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Question for Non-EVE players and players that tried EVE but didn't stay.

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  • rwmillerrwmiller Member Posts: 472

    I played Eve for a long time and in fact my first character was created within a month or two of the game launching though I wasn't able to play it for some time because my system at that time wasn't up to the graphics.

     

    There are a number of technical design issues that have never been addressed over the years and much of the game still sits on the same skeleton even if the cloth draped over it is much more detailed and pretty. But technical details didn't convince me to stop playing. Yes the game is full of scammers and thiefs that enjoy taking advantage of others which is fine unless it is you. But that didn't drive me away. Yes the game is highly repetitive and even the PvP is full of long periods of inactivity but again that wasn't really a killer for me. Yes the game is skewed towards the larger and older corps but again that was fine. Yep, gate campers, can flippers, hulk bombers and other griefers made the game unplayable at times but that didn't drive me away.

     

    CCP is what drove me away and their attitude towards people who didn't play the game the way they wanted you to play it. CCP is full of good programmers and enthusiastic people but their vision of Eve is no longer my vision and I wish them well but I'm no longer on board for the voyage.

  • VonambergVonamberg Member UncommonPosts: 16

     Ive tried Eve multiple times and I find it to repetive. Skills are interesting but combat is lack luster and boring. Sorry

  • TardcoreTardcore Member Posts: 2,325

    Originally posted by Teala

    This is a very simple question and would like some serious responses from the gaming community at large - but most from non-EVE players. 

     

    What is it, or was it, about the game of EVE that keeps you from playing the game?

    Excellent question. I wish I could give you a concise answer.

    First I'll say that Eve is my favorite MMO...that I don't play. While I think it is an excellently crafted game, I personally do not enjoy playing it.

    I grew up on the Wing Commander games and that is the kind of space combat I love. Eve's point and click system doesn't do it for me in the slightest.

    I love the idea of the game being comlpex with a rich economy, but once I actually got involved in the game it started to feel far more like work than play.

    image

    "Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

  • lordzelmanlordzelman Member Posts: 124

    not being able to control my skill leveling

  • FatherAnolevFatherAnolev Member UncommonPosts: 265

    I've played EVE on and off over the years... currently am not playing.

    I personally have developed a bit of a split personality when it comes to EVE - there are days that I'd login and really enjoy myself, and then there are days when I wanted absolutely nothing to do with the game.  Here's a disorganized list of some of my observations:


    1. I think that, in order to have fun in EVE, you need to a join a corp.  Furthermore, you only get out of EVE what you put into EVE.  Well, due to personal time limitations and such, I never really was able to make a concerted commitment to the game, and thus put very little into it.  Without making a commitment, it was hard to find a good corp that I could really feel a part of.  Admittedly this would be true of any game, but where EVE is different is that it really isn't very solo friendly.  To do anything "safely" you need help...

    2. Related to #1 (and how you have to put a lot into the game), I think that in order to compete in EVE (which is what it seems to be all about - competing for resources/ISK/kills/etc.) you need to really become a student of the game, the mechanics, the ship types and strategies, best fitting, etc.  Some people love that kind of depth (and I certainly used to).  But once again, if you don't have the time to truly commit to understanding all of the nuances, you simply can't compete.  I have enough other things to "concentrate" on that I really don't want to have to think so hard about my games.  Sure I love a challenge, but I found myself consuming far too much free time "studying" and eventually that got old.

    3. I'll admit that I ragequit several times over getting ganked... yes I realize that it's all part of the vicious EVE universe, and of course I know the maxim "don't fly what you can't afford to lose", but it just got sort of old after awhile... I'd have no problem with people RP'ing a pirate, taking me down to structure and asking for a ransom... but when they just destroyed my ship outright and podded me, without any provocation, warning, or opportunity to "buy my way out", I got frustrated.  Maybe that makes me a carebear <shrug> but if you get angry at a game and feel like throwing your keyboard through the screen, then it probably isn't for you...

    4. The sense that most battles are won or lost in EVE before they're ever fought.  Rock > Scissors > Paper.  If somebody with a great fitting and a far superior ship class drops in to say "hello, I'm here to gank you", there's not much you can do about it.  I do realize of course that this is not an absolute - there are situations where perhaps underdogs can come out on top through superior skills and intellect, but I don't think that's the norm.  

    5. Lack of avatars = inability for me to truly feel drawn into the game.  I couldn't identify with my avatar in any way, so I just felt like it was an arcade game (which is not what I'm looking for).  I know that these are coming in Incarna, and part of me wants to resub when they do, but then part of me remembers reasons #1-4 above and thinks, "maybe not".

    Those are the top reasons that come to mind.  

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by TribeofOne

    the ui was was obtrusive.

    the controls were buried in muck.

    to much traveling  for my liking

    The PVE was lacking/boring

    All legitimate complaints.

    Give me liberty or give me lasers

  • sadeyxsadeyx Member UncommonPosts: 1,555

    I dont understand the point of this thread, Is it meant purley to slag a game development studio off, profucd itself or directly at the players?

    I'm not saying that what anyone says here is wrong or right, just that there is never going to be anything constructive to come out of this.

    Its just a way to get Eve players to argue with people who dont like it.  Its a flame bait, its intention is to goad people into making personal insults.  There are plenty of threads like this on these forums why do we need more?

     

    C'mon mods, you say you want to clean up the forums and yet you let threads like this exist when they never would on any other forums.

  • NovaKayneNovaKayne Member Posts: 743

    The main issue I had was feeling that my playing the game was not reflected in the skills I had learned. 

     

    IMO, I would add to the current system allowing your play time to decrement the time needed to skill up.  Basically the xp you would earn from using skills being applied to skills that are training.

     

    For Example:

    It takes 100 xp to gain a skill ( any skill just example of numbers game ).  This is accumulated at 10 xp per minute equating to 10 minutes to obtain the use of the skill trained.  Which is approximately the time needed for most of the entry level or level 1 skill set.

     

    Now, add the next level as 1000 xp ( for ease of calculations ) and at the 10 xp per minute you end up with 100 minutes needed to level this skill up to 2.  If you are using this skill and gain xp for its use, this would be applied to the skill thus reducing the amount of time required to skill up.

     

    You would now give the player more of a sense of accomplishment IN game as well as OUT of game.  When in game some might want to work on training skills up to the next level and shcedule those that are NOT trainable during their off time.  Or manipulate their training schedule in other ways.

     

    As it stands tho, it just feels like you are spining your wheels doing missions for contacts and things you will not be able to use until some later time.  Or no matter how many rats you kill you are still gonna have to wait 2-3 weeks to get your next big ship ( of course that is prolly an exageration )

     

    Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them.

  • jaxsundanejaxsundane Member Posts: 2,776

    Originally posted by Teala

    This is a very simple question and would like some serious responses from the gaming community at large - but most from non-EVE players. 

     

    What is it, or was it, about the game of EVE that keeps you from playing the game?

     I don't care for the fact that it is so pvp community involvement geared and it didn't help that you really had no avatar just flew around as a ship.  It is also often much harder for me to get into "new" lore I prefer IP's I'm familiar with unless of course it just sucks you in which EVE didn't really do for me.

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • ThorqemadaThorqemada Member UncommonPosts: 1,282

    I played EvE a few months and had a few free visits after that - why do i not play...well:

     

    My long time friends only played EvE a few weeks and found the game boring eventually leaving it for greener grass.

    I dont like most of the visual design of ships - a good spacecraft has to be symmetric.

    The visuals of Space itself are boring and offer nothing worth to sight seeing.

    Mining is boring, PvE is boring.

    The UI is really really a problem when playing at 1920x1200 and no A+ helps as it is still 3 times to small !!! (if you grow older you will know why!)

     

    It lacks the atmosphere of a space game in the tradition of Elite, Wing Commander, Freespace, Privateer etc.

    Its a game about attrition warfare pvp, intrigue and politics.

    No mysterious Seedships cross space, no Alien Artifacts await discovery, no unknown Alien Species lurks hidden, there is no Supernova to prevend, no Asteroid is crushing a planet, no population needs rescue etc.

     

    It has some good game mechanics and general concepts but that is not enough!

    "Torquemada... do not implore him for compassion. Torquemada... do not beg him for forgiveness. Torquemada... do not ask him for mercy. Let's face it, you can't Torquemada anything!"

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  • lornphoenixlornphoenix Member Posts: 993

    I found it boring.

    didn't like the playstyle or controls.

    everything else I can deal with, like the cluttered ui and real skill training.

    When I 1st tried the game I was like, wtf?

    You move the ship by clicking in space or on things in menus or target list... just not what I expected.

     

    image
  • FatherAnolevFatherAnolev Member UncommonPosts: 265

    Originally posted by sadeyx

    I dont understand the point of this thread, Is it meant purley to slag a game development studio off, profucd itself or directly at the players?

    I'm not saying that what anyone says here is wrong or right, just that there is never going to be anything constructive to come out of this.

    Its just a way to get Eve players to argue with people who dont like it.  Its a flame bait, its intention is to goad people into making personal insults.  There are plenty of threads like this on these forums why do we need more?

     

    C'mon mods, you say you want to clean up the forums and yet you let threads like this exist when they never would on any other forums.

    Of course I can't comment on the intention of the OP, but mate, the whole point of these forums is so that people can discuss their thoughts and opinions about MMO's.  In skimming quickly through several pages of responses, I have yet to find one that is a "flame".  In fact yours is the first post in the thread that seems to add very little value to it.

    And IF anybody at CCP happens to read these forums, well you never know - maybe they'll take some of this "data" to heart and consider ways to improve the game in the future.

    So I'm sorry to say that I must disagree with you here.  

  • Roman291Roman291 Member UncommonPosts: 104

    Just simply I got bored of the game, and frustrated with the game. The only way a person got money to get a better ship in the beginning was by mining and mining is just way too boring. And when I did go into combat and I got my spaceship got destroyed it was gone. And I didn't feel like continuing after that.

  • mmoguy43mmoguy43 Member UncommonPosts: 2,770

    I found that I had more fun learning how the game works, finding out what I could do, and planning on doing those things. But thats where is usually ends, the actual playing and reaching the goals through the slow and uncomplicated combat left me wanting more. I'd even listen to audio books, watch movies for whenever I did missions because how dull they were. PvP was too much of a waiting game and didn't have a lot of tactical options mostly strategic ones (switch ship or loadout). Too much of my subscribed time I was mostly either not playing or after I have played I feel like I've wasted so much time and accomplished very little.

  • TealaTeala Member RarePosts: 7,627

    This is very useful and insightful feedback.   Please keep it coming.  ^_^

  • AzureProwerAzurePrower Member UncommonPosts: 1,550

    Lack of Space Combat and down time of getting back into Space combat was the big turn off for me. Most PVP I had seen was gate camping. Either waiting there or being the victim is not fun either way.

    Advancing your "character" was even more mundane and boring. Literally waiting to skill up while doing boring and repetitive dead space missions.

  • EzhaeEzhae Member UncommonPosts: 735

    I think the main reason that kept me for sticking around for a longer time is the fact that it doesnt let me progress any faster than the default timer. I can't catch up with anyone, and as much as i am aware that you don't need all skills maxed to be useful, the early game still takes a little too much of idle time while not really rewarding active gaming too much.

     

    Eve felt like no matter what i would do, first month is just an incubation period that i have to suffer through to even take a step into the big bad world out there and when there is no real reason for me to actively play during first month it looses it's appeal rather fast. Especially the first days seem a little too tough, where you just have so few skills and can do so little as opposed to traditional mmos where you can just rush those levels to be able to expierience the game. 

  • NovaKayneNovaKayne Member Posts: 743

    Forgot to mention.  The point and click controls for movement was really boring.  Flying a big old space clunker and just constantly clicking on space seemed a bit boring.  Would rather of had that on a overlay of some sort of bridge that you could bounce back and forth between consoles.

     

    I dunno, it just seemed overly simplified.  It really did have visually stunning graphics but, I felt less a part of those graphics in this game than any other.  I felt more in control in *gasp* STO.  

     

    I said it.  Yes i said it and now i gotta go wash my mouth out!  blech.

    Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them.

  • Kzang151Kzang151 Member Posts: 149

    I tried the game for the 2 week trial. There is quite a bit of reasons why I didn't stay.

    I just couldn't get into the game. There is no "avatar," so it is hard to "place" myself in the game. The game really seemed like a single player. Since you can't really "see" anybody, and use the chat to talk to people, it just felt empty. Also, it really annoyed me that I couldn't go where I wanted to go. Clicking to move and not being able to do what I want to do sucks.

    I don't like the way to learn skills. Waiting for skills to go up sucks. Yeah,you may say it goes up when your not playing, but I don't like that. I have no control on making it go faster....AKA My skills go up as fast as much time I put into building them. On the skills, it is really hard to figure out what to train and what not to train. It is really hard for a noob to know what to do.

    Theres other stuff, but thats teh main stuff that kept me from subscribing.

    Radix Malorum Est Cupiditas

  • ElirionElirion Member Posts: 160

    Originally posted by Teala

    This is a very simple question and would like some serious responses from the gaming community at large - but most from non-EVE players. 

     

    What is it, or was it, about the game of EVE that keeps you from playing the game?

     I really did not like the fact that my "character" couldn't get out of his ship, combat was very non-interactive, and constantly being in space seeing stars and distant planets just bored me.  Take the game mechanics and add ground combat, planet exploration, and crowded space ports and my review would probably be glowing.

  • zantaxzantax Member Posts: 254

    You know I have tried EVE on and off since release, never staying for more then 3 or 4 months at a time.  The last time I came back was before the wormhole patch, and I will be honest with you I thought I was going to be around for a long time when I did that.  I was on month 5 and having a good time to tell you the truth.

    I will be honest I didn't know what I wanted to do in EVE, I decided I wanted to mine for people so I was training up on that and my combat a bit so that I could get to do level 4 missions.  I was bored with it at this time, then a buddy messaged me and told me to warp to him with my mining ship and help him mine a "hidden" belt.  I was intrigued, so I did and started mining with him, and made some good coin, only him and I for hours there.  So I asked him how he found this belt and he explained with "Scanning", so over the next few days I researched it and then asked him to train me in scanning.  So I spent 2 or 3 night learning the art of scanning from my bud.  To be honest I enjoyed the frustration of it, and the time it took to find good things.  I was getting pretty good at it, I was selling locations to people for a million isk here or there it was all going good.  I even scanned out a few hidden plexs...etc.  I had a lucrative little buisness going on, I trained up on flying a ship designed for scanning, then purchased the "sisters launcher" which helped me out alot.  I really was having a good time, then the patch came out that made scanning something any baby could do.  Now hidden belts were no longer a commodity they were there for everyone because anyone could find them in 10 min of work.  Not to mention worm holes, I played around flying into them but didn't like it much.  Within a week I quit and I was sad because I really liked my place in the universe untill that patch happened, but after that I was no longer usefull and didn't have reason to want to search for a new purpose in the game.

    Other then that I would love to play EVE again but I need a new job in the game, and none appeal to me anymore.

  • PagoasPagoas Member UncommonPosts: 120

    the feeling that i was a tiny flea jumping for a taste of blood in the middle of a mean pack of rabid dogs.

    some nice person gave me a trial and i trialed it... i played missions and that was pretty okay.  but the short of it was that once the trial was over, i was apathetic... i never melded with my avatar or the game.  i just didn't care.

    image
  • olepiolepi Member EpicPosts: 3,062

    I tried to like EvE, but ended up not being able to. Here are the basic reasons:

    1) Immersion -- I like to play MMO's where my character feels like they live in a world. EvE doesn't really have characters, you have a ship instead. And there is no "world" to live in really, leading to #2.

    2) exploration -- I love MMO's (and all RPG's) that let you explore all over, see new sights, find hidden stuff. EvE doesn't really have exploration, or any new sights to see. It is all dots on a black background. Move to another system, still dots on a black background. No organic world to explore.

    3) combat -- granted, I didn't get too far, but all I saw of combat was setting my ship to be at a certain distance while my weapons automatically fire. Not exciting, or even very fun.

    4) sterile feeling -- this ties in with #1 and #2 above, there is no organic world to live in and explore. No other creatures to see or interact with. No creatures at all, in fact. A very sterile and emotionally empty experience.

    5) cheating and griefing -- after reading about how people love to cheat and rip-off other players (I understand that is part of the game), I wasn't attracted. Add in that it appears that CCP may have helped some people cheat. No thanks.

    I did enjoy mining, crafting, and the economic play. The game has some appeal, just not enough for me.

    ------------
    2024: 47 years on the Net.


  • TealaTeala Member RarePosts: 7,627

    This is where I have a problem with the real time training system.   Training a rank 1 skill to level 5 generally takes between 6 and 7 days depending on the characters learning attributes.   Doesn't seem that long.   When you start getting into the rank 3 and up...that is a whole other story.

    Let's take for example training Amarr BattleCruiser (rank 6) skill.   So the first skill level only takes like 34 minutes.   To get to the next skill level is like 3.4 hrs.   The skill level 3 is 17hrs.  Then 4 is 4.25 days and level 5 is 25 days a 10hrs or there abouts.   It isn't that it takes a total of 26 days and so many hours that sucks...it is that the training curve from one skill to the next is so extreme it seems like it is almost not worth it to train any high level skill past level 4 - but in some cases you have to to proceed to something better.    The exponential time requirements from skill level to skill level is to great and really makes a player fill like they are not progressing.   If games are going to be skill based - one thing players like to see is progression at a steady pace.   EVE is not that game.  In fact it is just the opposite.   The grind in EVE is not the actual grind of doing something repetitively - it is the lengthy wait times between progressing skills from one level to the next due to this exponential growth that is so hard to swallow.

    Then there is the fact that you can only train one skill at a time.   In other MMO's you are, most of the time, skilling up multiple things at once: like defence, sword skill, dodge, parry, and so on.   You also gain exp and that leads to skill points that can be spent on a given talent tree.   In EVE it is train this one skill and this one skill only.  Train it to where you are decent with it or if you wish - train it out to level 5 and wait a month before being allowed to train a different skill.   Some skills require that you train a given skill out to a certain level before you can train another important skill for your chosen profession and that means you have no choice but to eat the time and train a given skill out to level 4 or 5.    Progression in EVE is the slowest of any game on the market right now.  Even Lineage II is a walk in the park compared to EVE and it is one of the grindiest games out there.   When it takes a solid month to train one skill and then maybe two months to train another and another - it can take a whole year to train the right set of skills to even be somewhat proficient in that particular field of training.   That is insane.

  • helthroshelthros Member UncommonPosts: 1,449

    I trialed this game for 2 weeks with my gf. We're actually considering coming back and trying it out again, but the same things still keep us from wanting to come back.

     

    I welcomed the complexity and the difference in how things worked. I LOVED that I was overwhelmed when I logged in. I hadn't felt like that in an MMO in YEARS. It was sooo refreshing. I hate how you startup any other MMO out there and you already know exactly what to do. You're looking for this game's version of everything you've ever done before.

     

    In that regards, Eve was a breath of fresh air.

     

    However, when it came to the actual gameplay it was kind of monotonous. Flying over 8 jumps or so anywhere is just flat out boring. The missions were pretty mundane. I don't know if they get more interesting though. I've heard people say Eve has lousy pve so I didn't think it would.

     

    The training skill system was welcome. It meant that I could play more than my gf (which is often the case) without 'out leveling' her. It was great. This is probably the main reason why I want to try it again. I love that if she doesn't feel like playing I can still hop in, get things done, without feeling like I'm leaving her behind.

     

    We hated how the game not only allows people to be douche bags, but downright encourages it. I don't know how anyone could ever say anything bad about WoW's community after playing Eve. At least in WoW you can ignore people and avoid being around them.

    In Eve you can have people harass someone(s) to the point where the game is unplayable for them.

    Eve is like a haven for little punks that get bossed in real life. All these butt pirates that would be shunned as a 'griefer' in any other game find refuge here.

     

    We love to play MMO's for the social group factor. Eve has you watching over your shoulder at all times. The whole never turst anyone thing is not what I'm looking for in an MMO. I want to feel encouraged to meet and group with new people.

     

    I have a question to people who do play Eve. Lets say you have an hour or two to play with a friend. You want to be entertained, what do you log on to do? You log on to camp a gate hoping for PvP? You mine.. you do some missions? Do you just have to find some niche like the scanner guy in this thread did?

    When I did it with my gf, we tried a few missions and we would literally start to fall asleep. it seemed like a game that wanteed you to have something else to do while you play like watching TV, studying, or in her case, painting her nails.

     

    I feel like Eve is one of those MagikEye pictures that everyone can see but me.

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