate.   He is absolutely correct.

    Did it ever cross your minds that designers of the game had a vision for how they wanted their game to be played and how the world they designed is supposed to look and interact? The choice of not having jumping and swimming in a game could be an artistic one, and a such motive should be easy to respect.

     

    It is hard though for me to imagine that any significant percentage of potential costumers would be so vain and nitpicky about their personal method of immersion that they would say no to a game simply because it does not include jumping and swimming.  There are so many other factors that more sane players also take into consideration, such as the combat system, the class system, the leveling system, the lore, the grouping content, the solable content, etc.

    I said it in my earleir post not everybody can suspend their disbelief easily and it may literally come down to of all factors jumping lol. But thats the way it is.

  • Laughing-manLaughing-man Member RarePosts: 3,655

    Originally posted by NyQuil81

    I would LOVE if a game made me remove my heavy equipment before going swimming!  That would be so awesome.  Unfortunately, thats a feature I havent seen implemented yet, it seems to be beyond the capabilities of current systems.  But thats no excuse to leave out swimming altogether.  That is where a little imagination comes in.  I imagine that my character has made the appropriate preparations for an underwater swim.  But it's alot easier to pretend im swimming naked while my toon is fully armored, than to pretend im swimming while my toon sits on the bank of the water.

    I really doubt you would love that system the hundreth time you forgot to take off your armor wade into the water and suddenly are extremely slow, then you slowly have to remove each armor piece by piece (probably UO or Darkfall style since we're talking realisitic right?)  in total taking about a minute of time each time to put on and take off all your gear. 

    It is entirely possible to make such a system but game makers don't want players to have more tedium in their play experience, just read through developer blogs, most of what they focus on is how to minimize things that take away from the core game play elements, on stream lining the play time so you are spending less time preping for things and more time doing things.  Taking off your armor when you go in the water is preping for things.  Its tedious.

  • Hrayr2148Hrayr2148 Member Posts: 649

    Originally posted by punchrx

    Not having simple actions like that in that game really says something about the mechanics imho and comes across as lazy programming. If you cant even do those most basic of actions what makes you think the world will be even the slightest bit interactive. Next theyll announce that you cant look straight up or straight down or go inside structures. Heres to hoping im wrong. Cheers.

    How about we judge the game on its totality before deciding the developers were lazy.  If you know how many different eng-game content was available in FFXI and that the developers have been developing FFXIV for 5 years..."lazy" is not the word I would use.

     

    Long story short, FFXI and its success means that the developers have earned my respect and the benefit of the doubt.  I can't wait to be part of the world they created.

     

    On another note, with everyone pitching in their two cents on what FFXIV should or should not have.... just remember the quote, "Too many chefs spoil the broth."  I am very happy that SE is sticking to their guns and only making changes they feel are necessary.

  • NyQuil81NyQuil81 Member Posts: 101

    Originally posted by InFaVill

    Did it ever cross your minds that designers of the game had a vision for how they wanted their game to be played and how the world they designed is supposed to look and interact? The choice of not having jumping and swimming in a game could be an artistic one, and a such motive should be easy to respect.

     

    It is hard though for me to imagine that any significant percentage of potential costumers would be so vain and nitpicky about their personal method of immersion that they would say no to a game simply because it does not include jumping and swimming.  There are so many other factors that more sane players also take into consideration, such as the combat system, the class system, the leveling system, the lore, the grouping content, the solable content, etc.

     Combat system, class system, leveling system, lore, grouping, solo...yeah, I totally agree with you, those are all awesome if not essential features.  But there isnt any game that doesnt offer those.  I would certainly NOT play a game that was ONLY swimming and jumping...that would be a bad MMO.  But there are so many games that offer ALL those things...why play one that leaves some out?

  • dar_es_balatdar_es_balat Member Posts: 438

    Originally posted by InFaVilla

    Did it ever cross your minds that designers of the game had a vision for how they wanted their game to be played and how the world they designed is supposed to look and interact? The choice of not having jumping and swimming in a game could be an artistic one, and a such motive should be easy to respect.

     

    It is hard though for me to imagine that any significant percentage of potential costumers would be so vain and nitpicky about their personal method of immersion that they would say no to a game simply because it does not include jumping and swimming.  There are so many other factors that more sane players also take into consideration, such as the combat system, the class system, the leveling system, the lore, the grouping content, the solable content, etc.

    DId it ever cross your mind that I could give a squat what the developers "vision" is?   Seriously dude, f--- the developers.   Im going to play a game I want to play how I want to play it.  If the developers cant make a game that I will enjoy I will not give them my money.

    End of story. 

    Crappy, petty people breed and raise crappy, petty kids.

  • PreponerancePreponerance Member Posts: 295

    Originally posted by negacrowbar

    First of all, I like being able to jump in a game. I just started playing Guild Wars (out of boredom and to see the mythos of the series) and I got to say that it is indeed frustrasting not being able to jump, especially when trying to get up and down hills or around fences. Jumping seems to be a great function in a game.

    Second, I hate jumpers. A lot of people do not know how to PvP unless they cna jump around like hopping bunnies or fill the auction house with a mad rush of choo chooing froggers.

    But whether I love or hate this function, it will not decide on how or why I will buy a game.

    If we go back to Zelda 1 and 2, you could jump in the second Zelda, but it was a poor cousin to a a definitive game franchise.

    Being able to jump will not affect me playing Final Fantasy XIV, but will affect it will be the release of other games like Cataclysm, Guild Wars 2, SW:TOR, TERA and Vindictus. I don't think FFIV will have a great community and a lasting power in a market that is choosing innovation over stale gameplay.

    Final Fantasy is making the mistake of relying on style over substance and many MMO fans are just plain bored with pretty games that do not offer innovative advances to a genre that needs a savior.

    Will Final Fantasy be a good game? Yes.

    Will it be the WOW killer? Sadly, no.

    That should be the real question.

    Vindictus doesn't have jumping, although the XE Version they released in Korea does

  • BaleoutBaleout Member Posts: 141

    Originally posted by SkullDeep

    Lol people not playing this game because they can't jump or swim. Good riddance and enjoy WoW, our community doesn't want your kind in the first place!

     Answers like that just make FF community look foolish .

    There will be lots of folks coming from other mmos  and answers like just make you look like the fool.

  • Hrayr2148Hrayr2148 Member Posts: 649

    Originally posted by dar_es_balat

    Originally posted by InFaVilla



    Did it ever cross your minds that designers of the game had a vision for how they wanted their game to be played and how the world they designed is supposed to look and interact? The choice of not having jumping and swimming in a game could be an artistic one, and a such motive should be easy to respect.

     

    It is hard though for me to imagine that any significant percentage of potential costumers would be so vain and nitpicky about their personal method of immersion that they would say no to a game simply because it does not include jumping and swimming.  There are so many other factors that more sane players also take into consideration, such as the combat system, the class system, the leveling system, the lore, the grouping content, the solable content, etc.

    DId it ever cross your mind that I could give a squat what the developers "vision" is?   Seriously dude, f--- the developers.   Im going to play a game I want to play how I want to play it.  If the developers cant make a game that I will enjoy I will not give them my money.

    End of story. 

    lol.  The developers create the game... you don't care what they think, but they should care on what you think THEIR game should have?

    I'm sorry, but your comment is pretty silly.

Sign In or Register to comment.